Search found 3669 matches
- Wed Nov 22, 2023 10:29 am
- Forum: Closed Policy Discussion
- Topic: (proposal) forgetting death policy
- Replies: 59
- Views: 25625
Re: (proposal) forgetting death policy
I do not like this change. Feigning lack of knowledge has always been one of those infinite fuzzy areas of enforcement that we should keep to the absolute hard line of “you dont remember anything while you’re dead” for anything short of space magic or hastily-patched-murderbone-antag-trying-not-to-b...
- Wed Nov 22, 2023 10:06 am
- Forum: Player's Club
- Topic: Assistant makes nutty call, puts the virologist in quarantine
- Replies: 28
- Views: 10190
Re: Assistant makes nutty call, puts the virologist in quarantine
Local assistant beats coderbus to the punch, faces vengeful wrath for stealing timegreens thunder. —— That said even if the note is a bit inaccurate the ban is well-earned. “Well i broke in and saw the virologist in virology at his workplace in virology equipment so I beat him the hell up and wander...
- Wed Nov 22, 2023 9:56 am
- Forum: Player's Club
- Topic: Security doesn't have chemistry with an assistant
- Replies: 129
- Views: 75355
Re: Security doesn't have chemistry with an assistant
Im a little unsure what the actual specific reason for this note is. The note itself says one thing (none of which is against standard operating procedures and some of which is kinda inaccurate), the admin says another in the peanut, and a third thing in the actual appeal response. What *is* the rul...
- Wed Nov 22, 2023 9:41 am
- Forum: Player's Club
- Topic: playtime posting
- Replies: 45
- Views: 19380
Re: playtime posting
Its prettt common across europe and countries with non english european languages.
- Tue Nov 21, 2023 5:55 pm
- Forum: Closed Policy Discussion
- Topic: "Faking revolutionaries" Headmin Ruling Clarification
- Replies: 24
- Views: 5516
Re: "Faking revolutionaries" Headmin Ruling Clarification
The issue with calling a revolution as a prank is sec responding with absolute, round-destroying force. At the time the ruling was made, the balance of things was such that sec would immediately start a brutal oppression, forcibly implanting people and declaring martial law instantly even without pr...
- Mon Nov 20, 2023 2:28 pm
- Forum: Player's Club
- Topic: The Era of Virology is Over..
- Replies: 33
- Views: 9507
Re: The Era of Virology is Over..
Big feature additions travel in herds to escape roving bands of thumbs-down emotes, everyone knows that.
- Sat Nov 18, 2023 10:38 am
- Forum: Player's Club
- Topic: Codenut: Jacquerel leads the inquisition, smites heretics
- Replies: 87
- Views: 40496
Re: Codenut: Jacquerel leads the inquisition, smites heretics
I said it in the PR and I'll say it again: Heretics status as a low-cost high-commonness mass-spawn antag which will end the round in a boring slaughterfest if not aggressively hunted down and destroyed at the slightest indication of heretic activity totally sucks. "Heretics hardly ever ascend&...
- Thu Nov 16, 2023 8:11 pm
- Forum: Player's Club
- Topic: What makes admin an admin
- Replies: 28
- Views: 7629
Re: What makes admin an admin
purple name
- Thu Nov 16, 2023 4:36 pm
- Forum: Closed Policy Discussion
- Topic: Headmin rulings cleanup
- Replies: 15
- Views: 4423
Re: Headmin rulings cleanup
I agree that these are saying the same thing and I feel like the loss of the examples loses somewhat of the clarification because there is an awful lot of "action which has zero benefit to you other than making others upset" that someone is actually also being a shitter if they kill you fo...
- Wed Nov 15, 2023 10:08 am
- Forum: Closed Policy Discussion
- Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
- Replies: 75
- Views: 37844
Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.
As much as id like to see the roundstart EVA-looting horde who smash down all the windows and take all the emergency tools and jetpacks get sent to the brig every round until they learn to share, i suspect that “i do not want to be griefed / harassed / metagrudged by shitter assistants for ruining t...
- Wed Nov 15, 2023 9:59 am
- Forum: Player's Club
- Topic: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
- Replies: 52
- Views: 30082
Re: [Player Poll] How satisfied are you with the current Headmin term's rulings/policy?
Im surprised how low the ratings are on this poll honestly. Not heard much complaint about the term outside this.
- Wed Nov 15, 2023 9:53 am
- Forum: Player's Club
- Topic: Of Flouride and Salt
- Replies: 27
- Views: 5701
Re: Of Flouride and Salt
The main reason i dont really get involved in serious fights outside of roles required to care, preferring to run or ignore violence /killing sprees is simple: Being a patient sucks. The medical system is explicitly designed to be punishing and unfun for the injured person in order to create some ac...
- Tue Nov 14, 2023 9:50 am
- Forum: Player's Club
- Topic: Deranged hostcel goes on rampage, billions will be banned
- Replies: 124
- Views: 49148
Re: Deranged hostcel goes on rampage, billions will be banned
it's because capitalism incentivizes the atomization of society. it turns out eroding all social bonds in favor of market releations results in generations of folks who dont know how to socialize. if you'd like to know more I recommend reading Bowling Alone by Robert D. Putnam. Meanwhile in North K...
- Sun Nov 12, 2023 11:47 am
- Forum: Player's Club
- Topic: 12 years later: the Nut.
- Replies: 15
- Views: 4249
Re: 12 years later: the Nut.
The clown named "The Changeling" got ling? Lucky bastard. Anyway, did being a Changeling change your name to "The Changeling" under some circumstances or why did the Captain think that was justification to send someone to prison station? Also holy shit 13 pages, we totally shoul...
- Fri Nov 10, 2023 12:50 pm
- Forum: Closed Policy Discussion
- Topic: Lower Terry's average threat level.
- Replies: 9
- Views: 3048
Re: Lower Terry's average threat level.
I cant help but wonder if people are just really bad at estimating the threat levels, as even high threat rounds sometimes just dont spend a lot of it, while low threat rounds spiral into wild chaos with only a few antags because thats kinda how ss13 goes sometimes.
- Fri Nov 10, 2023 12:20 pm
- Forum: General Chat
- Topic: Spider Infestation Balance Rebalance Part 3
- Replies: 4
- Views: 2399
Re: Spider Infestation Balance Rebalance Part 3
My primary question with this direction is what seperates spiders, thematically, from aliens? If they have ascending tiers and a single overlord who orders them around that just seems to be bringing two VERY similar threats even closer.
- Fri Nov 10, 2023 10:32 am
- Forum: Player's Club
- Topic: The Cask of Bmontillado
- Replies: 17
- Views: 2989
- Thu Nov 09, 2023 10:38 am
- Forum: Player's Club
- Topic: The Cask of Bmontillado
- Replies: 17
- Views: 2989
- Tue Nov 07, 2023 4:07 pm
- Forum: Player's Club
- Topic: Player's club weeps for two nuts removed
- Replies: 35
- Views: 10292
Re: Player's club weeps for two nuts removed
The person in question wouldn’t even be exposed to the peanut thread as they are not in the players club It is a common practice in the admin team to let banning admins know not to go to peanut threads as there is nothing to be gained there. If your ruling is wrong you should just handle it in the ...
- Sun Nov 05, 2023 3:30 pm
- Forum: Player's Club
- Topic: Welcome to Space Station 13
- Replies: 48
- Views: 15315
Re: Welcome to Space Station 13
"wtf why are there so many admins posting in the thread made by an admin about some loser being an asshole to an admin? CONSPIRACEEEEEEE"
- Fri Nov 03, 2023 1:16 pm
- Forum: Ideas
- Topic: new quirk concept: Caffiend
- Replies: 15
- Views: 7420
Re: new quirk concept: Caffiend
good idea here.
- Fri Nov 03, 2023 11:42 am
- Forum: Closed Policy Discussion
- Topic: [Proposal] The Mergening
- Replies: 63
- Views: 23069
Re: [Proposal] The Mergening
Powergaming is not when you're reasonably prepared to handle issues the rounds present, it's when you're overpreparing to demolish any issue that could make the round interesting by instantly murdering it. Staying In Your Lane is not being forced to only do what your job signed up as, it's a protec...
- Fri Nov 03, 2023 11:32 am
- Forum: Closed Policy Discussion
- Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
- Replies: 42
- Views: 21020
Re: Knowledge of Someone's Tactics - Where Does It Become Meta?
Reinforcing toxins because you think it's a dangerous job that can cause round-ending consequences is metagaming on par with reinforcing the armoury or making atmospherics plasma-flood-proof. You need tangible evidence from the current round that any of these places are going to be used nefariously...
- Wed Nov 01, 2023 3:38 pm
- Forum: Player's Club
- Topic: The death of Manuel sector, the Christmas gift from the Fimoify term to the TGstation community
- Replies: 94
- Views: 46255
Re: The death of Manuel sector, the Christmas gift from the Fimoify term to the TGstation community
How does it handle greytiding and powergaming? Nothing really, but both those issues can be alleviated with a good security team. Having a good sec team to stop a player from tiding ain't going to work. They will do it again next round because it was fun. It ain't fun for players like me. With a mo...
- Wed Nov 01, 2023 3:29 pm
- Forum: Player's Club
- Topic: The death of Manuel sector, the Christmas gift from the Fimoify term to the TGstation community
- Replies: 94
- Views: 46255
Re: The death of Manuel sector, the Christmas gift from the Fimoify term to the TGstation community
How does it handle greytiding and powergaming? Nothing really, but both those issues can be alleviated with a good security team. Having a good sec team to stop a player from tiding ain't going to work. They will do it again next round because it was fun. It ain't fun for players like me. With a mo...
- Sun Oct 29, 2023 6:00 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36752
Re: Add basic job expectations to LRP ruleset
This thread makes me remember a recent round where there were only 2 engineers - an experienced veteran player and a newbie who'd never done it before. Veteran engineer immediately went to the bar to get drunk and chat with other players. Round ended with a minimum-time shuttle call after the super...
- Sun Oct 29, 2023 1:05 pm
- Forum: Player's Club
- Topic: 7 days is much too long out of 365
- Replies: 23
- Views: 5711
- Sun Oct 29, 2023 1:04 pm
- Forum: Closed Policy Discussion
- Topic: Add basic job expectations to LRP ruleset
- Replies: 89
- Views: 36752
Re: Add basic job expectations to LRP ruleset
This thread makes me remember a recent round where there were only 2 engineers - an experienced veteran player and a newbie who'd never done it before. Veteran engineer immediately went to the bar to get drunk and chat with other players. Round ended with a minimum-time shuttle call after the superm...
- Fri Oct 27, 2023 9:43 am
- Forum: Closed Policy Discussion
- Topic: How much does the crew know about abandoned crates
- Replies: 22
- Views: 6133
Re: How much does the crew know about abandoned crates
I feel like context is missing but some random running into brig with a dangerous item like an exploding crate is absolutely grounds to baton/tase 'em for safety?
- Sat Oct 21, 2023 8:07 pm
- Forum: General Chat
- Topic: New to this server
- Replies: 6
- Views: 2530
Re: New to this server
i forgot to say, Welcome and have a great time!
- Sat Oct 21, 2023 8:03 pm
- Forum: General Chat
- Topic: New to this server
- Replies: 6
- Views: 2530
Re: New to this server
TG's rules are a lot more relaxed on letting people slack off/ mess about/ do petty crimes fnr than Bee. Antags are also a LOT less restricted in terms of causing destruction/killing people/being expected to only do objectives. One of our servers, Manuel, has additional roleplaying rules that make i...
- Sat Oct 21, 2023 10:28 am
- Forum: General Chat
- Topic: Silicon Policy is ass
- Replies: 9
- Views: 3409
Re: Silicon Policy is ass
its amazing how easy it is to stay in line with silicon policy just by playing well.
- Mon Oct 16, 2023 5:04 pm
- Forum: Closed Policy Discussion
- Topic: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
- Replies: 26
- Views: 6711
Re: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
Gotta know why you're being arrested to know if you did it or not, since greyshirts arent meant to beat sec up for arresting them for things they 100% did I'm okay with adding the expectation that sec should be telling them why they're being arrested, but being required to present evidence before y...
- Mon Oct 16, 2023 2:50 pm
- Forum: Player's Club
- Topic: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
- Replies: 208
- Views: 69425
Re: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
I just realised the ahelper also made a policy thread for it
- Mon Oct 16, 2023 2:48 pm
- Forum: Closed Policy Discussion
- Topic: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
- Replies: 26
- Views: 6711
Re: IS security required to give full supporting evidence and fully explain reasoning for an arrest to be valid?
Gotta know why you're being arrested to know if you did it or not, since greyshirts arent meant to beat sec up for arresting them for things they 100% did
- Mon Oct 16, 2023 2:46 pm
- Forum: Closed Policy Discussion
- Topic: (Roleplay) Heretics may be in a similar situation to what changelings were.
- Replies: 33
- Views: 10376
Re: (Roleplay) Heretics may be in a similar situation to what changelings were.
it's worth considering that on mrp heretics were disabled at one point because they caused massive issues with our expectations around the mrp mindset in general. this was "fixed" by greatly reducing the lethality of sacrificing so that the consequences of them doing their role was less i...
- Mon Oct 16, 2023 2:32 pm
- Forum: Player's Club
- Topic: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
- Replies: 208
- Views: 69425
Re: "i refused to state my laws because i was waiting to roll midround malf, officer" nut
Refusing to obey your subverter then lying to them to get them to unlock you so that you can pretend to be unsubverted, run away, and start randomly killing people is a hell of a silicon play to come to appeal with anything other than "Sorry". Also "running off to commit random acts o...
- Fri Oct 13, 2023 2:26 pm
- Forum: Player's Club
- Topic: Carthago Delenda Est - Is 2000 years too soon to peanut?
- Replies: 70
- Views: 18857
- Fri Oct 13, 2023 1:56 pm
- Forum: Player's Club
- Topic: thats racist you cant say the L word
- Replies: 20
- Views: 3633
Re: thats racist you cant say the L word
rule -1Striders13 wrote: ↑Fri Oct 13, 2023 7:43 amplayers should rule 0 allow the admins to fuck up if it's funnyTypicalRig wrote: ↑Fri Oct 13, 2023 7:34 am He was bamboozled by his own admin team this is actually really fucking funny even if it was a mistake. This was a fuck up, but really an understandable one and wasn't really worth wasting time on a complaint.
- Thu Oct 12, 2023 10:07 pm
- Forum: Player's Club
- Topic: give me some PR ideas
- Replies: 51
- Views: 11840
Re: give me some PR ideas
oooh, exciting...
- Thu Oct 12, 2023 9:34 pm
- Forum: Player's Club
- Topic: No running in the halls.
- Replies: 15
- Views: 2454
Re: No running in the halls.
I like being able to get around the station fast. Moving slow in ss13 is the worst feeling in the world, and the game is choked full of slowdowns from both active and passive sources.
- Wed Oct 11, 2023 11:05 pm
- Forum: Player's Club
- Topic: Banned for Morshu Roleplay Peanut
- Replies: 11
- Views: 1690
Re: Banned for Morshu Roleplay Peanut
ic issue, sec should be arresting the seller of bombs. what if the captain dubbed the bomb seller kosher, would the captain get in trouble with admins or still the guy making bombs??? I think that would in fact be on the captain? Captains have a lot of leeway to take the blame for stupid dangerous ...
- Wed Oct 11, 2023 10:58 pm
- Forum: Player's Club
- Topic: I told my employer to get lost and they did
- Replies: 11
- Views: 3701
- Wed Oct 11, 2023 10:55 pm
- Forum: Closed Policy Discussion
- Topic: Escalation Policy Rewrite
- Replies: 53
- Views: 23149
Re: Escalation Policy Rewrite
Thanks for clearing all these questions up, the explanations for 2 and 4 in particular were very helpful.
- Wed Oct 11, 2023 5:57 pm
- Forum: Closed Policy Discussion
- Topic: Escalation Policy Rewrite
- Replies: 53
- Views: 23149
Re: Escalation Policy Rewrite
Escalation Policy We allow and encourage players to solve in-character conflicts in a good-faith and rules-compliant manner, as a properly roleplayed exception to Rule 1. It does not strictly apply when the other player is an antagonist, instead see Rule 4. A non-antagonist may start conflict with ...
- Mon Oct 09, 2023 10:08 pm
- Forum: Player's Club
- Topic: player polls to approve resprites
- Replies: 49
- Views: 9746
Re: player polls to approve resprites
the new new new new new id sprites look kinda bad and weird, but nobody ever sees ID sprites except at the HOPline because they spend all round in PDAs anyway so its a sprite thats literally not worth arguing over.
- Mon Oct 09, 2023 10:03 pm
- Forum: Player's Club
- Topic: "I put on by armor vest and seccie hat" nut
- Replies: 59
- Views: 9955
Re: "I put on by armor vest and seccie hat" nut
If you pull out a deadly weapon like a chaplain magic sword and ahelp because they destroyed your combat gear when you failed to murder them in a fight you started , you should probbably be banned for a minimum of a day to cool off. From RPR rule 8: "Childish or infantile characters should be a...
- Mon Oct 09, 2023 9:47 pm
- Forum: Coding Feedback
- Topic: What makes meta special?
- Replies: 32
- Views: 20402
Re: What makes meta special?
When Meta was released, it IMMEDIATELY picked up a sizable following despite Box Inertia. I think some of what makes it work is... i'm not sure if you are confused, but meta did not pick up a sizeable following, it was hated by the main stream and banished to badger, it took ages and a second serve...
- Mon Oct 09, 2023 9:30 pm
- Forum: Player's Club
- Topic: Nonhuman heads of staff, yay or nay?
- Replies: 89
- Views: 30687
Re: Nonhuman heads of staff, yay or nay?
non-human HOS sounds like the worst idea, its bad enough when the warden and officers are nonhumans so the AI completely ignores them.
- Fri Oct 06, 2023 1:56 pm
- Forum: Player's Club
- Topic: Batman fun color counting alphabet Spiderman Elsa Ballpit for kids
- Replies: 33
- Views: 6599