Search found 1425 matches
- Wed Mar 01, 2017 2:20 am
- Forum: Ideas
- Topic: HELP: Adding reward mechanics to engineering
- Replies: 11
- Views: 2656
Re: HELP: Adding reward mechanics to engineering
You said something about items coming in batches so it's not a race to the vendor. Could it be done similar to a mining vendor where you insert your ID/PDA to redeem points off it? That might help move it away from "it's cargo but we get points differently". Items are given a cost, and an ...
- Mon Feb 27, 2017 10:05 pm
- Forum: Ideas
- Topic: HELP: Adding reward mechanics to engineering
- Replies: 11
- Views: 2656
Re: HELP: Adding reward mechanics to engineering
With the redone engine this seems like the best time to do this. I love the idea behind the atmos mix selling one. My only concern with it is how pipes will occasionally get 0% whatever stuck in them after you try to clear the lines. I suppose the easiest way to fix that is Required Temp. Required P...
- Wed Feb 22, 2017 9:57 pm
- Forum: Off Topic
- Topic: What are you doing (or not doing) at work?
- Replies: 90
- Views: 21763
Re: What are you doing (or not doing) at work?
Updating the general notes on some resurfacing plans.
Finishing a Erosion Prevention Sediment Control re certification class.
Finishing a Erosion Prevention Sediment Control re certification class.
- Fri Feb 17, 2017 9:47 pm
- Forum: Ideas
- Topic: Moving Away from Stun and Done combat
- Replies: 188
- Views: 33002
Re: Moving Away from Stun and Done combat
Did it ever move past that thread?
- Thu Feb 16, 2017 9:28 pm
- Forum: Closed Policy Discussion
- Topic: Antags, Security and Admin Policy
- Replies: 121
- Views: 24512
Re: Antags, Security and Admin Policy
When I was a new player I assumed if I had security turned on it would give me that first, then decide if I'm an antag or not. I kept it off for 9 months until I found out otherwise. Is it really so bad of jailbreaks happen or people are broken out? How often do you see the windows entering into med...
- Thu Feb 16, 2017 8:44 pm
- Forum: Closed Policy Discussion
- Topic: Antags, Security and Admin Policy
- Replies: 121
- Views: 24512
Re: Antags, Security and Admin Policy
edit: It strikes me that the people who think sec are underpowered are the same people who's "win" condition for security is when every antag is locked up and zero crime is being committed on the station, this contrasts with the view of others who see sec as having different win condition...
- Thu Feb 16, 2017 7:54 pm
- Forum: Closed Policy Discussion
- Topic: Antags, Security and Admin Policy
- Replies: 121
- Views: 24512
Re: Antags, Security and Admin Policy
Are we talking they can be anything from cult to ling to normal traitor? In terms of likely chances to grief for players I would say double agent<traitor<ling<cultist. A cultist security member is going to be encouraged to take out his department ASAP, or at least work heavily against them. Could so...
- Tue Feb 07, 2017 7:12 pm
- Forum: Coding Feedback
- Topic: Umbrage: Shadowling Redux (delayed?)
- Replies: 381
- Views: 83366
Re: Umbrage: Shadowling Redux
Having one shadowling with (no thrall thus almost no powers) running around enthralling people and moving them to a secondary base where there one attempting to ascend makes them theirs sounds amazing. The teamwork required to agree to be the lesser powered guy in this situation is entertaining too.
- Mon Feb 06, 2017 9:02 pm
- Forum: Coding Feedback
- Topic: Umbrage: Shadowling Redux (delayed?)
- Replies: 381
- Views: 83366
Re: Umbrage: Shadowling Redux
I'm not saying give the convert a cooldown. I mean make you question if you want to convert someone or not. The "spell" I was referencing was just some useful buff like spreading an anti lightblub. With the cults and rev they tend to convert everyone other than security/heads, then win. Th...
- Mon Feb 06, 2017 7:20 pm
- Forum: Coding Feedback
- Topic: Umbrage: Shadowling Redux (delayed?)
- Replies: 381
- Views: 83366
Re: Umbrage: Shadowling Redux
What if to fight the "mass rolling conversion train" each new recruit made them weaker in some way. The group as a whole would remain just as strong, it's just split up more. The simplest example I could think of would be a spell cooldown. With 1 person it has a 10 second cooldown. Two 20,...
- Sun Feb 05, 2017 12:55 pm
- Forum: Admin Feedback
- Topic: Admin Candidate and Tempmin Feedback General
- Replies: 100
- Views: 45334
Re: Admin Candidate and Tempmin Feedback General
Had an issue with some rather shitcurity (they busted into my working area, arrested me, and threw me in perma). I had made a virus and they thought I didn't drink it myself. I got a job change and they thought it was maybe an agent card. I had all access on my ID (the HOP turned out to be a traitor...
- Mon Jan 30, 2017 8:52 pm
- Forum: General Chat
- Topic: What do you think you're known for? (egothread)
- Replies: 247
- Views: 63917
Re: What do you think you're known for? (egothread)
You're an antag literally every round[/quote] There are plenty of rounds where I'm in medbay just healing people, or security tossing out short sentences for stupid stuff. No-ones going to remember or complain about those rounds. If my behavior's actually been a noted admin issue please let me know....
- Mon Jan 30, 2017 7:15 pm
- Forum: General Chat
- Topic: What do you think you're known for? (egothread)
- Replies: 247
- Views: 63917
Re: What do you think you're known for? (egothread)
Suicide bombing, Virus's, and Space Lube. I'm good with this.
Maybe bad spelling.
Maybe bad spelling.
- Thu Jan 26, 2017 7:06 pm
- Forum: Ideas
- Topic: Zoom control for ghosts
- Replies: 28
- Views: 5110
Re: Zoom control for ghosts
Even the slightly extended range you can get from a devil deal is amazingly nice.
- Wed Jan 25, 2017 7:16 pm
- Forum: Coding Feedback
- Topic: Cult Update Suggestions and Feedback
- Replies: 32
- Views: 7270
Re: Cult Update Suggestions and Feedback
The airlock thing wasn't intended to stun or be overt. It was just intended as a way like disguise to throw off security. I meant it like mute sting works. You won't know about it until you try to say something. Another possible use would be put it outside your base doors. If someone spots you and s...
- Wed Jan 25, 2017 4:29 pm
- Forum: Coding Feedback
- Topic: Cult Update Suggestions and Feedback
- Replies: 32
- Views: 7270
Re: Cult Update Suggestions and Feedback
Building cult airlocks still is more a clock thing. I was trying to think of a trap that has a relatively low cost/risk but might still be worth doing. Is that guy yelling in the radio but then said he is ok a cultist, or did he just touch a shitty airlock and not know it? You're revealed either way...
- Wed Jan 25, 2017 3:27 pm
- Forum: Coding Feedback
- Topic: Cult Update Suggestions and Feedback
- Replies: 32
- Views: 7270
Re: Cult Update Suggestions and Feedback
Making the cult master count double for invocations seemed like an OK idea for about half a second, but really wouldn't be.The voltron construct sounds stupidly fun. Possibly just combine for a while then break back apart into lesser constructs to give a power spike when summoning rather than "...
- Sun Jan 22, 2017 5:08 am
- Forum: Coding Feedback
- Topic: Xhuis' 2nd Annual-ish Winter Thaw (Finished)
- Replies: 85
- Views: 20647
Re: Xhuis' 2nd Annual-ish Winter Thaw
A ball that if thrown Ian will fetch and return to whomever threw it.
- Thu Jan 12, 2017 10:27 pm
- Forum: Coding Feedback
- Topic: Instead of "fixing" GWar/Sling/etc., give Traitors some love
- Replies: 41
- Views: 8013
Re: Instead of "fixing" GWar/Sling/etc., give Traitors some
Me. I always buy the surplus crate. You end up with more than you can carry. Half the time I just leave the crate in maintenance after. Camera bug, beacon, 2nd power fist/spacesuit/hardsuit, .357 loader without pistol, soap, carp, chem kit. If I can't carry and I don't have a plan for it, it stays i...
- Tue Jan 10, 2017 9:51 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Kevinz000
- Replies: 201
- Views: 67944
Re: Kevinz000
Asked to make a TC trade as a traitor, and he got kinda salty then went offline. Maybe related to the post above.
- Fri Dec 16, 2016 3:47 pm
- Forum: Ideas
- Topic: Power Transmission Laser
- Replies: 28
- Views: 7719
Re: Power Transmission Laser
Sounds like a great idea.
It would be nice if it helped engineering more than the rest of the station. Recharging on air tanks, RCDs, and cut resistant wires?
It would be nice if it helped engineering more than the rest of the station. Recharging on air tanks, RCDs, and cut resistant wires?
- Mon Nov 14, 2016 9:42 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Dorsidwarf
- Replies: 37
- Views: 12600
Re: Dorsidwarf
Doesn't have an anime girl profile picture.
Empathetic when tossing out a (deserved) temp ban. Clearly helped understand where I went wrong, and how other people in doing the same tend to handle it better or worse.
Yay him?
Empathetic when tossing out a (deserved) temp ban. Clearly helped understand where I went wrong, and how other people in doing the same tend to handle it better or worse.
Yay him?
- Thu Oct 27, 2016 6:46 pm
- Forum: Ideas
- Topic: alternative R&D
- Replies: 9
- Views: 2176
Re: alternative R&D
I like the idea behind recipes, but feel like people would just avoid the less used recipes as a result. I think research would be best as a department wide effort, rather than one person being stuck at the console. Break items down into 4 categories. Starting, Department Only, Outside Help, Special...
- Thu Oct 27, 2016 3:30 am
- Forum: Ideas
- Topic: Experimenting with the E.X.P.E.R.I-MENTOR
- Replies: 2
- Views: 1091
Re: Experimenting with the E.X.P.E.R.I-MENTOR
I feel like bionics mostly exist in the robotics lab with the number of available implants. Shrugs on the psionics. This is just some content that I'm capable of adding to the game. If I was really cool I would merge the destructive analyzer and it. The real question is now: Should science have some...
- Mon Oct 24, 2016 9:16 pm
- Forum: Ideas
- Topic: Experimenting with the E.X.P.E.R.I-MENTOR
- Replies: 2
- Views: 1091
Experimenting with the E.X.P.E.R.I-MENTOR
Lets face it. This thing exists, mostly as the wrong room you wandered into on your way towards maintenance. It's not mandatory like R&D. It's not fought for who is working on it like xeno/toxins. It doesn't keep anything running like robo can when there is no medbay. I've seen the hallway turne...