Search found 3661 matches
- Sun Feb 01, 2015 11:23 am
- Forum: Ideas
- Topic: Station Self-Destruct Mechanism
- Replies: 24
- Views: 9431
Re: Station Self-Destruct Mechanism
But the whole point of this is that you don't move the damn thing - it's built-in. Why would a laptop on a roller-table be immovable?
- Sat Jan 31, 2015 9:21 pm
- Forum: Town Hall
- Topic: Nuke codes during Blob?
- Replies: 37
- Views: 10818
Re: Nuke codes during Blob?
I think that it shouldn't have a time limit, but rather, the captain has to fill out a reason why he wants the nuke to be armed, and treat it like the communications array (I:E: Open season on people who mess around with it)
- Sat Jan 31, 2015 9:16 pm
- Forum: Ideas
- Topic: Station Self-Destruct Mechanism
- Replies: 24
- Views: 9431
- Sat Jan 31, 2015 8:49 pm
- Forum: Ideas
- Topic: Station Self-Destruct Mechanism
- Replies: 24
- Views: 9431
Re: Station Self-Destruct Mechanism
http://oi57.tinypic.com/2n8u6oo.jpg Thoughts and opinions? This is literally an anchored child of the nuclear bomb (Slightly old pic, now looks better) The idea is that the captain can request the code from the admins from the comms console (code red only, maybe it will be used now), and then you ge...
- Fri Jan 30, 2015 12:12 pm
- Forum: Coding
- Topic: Ideas for the /tg/ code repo
- Replies: 11
- Views: 2737
Re: Ideas for the /tg/ code repo
Vekter, WJ used one that I dont recall the name of while making MO13
I've been stopgapping this problem by occasionally reading off important PRs in OOC.
I've been stopgapping this problem by occasionally reading off important PRs in OOC.
- Tue Jan 27, 2015 1:37 pm
- Forum: Ideas
- Topic: Make drones more available
- Replies: 51
- Views: 13245
Re: Make drones more available
The above, but subract "Glorified".
You're a roomba with a toolbox.
You're a roomba with a toolbox.
- Tue Jan 27, 2015 1:29 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 119555
Re: Stickymayhem
Stop-killing-us-all-on-badger-yes-we-know-you-can/10
As an admin he seems cool. Maybe a little anti-sec though.
As an admin he seems cool. Maybe a little anti-sec though.
- Fri Jan 23, 2015 1:39 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938993
Re: Minor Suggestions
It's a belt slot because the only point of it is so you dont have it hanging from your hips, not to boost your inventory. Also it aint gonna work like on Bay, because according to everyone I heard when we were discussing this, the relevant code is "awful", "bad", "Not up to ...
- Fri Jan 23, 2015 1:36 pm
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 32507
Re: Traitor Items
Floor closet: Making bodies even easier to hide is not a good thing Target ID tracker: No. Go look for them yourself. Signal Jammer: No. Use one of the bafrillion other ways you have of instantly killing someone without anyone knowing Thermite charge: This is what C4 is now, but less loud. Holograph...
- Fri Jan 23, 2015 1:33 pm
- Forum: Coding Feedback
- Topic: [POLL] Goon chem
- Replies: 90
- Views: 29124
Re: Goon chem poll
They should be a CMO and HOP only item.
- Thu Jan 22, 2015 4:29 pm
- Forum: Coding Feedback
- Topic: Lack of player input on changes
- Replies: 308
- Views: 84827
Re: Lack of player input on changes
I try to mention big PRs in OOC as often as I can to make sure as many people as possible know what's going on, but the best way to find out what's incoming is really just to bookmark the Github page and tab in once every few days. I also don't like how big changes that maintainers like are being pu...
- Thu Jan 22, 2015 4:17 pm
- Forum: Resolved Requests
- Topic: Widens-the-eyes Detective Unjustified execution
- Replies: 46
- Views: 12686
Re: Widens-the-eyes Detective Unjustified execution
I'm pretty sure the electropack used to do burn damage, something like 5 per shock. Don't know if it still does.
- Thu Jan 22, 2015 4:16 pm
- Forum: Ideas
- Topic: Modular Engine optionally involving other departments.
- Replies: 14
- Views: 4098
Re: Modular Engine optionally involving other departments.
I vote the 3*3 singuloth array as our new power supply. It starts with the middle one prepared, and you have to build more and more because the station's power requirements slowly increase and then when you reach 3*3 the shuttle is autocalled and they're all set loose. Still a better engine than sup...
- Thu Jan 22, 2015 4:13 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1042444
Re: ITT: We make shitty suggestions and come up with poor id
That's not an awful idea. Make it bolt EVERY airlock instead, and crush anyone inside an open one. It also plays delta alert and teleports the AI to the gulag and sets the gamemode to Ragin' Mages and Highlander is activated.
- Thu Jan 22, 2015 4:11 pm
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 32507
Re: Traitor Items
0TC-Fuck-Nonium: A super-potent poision which causes the computer of anyone who suggests making traitors able to do even more of changeling's unique features to disintegrate in real life.
- Tue Jan 20, 2015 9:24 am
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 32507
Re: Traitor Items
Does less damage than a welder, toolbox, syndie toolbox, large O2 tank, fire extinguisher, metal rods, metal sheets, the list goes on and on.
- Tue Jan 20, 2015 9:21 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 438738
Re: Memorable Quotes
That wasn't the round where I gave everyone comms titles, declared communist rule, and then hid in a locker, right?
- Tue Jan 20, 2015 9:18 am
- Forum: General Chat
- Topic: Imaginary 1000 player station
- Replies: 78
- Views: 33981
Re: Imaginary 1000 player station
Common channel is only vital for the grey tide. Everyone else but the clown has departmental radio.
- Tue Jan 20, 2015 9:15 am
- Forum: Closed Policy Discussion
- Topic: New Silicon Policy, /Silicons Policy General/
- Replies: 131
- Views: 33578
Re: New Silicon Policy, /Silicons Policy General/
Suggested addition: Anyone who appends a direct order with "AI Law 2" when the AI is on asimov auto-gibs.
- Tue Jan 20, 2015 9:14 am
- Forum: Closed Policy Discussion
- Topic: Ban drones from going on Shuttle
- Replies: 50
- Views: 14090
Re: Ban drones from going on Shuttle
Drones are already valid to beat up and steal their tools, you know, right?
I don't see why it's a big enough deal to waste time on a policy discussion, seeing as several admins already ban for it.
I don't see why it's a big enough deal to waste time on a policy discussion, seeing as several admins already ban for it.
- Mon Jan 19, 2015 11:26 am
- Forum: General Chat
- Topic: [OLD POLL]Config Poll: Enforce Human Authority
- Replies: 81
- Views: 18789
Re: [POLL]Config Poll: Enforce Human Authority
Rev must be hilarious with this.
"AI, crush the lizard RD in the door until vital signs cease".
"AI, crush the lizard RD in the door until vital signs cease".
- Mon Jan 19, 2015 11:25 am
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 32507
Re: Traitor Items
Uh, there is no alert for pickpocketing or reverse pick-pocketing. Even the pocketee only gets a message if they or the pocketer move while they're doing it.
- Mon Jan 19, 2015 10:59 am
- Forum: General Chat
- Topic: Telescience & Coordinate Maps - Now for NTSL!
- Replies: 73
- Views: 58375
Re: Telescience & Coordinate Maps - Now for NTSL!
Trig is one of the only important parts of math, really.
- Mon Jan 19, 2015 10:58 am
- Forum: General Chat
- Topic: Imaginary 1000 player station
- Replies: 78
- Views: 33981
Re: Imaginary 1000 player station
And the two engineering sec officers are wearing spacesuits, dual-wielding tasers in space outside the singularity array, blasting away the tide of assistant traitors in syndicate space suits as their ammo runs out, desperately trying to avoid the dreaded click-click-click which will signal the sing...
- Mon Jan 19, 2015 10:54 am
- Forum: Ideas
- Topic: Detective should have undercover items
- Replies: 17
- Views: 4010
Re: Detective should have undercover items
Like the warden has any control whatsoever over sechuds. He doesnt even have spares.
PLACES TO GET SECHUDS:
1) cargo
2) arrivals office
3) sec lockers in the brig
4) sec officers
5) shitty HOPs
6)The HOS
7)The warden
8) science after 10 minutes
PLACES TO GET SECHUDS:
1) cargo
2) arrivals office
3) sec lockers in the brig
4) sec officers
5) shitty HOPs
6)The HOS
7)The warden
8) science after 10 minutes
- Mon Jan 19, 2015 10:51 am
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 32507
Re: Traitor Items
Just being able to put shit in people's pockets really fast or near-instantly is nearly a traitor item of it's own really. Here comes sec after you? Plop all your traitor items in the pockets of people in the hall! Activate a grenade, put it in their pockets, run! C4 for days! Put an emag in a greys...
- Mon Jan 19, 2015 10:48 am
- Forum: Ideas
- Topic: Add a pill/patch dispenser between the Chemistry front desks
- Replies: 28
- Views: 6761
Re: Add a pill/patch dispenser between the Chemistry front d
Chemists who use their counters for meds are lazy. Sort your pills and patches by damage type. On the floor in front of the desk, preferably.
- Mon Jan 19, 2015 10:46 am
- Forum: Ideas
- Topic: Fly the White Ship to the station
- Replies: 43
- Views: 11096
Re: Fly the White Ship to the station
How does it fit there? Whiteship is huge, it's the size of cargo bay.
- Mon Jan 19, 2015 10:41 am
- Forum: General Chat
- Topic: Imaginary 1000 player station
- Replies: 78
- Views: 33981
Re: Imaginary 1000 player station
Meanwhile, the RD uploaded You Are The Only Human to the AI, and it's deathborgs roam the halls as the roboticists are forced to pump out more for the victims.
- Mon Jan 19, 2015 10:40 am
- Forum: General Chat
- Topic: [OLD POLL]Config Poll: Enforce Human Authority
- Replies: 81
- Views: 18789
Re: [POLL]Config Poll: Enforce Human Authority
The big problem with lizard heads is that they sign up as captain/spawn as captain and immediately rush the upload to human all the lizards. And don't bother to Arr Pee beyond "Master race lizards :^)"
- Sat Jan 17, 2015 11:21 am
- Forum: General Chat
- Topic: Memorable Quotes
- Replies: 1434
- Views: 438738
Re: Memorable Quotes
← From Miss Tits (Mime):
*wink¨*
*wink¨*
- Mon Jan 05, 2015 4:14 pm
- Forum: General Chat
- Topic: My first experiences as a HoS. AKA why being HoS sucks.
- Replies: 45
- Views: 11697
Re: My first experiences as a HoS. AKA why being HoS sucks.
And if you have the time, and I cannot state this enough, get a 10u synaptazine, 5u antitoxin, 10u hyperzine 10u DD 10u coffee chem implant. One for yourself, one for the captain, one for each sec officer who wants to be unstunnable, uncryostingable, and able to leap back up and taser that ebow fuck...
- Mon Jan 05, 2015 3:20 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 532044
Re: Simple Questions Thread
No, the shuttle consoles, peoplearestrange.
- Thu Jan 01, 2015 9:38 pm
- Forum: General Chat
- Topic: Little things you do in-game while bored
- Replies: 69
- Views: 19573
- Thu Jan 01, 2015 8:57 pm
- Forum: Spriting and Mapping
- Topic: [Poll] Efficiency Station III permanence on Badger
- Replies: 34
- Views: 7308
Re: [Poll] Efficiency Station III permanence on Badger
Also the poll was at 11:15, then allura went on badger and told everyone about the poll, and it was 16:16 within about five minutes.
- Mon Dec 29, 2014 11:37 pm
- Forum: Coding Feedback
- Topic: [POLL] Coder tryng to add Tajarans to /tg/
- Replies: 45
- Views: 12591
Re: Coder tryng to add Tajarans to /tg/ what do you guys thi
That's the most effort I've seen put into filler code.
Also holy shit this is real burn it.
Also holy shit this is real burn it.
- Mon Dec 29, 2014 11:32 pm
- Forum: Coding Feedback
- Topic: [POLL] Coder tryng to add Tajarans to /tg/
- Replies: 45
- Views: 12591
Re: Coder tryng to add Tajarans to /tg/ what do you guys thi
Also, lizards were allowed in on the sole premise of "No more fucking aliens", so if by some miracle this isn't a joke, lizards will have to be reverted. Lizards haven't even filled their cover role that was used to get them in either, since they're less second-class citizens and more like...
- Mon Dec 29, 2014 11:28 pm
- Forum: Coding Feedback
- Topic: [POLL] Coder tryng to add Tajarans to /tg/
- Replies: 45
- Views: 12591
Re: Coder tryng to add Tajarans to /tg/ what do you guys thi
Look at the actual code, it's clearly a joke PR. + if(prob(50)) + message = pick( + "GOD, PLEASE", + "NO, GOD", + "AGGGGGGGH", + )+" " + message += pick( + "KILL ME", + "END MY SUFFERING", + "I CAN'T DO THIS ANYMORE", + )
- Sat Dec 27, 2014 4:48 pm
- Forum: Coding Feedback
- Topic: The new hunger system
- Replies: 71
- Views: 15389
Re: The new hunger system
But eating soley from vending machines isn't meant to be " a viable option". That was the whole point of this change. Just grab pun-pun and hop the desk.
- Sat Dec 27, 2014 4:44 pm
- Forum: Ideas
- Topic: Reduce the ease in making a phazon
- Replies: 39
- Views: 8921
Re: Reduce the ease in making a phazon
Yeah, Phazons should require the stuff from any anomaly core to make
- Sat Dec 27, 2014 4:41 pm
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 905794
Re: Screenshots General
Goon is fun in a sort of "Holy fucking shit what is happening!?!?" way, which is why I play it when extended rounds on badger get too much.
Laggy and ugly though.
Laggy and ugly though.
- Sat Dec 27, 2014 3:36 pm
- Forum: Spriting and Mapping
- Topic: Efficiency Station 3 Feedback Thread
- Replies: 97
- Views: 27883
Re: [poll] efficiency station 3 on badger
I find there aren't enough doors and stuff on this map.
Like, there's only one way into escape, and the chapel next door feels closed off and isolated. Maybe do a glass wall and a door? Same with the library. Huge wall all the way down, prevents library from being a through route
Like, there's only one way into escape, and the chapel next door feels closed off and isolated. Maybe do a glass wall and a door? Same with the library. Huge wall all the way down, prevents library from being a through route
- Thu Dec 25, 2014 10:39 pm
- Forum: Ideas
- Topic: Bring our administration & coderbase into line with policy
- Replies: 1
- Views: 718
Bring our administration & coderbase into line with policy
Step 1) Go to admins.txt
Step 2) CTRL-F "Hornygranny"
Step 3) Replace with "[Holy/Heavenly/Hellish/Hard-ass/High/Hyper/Hotel/Hippo]granny"
Step 4) Your administration/codebase is now in line with policy.
Help it's late here
Step 2) CTRL-F "Hornygranny"
Step 3) Replace with "[Holy/Heavenly/Hellish/Hard-ass/High/Hyper/Hotel/Hippo]granny"
Step 4) Your administration/codebase is now in line with policy.
Help it's late here
- Sat Dec 06, 2014 8:31 pm
- Forum: Resolved Requests
- Topic: Luck-Shitsec
- Replies: 4
- Views: 1861
Re: Luck-Shitsec
You neglected to mention here ( I was in this round ) That you had been coloring every damn floor in the station. There was a solid carpet of multicolor crayon runes all the way from medbay foyer to mining, despite being told to stop repeatedly, and on one occasion shot by me ( The detective ), drag...
- Mon Apr 28, 2014 7:14 am
- Forum: Former Admins
- Topic: [No longer admin]Bluespace
- Replies: 141
- Views: 37269
Re: Bluespace
Bluespace is real cool. One of my favorite admins (And quite often the only one I see around)
- Sat Apr 26, 2014 9:54 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 938993
Re: Minor Suggestions
That is a shifty awful stupid badbadbad idea psy. Just nonono.
Just because you get your jollies from bucklecuffing prisoners in interrogation and leaving them there doesnt mean that playershoulf be forced to spend forever in a small room with nothing to do.
Just because you get your jollies from bucklecuffing prisoners in interrogation and leaving them there doesnt mean that playershoulf be forced to spend forever in a small room with nothing to do.
- Tue Apr 22, 2014 10:02 pm
- Forum: Resolved Requests
- Topic: Ban Request - Gunner Mull/Smallbubba
- Replies: 4
- Views: 1986
Re: Ban Request - Gunner Mull/Smallbubba
Borg here. He was pushing you around at which point you instantly issued death threats, firing your L6 SAW at random when the HOP threw a teargas grenade at you. Shortly after, he picked up the janitors gun and took a shot or two at you, at which point you beat / shot him to -90 hp, and would have k...
- Sun Apr 20, 2014 10:08 pm
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 839526
Re: Stories of rage, tears and regret
And you didn't even claim to be taking them to mining?
- Sun Apr 20, 2014 9:50 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 905794
Re: Screenshots General
Spacing horseheader wizards is my personal hobby.KingLouisXIV wrote:I decided to log in late at night. Unfortunately, I get this...
http://puu.sh/8c30f
After some shenanigans later, my round turns into this.
http://puu.sh/8c6Rh
And then this.
http://puu.sh/8cayC
- Sun Apr 20, 2014 9:07 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1042444
Re: ITT: We make shitty suggestions and come up with poor id
Make "gud" an item, and the more gud you have in your inventory the less stun time you take and the faster you move.
gud can be extracted from assistants in the gibber - they produce 1 gud for each nonsuicided assistant gibbed.
gud can be extracted from assistants in the gibber - they produce 1 gud for each nonsuicided assistant gibbed.