So in a Hand of God round I got captured and instead of converting me they accidentally sac'd me.
I did this for the rest of the round.
Search found 435 matches
- Sat Nov 14, 2015 7:09 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 909793
- Fri Nov 13, 2015 7:40 pm
- Forum: Coding Feedback
- Topic: Would removing changeling be any real loss?
- Replies: 59
- Views: 13415
Re: Would removing changeling be any real loss?
I had an atmos tech purposefully maximize the vents so that my life sucked a little more crawling around in them once.
- Fri Nov 13, 2015 7:38 pm
- Forum: Coding Feedback
- Topic: Spray bottles and slips.
- Replies: 48
- Views: 9148
Re: Spray bottles and slips.
The simpler solution would be to just make spray bottles spray fewer reagents and/or hold fewer. Holding fewer just nerfs botany though. Which isn't doing great. And why would you even nerf this. None of the spray bottles in botany are relevant in the amount of liquids they hold. Using plant killer...
- Fri Nov 13, 2015 12:38 am
- Forum: Coding Feedback
- Topic: Hand of God
- Replies: 52
- Views: 9480
Re: Hand of God
Still think he should have SOME sort of importance past slow deconversion. It's probably better for everyone that a joke roleplay job with no real duties isnt suddenly a pivotal role in a game mode. It's already really dumb in cult when you realize no chaplain ever signed up or he incinerated himse...
- Wed Nov 11, 2015 6:51 am
- Forum: Coding Feedback
- Topic: Hulk
- Replies: 99
- Views: 21505
Re: Hulk
I'm getting tired of the manlet hulks running around being little murdering bastards. Unless you have a gun they're hard as fuck to hit because they're hulks and their sprite is fucking tiny. Can getting that combo just autogib them already? how can anyone be tired of superstrong manlets they're th...
- Mon Nov 09, 2015 4:41 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
I might be a bit out of the loop but I'm pretty sure nitroglycerine requires some pretty heavy chemistry work that is outside the realm of botanists and squarely in the "don't let anyone catch you making this" territory of chemistry. requires corn oil, sulphuric acid, potassium, and heat ...
- Mon Nov 09, 2015 3:09 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
Not if you're any good at botany, seriously. You'd still need to shit out a tonne of bananas to get a bluespace beaker's worth of potassium, and you need only slightly more corn oil for the nitroglycerin, which only requires large beakers - something good botanists will be getting tonnes of at round...
- Mon Nov 09, 2015 2:58 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
Potas/Water explosions are so shit compared to the nitroglycerin botanists can already get though.
Mostly this would be for assistant's use at the public garden.
Mostly this would be for assistant's use at the public garden.
- Sun Nov 08, 2015 5:14 am
- Forum: Coding Feedback
- Topic: Hulk
- Replies: 99
- Views: 21505
Re: Hulk
Kor has a pull up to remove hulk and replace it with laser eyes and itemless ventcrawling (finally geneticists can meme around in the vents while shouting racial slurs instead of just chimpering).
- Sat Nov 07, 2015 2:54 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 944762
Re: Minor Suggestions
You can smelt with an ore redemption machine even if you don't have access - just pop the minerals in the top, then once you think they're all smelted you deconstruct the machine - all the smelted ores will pop out.
- Sat Nov 07, 2015 12:21 am
- Forum: Coding Feedback
- Topic: The big map rotation poll
- Replies: 44
- Views: 10663
Re: The big map rotation poll
I think it was originally coded so it's more likely to roll the same map multiple times in a row (i.e. there was some additionally weighting on a map for being the one currently played) so that the playerbase has more opportunity to get used to it.
- Fri Nov 06, 2015 11:06 pm
- Forum: Former Admins
- Topic: [No Longer an Admin] Saegrimr
- Replies: 213
- Views: 60126
Re: Saegrimr
I don't think I've ever disagreed with anything Saegrimr 's ever done except for spelling his account name like that. The people he bans seem to get upset when he acts glib towards them instead of prostrating himself before them and throwing himself on their good graces, which is points in his favou...
- Fri Nov 06, 2015 2:39 am
- Forum: General Chat
- Topic: Stories of Awesome (Or something close to it.)
- Replies: 2028
- Views: 648902
Re: Stories of Awesome (Or something close to it.)
did you just quote your own post from 4 posts up and change nothing
- Fri Nov 06, 2015 2:37 am
- Forum: Coding Feedback
- Topic: Map Rotation
- Replies: 45
- Views: 9425
Re: Map Rotation
I like lowpop birdboat because the map gives you a lot of things to shit around with while the traitors emag into the vault, grab the CE's blueprints, then hold their dick in an escape pod.
For anything above ~30 players it's fairly broken and I'd really only want to play on box, meta, or dream.
For anything above ~30 players it's fairly broken and I'd really only want to play on box, meta, or dream.
- Thu Nov 05, 2015 7:52 am
- Forum: Coding Feedback
- Topic: Mice Eating Wires
- Replies: 66
- Views: 14018
Re: Mice Eating Wires
idk why you're so excited about letting loose a tonne of mice over specific wires like gathering all the mouse in the station is somehow easier than getting insulated gloves and a set of wirecutters (please noone figure out that the ones on the abandoned teleporter are really easy to get if you get ...
- Thu Nov 05, 2015 3:21 am
- Forum: Coding Feedback
- Topic: nerfs dihydrogen monoxide
- Replies: 78
- Views: 14790
Re: nerfs dihydrogen monoxide
We need some sort of no-drop stun where the victim doesn't drop their stuff. I'm pretty sure theres a "paralyze" which is what either the beepsky smash or neurotoxin bar drink does. I forget which. Beepsky Smash only makes you drop things, it doesn't do anything else, whereas bar neurotox...
- Wed Nov 04, 2015 10:07 am
- Forum: Coding Feedback
- Topic: To Stun Or Not To Stun: The Final Solution Edition
- Replies: 55
- Views: 10893
Re: To Stun Or Not To Stun: The Final Solution Edition
Saegrimr wrote:Remove damage.
- Wed Nov 04, 2015 8:11 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
Neither of those things are true and they haven't been true for a little while. Space is randomised now.
- Sun Nov 01, 2015 8:05 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
It's intended for chefs who want to take up my valuable bar space serving fucking food.
- Wed Oct 28, 2015 11:15 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 944762
Re: Minor Suggestions
A "grabber" mode for vending machines, similar to the way the ore refiner picks up ore - when activated, it picks up any items of its type, that are not held, in adjacent tiles. It's a toggle, and it won't work on its own tile, so vending stuff won't be a problem. Think of it like this - ...
- Wed Oct 28, 2015 6:43 am
- Forum: Coding Feedback
- Topic: Holoparasites
- Replies: 136
- Views: 28836
Re: Holoparasites
I utterly love these things, but maybe they should have a weakness to emp (just for stunning, not to cause damage)? I mean, they ARE machines, right? A) It wouldn't really help with the balance concerns people have. Anyone with armory access already easily kills parasites, and anyone without armory...
- Tue Oct 27, 2015 5:35 am
- Forum: Coding
- Topic: Quick Question (pertains to chainsaws)
- Replies: 6
- Views: 2235
Re: Quick Question (pertains to chainsaws)
https://client01.chat.mibbit.com/?url=i ... 2Fcoderbus
Follow that link, type "newfrenismyhero" where it asks for a name then hit go and wait for a little bit while it loads shit for you.
Follow that link, type "newfrenismyhero" where it asks for a name then hit go and wait for a little bit while it loads shit for you.
- Mon Oct 26, 2015 10:04 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
This seems like a bug but because it circumvents a shitty mechanic I'm cool with it.TheNightingale wrote:You can also print a cell from an exosuit fabricator instead - they have 100% reliability, regardless of the Protolathe cells.
- Mon Oct 26, 2015 9:26 pm
- Forum: Coding Feedback
- Topic: Would giving Xenobio a gold slime roundstart fix it?
- Replies: 53
- Views: 11353
Re: Would giving Xenobio a gold slime roundstart fix it?
That sounds absolutely terrible for anyone who actually tries at botany. It sort of sounds like you're merging botany and xenobio for no real reason? As to the thread at hand - giving a gold slime to xenobio wouldn't fix any of the issues that xenobio has with slime management/tedious waiting around...
- Mon Oct 26, 2015 11:16 am
- Forum: Resolved Requests
- Topic: Security Borg ignoring direct law 2 orders
- Replies: 9
- Views: 2310
Security Borg ignoring direct law 2 orders
Your byond account: Newfren Your character name: Bill Nefren Their character name: Security Cyborg-821 Their byond account(optional, but useful if you can provide it): Nope22 Server and time: 2015-10-26, around server time 11:00 Logs and/or screenshots: - Description of what happened: I was breaking...
- Sun Oct 25, 2015 10:50 am
- Forum: Coding Feedback
- Topic: Would giving Xenobio a gold slime roundstart fix it?
- Replies: 53
- Views: 11353
Re: Would giving Xenobio a gold slime roundstart fix it?
Make it so the slime scanner can pick up a single slime and drop it back down wherever you want. Check for sentience so you can't abduct player slimes/drop two sentient death machine buddies down wherever you want, and then it's not as good as a grey slime extract/gold slime extract for dropping haz...
- Sun Oct 25, 2015 7:47 am
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 53509
Re: DiscStation Thread: Slowly fixing everything
In north maint there's a bunch of doors that lead directly into space, as well as correctly painted airlock doors that lead into space without an extra airlock and without the traditional access restrictions. Everything feels empty, especially the massive corridors. The double R-Windows surrounding ...
- Sat Oct 24, 2015 12:31 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
It's mentioned on every chem that you can stabilise how you can then trigger the chem to work again. If a chemical doesn't say it can be stabilised then it cannot, and will happen on mixing (i.e., nitroglycerin). Oh actually just checked phlogiston and that doesn't say if there's a way to activate i...
- Sat Oct 24, 2015 12:27 am
- Forum: Ideas
- Topic: Nerf patches
- Replies: 50
- Views: 9967
Re: Nerf patches
It's most prominent with the jab from a sleepypen telling you that someone's injected you with morphine goof.
- Sat Oct 24, 2015 12:26 am
- Forum: Coding Feedback
- Topic: Morph too good for a side antag
- Replies: 30
- Views: 6586
Re: Morph too good for a side antag
By round ender I typically mean something that ends the round.
I dunno about everyone else.
I've just been using the actual meaning of the words.
I dunno about everyone else.
I've just been using the actual meaning of the words.
- Fri Oct 23, 2015 11:24 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
how the fuck are you supposed to use stabilizing agent after the agent and the now-stable reagents are in the same pool, it's basically impossible to separate them short of the chemmaster (as far as I can tell) Well yeah, you seperate it using the chem master. Important to note though, the stabiliz...
- Fri Oct 23, 2015 11:15 pm
- Forum: Ideas
- Topic: Nerf patches
- Replies: 50
- Views: 9967
Re: Nerf patches
JOE HYPNOL SLIPS SOMETHING INTO THE GLASS!!!!!!!PKPenguin321 wrote:it still wont be viable as long as the BIG RED MESSAGE THAT TELLS EVERYBODY WHAT YOU DID is still inWyzack wrote:Here is hoping the whole "dropping pills into drinks" thing will actally become a viable murderstrategy once reagent obfuscation is in
- Fri Oct 23, 2015 9:19 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 944762
Re: Minor Suggestions
Aren't shards like force 4 or something hilariously terrible.
Ok just looked it up, they're literally force 5.
Ok just looked it up, they're literally force 5.
- Fri Oct 23, 2015 6:30 am
- Forum: Spriting and Mapping
- Topic: Sprite Requests
- Replies: 679
- Views: 270157
Re: Sprite Requests
It's a soft suit, not a hardsuit, and it borrows a lot more from the syndicate spacesuit than it does from engineering's hardsuits, which I think is what they wanted.tuypo1 wrote:I think theres already a syndi engineering suit on the derelict
- Thu Oct 22, 2015 10:44 am
- Forum: Coding Feedback
- Topic: Labor camp updates
- Replies: 34
- Views: 5590
Re: Labor camp updates
Using the gulag as long term imprisonment in a round then 100% forbids it from being used for temporary imprisonment, as anyone with an ID that's been fulfilled can then let everyone else out of the gulag. I mean I realize it's underused for that sort of thing in most rounds anyway but adding a purp...
- Thu Oct 22, 2015 7:46 am
- Forum: Coding Feedback
- Topic: Labor camp updates
- Replies: 34
- Views: 5590
Re: Labor camp updates
You can store your oxygen tank in your pockets Xhuis. Also it is totally possible for prisoners to get themselves back to the station from the gulag - they can call the gulag shuttle to the gulag themselves, which has a stacking machine inside. If you put your processed metals below this the machine...
- Thu Oct 22, 2015 7:31 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 944762
Re: Minor Suggestions
if you emag the bartender's drink dispenser thing, it should be able to dispense ethanol and radium Radium is already really easy to get as a bartender because the singulo requires them - it's also a fairly popular drink when you go full autism mode on the bar and shit out tonnes of different drink...
- Wed Oct 21, 2015 9:04 pm
- Forum: Coding Feedback
- Topic: Labor camp updates
- Replies: 34
- Views: 5590
Re: Labor camp updates
Have you checked to make sure that pickaxes have the same digspeed on open ground that shovels do? Also check to see if they give the same amount of sand - each use of a shovel on dirt gets you 5 sand quite quickly, which is a good way to fulfill your point quota in the gulag, especially compared to...
- Tue Oct 20, 2015 7:47 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1049648
Re: ITT: We make shitty suggestions and come up with poor id
Xhuis wrote:stop making valid and good suggestions in the shitty suggestions threadjaxy15 wrote:Clowns play the sad trombone sound upon death.
- Mon Oct 19, 2015 11:31 am
- Forum: Coding Feedback
- Topic: Lethality feedback thread
- Replies: 27
- Views: 5114
Re: Lethality feedback thread
Either way its a more limited resource than common tools, not to mention Security could technically classify ownership of a cannon as a crime if the holder can't prove (or sec can prove) that the pipe was not wrenched off of somewhere in maint. Also it's possession of a lethal weapon which is proba...
- Mon Oct 19, 2015 9:00 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
Oh yeah, one of those lets you plant weeds - I think it might also actually be the plasma vessel though.
- Mon Oct 19, 2015 4:56 am
- Forum: Spriting and Mapping
- Topic: Birdboatstation (No longer maintained)
- Replies: 97
- Views: 28886
Re: Birdboatstation (Done!)
Please at least remove the chem set up in maint above xenobio, there's basically no risk/reward involved in spamming powerful poison grenades/fire chems/lube as an antag.
- Mon Oct 19, 2015 3:07 am
- Forum: General Chat
- Topic: Screenshots General
- Replies: 2758
- Views: 909793
Re: bandit saga
It's evidence that he steals multiple job critical machines over multiple rounds without being an antag!bandit wrote:I don't get it
- Mon Oct 19, 2015 3:06 am
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
While we're on the topic, what all can you extract and what does each organ do? Let's see if I can remember them all... Hive Node from aiming at the head (not eyes or mouth) - lets you alien whisper, makes you immune to face hugging(maybe? either this or the plasma vessel does this), lets you hear ...
- Sun Oct 18, 2015 11:39 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
It's all organ manipulation, yes.Luke Cox wrote:Is this also done through organ manipulation surgery? The wiki really needs to be updated with this stuffPKPenguin321 wrote:if you put them into a human then you can get xeno powers like acid spit and other things
- Sun Oct 18, 2015 4:10 am
- Forum: Ideas
- Topic: Some ideas to make medbay more traitorous
- Replies: 11
- Views: 2699
Re: Some ideas to make medbay more traitorous
Holy shit yes. The beakers should not list their ingredients on cryo to make sabotage viable. 100% agree. How about the ability to soak patches or bruise/burnpacks in a beaker full of anything to transfer the reagents in the beaker to them, split evenly if it's a stack of packs; in addition to thei...
- Sun Oct 18, 2015 4:09 am
- Forum: Spriting and Mapping
- Topic: Dreamstation [DREAMS DON'T DIE]
- Replies: 115
- Views: 41468
Re: Dreamstation [LITERALLY THE MOST READY]
Botany also lacks a grinder and a condimaster.
- Sat Oct 17, 2015 10:26 pm
- Forum: General Chat
- Topic: Simple Questions Thread
- Replies: 2095
- Views: 535222
Re: Simple Questions Thread
The best one to implant is the hive node - lets you use the hive mind chat the xenos use and makes you immune to facehugging, as well as letting you whisper if you install a plasma vessel. Incidentally I believe it's the plasma vessel that also lets you heal on weeds.
- Fri Oct 16, 2015 9:12 am
- Forum: General Chat
- Topic: Pet Likes Thread - Little things that make you smile
- Replies: 102
- Views: 29660
Re: Pet Likes Thread - Little things that make you smile
When people murderbone in funny ways. Cargo techs that let me print off all the large beakers I want. Chemists that let me take all their power filling them with mutagen. Security officers that don't care if I grow Deathnettles/Novaflowers People who actually make interesting requests of me, in what...
- Fri Oct 16, 2015 2:20 am
- Forum: Coding Feedback
- Topic: Cannon weapon thingy with flouro acid loaded
- Replies: 101
- Views: 22261
Re: Cannon weapon thingy with flouro acid loaded
It's 300u of corn oil + 100u s acid for the Glycerol. 100u of glycerol, s acid and f acid for 200u of nitro. But you cannot put more than 2 large beakers in a grenade casing, nor can you have stable nitroglycerin - it explodes immeadiately upon mixing. The best mix for a grenade would be 65 each of...