Bull, shit
The chemist is allowed to make any kind of chems in their own department.
From what I see here the chemist got arrested for doing their job.
That's like blowing up a toxins scientist with their own bomb, even if they don't leave toxins.
Search found 366 matches
- Sat Aug 13, 2016 2:12 am
- Forum: Closed Complaints
- Topic: [TehSteveo] Marco Bicknell - Handled situation unfairly
- Replies: 9
- Views: 2473
- Fri Jul 29, 2016 4:28 pm
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20017
Re: The 'inaction' law
The HoS then shot at me with lethals and the borg was laying down the red barricades that goes down in 1 hit. The borg sat there doing that while the HoS shot at me with more lethals. (The dude was packed.) What. That's definitely a violation. Unless the borg was subverted there was no way an admin...
- Fri Jul 29, 2016 4:14 pm
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20017
Re: The 'inaction' law
The HoS then shot at me with lethals and the borg was laying down the red barricades that goes down in 1 hit. The borg sat there doing that while the HoS shot at me with more lethals. (The dude was packed.) What. That's definitely a violation. Unless the borg was subverted there was no way an admin...
- Fri Jul 29, 2016 3:55 pm
- Forum: Ideas
- Topic: Make paranoia great again
- Replies: 33
- Views: 9729
Re: Make paranoia great again
This is why we need datum antags with the rules I provided with for multiantag people.
If you are a traitor, and you get ganged, and then culted. You are still a traitor.
If you are a gang then culted. You are still gang and vice versa.
This will make EVERYONE paranoid as fuck.
If you are a traitor, and you get ganged, and then culted. You are still a traitor.
If you are a gang then culted. You are still gang and vice versa.
This will make EVERYONE paranoid as fuck.
- Fri Jul 29, 2016 3:51 pm
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20017
Re: The 'inaction' law
admin explained that it was valid. Which admin told you letting human B murder human A right in front you is not allowing human to come to harm through your inaction? Archie has the good idea, "valid" usually relates to antagonists in some way. Otherwise admin would elaborate. You'd hope....
- Fri Jul 29, 2016 5:07 am
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20017
Re: The 'inaction' law
Yes it does, since a round of this happened to me and an admin explained that it was valid.Lumbermancer wrote:Obviously, but it has nothing to do with laws or policies. Many don't even grasp basics like law 2.
- Thu Jul 28, 2016 8:54 pm
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20017
Re: The 'inaction' law
Well that happensLumbermancer wrote:That's...dumb. I see no reason for borg to not get critted Human A to medbay straight away.
- Thu Jul 28, 2016 4:39 pm
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20017
Re: The 'inaction' law
I made a mistake and didn't describe enough. The problem is that atm, borgs can 'choose' who lives or who dies. Situation A: Human A has harmed human B. Human B fights back, knocks out the other human, and put him into crit. Borg saw the entire conflict and started to 'help' human A by doing the BAR...
- Wed Jul 27, 2016 6:02 pm
- Forum: Closed Policy Discussion
- Topic: The 'inaction' law
- Replies: 86
- Views: 20017
The 'inaction' law
So I was informed that a borg doesn't have to use all of its power to save a human it doesn't like.
So a borg can go 'I tried to save him.' without any real attempts and let the human it doesn't like die.
Should borg try their hardest on saving any and all humans under asimov.
So a borg can go 'I tried to save him.' without any real attempts and let the human it doesn't like die.
Should borg try their hardest on saving any and all humans under asimov.
- Tue Jul 26, 2016 6:36 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
I announced over comms and the guy followed me in so :/lzimann wrote:Also for fucks sake, to avoid all this situation again, if you are giving bombs to someone use a bag so no one freaks out because there's a bomb there.
- Tue Jul 26, 2016 6:25 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
After a surprising amount of discussion about this ban, I am lifting the ban. The whole killing part was IC issue(you can't just steal a bomb like that), but spacing was a bit too much, could've probably dealt with it better(reviving and cuffing the body and then taking to security or something alo...
- Tue Jul 26, 2016 6:16 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
Oldman, you maxcapped a security officer out of a round because he decided to put you in the gulag. O H S H I T Also you maxcapped after losing a fight you started with a greyshirt. I think the answer here is to hard code TTVs to automatically ban specific people who touch them. He pushed first. Th...
- Tue Jul 26, 2016 6:15 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
Oldman, you maxcapped a security officer out of a round because he decided to put you in the gulag. O H S H I T Also you maxcapped after losing a fight you started with a greyshirt. I think the answer here is to hard code TTVs to automatically ban specific people who touch them. He pushed first. Th...
- Tue Jul 26, 2016 5:49 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
Oldman, you maxcapped a security officer out of a round because he decided to put you in the gulag. O H S H I T Also you maxcapped after losing a fight you started with a greyshirt. I think the answer here is to hard code TTVs to automatically ban specific people who touch them. He pushed first.
- Tue Jul 26, 2016 5:44 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
An antagonist stole a bomb. They died doing it. The person who stopped them got banned for not cloning them so they could go do it again. He used the desk literally mapped for passing items to pass items. I thought we put this "you can't space people you otherwise could have validly killed&quo...
- Tue Jul 26, 2016 5:37 pm
- Forum: Resolved Appeals
- Topic: [shaps] Yackemflam - Blowing up brig as clock cult
- Replies: 13
- Views: 2361
Re: [shaps] Yackemflam - Blowing up brig as clock cult
All I'm asking is that you communicate with your team before going off on a suicide mission, because you shouldn't be leaving your team in a position where they're down to 2 men without them knowing what's happening. If you can agree to that, I'll lift the ban. I agree on communications. I do it al...
- Tue Jul 26, 2016 5:36 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
It's borderline about whether you need to drag them to medbay, but it removes any notion that you were kill-baiting too. This is why I suggested he transfer bombs hand-to-hand or in a bag/locker. There's too much ambiguity about the intentions of someone picking up a loose bomb. You act like it was...
- Tue Jul 26, 2016 5:00 pm
- Forum: Resolved Appeals
- Topic: [shaps] Yackemflam - Blowing up brig as clock cult
- Replies: 13
- Views: 2361
Re: [shaps] Yackemflam - Blowing up brig as clock cult
Double post whoops
- Tue Jul 26, 2016 4:59 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
Re: [forcefulcjs] Yackemflam - daybanned for murder
Just so we're clear I told you if: 1) You had crit him to get the bomb back, then bring him to medical, that's perfectly fine. There is no risk of someone using your own bomb once they're in crit, so don't use the whole "OH MY GOD BUT HE COULD HAVE BOMBED US" excuse for killing someone wh...
- Tue Jul 26, 2016 4:43 pm
- Forum: Resolved Appeals
- Topic: [forcefulcjs] Yackemflam - daybanned for murder
- Replies: 39
- Views: 7336
[forcefulcjs] Yackemflam - daybanned for murder
Edit: Since admins are speaking I'm guessing that the round ended Byond account and character name: Yackemflam - Akarani Yamaguchi Banning admin: Forcefulcjs Ban type (What are you banned from?): Server Ban reason and length: http://puu.sh/qfbBm/699a63e611.png Time ban was placed (including time zon...
- Tue Jul 26, 2016 4:38 pm
- Forum: Resolved Appeals
- Topic: [shaps] Yackemflam - Blowing up brig as clock cult
- Replies: 13
- Views: 2361
Re: [shaps] Yackemflam - Blowing up brig as clock cult
All I'm asking is that you communicate with your team before going off on a suicide mission, because you shouldn't be leaving your team in a position where they're down to 2 men without them knowing what's happening. If you can agree to that, I'll lift the ban. I agree on communications. I do it al...
- Tue Jul 26, 2016 3:56 pm
- Forum: Resolved Appeals
- Topic: [shaps] Yackemflam - Blowing up brig as clock cult
- Replies: 13
- Views: 2361
Re: [shaps] Yackemflam - Blowing up brig as clock cult
You didn't converse with your team about this at all. You could have gone into hiding, you could have used a different identity, you could have done many other things than immediately make 3 more bombs and re-bomb the freshly triple maxcapped brig (that Terry managed to do without killing himself)....
- Tue Jul 26, 2016 3:53 pm
- Forum: Resolved Appeals
- Topic: [shaps] Yackemflam - Blowing up brig as clock cult
- Replies: 13
- Views: 2361
Re: [shaps] Yackemflam - Blowing up brig as clock cult
No one else was harmed but me.
I've also completely forgotten that rule.
I've also completely forgotten that rule.
- Tue Jul 26, 2016 3:13 pm
- Forum: Resolved Appeals
- Topic: [shaps] Yackemflam - Blowing up brig as clock cult
- Replies: 13
- Views: 2361
[shaps] Yackemflam - Blowing up brig as clock cult
Byond account and character name: Yackemflam - Akarani Yamaguchi Banning admin: Shaps Ban type (What are you banned from?): Teamantags Ban reason and length: Suicide bombing brig without communicating with their team first - Perma Time ban was placed (including time zone):Just now Your side of the s...
- Mon Jul 25, 2016 10:08 pm
- Forum: Closed Policy Discussion
- Topic: On heads randomly calling Emergency Shuttles
- Replies: 14
- Views: 3060
Re: On heads randomly calling Emergency Shuttles
Anyone recalling the shuttle in a real emergency without the intent on calling red alert gets executed in my books.
Real emergency meaning basically 60% of the station is dead, or singuloose.
Real emergency meaning basically 60% of the station is dead, or singuloose.
- Sun Jul 24, 2016 4:45 pm
- Forum: Coding Feedback
- Topic: Remove space wind.
- Replies: 97
- Views: 21364
Re: Remove space wind.
I remember a fun round yesterday or so. Me versus an Artificer, me being one of the few station defenders left. His MM ends up hitting me. Oh, look, a tiny little breach into space. He barely drags me into it before I manage to get up. Guess what? I was barely pulled into said breach and still at f...
- Sun Jul 24, 2016 2:12 pm
- Forum: Coding Feedback
- Topic: Remove space wind.
- Replies: 97
- Views: 21364
Re: Remove space wind.
I remember a fun round yesterday or so. Me versus an Artificer, me being one of the few station defenders left. His MM ends up hitting me. Oh, look, a tiny little breach into space. He barely drags me into it before I manage to get up. Guess what? I was barely pulled into said breach and still at f...
- Sun Jul 24, 2016 7:23 am
- Forum: Ideas
- Topic: Teacher system
- Replies: 5
- Views: 1059
Teacher system
Bring the teacher system into this game
- Fri Jul 22, 2016 6:35 pm
- Forum: Coding Feedback
- Topic: Remove space wind.
- Replies: 97
- Views: 21364
Re: Remove space wind.
Here's a tip
Spam click exactly a tile beneath you/to the side of you/above you at the bottom/top/idgaf.
You'll close it.
Spam click exactly a tile beneath you/to the side of you/above you at the bottom/top/idgaf.
You'll close it.
- Fri Jul 22, 2016 2:38 pm
- Forum: Coding Feedback
- Topic: Remove space wind.
- Replies: 97
- Views: 21364
Re: Remove space wind.
Be in space >Open exterior door >Wait for it to depressurize >Walk in >Close exterior door >Open interior door >Walk in because fuck you atmos gives you like 3 seconds to start walking before it starts pushing Be in station >Open interior door >walk >Open exterior door because fuck you >Spess H U G ...
- Fri Jul 22, 2016 12:38 pm
- Forum: Resolved Appeals
- Topic: [Ausops] Yackemflam - Free Smut
- Replies: 3
- Views: 892
[Ausops] Yackemflam - Free Smut
Post Content: Byond account and character name: Yackemflam - Akarani Yamaguchi Banning admin: Ausops Ban type (What are you banned from?): Server Ban reason and length: Posting Spessmen smut in ooc Time ban was placed (including time zone): Your side of the story: I posted smut in ooc https://puu.sh...
- Tue Jul 19, 2016 5:56 pm
- Forum: Ideas
- Topic: Tarajans, or the equivalent
- Replies: 51
- Views: 12752
Re: Tarajans, or the equivalent
But you can kill them, without any bwoinks in your way.DrPillzRedux wrote:No, fuck off with your furshit, liggers are bad enough.
- Tue Jul 19, 2016 5:52 pm
- Forum: Ideas
- Topic: Tarajans, or the equivalent
- Replies: 51
- Views: 12752
Tarajans, or the equivalent
We should import /vg/'s tarajans and place the same rules on them.
They are not allowed to kill, even in self defence (unless antag) (They can stun/cuff and run away.)
They are valid, always.
If you like it, give a reason.
If you don't like it, give a reason.
They are not allowed to kill, even in self defence (unless antag) (They can stun/cuff and run away.)
They are valid, always.
If you like it, give a reason.
If you don't like it, give a reason.
- Sat Jul 16, 2016 1:44 am
- Forum: Closed Policy Discussion
- Topic: Should people be allowed to suicide at roundstart
- Replies: 193
- Views: 49595
Re: Should people be allowed to suicide at roundstart
Science, mning, and botany already have more cool shit. Now we need to revamp cooking ADD A FUCKING DEEP FRYER ALREADY ASDGAHAHDH medbay by medbay i mean fucking the entire health system fuck. fuck revamping assistants clown has enough toys maybe give some to the mime AND REALLY FIX ENGINEERING The ...
- Sat Jul 16, 2016 1:26 am
- Forum: Video Games
- Topic: TF3
- Replies: 906
- Views: 216567
Re: Overwatch
HORY SHIEET THEY FIX HITBOXES.
NO MORE HANZO ARROW BULLSHITTERY
NO MORE HANZO ARROW BULLSHITTERY
- Sat Jul 16, 2016 12:59 am
- Forum: Closed Policy Discussion
- Topic: Basil rule enforcement and High RP Enforcement.
- Replies: 59
- Views: 14006
Re: Basil rule enforcement and High RP Enforcement.
Bombing the friendly wizard without reason.
- Tue Jul 12, 2016 3:37 am
- Forum: Site, Forums, And Wiki
- Topic: punish necromancers
- Replies: 22
- Views: 7085
Re: punish necromancers
NECRO'D
- Sun Jul 10, 2016 7:32 am
- Forum: Off Topic
- Topic: Need a random person to draw me something - vidya included
- Replies: 19
- Views: 4996
Re: Need a random nigger to draw me something - vidya includ
What if it's dickgirls on girls?Wyzack wrote:Nothing wrong with liking dick girls I guess but if you do not think it is gay you are in serious denial
- Sat Jul 09, 2016 3:07 pm
- Forum: Coding Feedback
- Topic: The stickyban system is broken and does more harm than good
- Replies: 26
- Views: 7586
Re: The stickyban system is broken and does more harm than g
Or add in tarajans and make all tarajans valid
- Sat Jul 09, 2016 3:00 pm
- Forum: Closed Policy Discussion
- Topic: Lavaland roles and their rules.
- Replies: 24
- Views: 5108
Re: Lavaland roles and their rules.
I was spaced by a prisoner 4noraisen.
I've been killed by a lot of lavaland roles BECAUSE they are allowed to do whatever.
I've been killed by a lot of lavaland roles BECAUSE they are allowed to do whatever.
- Fri Jul 01, 2016 4:59 pm
- Forum: Closed Policy Discussion
- Topic: Multiple antag types and conversions within the same round
- Replies: 54
- Views: 10597
Re: Multiple antag types and conversions within the same rou
It should be like this, whatever antag you get first is your primary antag. Because this'll simplify things in the future when a traitor murderbones a lot and then gets converted by revs and it turns out that he killed 8 people RIGHT before he got converted. And then the traitor jumps back up after...
- Fri Jul 01, 2016 6:48 am
- Forum: Video Games
- Topic: [NSFW] Artificial Academy 2 {THE HABBENING} again
- Replies: 112
- Views: 44979
Re: [NSFW] Artificial Academy 2 {THE HABBENING} again
SHIT I FORGOT TO SEND IN MY CARD
- Fri Jul 01, 2016 5:00 am
- Forum: Closed Policy Discussion
- Topic: Multiple antag types and conversions within the same round
- Replies: 54
- Views: 10597
Re: Multiple antag types and conversions within the same rou
It should be like this, whatever antag you get first is your primary antag.
Because this'll simplify things in the future when a traitor murderbones a lot and then gets converted by revs and it turns out that he killed 8 people RIGHT before he got converted.
Because this'll simplify things in the future when a traitor murderbones a lot and then gets converted by revs and it turns out that he killed 8 people RIGHT before he got converted.
- Sat Jun 25, 2016 2:31 am
- Forum: Site, Forums, And Wiki
- Topic: punish necromancers
- Replies: 22
- Views: 7085
Re: punish necromancers
I necro`d this thread just to post that the thread i necro`d earlier is kicking again, and is about to start having fun again.
- Sat Jun 25, 2016 2:30 am
- Forum: Site, Forums, And Wiki
- Topic: punish necromancers
- Replies: 22
- Views: 7085
Re: punish necromancers
ARIIIISE MY CHAMPION
- Sat Jun 25, 2016 1:50 am
- Forum: Ideas
- Topic: More bad ideas to integrate the station with lavaland
- Replies: 62
- Views: 15850
Re: More bad ideas to integrate the station with lavaland
Reminder that the game should still be focused on the station. :^) Reminder that the people who say this rarely put forward workable alternatives to expanding civillian play or their own code for doing so. Reminder that some people DO try to contribute but they get shutdown faster than a fanless CP...
- Sat Jun 25, 2016 1:44 am
- Forum: Closed Policy Discussion
- Topic: Basil back on the hub
- Replies: 56
- Views: 12054
Re: Basil back on the hub
sybil is the best because i play there, basil is a bad server because its not sybil and i do not play there i am right This pretty much sums up 99% of server vs server arguments. Honestly I actually like both, they are different, but only like different toppings on the same /tg/ flavoured ice-cream...
- Sat Jun 25, 2016 1:41 am
- Forum: Closed Policy Discussion
- Topic: Disallow murder sprees on Basil.
- Replies: 92
- Views: 20361
Re: Disallow murder sprees on Basil.
Look, antags don't need to be paranoid because everyone knows a murderboner when we see one. It's not crashing the brig (WITH NO SURVIVORS), it's not bombing the station to sow chaos, it's not about gunning your way to your objective -- it's about that faggot who gets an esword, crossbow, and nosli...
- Sat Jun 25, 2016 1:31 am
- Forum: Ideas
- Topic: *TEST* Reducing stuns adding lethals
- Replies: 25
- Views: 6295
Re: *TEST* Reducing stuns adding lethals
Why not just buff melee?
Or nerf movement speed because running faster than a fucking bullet is bullshit.
Or nerf movement speed because running faster than a fucking bullet is bullshit.
- Sat Jun 25, 2016 1:24 am
- Forum: Ideas
- Topic: More bad ideas to integrate the station with lavaland
- Replies: 62
- Views: 15850
Re: More bad ideas to integrate the station with lavaland
Reminder that the game should still be focused on the station. :^)