Search found 1352 matches

by Jacquerel
Wed May 06, 2015 5:35 pm
Forum: Coding Feedback
Topic: Carnivorous changelings: Electric Boogaloo
Replies: 47
Views: 12979

Re: Carnivorous changelings: Electric Boogaloo

If you implement a point gain through murder system, you are going to turn this into a murder-only antagonist. It's fine if that's your intention, but I'm not sure that it is. That's precisely why it was changed to the "start at 10, sting to win, don't ever gain extra model. When you start weak...
by Jacquerel
Mon Apr 20, 2015 12:46 pm
Forum: Ideas
Topic: Torture!
Replies: 42
Views: 10217

Re: Torture!

People will ghost just if they are brigged I don't know why you think being brigged, blind, and mute will discourage rather than encourage this behaviour.
A lot of people treat getting caught as Game Over.
by Jacquerel
Fri Apr 10, 2015 1:47 pm
Forum: General Chat
Topic: merch things
Replies: 29
Views: 8811

Re: merch things

I think the shirts would look a lot better if you got the true size versions of the sprites and scaled them up while maintaining aliasing, rather than making them look like blurry crap. It's about acceptable in the game, but they're even bigger on a shirt or bumper sticker. It also makes the ridges ...
by Jacquerel
Tue Apr 07, 2015 7:51 pm
Forum: Coding
Topic: [Cheridan] ban on github
Replies: 46
Views: 14398

Re: [Cheridan] ban on github

I think people like to have 24 hours of false hope
by Jacquerel
Tue Apr 07, 2015 8:10 am
Forum: Ideas
Topic: Torture!
Replies: 42
Views: 10217

Re: Torture!

There's still no incentive to cooperate with this, and every incentive to just ghost as once you're in this situation you know that the likelihood of escape is practically nil. This isn't real life, there isn't any way you can forcefully coerce someone in a video game, and we don't need it to become...
by Jacquerel
Tue Apr 07, 2015 8:09 am
Forum: Coding
Topic: [Cheridan] ban on github
Replies: 46
Views: 14398

Re: [Cheridan] ban on github

Instant PR closes are shit but like, this is an obvious consequence of reposting the same PR multiple times and then making a "you suck" PR
literally the exact same thing would happen on the forum, that's not how you should conduct yourself on the internet
by Jacquerel
Tue Apr 07, 2015 8:06 am
Forum: Coding Feedback
Topic: "Removes stunprods, cablecuffs, spears"
Replies: 81
Views: 16267

Re: "Removes stunprods, cablecuffs, spears"

There was no forced compromise, there isn't even a followup PR. Why do people keep saying ridiculous things like this?
by Jacquerel
Mon Apr 06, 2015 2:15 am
Forum: Coding Feedback
Topic: "Removes stunprods, cablecuffs, spears"
Replies: 81
Views: 16267

Re: "Removes stunprods, cablecuffs, spears"

It looks like literally nobody except the pr creator agrees with this change so there's no need to cry coder conspiracy
by Jacquerel
Sun Apr 05, 2015 1:25 pm
Forum: Coding Feedback
Topic: Proposed Crit Changes Feedback/Discussion
Replies: 21
Views: 4904

Re: Proposed Crit Changes Feedback/Discussion

If it restricts people to crawling, restricts items, and restricts their ability to talk, so you're able to try and save yourself but little else, I'd actually be very happy with this. More interesting than current mechanics. Once someone is crit they should not be able to apply medicine to themselv...
by Jacquerel
Fri Mar 27, 2015 7:26 pm
Forum: Closed Policy Discussion
Topic: Borgeroids
Replies: 32
Views: 8875

Re: Borgeroids

But non-human races can also get auged, if you want to add a downside it would need to affect them too.
And not be so awful to enforce.
by Jacquerel
Thu Mar 26, 2015 10:37 am
Forum: Closed Policy Discussion
Topic: Borgeroids
Replies: 32
Views: 8875

Re: Borgeroids

How easy is it for a silicon to tell at a glance whether someone is fully augmented or just mostly augmented?
This seems like an edge case that's just going to get AIs banned because they miscalled how many augments someone had.
by Jacquerel
Tue Mar 24, 2015 11:16 am
Forum: Archived/Deleted
Topic: Headmin Candidate: Sometinyprick
Replies: 15
Views: 6166

Re: Headmin Candidate: Sometinyprick

I always believe antags should be allowed to do whatever excluding exploits, spawn camping and rape. I'm not sure if you're being fully serious here. If you are, I don't think I could ever support someone that feels that rape is acceptable, even in a game. I always believe antags should be allowed ...
by Jacquerel
Mon Mar 16, 2015 2:44 pm
Forum: Ideas
Topic: This must be the work of an enemy stand!
Replies: 23
Views: 7033

Re: This must be the work of an enemy stand!

Outside of being a reference this sounds kind of terrible, and as a reference it still sounds pretty terrible. Why would we want this
by Jacquerel
Fri Mar 13, 2015 12:11 pm
Forum: Coding Feedback
Topic: Changeling Headcrabs
Replies: 9
Views: 3194

Re: Changeling Headcrabs

What's the intended use of this? Any situation where you're caught and gib yourself will just lead to the person who caught you burning the newly infected corpse too, or yelling for surgical aid over the radio.
by Jacquerel
Wed Feb 11, 2015 12:06 am
Forum: Ideas
Topic: Help me design/sprite overpowered guns
Replies: 35
Views: 21494

Re: Help me design/sprite overpowered guns

a magic missile missile launcher
it fires a missile that casts magic missile
by Jacquerel
Tue Feb 10, 2015 5:49 pm
Forum: Ideas
Topic: Help me design/sprite overpowered guns
Replies: 35
Views: 21494

Re: Help me design/sprite overpowered guns

A gun that fires you rapidly forwards in a straight line, unable to stop until you hit something (or someone)
by Jacquerel
Fri Feb 06, 2015 12:13 am
Forum: Ideas
Topic: Ape-man Species.
Replies: 30
Views: 9137

Re: Ape-man Species.

the only way this would work if they had some different kind of social standing than lizards, like maybe Nanotrasen has a high profile ape-man CEO and are trying to get these two groups who hate each other to play nice but nobody wants canon backstory so that's not going to happen, they'd just be a ...
by Jacquerel
Wed Feb 04, 2015 5:53 pm
Forum: Coding Feedback
Topic: PSA / FEEDBACK: Bleeding and stuff
Replies: 66
Views: 16124

Re: PSA / FEEDBACK: Bleeding and stuff

question: when are you going to add the ability for changelings (or doctors) to pump extra blood into people so that they take pressure damage and/or explode
by Jacquerel
Wed Feb 04, 2015 3:42 pm
Forum: Ideas
Topic: Timeline Eradication Agent
Replies: 46
Views: 13582

Re: Timeline Eradication Agent

yeah I think in terms of the TEA gun itself, there's still few situations where it's going to be a particularly fun device just from its design I think the only way to fix it would make it much quicker to activate, but require some other form of setup before you can actually use it on anyone like a ...
by Jacquerel
Wed Feb 04, 2015 2:40 pm
Forum: Ideas
Topic: Timeline Eradication Agent
Replies: 46
Views: 13582

Re: Timeline Eradication Agent

Temporal Escapee A temporal creature spawns on the station that the TEA has been sent to hunt. This monster has been given the objective to devour as many crew members as possible. The TEA must subdue and destroy the creature as only their tech can permanently remove this beast...well singulo would...
by Jacquerel
Wed Feb 04, 2015 2:24 pm
Forum: Ideas
Topic: Timeline Eradication Agent
Replies: 46
Views: 13582

Re: Timeline Eradication Agent

I'm not going to lie, an antagonist who kills people by channeling them for 60 seconds during which they are completely helpless, who is tasked to just kill a bunch of people, sounds really boring. That gun kills people very very slowly, during which time the person being killed is completely unable...
by Jacquerel
Mon Feb 02, 2015 2:19 pm
Forum: Closed Policy Discussion
Topic: Security ERT is apparently Deathsquad now
Replies: 48
Views: 10700

Re: Security ERT is apparently Deathsquad now

Alex Crimson wrote:Pretty sure i said random traitorS.
it was for 12 traitors and an evil AI in a round with 3 security members, after an in-character request from the captain, while the station was losing power
(that's four traitors for every cop, then the AI between them)
by Jacquerel
Mon Feb 02, 2015 2:03 pm
Forum: Closed Policy Discussion
Topic: Security ERT is apparently Deathsquad now
Replies: 48
Views: 10700

Re: Security ERT is apparently Deathsquad now

I thought ERT was supposed to be a super emergency only event. Admins are calling them in so they can validhunt random traitors? Thats terrible. I sent in the ERT after the captain made a bargain with Centcom to send us seven-times the plasma output in exchange for sending in an ERT to secure the s...
by Jacquerel
Sat Jan 31, 2015 3:04 pm
Forum: Coding
Topic: Tesla Engine
Replies: 71
Views: 28018

Re: Tesla Engine

DemonFiren wrote:Wait, you mean there's absolutely shit all for backup or old code?
it wasn't finished or near finished so it was never commited to the online code repository
https://github.com/tgstation/-tg-statio ... sla+engine
there wouldn't have been any point
by Jacquerel
Sat Jan 31, 2015 3:02 pm
Forum: Coding Feedback
Topic: Lack of player input on changes
Replies: 308
Views: 85725

Re: Lack of player input on changes

what else is there to say really? some people are upset but the people who they need to influence don't care and have no intention of changing anything about their method of operation nobody's managed to either threaten or diplomacy their way into changing anyone's mind so things just died out when ...
by Jacquerel
Thu Jan 29, 2015 6:14 pm
Forum: Coding
Topic: Tesla Engine
Replies: 71
Views: 28018

Re: Tesla Engine

It would be cool but Carn is never going to finish this
by Jacquerel
Thu Jan 29, 2015 2:03 pm
Forum: Ideas
Topic: Librarian's arcane research
Replies: 42
Views: 10737

Re: Librarian's arcane research

What if we just added paper golem assistants which can only be animated by the librarian, are far more fragile than adamantium ones (like two hits of health fragile), and can help you stock shelves.
by Jacquerel
Wed Jan 28, 2015 3:10 pm
Forum: Ideas
Topic: Make drones more available
Replies: 51
Views: 13374

Re: Make drones more available

I think making humans invisible to drones just opens up a world of "oh I didn't know someone was using that tool I grabbed off the table, I just thought it was free for use ;)"
by Jacquerel
Wed Jan 28, 2015 1:08 pm
Forum: Ideas
Topic: Librarian's arcane research
Replies: 42
Views: 10737

Re: Librarian's arcane research

Telescience and Genetics make me wary of puzzle/math based research mechanics, but cult isn't really any better. I don't really have any solid useful suggestion apart from "make sure you spend a lot of time making sure research isn't a tedious pain in the ass", it should ideally be slightl...
by Jacquerel
Tue Jan 27, 2015 1:07 pm
Forum: Ideas
Topic: Make drones more available
Replies: 51
Views: 13374

Re: Make drones more available

just think of drones as glorified roombas and you should have the right idea
by Jacquerel
Tue Jan 27, 2015 10:33 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 68346

Re: Shadowlings (Gamemode suggestion/replacement)

Flipping alignment from crew to antagonist can be annoying enough, if you were working hard to repel the enemy team and are now part of it.
Flipping back again afterwards so you don't even get antag status out of it would be real shit.
Alignment changing is a dangerous thing.
by Jacquerel
Mon Jan 26, 2015 9:18 am
Forum: Ideas
Topic: NT Leadership Reprimands
Replies: 2
Views: 1066

Re: NT Leadership Reprimands

so people should get autobanned from captain if the admin decides to run a xeno event?
by Jacquerel
Mon Jan 26, 2015 9:16 am
Forum: Ideas
Topic: Make drones more available
Replies: 51
Views: 13374

Re: Make drones more available

Nobody would actually have a leg to stand on if they tried to appeal being banned for killing beepsky as a drone though, the tg rules are for the spirit of the law not the letter for that exact reason.
by Jacquerel
Fri Jan 23, 2015 5:07 pm
Forum: Coding Feedback
Topic: Lack of player input on changes
Replies: 308
Views: 85725

Re: Lack of player input on changes

It's still irrelevant Miauw, Bombadil was saying that Paprka's claims were bullshit, not trying to argue the most extreme opposite. At no point in this thread has Bombadil claimed that Hornygranny was killing the codebase, the server, the playerbase, the president, this fine nation of the united sta...
by Jacquerel
Thu Jan 15, 2015 12:21 pm
Forum: Coding Feedback
Topic: Sleepers.
Replies: 125
Views: 28419

Re: Sleepers.

what if sleepers only worked on people who are full of sleep toxin
by Jacquerel
Tue Jan 13, 2015 11:36 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 952173

Re: Minor Suggestions

why wouldn't ghosts/unconscious be able to speak in LOOC? they can speak in OOC, and as it is meant to be OOC chat it shouldn't be tied to your character
the issue is just that nobody can be trusted
by Jacquerel
Fri Dec 19, 2014 2:55 pm
Forum: Coding Feedback
Topic: Telescience removal: feedback edition
Replies: 52
Views: 12533

Re: Telescience removal: feedback edition

I know the person who made the version of telescience that then got ported here and they mostly made it "because it sounded cool" rather than because of pressure on scientist job slots. That wasn't a factor.
by Jacquerel
Wed Dec 10, 2014 4:30 pm
Forum: Roleplaying
Topic: "Sentient" Monkeys
Replies: 45
Views: 16377

Re: "Sentient" Monkeys

I too would love monkeys with animal behaviours, but they would then be far too raucous to easily use as test animals, so that's clearly not going to happen.

(Unless genetics and virology are then equipped with a button that floods sleep toxin in the animal pen)
by Jacquerel
Fri Nov 28, 2014 3:04 pm
Forum: Ideas
Topic: Teleporting into walls
Replies: 21
Views: 4705

Re: Teleporting into walls

Maybe if you land in a wall you should just take rad damage and get randomly teleported again, perhaps to somewhere safe, perhaps to space, or perhaps into another wall (taking more rad damage and going back to the top). Even if you roll the worst possible luck and die from bouncing between walls yo...
by Jacquerel
Fri Nov 28, 2014 11:37 am
Forum: Ideas
Topic: Teleporting into walls
Replies: 21
Views: 4705

Re: Teleporting into walls

Akkryls wrote:The station is dangerous. Why are we safety padding it?
Because being instantly killed and rendered uncloneable by a dice sucks.
by Jacquerel
Wed Nov 26, 2014 10:51 am
Forum: Video Games
Topic: Sonic Boom (Worst platform ever?)
Replies: 18
Views: 3273

Re: Sonic Boom (Worst platform ever?)

I thought colours and generations and whatever the wiiu one was were meant to be pretty ok, not ground breaking but alright.
Their real problem is that they just throw their shit out and reinvent the wheel every game, which leaves them with a bunch of shitty misshapen wheels.
by Jacquerel
Tue Nov 25, 2014 3:36 pm
Forum: Ideas
Topic: Limit Field of View
Replies: 29
Views: 5004

Re: Limit Field of View

It's been suggested and even (as others have told you) trialled to a small degree before, and it was both unpleasant and unpopular. Considerations like field of view are things that need to be implemented very early in a game's development, not slapped on years later. This would change the function ...
by Jacquerel
Thu Nov 13, 2014 11:19 am
Forum: Coding Feedback
Topic: Beepsky doesn't care about physics.
Replies: 15
Views: 3675

Re: Beepsky doesn't care about physics.

Justice is more important than gravity
by Jacquerel
Tue Nov 04, 2014 8:54 pm
Forum: Coding
Topic: Aliens or Xenos
Replies: 65
Views: 16489

Re: Aliens or Xenos

generic wizard is totally comparable to specific pop culture alien
by Jacquerel
Tue Nov 04, 2014 2:02 pm
Forum: Coding
Topic: Aliens or Xenos
Replies: 65
Views: 16489

Re: Aliens or Xenos

I don't care about copyright but I think having our own unique aliens would be cooler anyway, and it's not like ours really live up to the fantasy of the films in the first place.
by Jacquerel
Thu Oct 30, 2014 10:33 am
Forum: Coding Feedback
Topic: Blobbernauts: What the fuck is this shit
Replies: 68
Views: 17183

Re: Blobbernauts: What the fuck is this shit

https://github.com/tgstation/-tg-station/pull/5512
With this pull about armour-melting acid could we just make them spray acid
by Jacquerel
Wed Oct 29, 2014 12:37 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3767
Views: 952173

Re: Minor Suggestions

I don't think phylacteries count as a "minor" addition
by Jacquerel
Tue Oct 28, 2014 4:06 pm
Forum: Ideas
Topic: Drones at Roundstart.
Replies: 28
Views: 5834

Re: Drones at Roundstart.

why did you put security in your list as the most prominent point in all caps when his only mention of security was "I don't think they should EVER be sec, for obvious reasons" and then mention it again as if he said "yeah we should have these" rather than literally the exact opp...
by Jacquerel
Tue Oct 28, 2014 3:46 pm
Forum: General Chat
Topic: References or Original Content
Replies: 4
Views: 1400

Re: References or Original Content

These things aren't mutually exclusive and too vague to give a comprehensive answer on. For things like posters or AI portraits or alternate bar signs or food items, references are great. For new content, I'd often prefer something new to something copied from another game, but that's not always har...
by Jacquerel
Tue Oct 28, 2014 3:40 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3940
Views: 1058802

Re: ITT: We make shitty suggestions and come up with poor id

Medbay Segways with flashing ambulance lights for use by aspiring paramedics