Search found 1548 matches

by TheNightingale
Mon Jun 13, 2016 10:03 pm
Forum: Closed Complaints
Topic: [Sawucalls] Political censorship over OOC, muting
Replies: 22
Views: 5502

Re: [Sawucalls] Political censorship over OOC, muting

There's "bantz", and then there's joking about a mass murder that happened less than 48 hours ago. Too soon.
by TheNightingale
Sat Jun 11, 2016 12:19 pm
Forum: Coding Feedback
Topic: Cherry bombs could use a small nerf
Replies: 58
Views: 15674

Re: Cherry bombs could use a small nerf

Steelpoint wrote:Maybe next time I'll name my PR a "security refactor", add in a shit ton of minor sprite and map changes, but then bury in a small line that fucking makes Pulse Rifles standard issue for Officers.
Do it, but only if they're loyalty-pinned.
by TheNightingale
Fri Jun 10, 2016 6:27 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 838731

Re: Stories of rage, tears and regret

Wouldn't the plasma fire have broken the windows anyway?
by TheNightingale
Fri Jun 10, 2016 12:54 pm
Forum: Closed Policy Discussion
Topic: Station damage FNR
Replies: 83
Views: 19736

Re: Station damage FNR

They shouldn't be doing it in the first place. A non-antag even having a fire axe (unless there's a good reason like 'huge juggernauts in the halls') is shady; they certainly shouldn't be trashing the station just because they feel like it. Dealing with something IC - i.e. robusting them - negates a...
by TheNightingale
Wed Jun 08, 2016 10:41 am
Forum: Closed Policy Discussion
Topic: basil off the hub
Replies: 125
Views: 29153

Re: basil off the hub

This is good. It means roughly 30/60 players.
by TheNightingale
Thu Jun 02, 2016 4:14 pm
Forum: Coding Feedback
Topic: Remove Grey Tide From The Game
Replies: 71
Views: 17064

Re: Remove Grey Tide From The Game

Reminder: not every round has a Warden.
by TheNightingale
Thu Jun 02, 2016 2:47 pm
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 39090

Re: Security Population & Competence

Tornadium wrote:The sheer number of antag slots in high pop means you HAVE to assume everyone is threat unless proven not to be or you get killed.
As Security, everyone is a threat with our current playerbase, antag or not. You can tell because Security still gets a hard time on extended rounds.
by TheNightingale
Thu Jun 02, 2016 1:16 pm
Forum: Coding Feedback
Topic: Remove Grey Tide From The Game
Replies: 71
Views: 17064

Re: Remove Grey Tide From The Game

Why not set it so its on a timer? That way it's a slightly exciting attempt to escape, rather than a stressful situation. I think that would make it more event-like. You know, prisoners have 1 minute or whatever to get out! This. Make it apply to all departments (randomised - or maybe all at once!)...
by TheNightingale
Thu Jun 02, 2016 11:39 am
Forum: Coding Feedback
Topic: Armour Wars: Episode 3, Revenge of the Balance
Replies: 116
Views: 23903

Re: Armour Wars: Episode 3, Revenge of the Balance

The way I see it, armour should provide a significant advantage against... well, everything. Two hits to crit with a revolver? Make it four with armour unless you use AP bullets (those should be a thing at some point). Maybe even six .357s to crit a bulletproof-wearing target (70% bullet resist). If...
by TheNightingale
Thu Jun 02, 2016 11:34 am
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 39090

Re: Security Population & Competence

Honestly, crack down on people who start trouble as non-antags. Smash a few windows without good justification? Steal high-risk items like the spare ID or Captain's laser? Cop a ban. Don't ban a cop. If we remove sources of antagonism that don't come from antags, then that gives antags themselves gr...
by TheNightingale
Wed Jun 01, 2016 1:29 pm
Forum: Coding Feedback
Topic: Security Population & Competence
Replies: 178
Views: 39090

Re: Security Population & Competence

Security used to be fun when it was "protect the crew from threats". Now it's "protect yourself from the threat of the crew". The only fun way to play Security is to lock yourself in the Brig with the remote and some barricades, and shoot anyone who comes too close before they sm...
by TheNightingale
Tue May 31, 2016 1:03 am
Forum: Successful Complaints
Topic: [HornyGranny] Locking me in the shed, abusing power
Replies: 74
Views: 14307

Re: [HornyGranny] Locking me in the shed, abusing power

If this was a regular forum ban, it'd require explanation. Instead, it's "you can't post anywhere but this meme subforum", which - for all intents and purposes - is a forum ban. I can understand the need to stop them from posting, but there's due process to be followed here.
by TheNightingale
Sat May 28, 2016 2:34 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 937449

Re: Minor Suggestions

I turn my ringer off at roundstart, the *ping* ruins my flow sometimes, but send/receive stays on. Maybe make it reliant on send/receive instead? Or just "locate a PDA, any PDA"?
by TheNightingale
Sat May 28, 2016 2:32 am
Forum: Ideas
Topic: Pinpointer implant
Replies: 22
Views: 4783

Re: Pinpointer implant

Good, but it means stealth-ops have to wear the mask to find the disk.
...which isn't so bad.
by TheNightingale
Thu May 26, 2016 11:37 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 838731

Re: Stories of rage, tears and regret

What happens if the Chaplain picks a nodrop null rod and you have to sac them?
by TheNightingale
Sat May 21, 2016 12:12 am
Forum: General Chat
Topic: Roleplay Levels Discussion
Replies: 71
Views: 18841

Re: Roleplay Levels Discussion

Basil should be held to a higher standard of roleplay than Sybil, but not as much as Bay/Polaris. If this happens, it'll be the only hub server to actively encourage roleplay beyond Sybil's level (which is still more than NoX, and is about equivalent to Hippie or Goon on average). If people from the...
by TheNightingale
Fri May 20, 2016 6:44 am
Forum: Closed Policy Discussion
Topic: Medbay Access
Replies: 30
Views: 6785

Re: Medbay Access

Good, look at these two parts carefully... Can I kill the shit out of assistants who react to "i got kicked out of medbay" with "i'm going to build a fucking all access door in the side of medbay and use it to get in and steal all the supplies for personal use" and not get bwoin...
by TheNightingale
Wed May 18, 2016 10:14 am
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 838731

Re: Stories of rage, tears and regret

The unloved rock wrote:>sit in a dorm room shortly after roundstart
>pax welderbombs me because only antags sit in dorm rooms upon roundstart
>I die
That's as meta as it gets, how long did he get banned for?
by TheNightingale
Mon May 16, 2016 9:13 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 612632

Re: Pet Peeves Thread - Little things that REALLY annoy you

If a lizardperson sees a borg harming a human, or spacing the ion rifle/robotics console board, they're probably rogue.
by TheNightingale
Mon May 16, 2016 1:36 am
Forum: Closed Policy Discussion
Topic: Wizard Combat & Friendly Fire
Replies: 76
Views: 16070

Re: Wizard Combat & Friendly Fire

Try talking with them first. If that fails, and they've done shifty stuff, try announcing your intent to arrest them. If they don't submit, try and stun them (use Beepsky if you have to). If they fight back, or if they've already lethally attacked people, break out the lasers and riot shotguns. If l...
by TheNightingale
Fri May 13, 2016 2:15 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 937449

Re: Minor Suggestions

You should be able to create null rods by combining sufficient amounts of holy water and lava.
by TheNightingale
Thu May 12, 2016 10:09 pm
Forum: Coding Feedback
Topic: R&D level remake feedback
Replies: 59
Views: 16389

Re: R&D level remake feedback

I gave my feedback on the original piratepad, but all things considered, this looks pretty good. It's not altogether a nerf, but it's not a buff either - it's a remake, and it's a remake R&D needs. Let's make it happen.
by TheNightingale
Wed May 11, 2016 3:01 pm
Forum: Thinking Cap
Topic: Security's representation on Github.
Replies: 229
Views: 43446

Re: Security's representation on Github.

Security is okay when it's just "Security tries to keep the peace against antagonists"; but it's never just that. There are always people who like to start trouble for the sake of it (e.g. smash a department's windows, get arrested, resist arrest and yakkity sax for a few minutes, get brig...
by TheNightingale
Tue May 10, 2016 7:08 pm
Forum: Closed Policy Discussion
Topic: Wizard Combat & Friendly Fire
Replies: 76
Views: 16070

Re: Wizard Combat & Friendly Fire

load shotgun with lethal shells and bada boop we did it You get a shot off for ~60 damage. They use Repulse, then Magic Missile, keeping the room down whilst they pick up your shotgun, shoot you twice with it, then Jaunt into the nearest maint passageway, use a brute pack on themselves, and then lo...
by TheNightingale
Tue May 10, 2016 7:03 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 531345

Re: Simple Questions Thread

Taking into account the efficiency nerfs Kor introduced, no (I don't think so, at least) - but mine and Lati's are both pretty efficient and usable.
by TheNightingale
Tue May 10, 2016 1:41 pm
Forum: Ideas
Topic: Add Miscreant antags from goon
Replies: 14
Views: 2304

Re: Add Miscreant antags from goon

People already do this, antag or no. We'd have to crack down on the non-antags who do miscreant stuff if these were added (and then ban the miscreants who murderbone people instead of stealing Medical's medkits).
by TheNightingale
Sun May 08, 2016 8:11 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 612632

Re: Pet Peeves Thread - Little things that REALLY annoy you

Pet peeve: people with stunprods . Augh. If you have a stunprod on its own, it gets confiscated. If you have it whilst committing another crime, that's another ten minutes in interrogation as I ask you "Okay, but what makes you feel the need to carry around a stunprod? What are you afraid of? D...
by TheNightingale
Fri May 06, 2016 5:22 pm
Forum: Coding Feedback
Topic: Dismemberment feedback
Replies: 65
Views: 13704

Re: Dismemberment feedback

Keep the limbs technically attached as stumps, so they can still take damage mechanics-wise; but have the limb item fall onto the floor, and the stumps be unusable (e.g. you can't pick anything up if you don't have any arms/hands) until replaced.
by TheNightingale
Fri May 06, 2016 5:20 pm
Forum: Closed Policy Discussion
Topic: Swarmers
Replies: 13
Views: 3034

Re: Swarmers

Atlanta-Ned wrote:Swarmers (and drones) on the shuttle when it launches should automatically get a one week permaban from both servers.
Pick up a drone, then get onto the shuttle with it. It can't escape if it doesn't get lucky with RNG. Suddenly, ban.
by TheNightingale
Mon May 02, 2016 4:25 pm
Forum: Ideas
Topic: Give the eguns to the heads of staff
Replies: 67
Views: 12596

Re: Give the eguns to the heads of staff

Competent security should curb HoP's enthusiasm asap. As a Warden I can't wait when HoP barges into equipement room, or even better - the armory, at round start. If they're not the acting Captain, tase and brig them, then confiscate their ID; they don't have authorisation to be in there. The equipm...
by TheNightingale
Mon May 02, 2016 12:15 am
Forum: Coding Feedback
Topic: Lowpop Self-Defense Weapons
Replies: 55
Views: 11706

Re: Lowpop Self-Defense Weapons

Lumbermancer wrote:Lowpop is not an issue by itself, it's the Nosec during lowpop, or even medpop that's the problem. Something should be done to make people want to play sec more.
Nosec wouldn't be a problem if people didn't go Postal and shoot everyone they see with a .357.
by TheNightingale
Sat Apr 30, 2016 2:57 pm
Forum: Ideas
Topic: Give the eguns to the heads of staff
Replies: 67
Views: 12596

Re: Give the eguns to the heads of staff

Here's an idea - disabler pistols. They only shoot disablers (and less than a hybrid taser), but they're small items so you can fit them in your pocket.
by TheNightingale
Fri Apr 29, 2016 6:03 pm
Forum: Closed Policy Discussion
Topic: Are non-crew player controlled mobs valid?
Replies: 29
Views: 5900

Re: Are non-crew player controlled mobs valid?

Does it bother anyone else that most people simply gauge every interaction with another player/being by whether or not they will be banned if they kill them? Would you all just murder everybody if you thought it was "Valid"? I am really starting to hate that word. This is a game you faggo...
by TheNightingale
Wed Apr 27, 2016 9:05 pm
Forum: Closed Policy Discussion
Topic: Mind-Transferred Changelings: To Valid or not to Valid?
Replies: 8
Views: 2086

Re: Mind-Transferred Changelings: To Valid or not to Valid?

An Asimov AI isn't obligated to terminate changelings. They can if they want to, and they should if the changeling is harmful, but a nonharmful changeling (one who preys on monkeys, for example) doesn't have to be purged with fire.
by TheNightingale
Tue Apr 26, 2016 11:47 pm
Forum: Closed Policy Discussion
Topic: Can we actually lynch talking mimes, or is it just a meme?
Replies: 25
Views: 4714

Re: Can we actually lynch talking mimes, or is it just a mem

oranges wrote:mimes who speak lose their forcewall

close thread now please
They already do. They have to break their vow to speak, and can't make walls until it's unbroken (there's a long cooldown too).
by TheNightingale
Mon Apr 25, 2016 7:46 pm
Forum: Closed Policy Discussion
Topic: Can we actually lynch talking mimes, or is it just a meme?
Replies: 25
Views: 4714

Re: Can we actually lynch talking mimes, or is it just a mem

Here's an idea. What if we punish the mimes before they speak?
by TheNightingale
Mon Apr 25, 2016 7:33 pm
Forum: Closed Policy Discussion
Topic: Are AI laws applied retroactively?
Replies: 55
Views: 16502

Re: Are AI laws applied retroactively?

When you get a law saying "shock every door on the station", and then you spend twenty minutes shocking every door you see - and then the law is removed, and you have to unshock them, that's 'fun'.
by TheNightingale
Sun Apr 24, 2016 11:22 am
Forum: Closed Policy Discussion
Topic: Can we actually lynch talking mimes, or is it just a meme?
Replies: 25
Views: 4714

Re: Can we actually lynch talking mimes, or is it just a mem

While we can't unfortunately I strongly suggest this be allowed. Also clowns who request clean SE's from genetics should be open to being made monkeys and meat spiked. What if your clown gimmick exclusively relies on not being clumsy? A "ninja" who throws smoke grenades everywhere, for ex...
by TheNightingale
Thu Apr 21, 2016 1:09 am
Forum: Closed Complaints
Topic: [Tedward1337] N/A - spawning admin weapons 4 non-antg
Replies: 67
Views: 16951

Re: [Tedward1337] N/A - spawning admin weapons 4 non-antg

lumipharon wrote:We need less admin intervention in petty shit, not more. If things can be handled ICly, then they should be left to do so.
Less admin intervention means more petty stuff happens, which means everyone gets a free pass to do minor grief.
by TheNightingale
Wed Apr 20, 2016 5:53 pm
Forum: General Chat
Topic: Stories of rage, tears and regret
Replies: 2833
Views: 838731

Re: Stories of rage, tears and regret

You could've just let the HoS have the AI card. It's not like anything bad would've happened.
by TheNightingale
Wed Apr 20, 2016 12:15 pm
Forum: Closed Complaints
Topic: [Tedward1337] N/A - spawning admin weapons 4 non-antg
Replies: 67
Views: 16951

Re: [Tedward1337] N/A - spawning admin weapons 4 non-antg

Give the mime an objective to "Teach that clown a lesson"; spawning matebas for the mime is, although pretty funny, probably not kosher if it happens often.
by TheNightingale
Wed Apr 20, 2016 12:12 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 645245

Re: Stories of Awesome (Or something close to it.)

Inspiration to detectives everywhere, thank you for sharing. How was your ammo looking? My plain problem during gunfights over the course of a shift is getting the ammo I need (cargo is usually to slow when you have a lot of stuff on your plate) and general equipment management, i.e. keeping the sh...
by TheNightingale
Tue Apr 19, 2016 12:35 am
Forum: Closed Policy Discussion
Topic: Bring back Ban Request
Replies: 186
Views: 49504

Re: Bring back Ban Request: Revival 2

[youtube]gMYNfQlf1H8[/youtube]
by TheNightingale
Mon Apr 18, 2016 10:25 pm
Forum: Town Hall
Topic: Slight change to head of staff suicide rules
Replies: 15
Views: 5104

Re: Slight change to head of staff suicide rules

At what point does it become acceptable to go braindead/commit suicide without adminhelping? If you do it at roundstart, sure, but what about a CE who goes braindead after setting up power? An RD who feeds herself to the slimes after three hours of research? An HoS who goes braindead, but in a non-s...
by TheNightingale
Sun Apr 17, 2016 10:49 am
Forum: Closed Policy Discussion
Topic: Bring back Ban Request
Replies: 186
Views: 49504

Re: Bring back Ban Request: Revival

Saegrimr wrote:The real question is why you think you or I have any say in this.
We all like to believe this is a democracy rather than a dictatorship. The Ban Requests forum upheld that charade.
by TheNightingale
Sun Apr 17, 2016 10:37 am
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 667159

Re: Little things you learned that are game changing

What's a good drink for a detective? I generally go with hard whiskey or a rum and coke for the sake of being hardboiled, but if any seekrit drinks heal him in particular or give security-related benefits it'd be handy to know. The Manhattan's description calls it the Detective's drink of choice. I...
by TheNightingale
Sat Apr 16, 2016 1:47 pm
Forum: Closed Policy Discussion
Topic: Bring back Ban Request
Replies: 186
Views: 49504

Re: Bring back Ban Request

Saegrimr wrote:
TheNightingale wrote:Why aren't we discouraging wrongdoing in the first place, rather than ignoring it?
Hahahaha, yes. LETS JUST MAKE CRIME ILLEGAL.
Now this is exactly the kind of attitude we need. But you don't just need to make bad things against the rurus, you need to punish people when they do them.
by TheNightingale
Sat Apr 16, 2016 3:12 am
Forum: Closed Policy Discussion
Topic: Bring back Ban Request
Replies: 186
Views: 49504

Re: Bring back Ban Request

Why aren't we discouraging wrongdoing in the first place, rather than ignoring it? Brushing misdeeds under the rug doesn't make them go away, and if there's no repercussions to an act, that act will be done more often. Even just a "don't do this" would suffice - it's not the severity of pu...
by TheNightingale
Sat Apr 16, 2016 2:55 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 937449

Re: Minor Suggestions

Gun Hog wrote:Lethal injection syringes should be craft-able by a hacked autolathe!
Specifically without the 50u chloral in them.
by TheNightingale
Fri Apr 15, 2016 11:50 am
Forum: Ideas
Topic: Change Detective. Remove Lawyer
Replies: 44
Views: 8816

Re: Change Detective. Remove Lawyer

Assuming there are two PI lockers and two PIs, that means four forensic scanners. It's not like Security can't just ask for one. Expanding forensics would help, though, just so you can't do everything investigation-related with a scanner. How about this (pretty sure this is how Bay works)?: * Scanni...