Search found 1417 matches

by Xhuis
Sun Apr 01, 2018 3:35 am
Forum: Ideas
Topic: Great Idea for April Fools Day
Replies: 8
Views: 2544

Re: Great Idea for April Fools Day

your first mistake was expecting april fools' day not to be awful game-ruining shit like it has been every year since 2015
by Xhuis
Sun Apr 01, 2018 12:22 am
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

Not sure who added the brain damage trait, so I can't be sure how it works. I'll take a look at it and Social Anxiety when the feature freeze is over.
by Xhuis
Fri Mar 30, 2018 12:14 am
Forum: Coding Feedback
Topic: Within the first minute of the round I am abducted by cult
Replies: 41
Views: 8493

Re: Within the first minute of the round I am abducted by cult

he's blaming other people for his game mode not working and it's really uncool as I said in my last post, if you can point out where in my post I implied that you're welcome to use it as an argument if you view someone calling you out on something you said as "really uncool", then try to ...
by Xhuis
Thu Mar 29, 2018 9:42 pm
Forum: Coding Feedback
Topic: Within the first minute of the round I am abducted by cult
Replies: 41
Views: 8493

Re: Within the first minute of the round I am abducted by cult

BeeSting12 wrote:probably that just because he worked hard on a thing that thing should stay in the game.
if you can point out where in my post I implied that you're welcome to use it as an argument
by Xhuis
Thu Mar 29, 2018 7:33 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

I don't see any inherent flaws in the design, the concept just can't work with tg and I probably should've let joancult eventually get removed instead of making it fun again for a month or so
by Xhuis
Thu Mar 29, 2018 7:31 pm
Forum: Coding Feedback
Topic: Within the first minute of the round I am abducted by cult
Replies: 41
Views: 8493

Re: Within the first minute of the round I am abducted by cult

nothing people suggested has helped and none of my attempts at changing it since eminence have gone anywhere, just do what you want and I'll work on something else that doesn't sap my soul and all my creative energy. at this point it's not like I can stop armhulen anyway because once he's going to d...
by Xhuis
Thu Mar 29, 2018 11:44 am
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

The muting just got rebalanced to be based around how many people you're near, so let me know how that plays out.
by Xhuis
Wed Mar 28, 2018 5:37 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 328377

Re: cataclysm dark days ahead- You just cant win

I'm pretty sure you can smash boulders for lotsa rocks. You can also use a jackhammer or pickaxe on solid rock wall (dig through a basement wall and you'll see it) for plenty.
by Xhuis
Tue Mar 27, 2018 2:34 pm
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

That is hilarious. I'd love to see how people react to the PR titled "Adds the Dog Person and Cat Person traits."
by Xhuis
Sat Mar 24, 2018 12:02 am
Forum: Video Games
Topic: Starmancer
Replies: 40
Views: 9928

Re: Starmancer

Oh, Chucklefish is publishing? nevermind, abandon this ship before it hits the seafloor
by Xhuis
Fri Mar 23, 2018 7:51 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

Likert scale sounds good to me, especially because with a roughly 50/50 result like now people from either side are going to be arguing that the other side isn't in significant enough of a majority/minority to warrant its removal. As stated before, admin-only due to its controversy if the polls are ...
by Xhuis
Thu Mar 22, 2018 8:48 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 328377

Re: cataclysm dark days ahead- You just cant win

Soap and detergent are real common in bathrooms and sometimes grocery stores. Bleach can be found copiously in any laundromat. You can also craft a washboard with one 2x4 and a cutting tool, which makes 'em real easy to get - just smash some wooden furniture for the 2x4 and cut it up. I never find ...
by Xhuis
Wed Mar 21, 2018 6:11 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

Honestly, I don't even think it's burnout on SS13 in general. I haven't just up and left the community, and I haven't stopped active work on cc due to being jaded or unhappy. I've just kinda lost motivation to work on the same thing so much. If I were burnt out in general, I wouldn't have made a mas...
by Xhuis
Wed Mar 21, 2018 3:43 am
Forum: Resolved Appeals
Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Replies: 34
Views: 6505

Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor

Did you even read his appeal before posting, he said he regrets it and wants to change several times Your posts are all opinions no substance Giving opinions on an unban is the point of a ban appeal thread. It's a place for people to share their thoughts. Given my prior experiences with Repukan, of...
by Xhuis
Wed Mar 21, 2018 12:56 am
Forum: Coding
Topic: WHY CANT YOU JUST ANNOUNCE THE ACTUAL TIME THAT THE FREEZE WILL START
Replies: 22
Views: 7712

Re: WHY CANT YOU JUST ANNOUNCE THE ACTUAL TIME THAT THE FREEZE WILL START

oldman raises valid points and get's shitposted at thread #603247932096238496082340986209387902349867 welcome to the club oldman It's much easier for people to shitpost and make fun of the person making the points when they are in an undisguised salt thread, and posted by someone known for making u...
by Xhuis
Wed Mar 21, 2018 12:55 am
Forum: Town Hall
Topic: Trialmin Review: Togopal
Replies: 25
Views: 5362

Re: Trialmin Review: Togopal

Brycie needs his num nums.
by Xhuis
Wed Mar 21, 2018 12:49 am
Forum: Resolved Appeals
Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Replies: 34
Views: 6505

Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor

i won't consider his first permaban a real permaban I don't mean to be rude, but please try to consider what you just said. You are rationalizing a punishment that was issued for a clear infraction, and it should be treated as such. It was not overturned immediately afterwards. His primary reasonin...
by Xhuis
Tue Mar 20, 2018 11:04 pm
Forum: Resolved Appeals
Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Replies: 34
Views: 6505

Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor

I have yet to see you respond to anything in good faith, nor in any way that isn't tainted in some way by your hostility. I would see no reason to take any other response differently.
by Xhuis
Tue Mar 20, 2018 10:59 pm
Forum: Resolved Appeals
Topic: [Thunder12345] Repukan - Spread Eagle Cross The Floor
Replies: 34
Views: 6505

Re: [Thunder12345] Repukan - Spread Eagle Cross The Floor

Seeing as Repukan's behavior has been consistently questionable across multiple permabans and a probation period, coupled with a show of carelessness in his initial probation last year, leads me to believe that they don't deserve a fourth chance. Their conduct towards me as a person has always been ...
by Xhuis
Tue Mar 20, 2018 7:11 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

With all due respect, did you even read what I posted in even a minimal amount?
by Xhuis
Tue Mar 20, 2018 5:39 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 52701

Re: Moodlets

.....what is that coming out of the spout of the kettle
by Xhuis
Tue Mar 20, 2018 8:55 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

As I've said elsewhere, my inspiration for cc has been dried up for quite a while. I've been pretending I could still hop in it whenever I wanted, but I honestly immediately lose motivation whenever I code for it, and have since just after Eminence came out. Coding gamemodes is boring as shit and co...
by Xhuis
Mon Mar 19, 2018 10:10 pm
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

DemonFiren wrote:Monochromacy belongs to mimes and detectives.
skyrim belongs to the nords
by Xhuis
Fri Mar 16, 2018 11:47 pm
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 328377

Re: cataclysm dark days ahead- You just cant win

Soap and detergent are real common in bathrooms and sometimes grocery stores. Bleach can be found copiously in any laundromat. You can also craft a washboard with one 2x4 and a cutting tool, which makes 'em real easy to get - just smash some wooden furniture for the 2x4 and cut it up. I never find m...
by Xhuis
Thu Mar 15, 2018 5:08 am
Forum: Events Workshop
Topic: The Event Workshop
Replies: 6
Views: 5563

Re: The Event Workshop

I've always liked the idea of more fleshed-out events, as long as they don't step on any toes and don't fall apart into mindless fighting from either side (at least, unintentionally.) I'd be willing to help out with pretty much anything here, having done a bit of all of them when I briefly had Coder...
by Xhuis
Thu Mar 15, 2018 12:14 am
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

If I knew how to do that, I would, but I don't currently have the knowledge to.
by Xhuis
Wed Mar 14, 2018 11:29 pm
Forum: Coding Feedback
Topic: Moodlets
Replies: 258
Views: 52701

Re: Moodlets

Made a wiki page for this, for what it's worth.
by Xhuis
Wed Mar 14, 2018 11:23 pm
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

I made a PR with some of the traits and balances suggested in this thread: https://github.com/tgstation/tgstation/pull/36426 Added Family Heirloom, which makes you start with an item based on your job or at random. If you don't have this item on your person, you will have a mood debuff. On April Foo...
by Xhuis
Wed Mar 14, 2018 10:19 pm
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

In that vein, something like "Family Heirloom" that makes you spawn with a random doodad would be interesting, that gives you a positive mood if you have it on your person and a negative one if you don't.
by Xhuis
Wed Mar 14, 2018 8:55 pm
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

I think getting muted with social anxiety happens too often, or lasts too long. It feels like playing as a mime half the time, rather than a stammering bowl of spaghetti. Also it would make a bit more sense to get nervous and screw up talking when you're close to someone/a group of people, instead ...
by Xhuis
Mon Mar 12, 2018 5:15 am
Forum: Video Games
Topic: cataclysm dark days ahead- You just cant win
Replies: 1220
Views: 328377

Re: cataclysm dark days ahead- You just cant win

I like the feel of ascii but tilesets have grown on me, it feels a lot more natural and looks better to me.
by Xhuis
Sat Mar 10, 2018 12:03 am
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

NV isn't broken, it should work fine
by Xhuis
Thu Mar 08, 2018 5:59 pm
Forum: Video Games
Topic: scp: secret laboratory
Replies: 97
Views: 22620

Re: scp: secret laboratory

yo legit if I had to live knowing that the devs of the game actually implemented a force-override to give themselves admin powers to any server without exception I'd probably be a loose cannon too wait what yup server config template: https://i.imgur.com/sCe5qZJ.png and to boot up the server you ha...
by Xhuis
Thu Mar 08, 2018 4:37 am
Forum: Video Games
Topic: scp: secret laboratory
Replies: 97
Views: 22620

Re: scp: secret laboratory

yo legit if I had to live knowing that the devs of the game actually implemented a force-override to give themselves admin powers to any server without exception I'd probably be a loose cannon too
by Xhuis
Wed Mar 07, 2018 10:10 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

Given your inability to experience human emotion other than rage and depression, I don't see any reason to take anything from you as legitimate at all. Every time I see you post you are completely unintelligent and offer nothing worth any consideration. I call you a troll because you are a troll and...
by Xhuis
Wed Mar 07, 2018 4:42 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

How many times do we have to keep redesigning it before you just remove it like most people want? How many times do you have to swallow your tongue before you finally die? I know this is providing ammunition to you and other obvious trolls who try to say that I don't listen to any feedback, but don...
by Xhuis
Tue Mar 06, 2018 8:50 pm
Forum: Video Games
Topic: scp: secret laboratory
Replies: 97
Views: 22620

Re: scp: secret laboratory

current mood
Image

dare ye enter my magical realm
Spoiler:
Image
by Xhuis
Tue Mar 06, 2018 8:16 pm
Forum: Video Games
Topic: scp: secret laboratory
Replies: 97
Views: 22620

Re: scp: secret laboratory

they added 096 in the most recent patch, he's a S L O W B O Y E but when you look at him he becomes a F A S T B O Y E and can tear doors down I still like 173 the most though, they're the most fun to play as and against. last night when an MTF spawned I hid in the corner of a room and every time an ...
by Xhuis
Sat Mar 03, 2018 3:49 am
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Re: Character traits

A lot of small crap doesn't have much of an impact, but this is a feature that affects every character, every round, all the time. It's kind of necessary to add some sort of documentation for it.
by Xhuis
Fri Mar 02, 2018 12:48 am
Forum: Coding Feedback
Topic: Character traits
Replies: 111
Views: 24739

Character traits

The traits PR was recently merged, so it should hit the live servers soon. Feel free to report any bugs, give ideas, thoughts, and feedback, and suggest improvements here.
Wiki page for anyone who isn't aware what they are.
by Xhuis
Tue Feb 27, 2018 4:05 am
Forum: Town Hall
Topic: Trialmin Review: Qbmax32
Replies: 16
Views: 4346

Re: Trialmin Review: Qbmax32

Given his behavior as security before his trial period, I had very low hopes for Qb, but he seems to be doing good work as admin in spite of that. Not a bad choice at all.
by Xhuis
Mon Feb 26, 2018 8:27 pm
Forum: General Chat
Topic: Post your battlestation
Replies: 80
Views: 17348

Re: Post your battlestation

Image
by Xhuis
Sat Feb 24, 2018 9:05 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 914246

Re: Screenshots General

Every time I think clockcult has peaked my expectations are surpassed
by Xhuis
Fri Feb 23, 2018 8:20 pm
Forum: General Chat
Topic: Engineering autism thread, share your autism forts/projects.
Replies: 9
Views: 3316

Re: Engineering autism thread, share your autism forts/projects.

That turbine setup is incredibly creative. I never would have thought of that.
For my own contribution, I have a thing about cannibalizing escape pods and making them fancy:
Image
by Xhuis
Wed Feb 21, 2018 11:36 pm
Forum: Site, Forums, And Wiki
Topic: Wiki Improvement Drive 2018 Edition
Replies: 61
Views: 71950

Re: Wiki Improvement Drive 2018 Edition

bandit wrote:update the leaderboard
by Xhuis
Wed Feb 21, 2018 6:05 pm
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

I've always heard a great deal of people complaining that Abscond lets cultists just teleport out of any situation, and from even more people that they just kill cultists instead of deconverting them. 60 ticks is almost two minutes; even bumping it down to something like 10 ticks is still 20 seconds...
by Xhuis
Wed Feb 21, 2018 7:02 am
Forum: Coding Feedback
Topic: Clockwork Cult (now off of rotation, suggestions go in this thread)
Replies: 455
Views: 108627

Re: Clockwork Cult 2.0

On my phone so I can't say much. Abscond thing is to prevent them from just warping out and making chases feel completely unrewarding since they didn't escape, just warped out when they got the chance. Anointment oil spawns in the chapel but anyone can use it to make more of itself. I want to shift ...