Search found 4383 matches

by Cobby
Wed Sep 23, 2015 5:34 pm
Forum: Coding Feedback
Topic: Vampires & Vampirism
Replies: 26
Views: 6264

Re: Vampires & Vampirism

I'd much rather they not respawn, I don't recall any vampire story in which they come back from the dead but rather be put in a situation where the protagonist thinks they're dead and they escape [because Vampires are super smart and stuff yeee], usually ending with the protagonist dying to the Vamp...
by Cobby
Wed Sep 23, 2015 1:42 pm
Forum: Ideas
Topic: Removing Objectives From Antagonists
Replies: 34
Views: 6884

Re: Removing Objectives From Antagonists

I've always thought the objectives were the only constraint in your FUN. I try to work creativity around the objectives because that's more creative than "make an atmos ride" or "Run around with the revolver + lathe'd ammo". I remember my favorite round was when I was tator tot a...
by Cobby
Wed Sep 23, 2015 1:27 pm
Forum: Ideas
Topic: Buffing The Laser Rifle
Replies: 47
Views: 8299

Re: Buffing The Laser Rifle

I'm not seeing how we justify the guns in the firstplace. Unlike Tatortots where you have to choose via TC how you play [which usually has HARD counters], a sec officer can have both a rifle and a laser meme and now they're just powerplayers all around. Ballistics, as of now, have no hard counters [...
by Cobby
Mon Sep 21, 2015 9:44 pm
Forum: Closed Policy Discussion
Topic: Drones and atmospherics
Replies: 47
Views: 14401

Re: Drones and atmospherics

rules lawyer the drone lawset Isn't that the point of every lawset in that if you're not careful with your wording then you could turn a friendly silicon into a bloodthirsty deathmachine? That's why some people play Silicon. Plus the bar meme is a bad example, as changing the layout of a room is fa...
by Cobby
Mon Sep 21, 2015 8:23 pm
Forum: Closed Policy Discussion
Topic: Drones and atmospherics
Replies: 47
Views: 14401

Re: Drones and atmospherics

So the issue is the pipes in atmos, not messing with atmos altogether? [IE I could pull scrubbers around as a drone and that would be acceptable?]. I can understand not messing with the pipes as plasma in the pipes doesn't mean the station isn't habitable. Only when it's in the air is when it become...
by Cobby
Mon Sep 21, 2015 5:50 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 940047

Re: Minor Suggestions

Lings should have special brains that can be sent to Centcomm for a large sum of points or Deconned at R&D for high biotech [at the risk you have to keep them alive longer to remove the brain]. [Semi-Stolen from Gun Hog in another thread :)] Add an Armor Tech Tree along with upgradable armor for...
by Cobby
Mon Sep 21, 2015 5:08 pm
Forum: Closed Policy Discussion
Topic: Drones and atmospherics
Replies: 47
Views: 14401

Re: Drones and atmospherics

So how do you justify repairing a hull breach but not repairing the atmospheric system? NOT PREVENTING the atmos system from being messed with by people <law 1>, but simply repairing a "faulty" one? Isn't that a drones job, to maintain the station? I guess the issue depends on what you def...
by Cobby
Mon Sep 21, 2015 4:13 pm
Forum: Closed Policy Discussion
Topic: OOC in IC
Replies: 59
Views: 18260

Re: OOC in IC

I thought this would be mainly about those assholes that think they can say ooc shit in brackets. ((You arrest me for no reason, enjoy ban)) THAT kind of shitters. I use OOC brackets when referring to something that requires you to click X, drag X to your sprite, etc. along with saying things like ...
by Cobby
Mon Sep 21, 2015 2:33 pm
Forum: Closed Policy Discussion
Topic: OOC in IC
Replies: 59
Views: 18260

Re: OOC in IC

When people say memes does this mean OOC memes [Ayy Lmaos, JOHNNNNNNNNNNNNNNN CEEEEEEEEEEEEENAAAAAAAAAAAAAAAA, etc.], memes that are derived from the game [Mekhi goes on the Table, Lewdbe Slutsu, DeathSquids, etc.], or a combination? I wanna make sure I can tell mekhi to go on the table with impunit...
by Cobby
Mon Sep 21, 2015 1:42 pm
Forum: Resolved Requests
Topic: A Borg Killing Borg
Replies: 21
Views: 4625

Re: A Borg Killing Borg

You could equally argue the borg was breaking Law 1 & 3 by not allowing bane to kill harmful creatures BEFORE killing him, as he threatened both humans and himself by doing so. While you CAN kill borgs as asimov, you shouldn't be doing so when asimov prioritizes stopping harm and being the crew'...
by Cobby
Fri Sep 04, 2015 2:14 pm
Forum: Closed Policy Discussion
Topic: ERP is banned again
Replies: 79
Views: 22978

Re: ERP is banned again

This comes across as Admins couldn't slippery slope the ERP Admin Fuckery to press buttons whenever someone said a semi-flirtatious comment so they just removed it altogether. I've never ERP'd, nor really put myself in a position where I searched for ERP. If you look for it and get upset that you fi...
by Cobby
Tue Aug 25, 2015 6:33 pm
Forum: Closed Policy Discussion
Topic: New changeling objectives in regards to required teamplay.
Replies: 60
Views: 15019

Re: New changeling objectives in regards to required teampla

How is it not clear that fucking your teammates while you are OBLIGATED with objectives to work as a team will get you in trouble?

If you have objectives that REQUIRE you to work as a team, then work as a team.

What's over-complicated about this except people trying to toe-la-línea?
by Cobby
Mon Aug 24, 2015 9:00 pm
Forum: Closed Policy Discussion
Topic: syndicate shuttle
Replies: 41
Views: 8710

Re: syndicate shuttle

Looking for shuttles at roundstart FNR = bad, Finding the shuttle for whatever reason = ok, What you do past then should be up to you. If you don't want people messing with the shuttle then have one guy move it to another location and make them defend. The reason why code solutions should ALWAYS be ...
by Cobby
Mon Aug 24, 2015 8:42 pm
Forum: Ideas
Topic: Make it obvious when the AI is watching you
Replies: 24
Views: 5521

Re: Make it obvious when the AI is watching you

What's difficult about just turning off the camera. Lings/Cult don't have a tool to let them see if the AI is watching, but they do have EMPs and typically items to break the camera.
by Cobby
Sat Aug 22, 2015 2:23 am
Forum: Coding Feedback
Topic: Gang Mode
Replies: 46
Views: 9544

Re: Gang Mode

go back to VIP gang when
by Cobby
Fri Aug 21, 2015 2:31 pm
Forum: Coding Feedback
Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
Replies: 219
Views: 49503

Re: Less talk more action on Synthetics, aka FUCK THE AI thr

Yea I've never seen an AI punished for allowing executions as asimov, it happens every day. The AI excuse of "oh I didn't notice" or "oh I was distracted" will get them out of every tacit consent to harm they give. There is a good reason for this. A Secborg stuns an officer and ...
by Cobby
Thu Aug 20, 2015 11:34 pm
Forum: Coding Feedback
Topic: Splash Memes and Slipping
Replies: 13
Views: 3308

Re: Splash Memes and Slipping

Scones wrote:I think spray was changed so it couldn't be used to replicate the effect of patches on corpses?
It doesn't even work on alive people now, I was spraying away [lewd] with my synthspray and they weren't getting healed.
by Cobby
Thu Aug 20, 2015 10:05 pm
Forum: Coding Feedback
Topic: Splash Memes and Slipping
Replies: 13
Views: 3308

Re: Splash Memes and Slipping

also bring back foamestry
by Cobby
Thu Aug 20, 2015 9:58 pm
Forum: Coding Feedback
Topic: Splash Memes and Slipping
Replies: 13
Views: 3308

Splash Memes and Slipping

Have made spray bottles effectively useless against people and by consequence nearly everything that isn't "spam patches" when it comes to chem [See: Synth Spray] has been removed because of it. If this wasn't an intended consequence, my bad, but I think it's very unfun currently and I hop...
by Cobby
Thu Aug 20, 2015 7:21 pm
Forum: Ideas
Topic: Making bombs more useful/required for miners
Replies: 23
Views: 6167

Re: Making bombs more useful/required for miners

The only problem is that this bars the Miner but doesn't stop the person in Toxins making Maxcaps for antagonistic/validhunting purposes all day.

What benefit does the Toxins person receive from giving you one of his/her bombs?
by Cobby
Tue Aug 18, 2015 4:59 pm
Forum: Coding Feedback
Topic: Mining Hardsuit and Goliath Plates
Replies: 17
Views: 4754

Re: Mining Hardsuit and Goliath Plates

If the Space helmet pops out of the spacesuit, why would it make sense for it to be also upgraded? This isn't an internal [IE electronics or something] upgrade, this is adding armored plates to the suit. You can put the plates on the chest fine but putting them on the helmet would make the "eje...
by Cobby
Mon Aug 17, 2015 5:07 pm
Forum: Coding Feedback
Topic: Guardian Spirits
Replies: 94
Views: 27262

Re: Guardian Spirits

> See Guardian Spirit Murderboning at escape
> DANG THIS THING IS ROBUST
> Goes into space to protect itself
> Shuttle Arrives
> Guardian kills its master because it was on a tile where the shuttle spawned

10/10 Bananas This was hilarious :honkman: :honkman: :honkman:
by Cobby
Fri Aug 14, 2015 10:53 pm
Forum: Coding Feedback
Topic: Morph
Replies: 12
Views: 3028

Re: Morph

I just played a round with a Morph Event and Noticed there wasn't an actual place to talk about it [at least I didn't see one, may have overlooked] ________________________________________ I think Morph should be focused more about surprising someone trying to use <whatever you morphed into> and be...
by Cobby
Fri Aug 14, 2015 9:25 pm
Forum: Coding Feedback
Topic: Morph
Replies: 12
Views: 3028

Morph

I just played a round with a Morph Event and Noticed there wasn't an actual place to talk about it [at least I didn't see one, may have overlooked] ________________________________________ I think Morph should be focused more about surprising someone trying to use <whatever you morphed into> and bei...
by Cobby
Thu Aug 13, 2015 10:20 pm
Forum: Ideas
Topic: Emagged borgs caught too fast.
Replies: 31
Views: 6462

Re: Emagged borgs caught too fast.

In what situation would an AI have a bounded borg lockdowned outside of "Law 2 Lockdown Memeborg-231"? There's really no point for the AI to be able to view that console anyways as Borgs Bounded to that AI should be in compliance with that AI's laws, Especially when you have a status tab t...
by Cobby
Fri Aug 07, 2015 3:35 pm
Forum: Coding Feedback
Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
Replies: 219
Views: 49503

Re: Less talk more action on Synthetics, aka FUCK THE AI thr

If you want to nerf the AI, just have a shared pool of "Data" or whatever your flavor wants to be, and then set everything to have a "Data" cost. That's how we "fixed" Lings. Want to Stop a Tatortot? Save enough Data to be able to Bolt an area or a Traitor can escape! :...
by Cobby
Wed Aug 05, 2015 5:31 am
Forum: Coding Feedback
Topic: The Multiverse Sword
Replies: 28
Views: 7042

Re: The Multiverse Sword

The only thing that grinds my gears is that Non-antag gets free antag with the sword and if they don't act like an antag, you can bet their clones do. All you have to do is spawn ONE clone and now you get "I is antag :)" If the memesword gave a different objective to non-antag clones then ...
by Cobby
Sun Jul 05, 2015 10:55 pm
Forum: Closed Policy Discussion
Topic: AI has to follow server rules while purged?
Replies: 84
Views: 17275

Re: AI has to follow server rules while purged?

If you're too lazy to make a simple "1. Don't kill the crew" to an AI, they should have full right to fuck things up and you should feel bad. The AI shouldn't have OOC constraints because someone doesn't know how to use a freeform board. Why are you using PURGE [even the name alone comes w...
by Cobby
Tue Jun 30, 2015 5:34 am
Forum: Coding Feedback
Topic: Security bot detain mode removed
Replies: 35
Views: 8489

Re: Security bot detain mode removed

If code-possible, You could just make beepsky pull the detained just like any normal sec officer [and beepsky sometimes sits in one area for a bit making it somewhat possible to escape] and if it's pulling someone to call them out over X minutes over and over. Getting stunlocked is about the equival...
by Cobby
Tue Apr 07, 2015 2:18 am
Forum: Resolved Requests
Topic: Works-The-Corner doesn't understand silicon
Replies: 31
Views: 9158

Re: Works-The-Corner doesn't understand silicon

Although not a direct witness to the event, I was in the round as a late-join Detective/12 and witnessed pieces of what occurred beforehand and was a victim of its aftermath. Sec was hectic [which we've already established] and it didn't help the caps for the jobs were outrageous, I was 1 of at leas...
by Cobby
Sat Apr 04, 2015 1:34 am
Forum: Spriting and Mapping
Topic: Sprite Requests
Replies: 679
Views: 269153

Re: Sprite Requests

Need More Kawaii Clothes and More Kawaii Hairdo's, Beehive is getting boring
:3 :3 :3
by Cobby
Sun Apr 27, 2014 3:09 pm
Forum: Resolved Appeals
Topic: [Gamarr] ExcessiveUseofCobblestone -- Borg & Laws
Replies: 6
Views: 2584

Re: [Gamarr] ExcessiveUseofCobblestone -- Borg & Laws

Sorry about the time, I wasn't paying close attention. I believe I got the misconception about the law when the AI started the plasmaing saying "Since law 0 is to harm nonhumans, if humans get harmed in the process it will be alright" [I wasn't thinking about that only applies for indirect...
by Cobby
Sun Apr 27, 2014 5:57 am
Forum: Resolved Appeals
Topic: [Gamarr] ExcessiveUseofCobblestone -- Borg & Laws
Replies: 6
Views: 2584

[Gamarr] ExcessiveUseofCobblestone -- Borg & Laws

Byond Acc + Character Name: ExcessiveuseofCobblestone ; Lola The Sluticon [pertaining to this round when I was cyborg, it is usually Lola Cobblestone] Banning Admin : Gamarr Ban Reason and Length: I believe it was a perm jobban on Silicon positions for misunderstanding the lawset until I appealed o...