Search found 3158 matches
- Thu Oct 02, 2014 9:36 pm
- Forum: General Chat
- Topic: Mislabeled Filenames
- Replies: 1181
- Views: 394786
- Thu Oct 02, 2014 9:16 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1045879
Re: ITT: We make shitty suggestions and come up with poor id
Five nights at Freddy's gamemode One player is the AI, and the rest are antags forced to wear animal suits. Super darkness mode, APCs start half full and turned off, and the AI needs to survive 30 minutes by turning APCs back on to control and bolt down doors and hinder the animals to keep them out...
- Thu Oct 02, 2014 9:05 pm
- Forum: Ideas
- Topic: Traitor Items
- Replies: 105
- Views: 32537
Re: Traitor Items
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This.
Right down to glitching the fuck out and blowing your cover after 3-4 lines of dialogue/emotes.
This.
Right down to glitching the fuck out and blowing your cover after 3-4 lines of dialogue/emotes.
- Sun Sep 28, 2014 1:48 am
- Forum: General Chat
- Topic: Your SS13 confessions
- Replies: 120
- Views: 38069
Re: Your SS13 confessions
Actually, do that with other grenades too. Dirtsmoke is a fun one to annoy the janitor. Or create an excuse for the janitor to be called to an area so they can get water everywhere. In other news, I've yet to find an upper limit to the number of monkey cubes you can activate at once with a water bomb.
- Sat Sep 27, 2014 3:58 pm
- Forum: General Chat
- Topic: Your SS13 confessions
- Replies: 120
- Views: 38069
Re: Your SS13 confessions
If you want to up your slipping game, proximity sensors are a hilarious addon to cleaning grenades.
Do it from cargo and see how many you can mail out before you're lynched.
Do it from cargo and see how many you can mail out before you're lynched.
- Tue Aug 26, 2014 9:08 am
- Forum: General Chat
- Topic: [POLL] Baycode
- Replies: 102
- Views: 30010
Re: Baycode
Bay atmo led to the greatest hilarity >be syndie, spawned in maintenance by badmins >custom objective for "crew are too complacent sitting in the bar so let's shake them up a bit" event: sabotage station by disabling engine >spawn powersink, drop it on power line behind security >runrunrun...
- Sat Jul 26, 2014 9:26 pm
- Forum: Ideas
- Topic: Brig and Prison management improvements and ideas
- Replies: 61
- Views: 22183
Re: Brig and Prison management improvements and ideas
Actually I was thinking separate security gloves that can be easily separated from cargo and others with black gloves. That'd be pretty sweet. No prints and the detective just finds security gloves in the fibre samples. Downside is when someone manages to take the gloves off them, but that's kinda ...
- Sat Jul 26, 2014 7:27 pm
- Forum: Ideas
- Topic: Brig and Prison management improvements and ideas
- Replies: 61
- Views: 22183
Re: Brig and Prison management improvements and ideas
Sec officers should spawn with fucking gloves anyway I tried to do that in a PR but it was denied since someone disliked it. If security want yellow gloves, they should requisition them from cargo like everyone else. BUT WHAT'S THIS? You pissed off the QM by taking the miners' suits from them on tr...