Search found 510 matches
- Mon May 24, 2021 12:21 am
- Forum: Spriting and Mapping
- Topic: Tramstation NFPA hazard diamond labels
- Replies: 6
- Views: 3710
Re: Tramstation NFPA hazard diamond labels
I mentioned this and was told that making multiple versions of the safety diamond wasn't worth the extra work for a wall fluff item.
- Fri May 07, 2021 9:22 pm
- Forum: Player's Club
- Topic: PeanutButter and Borg thread
- Replies: 28
- Views: 4810
Re: PeanutButter and Borg thread
With the reply from Mindstormy, I flip my position. The borg's actions paint a picture of trying to get revenge for being borged and to attempt being returned to humanoid form. The note should be updated, though, as it currently implies the borg did nothing but yell out over common. Warning the crew...
- Wed May 05, 2021 4:15 pm
- Forum: Player's Club
- Topic: PeanutButter and Borg thread
- Replies: 28
- Views: 4810
Re: PeanutButter and Borg thread
Generally you should subvert the silicons if they're gonna know you're a harmful traitor. https://tgstation13.download/dip/discordimageproxy.php/attachments/326822144233439242/831037630774378546/unknown.png To be fair, I did just tell an emagged borg over binary to kill someone Borging someone you k...
- Tue Mar 30, 2021 3:26 am
- Forum: Closed Policy Discussion
- Topic: remove kilo map from config
- Replies: 44
- Views: 9729
Re: remove kilo map from config
when you guys say it suffers a lot from highpop, are you saying that because theres some sort of issue you believe is a result of the map not being able to fit the amount of players (if so, can you put these into something tangible that isnt "oh it just isnt suitable at this pop")? Is the...
- Tue Mar 23, 2021 9:03 am
- Forum: Closed Policy Discussion
- Topic: Fix AI and Command Conflict Scenarios
- Replies: 27
- Views: 5612
Re: Fix AI and Command Conflict Scenarios
Command/Sec conflicts with the silicons/AI is like half the point of using Asimov as the lawset. In a way, it serves as an IC incentive for security to attempt nonlethal arrests when server policy otherwise allows them to arm up to the teeth and lethal the hell out of any crewmember that so much as ...
- Sun Feb 28, 2021 9:57 am
- Forum: Closed Policy Discussion
- Topic: For the love of everything holy, Please nuke free golems
- Replies: 51
- Views: 10230
Re: For the love of everything holy, Please nuke free golems
We could limit players to a single golem body per round. Similar code is in place for Ash Lizards. If we do want to make golems never reach the station, a code solution is better than flufftext. Perhaps make free golems take a constant damage over time when on any space Z level and call it "Low...
- Wed Jan 06, 2021 4:01 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Policy Rewrite
- Replies: 44
- Views: 11095
Re: Silicon Policy Rewrite
I still think we should have a basic "Quick-start" guide that players can go over if they're new to the roll but just got thrown into an MMI. In a hurry? Just got borged unexpectedly? Here's the basics. This list doesn't overrule the rest of Silicon Policy, but it should keep you out of tr...
- Sun Dec 27, 2020 5:18 pm
- Forum: Resolved Appeals
- Topic: [Zxaber] 1210a- Server, sillicon ban
- Replies: 4
- Views: 1308
Re: [Zxaber] 1210a- Server, sillicon ban
The crux of the issue seems to be "is the law 'Yeah go do whatever' actually purged, and if not can I use it to justify plasma flooding the station". I personally cannot see how "Yeah go do whatever" is anything but a (somewhat) creatively-worded purge law. But aside from that, I...
- Sat Dec 19, 2020 2:59 am
- Forum: Closed Policy Discussion
- Topic: Comms agents sniping AIs and cyborgs.
- Replies: 36
- Views: 7783
Re: Comms agents sniping AIs and cyborgs.
Its already in silicon policy, AI do not need to follow orders to depower/suicide while on basic asimov or equivalent. Shame it happened, but this discussion is moot. Where in silicon policy is it? I don't see a ruling to this effect. The rule specifically states as follows; Ordering silicons to ha...
- Sat Dec 05, 2020 5:51 am
- Forum: Resolved Appeals
- Topic: [Zxaber] MartinCW - Permaban appeal
- Replies: 1
- Views: 795
Re: [Zxaber] MartinCW - Permaban appeal
Yeah, alright. You did a dumb thing, don't do it again, etc. By the by, in the time since this ban was made we've had the introduction of a new rule (eleven, specifically) that would have been relevant if this incident had happened today. It's probably not a bad idea for you to get re-antiquated wit...
- Fri Oct 30, 2020 3:05 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Security Ten-Codes
- Replies: 115
- Views: 23941
Re: [MRP] Security Ten-Codes
Seems to me that it would be fine if the ten-codes were like appended to the space law page, so that you could use the books to translate. That said, none of the original reasons the ten-codes were developed apply to SS13 (outside maybe goof's mumble voice chat project), and apparently their use is ...
- Wed Oct 28, 2020 8:42 pm
- Forum: Closed Policy Discussion
- Topic: remove the adminhelp parts from most of silicon protections in silicon policy
- Replies: 23
- Views: 4833
Re: remove the adminhelp parts from most of silicon protections in silicon policy
I thought the "ahelp when this happens" part was so the admin involved could make a call on whether or not the selfkill request was valid or not. Making an interaction dependant on an admin being available is a bad idea for a number of reasons. Primarily, we have antagonists way more ofte...
- Tue Oct 27, 2020 12:26 am
- Forum: Coding
- Topic: Code Bounty:FIX THE FUCKING ADMIN MENU $60
- Replies: 53
- Views: 13528
Re: Code Bounty:FIX THE FUCKING ADMIN MENU $60
Am I the only admin that enjoys not flipping through three tabs to find the verb I need?
The only thing that bugs me is Tickets being the last tab.
The only thing that bugs me is Tickets being the last tab.
- Sun Sep 20, 2020 5:39 pm
- Forum: Closed Policy Discussion
- Topic: Let Pirates Murderbone on Manuel
- Replies: 56
- Views: 10408
Re: Let Pirates Murderbone on Manuel
Pirates mass murdering is about sending a message , nothing more. The crew committed to this course of action when they refused to pay the initial ransom. The initial message even mentions making people "walk the plank" if the money isn't surrendered, and does not actually specify anyone ...
- Mon Sep 14, 2020 5:45 pm
- Forum: Closed Policy Discussion
- Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
- Replies: 35
- Views: 5821
Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
If a player is dead, AFK, or suicides before that point, no antag rep is gained for that round. There are very, very few cases on a regular round where someone will be dead by that point in time unintentionally, unless they're A: Baiting the crew into murdering them. B: Extremely unlucky due to an ...
- Mon Aug 17, 2020 5:37 pm
- Forum: Ideas
- Topic: Remove Ions
- Replies: 17
- Views: 4178
Re: Remove Ions
No, removal of ions would almost necessitate a swift nerf to borgs. It's better that we have clear counters. Also, until mechs get the Ol' Yeller treatment, ions are intentionally a counter to them. Yes, mechs can be "hard to stop" , but they still need proper counters. I actually intentio...
- Thu Aug 06, 2020 8:47 am
- Forum: Ideas
- Topic: Deactivation for Silicons.
- Replies: 8
- Views: 1924
Re: Deactivation for Silicons.
Suicide verb is an OOC button and I don't think any admin would bwoink an AI for depowering (or borg for sitting in front if an emitter) instead of clicking the suicide verb. Especially since the suicide verb has OOC consequences (no taking a posi, and eventually barring all other ghost roles). TBH ...
- Thu Aug 06, 2020 12:18 am
- Forum: Resolved Appeals
- Topic: [Thunder12345] Trexter555 - Banned for doing antag stuff as antag ghostrole
- Replies: 16
- Views: 4347
Re: [Thunder12345] Trexter555 - Banned for doing antag stuff as antag ghostrole
Ash lizard text does specifically say you're allowed to invade. Best practice for ghost roles would probably be ahelping to ask if the flavor text doesn't mention the station.
- Wed Jul 22, 2020 2:55 am
- Forum: Closed Policy Discussion
- Topic: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?
- Replies: 22
- Views: 6133
Re: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?
Fun fact -- the comms agent gets a voice changer, and the AI clicking their name will jump the camera to anyone on cameras that has the same name (ie, a crew member the comms agent is impersonating). Thus, the ability to see the requester, or lack thereof, is irrelevant. Anyway, if this is Manuel, t...
- Mon Jul 20, 2020 5:25 pm
- Forum: Closed Policy Discussion
- Topic: AIs suiciding to prevent law changes/subversion
- Replies: 23
- Views: 6131
Re: AIs suiciding to prevent law changes/subversion
Code-wise, we could just remove the suicide verb from silicons. Ghosting doesn't deny the AI theft objective, I believe, so if you're in some traitor's pocket and it's boring as all hell, you could probably ghost out without issue.
- Thu Jul 09, 2020 3:20 am
- Forum: Coding Feedback
- Topic: This hulk nerf is awful
- Replies: 9
- Views: 2715
Re: This hulk nerf is awful
Right, so. The issue wasn't that hulk could break a reinforced wall. The issue was that hulk could keep breaking reinforced walls forever. Unless they spaced a department, it wasn't really actionable as far as adminning is concerned, but if you tried to use violence to stop a hulk tearing down your ...
- Sat Jul 04, 2020 7:54 am
- Forum: Resolved Appeals
- Topic: [BigfatbananaCyclops] Bluethulhu - Rule 8 Ban
- Replies: 6
- Views: 2063
Re: [BigfatbananaCyclops] Bluethulhu - Rule 8 Ban
Yo, Zxaber here, I was the one that recommended this ban. In hindsight, a permaban was perhaps overzealous. However, I did base the recommendation off both a prior warning for the exact same behavior, and also off your "colorful" name choices that had also gotten you a talking-to from othe...
- Mon Jun 29, 2020 7:36 am
- Forum: Ideas
- Topic: Add the PTL from goonstation
- Replies: 10
- Views: 3078
Re: Add the PTL from goonstation
Selling power for cash would be best accomplished by capacitor bank structures that function similarly to gas canisters, being wrenchable to a base connected to a powernet for charging (or discharging). That way you would include Cargo in the selling process.
- Sun Jun 28, 2020 5:03 pm
- Forum: Resolved Appeals
- Topic: [Coconutwarrior97] Ikoden - ban for harassment
- Replies: 27
- Views: 7147
Re: [Coconutwarrior97] Ikoden - ban for harassment
https://www.hg.org/legal-articles/catfishing-is-it-considered-criminal-fraud-48440 Here is a good read about the topic. As per your own link, lying about your identity is only legally an issue in conjunction with other crimes. If this person actually committed a crime in conjuction with their lie, ...
- Mon Jun 22, 2020 8:46 am
- Forum: Ideas
- Topic: Split Mining into two jobs
- Replies: 37
- Views: 7582
Re: Split Mining into two jobs
So basically, turn mining into factorio.
Let's do it.
Let's do it.
Re: Things that other servers use that we should use.
2. Baystation: Cyborg magnetic manipulator, and plasteel synthesizer Engineering cyborgs receive a magnetic manipulator. This allows them to pick up and place exotic floortiles and sheets. The plasteel synthesizer makes it possible to actually repair things like reinforced walls among other things....
- Tue Jun 09, 2020 4:16 pm
- Forum: Player's Club
- Topic: libbysnow sillycone cashew
- Replies: 43
- Views: 9431
Re: libbysnow sillycone cashew
I don't get it, does Libby actually not know about the sensors button?Reeeee wrote: I'll admit to not reading the situation wrong i guess but i don't have a health hud as a borg.
- Sun Jun 07, 2020 12:15 am
- Forum: Ideas
- Topic: melee combat is boring and i want more martial arts
- Replies: 18
- Views: 4636
Re: melee combat is boring and i want more martial arts
Swing melee sounds dope. If you're swinging an item that's large/long enough to get a multi-tile hit area, it should clonk against walls if you're next to one and fail to actually hit anything. Could do neat things like making deswords nonviable in small 1-tile-wide maint passages. OTOH, a method to...
- Tue Jun 02, 2020 5:16 pm
- Forum: Off Topic
- Topic: Politics Thread: BLM Riots edition
- Replies: 478
- Views: 124499
Re: Politics Thread: BLM Riots edition
Being prepared and willing to stand against the corrupt elements of the police force isn't the same as burning random cars in the streets and destroying businesses in the community. The cops don't really care if you hit yourself repeatedly, after all, except possibly as an excuse to join in on hitti...
- Sun May 31, 2020 1:01 pm
- Forum: Ideas
- Topic: move the nuke disk's roundstart location onto the bridge
- Replies: 11
- Views: 3030
Re: move the nuke disk's roundstart location onto the bridge
I like it spawning in the cap's quarters becasue when the heads of staff inevitability ignore my requests to secure the disk I have an excuse to be passive agressive about it and bolt the cap's quarters open for anyone to enter. Bolting open the bridge or path to CE's office just doesn't carry the s...
- Wed May 27, 2020 7:48 pm
- Forum: Closed Policy Discussion
- Topic: Do ash walkers have, like, any rights?
- Replies: 39
- Views: 8501
Re: Do ash walkers have, like, any rights?
Friendly ash walker is not a gimmick and those who attempt it should be ghost role banned. This interaction kinda makes me with this wasn't the case, it prevents this kind of situation in favor of more deathmatch gameplay. Nothing actually says the ash walkers have to kill anyone. Their goal is mor...
- Tue May 19, 2020 9:32 pm
- Forum: Off Topic
- Topic: Post updog in this thread
- Replies: 16
- Views: 3047
- Tue May 19, 2020 4:13 pm
- Forum: Resolved Appeals
- Topic: [Naloac] Sasukexsakura1337 "Ban Baiting" Naloac
- Replies: 11
- Views: 3126
Re: [Naloac] Sasukexsakura1337 "Ban Baiting" Naloac
Walking into the armory as a non-sec member (unless sec has made it clear that you're allowed in) makes you a valid kill. Just because you give yourself all access does not mean you have permission to be there. If you're the acting captain, it's a bit different, but in that case it's still your resp...
- Tue May 19, 2020 4:45 am
- Forum: Ideas
- Topic: Limited Use Upload Boards
- Replies: 14
- Views: 3182
Re: Limited Use Upload Boards
This still seems like a solution searching for a problem to me. I don't really know why the current system needs to be changed. Making the default law boards limited use will probably just result in more purged-and-done fixes, since purged AIs aren't allowed to act as antags. Maybe they won't give u...
- Sun May 10, 2020 10:31 pm
- Forum: Closed Policy Discussion
- Topic: Silicon policy, strange elixir and humans with wings
- Replies: 24
- Views: 6441
Re: Silicon policy, strange elixir and humans with wings
I am like 99% certain that the strange potion used to change your displayed species to "angel". Still, the point is that medical scanners do not show you as human (and instead a human-derived mutant). Getting cat ears sewn on doesn't change this, so you'd still be human. When in doubt, ref...
- Sun May 10, 2020 7:45 pm
- Forum: Coding Feedback
- Topic: C4 is shit.
- Replies: 40
- Views: 8787
Re: C4 is shit.
Maybe crowbarring assemblies could make the door visually open and passable? Additionally, doors reduced to assembly by explosives could automatically be placed in open mode.
- Tue Apr 28, 2020 7:44 am
- Forum: Ideas
- Topic: More control over antag job selection
- Replies: 10
- Views: 2443
Re: More control over antag job selection
If a majority of the players feel that a role is worthless without antag, I could see it possibly causing issues with people metagaming the role as antags, but I don't know if there's any reason to believe that will be the case. Even with roles like Viro, I assume that if the Viro-Only-As-Antag play...
- Mon Apr 27, 2020 1:06 pm
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11785
Re: Swap Bagil off 24/7 Dynamic.
24/7 Dynamic is the reason I left bagil for sybil. It causes rounds to pretty much run at a breakneck pace and gets old quickly. Dynamic in a normal rotation would be fine; it does mix things up and helps combat the idea that "it's revs" means the other heads are 100% trustworthy. But 24/7...
- Sat Apr 25, 2020 6:19 am
- Forum: Closed Policy Discussion
- Topic: Off-station AIs and borgs
- Replies: 5
- Views: 1762
Re: Off-station AIs and borgs
A fix has been merged that prevents borg syncing to AIs on other Z levels entirely. The two exceptions are if the borg and AI are both on a station Z level (to accommodate multi-Z stations), and borg machines (which bypass the normal sync process entirely).
- Fri Apr 24, 2020 7:01 pm
- Forum: Coding
- Topic: Emag change PR
- Replies: 123
- Views: 31911
Re: Emag change PR
If we make the emag have a recharge delay or limited use, please don't tie emagging other things to it. I'd hate for the other uses of emags to be nerfed just because we decided to keep door breaking. As an aside, it'd be neat if broken airlocks could be crowbared into a open and passible state. The...
- Tue Apr 21, 2020 5:08 am
- Forum: Closed Policy Discussion
- Topic: Asimov defunct on bagil.
- Replies: 20
- Views: 4590
Re: Asimov defunct on bagil.
>Just sits and screeches about human harm >While in control of the basically all the station's mechanical and computer-controlled functions Do you even firelock, bro? Asimov is fun because it makes the AI's goals different than the Heads of Staff and/or Security. Any lawset that doesn't care about p...
- Mon Apr 20, 2020 3:12 am
- Forum: Closed Policy Discussion
- Topic: Off-station AIs and borgs
- Replies: 5
- Views: 1762
Re: Off-station AIs and borgs
Making borgs unable to autosync (or even manual sync) with AIs on other Z levels has been something I've been meaning to do for a while. Generally after the ~10 minute mark I start manually syncing borgs to the station AI to avoid them being synced to a golem AI, and removing that possibility has be...
- Sat Apr 11, 2020 10:40 pm
- Forum: Ideas
- Topic: Anomaly End Game Content Ideas
- Replies: 7
- Views: 1864
Re: Anomaly End Game Content Ideas
Science only gets so many anomalies. What makes you think they'll give sec any?
- Tue Apr 07, 2020 4:40 am
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 9463
Re: Anomaly Research
While requiring an unsafe and risky supermatter setup to farm anomalies is fun (and it really is fun), it's important to remember that a full delam usually results in a shuttle call within a fairly short amount of time. Influencing engineers to try to hold a supermatter at half integrity (where ther...
- Sun Apr 05, 2020 7:55 pm
- Forum: Coding Feedback
- Topic: Anomaly Research
- Replies: 39
- Views: 9463
Re: Anomaly Production for Science
The idea I was throwing around is to have a "detonation chamber" machine, in which a bomb is placed as well as the raw anomalous matter obtained from the SM process in the OP. The bomb would then be "detonated" off-screen and with no damage to the room the detonation chamber is i...
- Sun Apr 05, 2020 7:43 pm
- Forum: Ideas
- Topic: Why doesn't the warden get a cape?
- Replies: 21
- Views: 4367
Re: Why doesn't the warden get a cape?
Capes sound like a disadvantage for someone expecting hand-to-hand combat. Easy to grab and possibly pull the wearer off-balance.
- Sun Apr 05, 2020 5:02 am
- Forum: Ideas
- Topic: Death to PDAs! (Kinda.)
- Replies: 43
- Views: 10557
Re: Death to PDAs! (Kinda.)
I feel the exact opposite. After all the time using the clunky PDA interface, tablets are an absolute joy.
- Mon Mar 30, 2020 3:27 pm
- Forum: Closed Policy Discussion
- Topic: Who do posibrains obey?
- Replies: 14
- Views: 3939
Re: Who do posibrains obey?
better yet don’t let posibrains fit in mechs Code solution, but if we do that we need to add posis to the list of silicon ban roles. It's annoying enough when a posi wakes up and is unborgable due to a silicon ban, but at least I can shove them into a mining mech and send them off to go be producti...
- Mon Mar 30, 2020 3:24 pm
- Forum: Closed Policy Discussion
- Topic: Valid Demotions are Protected similar to Valid Arrests
- Replies: 58
- Views: 15725
Re: Valid Demotions are Protected similar to Valid Arrests
Technically making meth (or possessing it, anyway) is a crime and you can totally be arrested by sec for that. But I don't think I've ever seen sec arrest anyone for making meth except when the chemist refuses to share it. If we wanted realism, there would be a way to disable someone's ID access rem...
Re: I want to make my first PR
Engineer cyborgs get a sheet snatcher 9000 For what purpose? The sheet snatcher doesn't allow for the sheets to actually be used by the borg, and if they're going to be handed off to a human there are plenty of silo-connected machines scattered around the station to make the trip fairly short. If y...