Search found 2109 matches

by Mothblocks
Sun Aug 14, 2022 3:39 am
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 64964

Re: Progression Traitor Feedback

Destroying the Telecomms Hub is a good objective. Destroying the lathes is, too, but it might be a bit spicier to make it destroying the (or any) Departmental Protolathe circuitboard, so it isn't just busywork of relinking it. Calling a battlecruiser is good. For some other ideas... I am a huge adv...
by Mothblocks
Sun Aug 14, 2022 3:38 am
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 64964

Re: Progression Traitor Feedback

what specifically I was thinking a simplification of the reputation system. It's pointlessly complex for the job it is trying to do, and is very poorly thematically as stands. Like I said I don't know much about new traitors but I think something like that is within reason. Talk to Watermelon about...
by Mothblocks
Sun Aug 14, 2022 12:27 am
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 420 4/6*

⬛⬛⬛⬛⬛
⬛🟩⬛⬛⬛
⬛🟩🟩⬛🟩
🟩🟩🟩🟩🟩
by Mothblocks
Sat Aug 13, 2022 12:21 pm
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 64964

Re: Progression Traitor Feedback

So what do you suggest for interesting objectives that actually treat traitors as an antagonist (as in, I really hope you're actually contributing to the antagonism of the round as a "pacifistic tator")
by Mothblocks
Sat Aug 13, 2022 12:19 pm
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5711

Re: Poll: Prog traitor opinions

I'm not too familiar with either flavor of traitors but if that's the issue then making it so you can only buy any kit once (across all kits) might be workable
by Mothblocks
Sat Aug 13, 2022 12:16 pm
Forum: Coding
Topic: The process of making balance changes
Replies: 24
Views: 4789

Re: The process of making balance changes

If you're ever worried that any change of yours won't be approved, talk to maintainers first, there's like eight maintainers who are very active in the coding channel on Discord Would it be an idea to add a balance channel? No, I don't see any reason for this instead of just using the coding chat
by Mothblocks
Sat Aug 13, 2022 5:44 am
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 64964

Re: Progression Traitor Feedback

I'm fine with more flexible kill objectives, I don't remember many people who went for objectives as pre-progression traitors round removing often enough, but do keep in mind that you're just shifting who is pissed off, since I remember frequently hearing Manuel players upset about the propensity of...
by Mothblocks
Sat Aug 13, 2022 4:59 am
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 64964

Re: Progression Traitor Feedback

what specifically
by Mothblocks
Sat Aug 13, 2022 12:15 am
Forum: Coding
Topic: The process of making balance changes
Replies: 24
Views: 4789

Re: The process of making balance changes

If you're ever worried that any change of yours won't be approved, talk to maintainers first, there's like eight maintainers who are very active in the coding channel on Discord
by Mothblocks
Sat Aug 13, 2022 12:13 am
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 419 6/6*

⬛⬛🟨⬛⬛
⬛🟩⬛⬛⬛
⬛🟩⬛🟩⬛
⬛🟩⬛🟩⬛
⬛🟩⬛🟩🟩
🟩🟩🟩🟩🟩
by Mothblocks
Fri Aug 12, 2022 12:31 pm
Forum: General Chat
Topic: The game has become too complex
Replies: 113
Views: 28529

Re: The game has become too complex

we still have knock down punches, but they drop you instead of hard stun. one shove will hard stun
by Mothblocks
Fri Aug 12, 2022 3:28 am
Forum: Player's Club
Topic: host vote betting thread [aug 2022]
Replies: 64
Views: 8849

Re: host vote betting thread [aug 2022]

i remember two elections ago mso said i wouldve won but all the maintainers got filtered out because they don't play

and if I'm misremembering it's at least funny
by Mothblocks
Fri Aug 12, 2022 3:27 am
Forum: Coding Feedback
Topic: Heretics shouldn't need a focus
Replies: 24
Views: 3108

Re: Heretics shouldn't need a focus

ill get the answer when i get home in like thirty minutes nvm it was too annoying
by Mothblocks
Thu Aug 11, 2022 9:04 pm
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 418 5/6*

⬛⬛🟨⬛⬛
⬛🟨🟨⬛⬛
⬛⬛⬛🟩🟩
⬛🟨🟨🟩🟩
🟩🟩🟩🟩🟩
by Mothblocks
Wed Aug 10, 2022 1:44 pm
Forum: Coding Feedback
Topic: Remove stasis beds
Replies: 36
Views: 6319

Re: Remove stasis beds

Aide, considering there is a rich triage game revolving them, I really don't think there's any problems
by Mothblocks
Wed Aug 10, 2022 1:33 pm
Forum: Coding Feedback
Topic: Remove stasis beds
Replies: 36
Views: 6319

Re: Remove stasis beds

No because bodies pile up regardless, stasis beds are an aide to triage, especially if you are not a hyper optimized med power gamer like me
by Mothblocks
Wed Aug 10, 2022 1:25 pm
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 417 4/6*

⬛⬛⬛⬛⬛
⬛⬛⬛🟨⬛
⬛🟩🟩🟩🟩
🟩🟩🟩🟩🟩
by Mothblocks
Tue Aug 09, 2022 9:27 pm
Forum: Player's Club
Topic: mandela effect
Replies: 4
Views: 552

Re: mandela effect

shitsec was faster to type
by Mothblocks
Tue Aug 09, 2022 9:21 pm
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 416 X/6*

⬛⬛🟨⬛🟨
🟨🟩⬛⬛⬛
⬛🟩🟩⬛⬛
⬛🟩🟩⬛⬛
⬛🟩🟩🟩🟩
⬛🟩🟩🟩🟩
by Mothblocks
Tue Aug 09, 2022 8:46 am
Forum: Player's Club
Topic: Headmin appreciation thread
Replies: 30
Views: 3025

Re: Headmin appreciation thread

thanks bonermaster :)
by Mothblocks
Tue Aug 09, 2022 6:34 am
Forum: Resolved Appeals
Topic: [Mothblocks]Cornflakes2226-Ban Evasion
Replies: 2
Views: 1184

Re: [Mothblocks]Cornflakes2226-Ban Evasion

i'm fine with this, get an appeal on your original perma ban and you'll be all set
by Mothblocks
Tue Aug 09, 2022 5:46 am
Forum: Resolved Appeals
Topic: [Phuzzylodgik] GG-Tedi - Ban evasion misunderstanding
Replies: 13
Views: 1780

Re: [Phuzzylodgik] GG-Tedi - Ban evasion misunderstanding

yeah i don't think this ones gonna be a yes chief
by Mothblocks
Tue Aug 09, 2022 3:54 am
Forum: Player's Club
Topic: Headmin appreciation thread
Replies: 30
Views: 3025

Re: Headmin appreciation thread

no im just trans farquaar it was just going to be way too much hassle to use nonlegal name for gdc, it's the same one they booked my hotel with and needed id checks for etc etc
by Mothblocks
Tue Aug 09, 2022 2:02 am
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5711

Re: Poll: Prog traitor opinions

One other thing I would point out is the motd concerning how traitors shouldn't excessively recall shuttles when most of the crew is dead to do objectives is a direct symptom of prog traitors. I don't want to derail the thread too much but this was definitely a huge problem before new traitors as w...
by Mothblocks
Tue Aug 09, 2022 1:45 am
Forum: Player's Club
Topic: Headmin appreciation thread
Replies: 30
Views: 3025

Re: Headmin appreciation thread

BONERMASTER wrote: Mon Aug 08, 2022 10:22 pm Mothblocks is a dude, yo.


With gendered regards
-BONERMASTER
No lol
by Mothblocks
Mon Aug 08, 2022 4:12 pm
Forum: Closed Policy Discussion
Topic: AI and anti-AI powergaming rules in 2022
Replies: 42
Views: 7656

Re: AI and anti-AI powergaming rules in 2022

also should be noted that the story is more important than who "wins" in the uncaring eyes of code
by Mothblocks
Mon Aug 08, 2022 7:57 am
Forum: Closed Policy Discussion
Topic: AI and anti-AI powergaming rules in 2022
Replies: 42
Views: 7656

Re: AI and anti-AI powergaming rules in 2022

that's not my point, my point is i see absolutely no indication allowing ais to power game harder would mean anyone would redesign malf ai. seems very much like putting the cart before the horse. i agree with nian's implication above that, as is, i see absolutely no reason to think changes in this a...
by Mothblocks
Mon Aug 08, 2022 7:02 am
Forum: Closed Policy Discussion
Topic: AI and anti-AI powergaming rules in 2022
Replies: 42
Views: 7656

Re: AI and anti-AI powergaming rules in 2022

I think that malf AI as a gamemode is held back from being redesigned to be actually good until we remove the training wheels and safety padding that is the AI powergaming rules in relation to malf AI the fact that malf AI only works as an antag if there's a laundry list of rules saying "you c...
by Mothblocks
Mon Aug 08, 2022 5:30 am
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5711

Re: Poll: Prog traitor opinions

locking powerful stuff in the uplink until enough time has passed
by Mothblocks
Mon Aug 08, 2022 5:11 am
Forum: Player's Club
Topic: Poll: Prog traitor opinions
Replies: 53
Views: 5711

Re: Poll: Prog traitor opinions

i think it's alright, though i do wonder how just item locks wouldve went
by Mothblocks
Mon Aug 08, 2022 2:01 am
Forum: Player's Club
Topic: Emergency Shuttle Bannut: A little bit hot, A little bit cold
Replies: 18
Views: 1758

Re: Emegency Shuttle Bannut: A little bit hot, A little bit cold

I like killing people as much as the next guy
@FBI @CIA @DOD @MSO
by Mothblocks
Mon Aug 08, 2022 1:33 am
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 414 4/6*

🟨⬛🟨🟨⬛
⬛🟨🟨🟨🟨
🟩⬛🟩🟩🟩
🟩🟩🟩🟩🟩
by Mothblocks
Sun Aug 07, 2022 11:56 am
Forum: Closed Complaints
Topic: [Scriptis] Mooshimi - very frequent antag button spam
Replies: 6
Views: 2135

Re: [Scriptis] Mooshimi - very frequent antag button spam

We looked into 188046, 187990, and 187993, and will be responding to both Mooshimi and TypicalRig. For round 188046, crew member sends the following CentCom report: SAY: Lokuthewise/(Mr. Chang) (message to CentCom) "Hello, totally the captain here. We would love another wizard. 5 more to be exa...
by Mothblocks
Sun Aug 07, 2022 1:06 am
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 413 4/6*

⬛⬛🟨⬛⬛
⬛🟨🟨🟨⬛
🟩⬛🟩⬛🟩
🟩🟩🟩🟩🟩

Forgot yesterday
by Mothblocks
Sat Aug 06, 2022 2:38 pm
Forum: Player's Club
Topic: Sandbox Mode should be added to dynamic
Replies: 3
Views: 498

Re: Sandbox Mode should be added to dynamic

it's dead Jim
by Mothblocks
Sat Aug 06, 2022 9:58 am
Forum: Coding Feedback
Topic: Remove stasis beds
Replies: 36
Views: 6319

Re: Remove stasis beds

Unfortunately for you cacogen my personal idea of fun is extremely relevant
by Mothblocks
Fri Aug 05, 2022 6:24 am
Forum: Player's Club
Topic: Poll: Set Character Age Minimum to 18+ ?
Replies: 27
Views: 3565

Re: Poll: Set Character Age Minimum to 18+ ?

this isn't a config (and i'm assuming oranges does not want to make it one ) so this isn't really for policy discussion. when some maints call this an "admin issue", they're refering to enforcement of people playing as 17 year olds being creeps about it i noticed you made this thread after...
by Mothblocks
Fri Aug 05, 2022 1:07 am
Forum: Ideas
Topic: Set Minimum Character Age to 18 (or higher)
Replies: 16
Views: 2043

Re: Set Minimum Character Age to 18 (or higher)

i like my character being 19
by Mothblocks
Fri Aug 05, 2022 12:44 am
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 411 4/6*

🟩⬛⬛⬛⬛
🟩⬛⬛🟨⬛
🟩🟨⬛⬛🟨
🟩🟩🟩🟩🟩
by Mothblocks
Fri Aug 05, 2022 12:21 am
Forum: Player's Club
Topic: are admins the new politicans?
Replies: 28
Views: 2881

Re: are admins the new politicans?

admins openly talk about how they dislike specific players already
by Mothblocks
Thu Aug 04, 2022 10:55 am
Forum: Closed Policy Discussion
Topic: Remove felinids as an option from the server
Replies: 1
Views: 923

Re: Remove felinids as an option from the server

No and in fact this has already been asked before
by Mothblocks
Thu Aug 04, 2022 12:37 am
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 410 5/6*

⬛🟩⬛⬛🟨
⬛🟩🟩🟩🟩
⬛🟩🟩🟩🟩
⬛🟩🟩🟩🟩
🟩🟩🟩🟩🟩
by Mothblocks
Wed Aug 03, 2022 11:08 am
Forum: Coding
Topic: On death and deadliness
Replies: 51
Views: 17443

Re: On death and deadliness

in the same post as "we don't need more antags" you listed 5 antag flavors you want to see added to the game
by Mothblocks
Wed Aug 03, 2022 11:07 am
Forum: Resolved Appeals
Topic: [AwkwardStereo] Nope22 - Note appeal
Replies: 6
Views: 1158

Re: [AwkwardStereo] Nope22 - Note appeal

this is completely consistent with rule 11 and how we have ruled for the past year, please do not direct slurs at people on our servers
by Mothblocks
Wed Aug 03, 2022 6:45 am
Forum: Coding
Topic: On death and deadliness
Replies: 51
Views: 17443

Re: On death and deadliness

need more antags like xenos
by Mothblocks
Wed Aug 03, 2022 5:03 am
Forum: Closed Policy Discussion
Topic: Exempt silicons from rule 4
Replies: 29
Views: 4860

Re: Exempt silicons from rule 4

Okay now compare that to use a flash and whatever is around you because that was my point
by Mothblocks
Wed Aug 03, 2022 4:39 am
Forum: Closed Policy Discussion
Topic: Exempt silicons from rule 4
Replies: 29
Views: 4860

Re: Exempt silicons from rule 4

The one problem is, as Zxaber mentioned, silicons have no meaningful way to defend themselves if sec decides they have to die. TBF I'm mostly thinking about AIs, who both can't easily round remove someone and can't be easily killed That's not to say my statement doesn't apply to borgs as well it ju...
by Mothblocks
Wed Aug 03, 2022 12:55 am
Forum: Video Games
Topic: Wordle
Replies: 1195
Views: 180512

Re: Wordle

Wordle 409 5/6*

⬛🟩⬛⬛⬛
⬛🟩⬛🟨⬛
🟩🟩⬛🟩⬛
🟩🟩⬛🟩🟩
🟩🟩🟩🟩🟩

Tough one
by Mothblocks
Tue Aug 02, 2022 1:28 pm
Forum: Player's Club
Topic: Conclusion: I'm too sensitive peanut
Replies: 74
Views: 7445

Re: Unreasonably aggressive admin application response(?) peanut

its very unlikely we'll be accepting new candidates given how closer we're getting to that weird election zone
by Mothblocks
Tue Aug 02, 2022 10:38 am
Forum: Closed Policy Discussion
Topic: Exempt silicons from rule 4
Replies: 29
Views: 4860

Re: Exempt silicons from rule 4

Silicons can absolutely hinder non antags (such as, and especially, security) and definitely kill them if they're nonhuman and permitting escalation, I don't know where you got the impression they couldn't Thus by your post antagonists do not need to be treated with special silicon asterisks Escala...