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About:
This subforum is for headmin candidates to engage in debate over questions posted by users.
This saves you asking the question in multiple headmin candidate threads and also lets the candidates engage in policy debates with each other.
Rules
Non headmin candidates may only post a thread to ask a question - updates to clarify a point or the intent of the question are also allowed in your own thread
Current sitting headmins may also post, Candidates who have already won this years slot(headmin...
this is a follow-up to my question asked in today's headmin election candidate debate. i wanted to give the opportunity for those who were not present to give their opinion, or alternatively those who were present to expand upon or discuss their original answers.
my specific prompt was this:
Hello everyone,
Do you feel that headmin platforms in recent years are aiming more and more to change the server to fit the narrative that candidates want, rather than what players may want? This...
Hi! I'm hosting a debate like we did last term in voice chat ON:
FEBUARY 27th, 8 PM UTC!
Please post in the thread if you're planning on attending. We'll have open debate about the topics, and also questions asked by spectators. Fair warning: I'm not as lack as Sacko was on moderation, expect to get muted vigorously if you speak up too much. Otherwise, I'm going to keep it pretty informal!*
*If I decide to actually put down rules, I'll update this OP
Do you believe that the current system of reporting misbehavior at times of 0 admin coverage is adequate in both functionality and transparency?
If not, do you believe the current system can be fixed or would a new system need to replace it to achieve those goals?
How would you implement any changes you believe are necessary?
Just bring on more admins for late-night coverage, etc., are not answers - we shall assume that there will be at least some times with 0 live admin coverage, even to...
How much freedom should admins have to impact the round?
In a similar vein, how strict should the requirements around using shitcan rules be?
The ones that exist to allow admins to remove people who make the game worse without direct letter of the law behind them. 0 and 1 come to mind.
In a community meeting I once asked, with all of the various properties being referenced in costume vendors, items, and abilities. How comfortable do you believe players should be when referencing material they could not possibly know about? (Because they're 1000 years into the future)
hello elect lets get to know you better! what is:
your favorite job in ss13?
your favorite antag in ss13?
your favorite sport?
your favorite dish?
your favorite drink?
your favorite game?
Hey, fellow candidates and / or nerds. Part of my platform is a scheduled event system, open to players and admins alike - one event per server at a fixed time, maybe weekly, maybe less often. Events can be very erratic in their timing, and scheduling them allows people to plan around being there for it. Whether I win or lose, it's fine, I still mean to make this a reality. I don't necessarily need to be a headmin to start pushing for it to happen - but I do need headmin support at least. I think it would...
When I was running last election, Ari got me to think about the specifics of how I would accomplish my goal of the new rules wiki page. It got me into gear actually planning things out instead of waiting for the results to start moving.
To that end, how have you prepared or how are you currently preparing to move forward on your campaign goals? If you don't win, are there any of your goals you want to pursue even as a non-headmin?
tl;dr - I am going to present you with a list of scenarios where there's no obvious right answer (or is there?). These questions mostly presume LRP; a few explicitly state MRP. When I ask what do you do, this also means what do you train the admin team to do, naturally.
Please answer all questions as though it were a singular instance , then as a prolonged behavior pattern from one player , then as an element of 'Server culture' where many people do it , and new players start doing it because they see it...
In your view, is our RP ruleset, as it's currently written, seem to support MRP, HRP or neither? Feel free to take enforcement issues into account.
I ask this because /tg/ was commonly viewed as an MRP server well before the RP rules were written. I want to get a feel as to whether the candidates see the RP rules as getting back to form by approaching MRP, or by aiming away from classic /tg/ by approaching HRP.
If you don't like labels, replace every instance I said MRP with classic /tg/ and every...
it feels like for the last little while theres been a simmering debate on the forums between people who think lrp as it is and fine, people who think lrp needs to be reined in, and people who think lrp doesnt exist (despite us having an mrp server that implies the other servers are less mrp)
so in your opinion how lrp should the lrp servers be. are they fine now, should they be changed, and if so how much. what is your ideal state for the lrp servers
I'd like to know the candidate's stance on the topic of humans in relation to other round start species in terms of having superiority in any mechanical or social stance, and the justification of their beliefs.
Feel free to ramble about whatever, but I have a few proposed guiding questions.
In your ideal sever, which jobs are restricted to humans only if any?
Would it be good for the AI to be Crewsimov round start instead of Asimov?
Ideally, should humans make up the majority population of the...
This gets tossed around every election so I'll throw up the thread early, because it influences my voting (and it may for others) a lot. Do you like game master role? Do you want it removed? Why do you want it to stay/get gone?
How do you feel about the current state of rule 11 and the expansion of the soft filters by the current headmin team?
What are your goals for how to balance the feelings of one side not to be 1984'd and the other not to see mean words.
If you were running your own server and didn't need to worry about MSO stopping you would you have a different policy?
What do you think of canon slurs such as Ligger ? Ought they be protected?
Do you believe that there are any rules that are fine as written, but enforced poorly or incorrectly in the servers as they are? If so, which, and how do you believe this can be corrected?
Campbell has long been unpopulated; even during it's inception but with the US mrp server Manuel's population rising ever higher the current head admins want to bring it back from a marathon server to a regular rp server.
My question is this: What are your thoughts on Campbell and If you want it populated how do you plan to go about this?
Why have you decided to run in this specific election? This question might get more mileage out of first time candidates, but I'm also interested to hear from those have run times before be it successfully or unsuccessfully. Why are you here, why are you running, what specific attributes about yourself and the community have prompted you to run in this specific election (+ are there any where, if present, you wouldn't have?).
ty in advance for any responses this might get : )
Are you interesting in adding term limits? If so, what are the restrictions you're thinking of? Whether you are interested in them or not, can you justify it?
I've discussed this before at lengths with all admins and I've discussed this before in a previous thread:
To anyone who's not acquainted with the events team: Effectively we've worked inside of a channel inside of discord to make all of the Winter Balls, Summer Balls, Toolbox tournaments, and the one-time occurrence of the Game Show. This has been largely separate from administration so far with most direction coming from me and a few other people who have led the events process as a one-off. There...
What do you think is the biggest problem that /tg/station is currently facing? Is there anything major, or just small things? What do you feel is most holding us back?
Is there anything that can be done about it? What do you feel the best way to approach the issue would be?
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For me, as you may have seen from my headmin campaign and elsewhere, my greatest focus has been on the whole game experience and the ruleset that shapes it. Though I prefer to be positive rather than negative, I think there's a...
Are they infesting Manuel? Are they interesting? Are they boring? Should they be removed? Should they stay? If they stay, how should they be changed? Your answer to this important question gives us insight into how you see the game and future policy directions.
Obligatory headmins have no influence over the repo yada yada
Obligatory headmins have no influence over the repo yada yada
Some of this balance is mechanical, but I would argue more is down to policy. Escalation and tolerance of grief defines the Greytide, Security policy and tolerance for severe and harsh punishment defines Security, tolerance for powergaming and validhunting influences antags (As a negative pressure) and silicon policy influences how silicons interact with these conflicting factions.
Do you think the balance between Security, Greytide, Silicon and Antags, the factions that tend to naturally oppose each...
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