PR to revert newcult, spice up oldcult

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #156136

https://github.com/tgstation/-tg-station/pull/15690

  • The "X acolytes must escape" objective has been disabled.
  • Invoking the imbue talisman will consume the imbue talisman (RIP talisman factories)
  • Invoking a stun talisman will brute the caster for 15, up from 10
  • Stun talisman's stun duration reduced to 9 tics, down from 10
  • Stun talisman no longer mutes for the full duration, now applies 4 tics of mute, down from 10, and 15 tics of stutter and a new cultslur proc that should make it difficult to decipher radio messages for help, but with the downside of making it obvious that the victim isn't merely drunk
  • Cult retains the timestop rune, requiring 3 casters (fun rune, can't be as OP as blood boil anyway)
  • Experimental: Drawing a Nar-Sie rune will send out a notification similar to newcult's. Drawing the nar-sie rune now takes 10x the time of a normal rune. If coded properly (hah) it should name the cultist who is drawing the rune and their location, giving the crew a small window to intervene before the ritual is complete (invoking the rune is still the same and will occur instantly).
Image
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: PR to revert newcult, spice up oldcult

Post by lumipharon » #156142

4 ticks is not a long time to get someone's headset off after cuffing them (and I presume impossible if they have a helmet.
Why nerf the imbue rune? All that does is make prep work more tedious.

Also I would strongly reccomend against taking extra long to make a nar'sie rune. if there's actual opposition to the summoning itself, the drawing time makes no difference. What WILL happen is RAGE when cucks bump you mid draw repeatly.
Last edited by lumipharon on Mon Feb 22, 2016 11:02 pm, edited 1 time in total.
User avatar
ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
Byond Username: David273

Re: PR to revert newcult, spice up oldcult

Post by ShadowDimentio » #156143

>Stunpaper is nerfed a bit but not removed

Compromise! I'm okay with this.
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
-Malkraz
User avatar
InsaneHyena
Joined: Thu Aug 27, 2015 9:13 pm
Byond Username: InsaneHyena
Github Username: InsaneHyena
Location: Russia

Re: PR to revert newcult, spice up oldcult

Post by InsaneHyena » #156146

I never thought I would say this, but Robustin is based.
Bring back papercult.

Image
User avatar
Super Aggro Crag
In Game PermaBanned
Joined: Sat Mar 21, 2015 9:47 pm
Byond Username: Super Aggro Crag

Re: PR to revert newcult, spice up oldcult

Post by Super Aggro Crag » #156148

(b '-')b
Image
Image
Image
Image
Image
Image
Image
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: PR to revert newcult, spice up oldcult

Post by PKPenguin321 » #156163

imo we should make stunpaper have 2 (or maybe 3) uses and make it only obtainable via the roundstart paper, but leave everything else like it's stun values alone
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #156176

lumipharon wrote:4 ticks is not a long time to get someone's headset off after cuffing them (and I presume impossible if they have a helmet.
Why nerf the imbue rune? All that does is make prep work more tedious.

Also I would strongly reccomend against taking extra long to make a nar'sie rune. if there's actual opposition to the summoning itself, the drawing time makes no difference. What WILL happen is RAGE when cucks bump you mid draw repeatly.
Sometimes making a strong action take more time, effort, and tedium is a decent way to strike a balance. It always felt cheesy drawing 4 stun runes around a single imbue rune and then shitting out half a bag of stunpaper in a matter of seconds. Once the cult is out'd I find myself pressed for time, limiting my ability to mass-produce stun talismans means I will go into the field with less and in turn I won't be running around chain stunning half of security if shit hits the fan.

Bumping will cause rage but thats for the invoker to deal with, you can always do it somewhere discrete and call the cult only once youve finished it, or have your constructs body block for you while you draw it. It will give the crew a small window to intervene because many people (including myself) had an issue with highpop cults that could use a starting stun talisman to quickly sac their target and then gather up in the locker room to summon nar sie for a new world record. This will act as a speed bump so the cult can't just rush nar sie.

This change to the stun rune was meant to guarantee that the victim gets a chance to shout SOMETHING. I added multiple speech inhibitors though so in practice we will see how coherent the cries for help will be. This was to prevent the cries of "MUH INFINITE CULT PARAPENS". Freaking Cheridan and Joan closed my PR and dragged me into IRC about this shit even in its nerfed form, so powerful people seem to think even my nerfed stun talismans are too strong and are willing to block my PR if I can't persuade them otherwise.
Image
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: PR to revert newcult, spice up oldcult

Post by Zilenan91 » #156182

PKPenguin321 wrote:imo we should make stunpaper have 2 (or maybe 3) uses and make it only obtainable via the roundstart paper, but leave everything else like it's stun values alone

I like this idea a lot actually. Gives it a dedicated purpose rather than just the only tool the cult will ever need to use.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
User avatar
ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
Byond Username: David273

Re: PR to revert newcult, spice up oldcult

Post by ShadowDimentio » #156195

You just want stunpaper removed, but because straight up removing it would get people like me yelling at you you're trying to say "Guais it isn't removed you only get three max!"
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
-Malkraz
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: PR to revert newcult, spice up oldcult

Post by lumipharon » #156200

If stun paper got removed how the fuck would the cult be expected to convert anyone ever?
User avatar
ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
Byond Username: David273

Re: PR to revert newcult, spice up oldcult

Post by ShadowDimentio » #156205

Excellent question!
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
-Malkraz
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: PR to revert newcult, spice up oldcult

Post by Zilenan91 » #156207

>removed

You could just spend 2 supply points on it to get a whopping 6 stuns, more than you'll ever need. Ideally Oldman would revert the nerfs he put to it in his above pr. My problem was never with how stunpaper functioned but with how mass produceable and autonomous in function it was. It never didn't have a use, unlike the entirety of the cult antag's powers. You just made loads of it and threw it at every problem and it was boring.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
lumipharon
TGMC Administrator
Joined: Mon Apr 28, 2014 4:40 am
Byond Username: Lumipharon

Re: PR to revert newcult, spice up oldcult

Post by lumipharon » #156209

I'm not talking about you. I'm talking about what Cheri thinks, who has the power to stop the whole pr on his own opinion.
According to oldman, cheri doesn't want stunpapers in any form.
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: PR to revert newcult, spice up oldcult

Post by Zilenan91 » #156212

That's... strange. Stunpaper isn't really an inherently wrong concept, it's savable certainly but it needs some very fine balancing, and I'm not just talking number tweaks. Limiting it to supply talismans would be the perfect fix. Just like making phazons require anomaly cores to build just less severe.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #156222

Joan and Cheridan.

I literally had to explain to Cheridan why his idea of replacing stunpaper with "convert paper" that would covert people on use was a BAD IDEA.

There seemed to be this meme that cult having portable stuns was an irredeemable sin.

Anyway, its all variables. If stunpaper is so shitty that cult gets rolled consistently at certain pops, then I can always tweak it back.

The Nar-Sie summon thing is close to what I want as a solution but its honestly more of a "this improves the mode but I can't actually code so I can't put together an even betters solution". It gives the cult some strategies for accomplishing the final objective while fighiting the big problem of cults being able to rush Nar Sie.

If someone wants to throw together a more refined solution, be my guest. Until then I need to figure out why the build continues to fail based on an indentation on a file I haven't even touched.
Image
User avatar
cocothegogo
Joined: Tue Nov 25, 2014 10:11 pm
Byond Username: Cocothegog0
Location: Brazil

Re: PR to revert newcult, spice up oldcult

Post by cocothegogo » #156225

Oldman Robustin wrote:
  • Experimental: Drawing a Nar-Sie rune will send out a notification similar to newcult's. Drawing the nar-sie rune now takes 10x the time of a normal rune. If coded properly (hah) it should name the cultist who is drawing the rune and their location, giving the crew a small window to intervene before the ritual is complete (invoking the rune is still the same and will occur instantly).
does being walked into stop the drawing of the rune?
User avatar
ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
Byond Username: David273

Re: PR to revert newcult, spice up oldcult

Post by ShadowDimentio » #156226

Apparently the coders and some players fail to understand that STUNS AND MUTES ARE REQUIRED FOR STEALTH TO BE VIABLE AT ALL.

And no fucking SIX STUNS is not a lot.
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
-Malkraz
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #156304

PR new and improved with green checkmark!

Thanks to Shadowlight213 for being a bro and sorting out the compiling issues.
Image
User avatar
ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
Byond Username: David273

Re: PR to revert newcult, spice up oldcult

Post by ShadowDimentio » #156306

Oldman you might be a powergaming shit but you exorcised newcult from the code so you're alright in my book
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
-Malkraz
User avatar
TechnoAlchemist
Joined: Fri Nov 21, 2014 2:39 am
Byond Username: TechnoAlchemist

Re: PR to revert newcult, spice up oldcult

Post by TechnoAlchemist » #156307

And here I thought forcefulcjs would never contribute anything good to the community.

Best of luck getting this merged
User avatar
Davidchan
Joined: Wed Aug 12, 2015 4:48 pm
Byond Username: Davidchan

Re: PR to revert newcult, spice up oldcult

Post by Davidchan » #156315

Zilenan91 wrote:>removed

You could just spend 2 supply points on it to get a whopping 6 stuns, more than you'll ever need.
You're a fucking moron if you think 6 stuns is all the cult needs to complete a round.
Law 0: Secborg din do nuffin.
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: PR to revert newcult, spice up oldcult

Post by Zilenan91 » #156317

You do realize that's from one person right
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
User avatar
Davidchan
Joined: Wed Aug 12, 2015 4:48 pm
Byond Username: Davidchan

Re: PR to revert newcult, spice up oldcult

Post by Davidchan » #156324

Zilenan91 wrote:You do realize that's from one person right
Yes, I do. This means that in a standard round, cult would get at most 24 stuns. Assuming everyone spends half their starting talisman on stuns, which not everyone will do.

Not every stun yields a conversion, and people can be deconverted. This also completely ignores the fact that the starting talisman was designed as a work around for rune research Everything the Talisman does is reflected in the tome with the right rune or combination of runes. This makes all cultists equal and no particular cultist is more valuable than any other, so the loss of the starting 4 cultists in old cult wasn't the end of the world if they passed on their knowledge to the newest converts and gave them tomes. Under your idea, if even a single cultist gets early detected, the cult just lost 1/4 of it's power permanently. Even if they convert more people, they'll never get that talisman and those stuns back, and they can't be replaced.

Our low pop rounds are 20-30 people, med up to 50, and high pop typically has numbers above 60. You're suggesting that Cult gets ONE chance to get a foothold in the crew, if security detects the cult and starts killing/deconverting then there is no chance of recovery.

You don't like cult. I get it. But stop trying to fucking nerf a game mode into the ground that the majority of the playerbase enjoys because you got sand in your clam about it.
Last edited by Davidchan on Tue Feb 23, 2016 6:58 am, edited 1 time in total.
Law 0: Secborg din do nuffin.
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: PR to revert newcult, spice up oldcult

Post by Zilenan91 » #156325

Oldman's pr doesn't say anything about making cults need to research or sac for more words again, so I've assumed they also start with all of them once again. This means that, at round start, the cultists have cult robes, cult swords (30 brute), full use of constructs, teleport runes, and all kinds of useful things that will make them very robust right out of the gate.

Especially with the removal of the escape objective, cultists DO NOT need to convert as much as they did in the past.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
User avatar
InsaneHyena
Joined: Thu Aug 27, 2015 9:13 pm
Byond Username: InsaneHyena
Github Username: InsaneHyena
Location: Russia

Re: PR to revert newcult, spice up oldcult

Post by InsaneHyena » #156348

Oldman's pr doesn't say anything about making cults need to research or sac for more words again, so I've assumed they also start with all of them once again. This means that, at round start, the cultists have cult robes, cult swords (30 brute), full use of constructs, teleport runes, and all kinds of useful things that will make them very robust right out of the gate.
make cult robust
Hahahahahahahaha. Ahahahahahaha. Oh god. Hahahahaha. That's fucking rich, thank you. Average cult player is a drooling moron, even worse than your average nuke ops player, he's an incompetent idiot who doesn't know how to make stun papers, not to mention teleport runes. The hardest mechanic of the cult was always to get three people to stand around the rune to sac/convert, and than - even more than that to summon Nar'Sie.
Bring back papercult.

Image
newfren
Joined: Tue May 12, 2015 12:57 pm
Byond Username: Newfren

Re: PR to revert newcult, spice up oldcult

Post by newfren » #156381

god the old 9 people around the tiny little nar-sie rune we used to have

"STAND AROUND THE RUNE"
"JUST STAND THERE"
"STOP MOVING YOU IDIOTS WE JUST NEED TO STAND AROUND THIS AND WE WIN"
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #156420

TechnoAlchemist wrote:And here I thought forcefulcjs would never contribute anything good to the community.

Best of luck getting this merged
>TFW nobody remembers you getting an admin wish in 2014 (2013?) for being voted one of the most liked players in the community

Appalling rudeness.
Image
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: PR to revert newcult, spice up oldcult

Post by Zilenan91 » #156577

newfren wrote:god the old 9 people around the tiny little nar-sie rune we used to have

"STAND AROUND THE RUNE"
"JUST STAND THERE"
"STOP MOVING YOU IDIOTS WE JUST NEED TO STAND AROUND THIS AND WE WIN"

Is it really that bad? I've played cult extensively on Archangel and the people there are around the level of a high-functioning autistic rather than a mentally damaged chimpanzee which is what this sounds like.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: PR to revert newcult, spice up oldcult

Post by PKPenguin321 » #156605

Zilenan91 wrote:
newfren wrote:god the old 9 people around the tiny little nar-sie rune we used to have

"STAND AROUND THE RUNE"
"JUST STAND THERE"
"STOP MOVING YOU IDIOTS WE JUST NEED TO STAND AROUND THIS AND WE WIN"

Is it really that bad? I've played cult extensively on Archangel and the people there are around the level of a high-functioning autistic rather than a mentally damaged chimpanzee which is what this sounds like.
well see on archangel the standards for being retarded are a lot lower, it's not as easy to tell there
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
Luke Cox
Joined: Sat Dec 06, 2014 8:52 am
Byond Username: NocturnalQuill
Location: Prisoner Transfer Room

Re: PR to revert newcult, spice up oldcult

Post by Luke Cox » #156700

And here I went to the trouble of writing up a detailed suggestion on how to revamp cult
Image
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #156755

Luke Cox wrote:And here I went to the trouble of writing up a detailed suggestion on how to revamp cult
I've learned that you can talk about improvements until you're blue in the face but until you go into Github and put up the PR, its all just piss in the wind.

Your suggestions aren't that details and the ones that are, I'm not a big fan. Only thing I kind of like is being able to sacrifice people for powerful effects like disabling all power for X minutes. I put my thoughts in your thread.
Image
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: PR to revert newcult, spice up oldcult

Post by PKPenguin321 » #156844

Luke Cox wrote:And here I went to the trouble of writing up a detailed suggestion on how to revamp cult
while i'm not a fan personally of your vision for cult, there's no reason we can't go to oldcult before going to your cult. oldcult is still an improvement over what we have
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
kazeespada
Joined: Wed Jan 21, 2015 4:29 am
Byond Username: Kaze Espada

Re: PR to revert newcult, spice up oldcult

Post by kazeespada » #156965

Don't revert newcult. Have newcult be it's own gamemode called supercult. I am going to buff the shit out of them.
Image
Image
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: PR to revert newcult, spice up oldcult

Post by oranges » #156968

Zilenan91 wrote:
newfren wrote:god the old 9 people around the tiny little nar-sie rune we used to have

"STAND AROUND THE RUNE"
"JUST STAND THERE"
"STOP MOVING YOU IDIOTS WE JUST NEED TO STAND AROUND THIS AND WE WIN"

Is it really that bad? I've played cult extensively on Archangel and the people there are around the level of a high-functioning autistic rather than a mentally damaged chimpanzee which is what this sounds like.
There was nothing quite like watching a 9+ person cult fail to summon narsie on the shuttle ride back to centcomm.

The ooc used to explode with salt right after too.

OH those were the days.
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #157082

kazeespada wrote:Don't revert newcult. Have newcult be it's own gamemode called supercult. I am going to buff the shit out of them.
Just call it Hand of God, they started to get stupidly close in concept anyway (static defenses, stunmines, utter inability to do shit outside of their defensive perimeter until they got sec loot).

Trying to work out kinks because I really want to see this merged and see how nar sie summoning works in practice. Apparently cult aren't getting assigned at roundstart on a test server, going to suck trying to figure out why.
Image
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: PR to revert newcult, spice up oldcult

Post by oranges » #157160

plus hand of god was well broken
Zilenan91
Confined to the shed
Joined: Sun Jul 19, 2015 8:09 pm
Byond Username: Zilenan91

Re: PR to revert newcult, spice up oldcult

Post by Zilenan91 » #157248

It mostly worked, but it wasn't ever finished.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
User avatar
Luke Cox
Joined: Sat Dec 06, 2014 8:52 am
Byond Username: NocturnalQuill
Location: Prisoner Transfer Room

Re: PR to revert newcult, spice up oldcult

Post by Luke Cox » #157273

The Soviet space program also "worked," but I don't think you'd want to get on one of those rockets.
Image
Cheimon
Joined: Tue May 20, 2014 6:53 pm
Byond Username: Cheimon

Re: PR to revert newcult, spice up oldcult

Post by Cheimon » #157294

Every astronaut since 2011 seems fine with it.
User avatar
Helios
Joined: Mon May 05, 2014 5:07 pm
Byond Username: Shodansbreak

Re: PR to revert newcult, spice up oldcult

Post by Helios » #157390

Cheimon wrote:Every astronaut since 2011 seems fine with it.
The Soviet Union still exists?
Or are you saying they are getting on 3 decade old rockets
Cheimon
Joined: Tue May 20, 2014 6:53 pm
Byond Username: Cheimon

Re: PR to revert newcult, spice up oldcult

Post by Cheimon » #157411

I'm saying the Soyuz rockets aren't outrageously different, yeah.
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #157422

I tested my PR locally. Everything looks to be in order but can't be 100% sure until its merged and people start trying all the weird shit that happens in a real round.

Was happy to see my new Nar-Sie rune worked exactly as planned. The timing on it feels good, about 30 seconds to draw and then another ~X seconds for 9 cultists to get in formation... enough time for vigilantes or sec to at least engage in combat and disrupt the formation. This should prevent the "lol we sac'd our target 2 minutes in and I summoned ghosts and pooped out nar sie in vacant office before most people had even finished setup for their jobs" meme.

I also nerfed scaling since the OP. Minimum population for cult is now 35 and the scaling is basically 4 cult from 35-60 and 5 cult from 60-90. Between this, the narsie changes, and the stun talisman nerf, I foresee cult having a hard time. Fortunately (as I've said all along) its only a matter of changing a few variables to tweak things.

I plan to make some improvements to the mode in general once I find more code to steal. I'd like to get a prompt for the Nar-Sie rune giving the user a heads up that they're going to hurt themselves badly (40 brute for drawing the rune, enough to start bleeding, super-immersive seeing a cultist bleeding out as he makes the final rune and embraces death) and notify the whole station of their presence. In the long run I'd like to make runes more interesting, bring back research (that will be beyond my skill as a non-coder though), and make nar-sie summons require a special rune placed somewhere in all 5 departments (cargo, sec, sci, med, engi - service isn't a dept., it's a meme).

Edit: It's hilarious how if you made a PR to tweak an aspect of the game, you'll get a 50 comment shitshow nitpicking it to death, but if you make a major overhaul you can basically do whatever you want and nobody will notice.
Image
Shadowlight213
Joined: Tue Nov 11, 2014 9:34 pm
Byond Username: Shadowlight213
Github Username: Shadowlight213

Re: PR to revert newcult, spice up oldcult

Post by Shadowlight213 » #157452

cocothegogo wrote:
Oldman Robustin wrote:
  • Experimental: Drawing a Nar-Sie rune will send out a notification similar to newcult's. Drawing the nar-sie rune now takes 10x the time of a normal rune. If coded properly (hah) it should name the cultist who is drawing the rune and their location, giving the crew a small window to intervene before the ritual is complete (invoking the rune is still the same and will occur instantly).
does being walked into stop the drawing of the rune?
Yup! It certainly does. Wall runes seem to sort of help though. Also removing the narsie rune with a tome is instant, so you might end up with some asshole removing the rune once actually finish it. (Or forget that you're still holding your tome when you try and invoke it.)
I'll probably add logging to removing the narsie rune as well as an admin message. Might add a delay as well to prevent accidents.
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #157538

Yea if this PR works out, fleshing out the narsie rune would be an objective.

For now it's just waiting for someone to merge (how the hell does that process work? why is merge begging a thing?)
Image
User avatar
PKPenguin321
Site Admin
Joined: Tue Jul 01, 2014 7:02 pm
Byond Username: PKPenguin321
Github Username: PKPenguin321
Location: U S A, U S A, U S A

Re: PR to revert newcult, spice up oldcult

Post by PKPenguin321 » #157539

Oldman Robustin wrote:(how the hell does that process work? why is merge begging a thing?)
because the maintainers are human beings that aren't scanning for PRs to merge 24/7, and if we made PRs get merged automatically after a certain amount of time all sorts of dumb shit would get into the game
just go into the IRC and ping every active maintainer you see in there semi-oftenly (maybe @memo some of them if they're afk)
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Image
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #157621

Well yea, it just feels silly when there's this intense burst of interest (ROBUSTIN GET IN IRC IMMEDIATELY!!!) followed by meh for days.

What is the actual cost of merging a PR with 60 commits? Shadowlight and I just spent like 2-3 hours trying to figure out how to clean it up with #coderbus helping but there was no easy answer.
Image
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: PR to revert newcult, spice up oldcult

Post by Steelpoint » #157632

The cost is sitting in IRC for hours shilling to anyone and everyone with commit access until someone decides to either kick you or merge your PR.

On that note the sooner this PR is merged the better.
Image
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
Byond Username: KorPhaeron

Re: PR to revert newcult, spice up oldcult

Post by onleavedontatme » #157693

Oldman Robustin wrote: Edit: It's hilarious how if you made a PR to tweak an aspect of the game, you'll get a 50 comment shitshow nitpicking it to death, but if you make a major overhaul you can basically do whatever you want and nobody will notice.
I highly reccomend reading about bikeshedding.

https://en.m.wikipedia.org/wiki/Law_of_triviality

As to the PR, code is not ready yet. I am not even a real maintainer and I have found several bits that need to be changed.
Malkevin

Re: PR to revert newcult, spice up oldcult

Post by Malkevin » #157847

Oldman Robustin wrote: Edit: It's hilarious how if you made a PR to tweak an aspect of the game, you'll get a 50 comment shitshow nitpicking it to death, but if you make a major overhaul you can basically do whatever you want and nobody will notice.
Thats because people are lazy and can't be arsed reading through dozens of changes.
User avatar
Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
Byond Username: ForcefulCJS

Re: PR to revert newcult, spice up oldcult

Post by Oldman Robustin » #157969

I understand now, been meaning to put up a PR for nerfing the RD's armor... now it's going to be:

Experimentor REVAMP!

-Tons of useless changes that will be difficult to read through
- Stuffed in the middle: Revert: RD's TRA has been reverted to a prior state to compensate for these improvements to science.
- Wewlads
Image
Post Reply

Who is online

Users browsing this forum: Bing [Bot]