Isn't HoS Armour Meant To Be A Bit Better Than Standard?
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Isn't HoS Armour Meant To Be A Bit Better Than Standard?
I was going through the descriptions in a recent PR of the armour when I noticed the HoS armour is identical in defence to a standard armour sans acid/fire.
regular - melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50
HoS ----- melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 70, acid = 90
All things aside, but isn't the HoS armour meant to be a bit better than standard armour?
regular - melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50
HoS ----- melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 70, acid = 90
All things aside, but isn't the HoS armour meant to be a bit better than standard armour?
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
It covers all limbs, yes it's much better
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Oh yeah the actual non meme answer is Shaps'
私は完璧
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
External limb coverage is not that grand considering I find most people aim for the head or chest. I would take a strong chest vest over a mediocre full body coat, and acid and fire attacks are so rare its not worth mentioning.
I really don't think full limb coverage is a great boon to the armour. I think it should at least be a bit better defensive armour wise.
I won't propose anything since I know even increasing melee defence by five would start a 200 comment shit show.
I really don't think full limb coverage is a great boon to the armour. I think it should at least be a bit better defensive armour wise.
I won't propose anything since I know even increasing melee defence by five would start a 200 comment shit show.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Maybe more energy defense so he is not so easily downed by his own weapons?
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Anything above 20 energy defence is usually reserved for admin only events like ERT or Deathsquad, every ten points in edefence is one less second of being stunned by a ranged stun.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
I am entirely aware, this is why I suggested it. This would at least help him have a little protection against his own guns.Steelpoint wrote:Anything above 20 energy defence is usually reserved for admin only events like ERT or Deathsquad, every ten points in edefence is one less second of being stunned by a ranged stun.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
the correct answer is why are you getting hit?
you have stun weapons.
when you engage someone either
1. they will have a stun weapon to make your armor moot
2. they will have a bullet weapon that does a shitload of damage to make your armor effectively moot
3. there'll be enough of them to make your armor moot
4. they'll somehow not have any of the 3 and actually hit you
5. you realize your armor is still moot as it's been nerfed to crap.
and then you train yourself to not get hit.
you have stun weapons.
when you engage someone either
1. they will have a stun weapon to make your armor moot
2. they will have a bullet weapon that does a shitload of damage to make your armor effectively moot
3. there'll be enough of them to make your armor moot
4. they'll somehow not have any of the 3 and actually hit you
5. you realize your armor is still moot as it's been nerfed to crap.
and then you train yourself to not get hit.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
TIL armor reduces stuns. It's percentage based, though, not necessarily 1 second per 10 armor. And physical stunning bullets have the stun reduced by bullet armor, and so on.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Training yourself to not get hit is easier said than done. If anyone on the station should have ok armour its the HoS, right now the Captain has better armour.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Time to rework all sources of damage and make armor absorb flat number instead percentage.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Isn't that what goon does?
Though to be fair Goon uses a far more complex health/damage system to us
Though to be fair Goon uses a far more complex health/damage system to us
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
i support raising the HoS armor values this is coming from an unbiased person
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
But it covers all your limbs, it's already better. Whether or not people aim for your chest or head, they still have a chance to hit your limbs, which would not be protected otherwise. There is not a single person who would choose the armor vest over the greatcoat or warden jacket if given the chance
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
As long as armor gives 0 protection against stuns, I don't really care anyway.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Then let's put your statement to the test. We can add two armour's that the HoS can chose from. One armour that provides mediocre protection but covers their entire body, or a armour that provides Captain level protection but only to their chest and head.Shaps-cloud wrote:But it covers all your limbs, it's already better. Whether or not people aim for your chest or head, they still have a chance to hit your limbs, which would not be protected otherwise. There is not a single person who would choose the armor vest over the greatcoat or warden jacket if given the chance
Energy defence is the only anti-stun defence sans adrenal or meth/epinephrine implants.CPTANT wrote:As long as armor gives 0 protection against stuns, I don't really care anyway.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Side idea: armor should convert blocked damage into stamina damage to emulate PAIN
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
People without armor FEEL NO PAINtacolizard wrote:Side idea: armor should convert blocked damage into stamina damage to emulate PAIN
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
https://github.com/tgstation/tgstation/pull/18205
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Armor vest has style points if you just wear pants, the vest, and sec bandanaShaps-cloud wrote:But it covers all your limbs, it's already better. Whether or not people aim for your chest or head, they still have a chance to hit your limbs, which would not be protected otherwise. There is not a single person who would choose the armor vest over the greatcoat or warden jacket if given the chance
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Armor vest has style points if you just wear pants, the vest, and sec bandanaShaps-cloud wrote:But it covers all your limbs, it's already better. Whether or not people aim for your chest or head, they still have a chance to hit your limbs, which would not be protected otherwise. There is not a single person who would choose the armor vest over the greatcoat or warden jacket if given the chance
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Fucking amazingKor wrote:https://github.com/tgstation/tgstation/pull/18205
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
This is an extremely good post.Kor wrote:https://github.com/tgstation/tgstation/pull/18205
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Hack fraud exposed!Kor wrote:https://github.com/tgstation/tgstation/pull/18205
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
What the fuck kor murder is illegalKor wrote:https://github.com/tgstation/tgstation/pull/18205
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Oh my GOD
FUCK OFF, STEELPOINT
FUCK OFF, STEELPOINT
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
GITBAN FUCKING STEELPOINT LOL WHAT THE FUCK
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
You have to take that PR in context, by itself it looks suspicious.
At that time armour was at its lowest point, defensive wise. In my first armour PR I proposed buffing all station armour overall, including the HoS, to a higher value, but still far lower than their original values, but that was rejected.
In my second PR, the one linked by Kor, I instead proposed a alternative PR based on Kor's suggestion to ONLY buff the armour vest.
Despite a year passing, I still think the HoS vest should have a higher defence, it's just clear I forgot I'm responsible for matching the defensive values.
At that time armour was at its lowest point, defensive wise. In my first armour PR I proposed buffing all station armour overall, including the HoS, to a higher value, but still far lower than their original values, but that was rejected.
In my second PR, the one linked by Kor, I instead proposed a alternative PR based on Kor's suggestion to ONLY buff the armour vest.
Despite a year passing, I still think the HoS vest should have a higher defence, it's just clear I forgot I'm responsible for matching the defensive values.
Last edited by Steelpoint on Tue May 23, 2017 5:54 pm, edited 1 time in total.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
The severity with which armour was nerfed was bullshit anyway.
In the past it was at least SOMETIMES useful to wear armour, now it is basically cosmetic.
In the past it was at least SOMETIMES useful to wear armour, now it is basically cosmetic.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
I honestly think now we could look to buffing armour. The reason is due to the advent of armour piercing as a weapon concept.
The spread of armour piercing has significantly nullified many of the original arguments made in favor of nerfing armour, if we can ensure certain, high value antagonist, weapons can ignore X amount of armour, then we can look to return armour back a degree to its former self.
Just because stuns are king does not mean armour should be left by the wayside.
The spread of armour piercing has significantly nullified many of the original arguments made in favor of nerfing armour, if we can ensure certain, high value antagonist, weapons can ignore X amount of armour, then we can look to return armour back a degree to its former self.
Just because stuns are king does not mean armour should be left by the wayside.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Energy armor protects angainst taser/ebow stuns, but bullet armor protects against physical bullet stuns/stamina damage, like detective's gun or beanbags for example.Steelpoint wrote:Energy defence is the only anti-stun defence sans adrenal or meth/epinephrine implants.CPTANT wrote:As long as armor gives 0 protection against stuns, I don't really care anyway.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Despite steelpoint memes, HoS armour COULD be better - most strong weapons (ie: weapons you can use reasonably use to murder someone without stuns) all have fuckhuge damage and often good AP anyway.
Even just better melee defence so the HoS can't be slipped on soap and beaten to death before he gets up by a greyshirt with a toolbox.
Even just better melee defence so the HoS can't be slipped on soap and beaten to death before he gets up by a greyshirt with a toolbox.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
that's a pretty large exaggeration, lum
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
You don't die but it's still about 80% of your health gone.
Spoiler:
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
don't slip on soap then
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
if you're chasing someone down a corridor they can throw soap from off screen and it's effectively impossible to dodge unless you're constantly strafing.
Also yes you can get critted by mid tier weapons before you can get up (although obviously just cuffing you is the more sensible thing to do)
Also yes you can get critted by mid tier weapons before you can get up (although obviously just cuffing you is the more sensible thing to do)
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Foresight, my dude
If you expect combat to simply reduced to who has the higher damage/armor values, you are a buffoon!
Slipped on soap? You got out skilled. That's how it works in our current ecosystem.
Try to see it coming next time, goober.
If you expect combat to simply reduced to who has the higher damage/armor values, you are a buffoon!
Slipped on soap? You got out skilled. That's how it works in our current ecosystem.
Try to see it coming next time, goober.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
I mean especially if you're suggesting that this opponent just slipped you from off-screen. That dude just styled on your chump ass.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
it's a steelpoint episode
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Armhulen wrote:This is an extremely good post.Kor wrote:https://github.com/tgstation/tgstation/pull/18205
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
1% of a coder, 2% of a spriter, 97% >:3c
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
BUSTEDhttps://github.com/tgstation/tgstation/pull/18205
>buff vest values to match HoS armor
>1 year later say "hey shouldn't HoS armor be stronger than the vest"?
Steelpoint plays the long game
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
As I posted above, consider the context of that PR.
I did a quick test and for most stuns, someone using the HoS armour is stunned long enough that a toolbox or fire extinguisher is sufficient to crit them.
Years ago I sometimes saw a HoS get wailed on by a group of Revs using boxes and their hands only for them to get up and run away, now days a single guy with a spear or toolbox is sufficent. Yes they could just cuff the HoS and be done with it but many times that fails to occur and they chose to attack him.
I did a quick test and for most stuns, someone using the HoS armour is stunned long enough that a toolbox or fire extinguisher is sufficient to crit them.
Years ago I sometimes saw a HoS get wailed on by a group of Revs using boxes and their hands only for them to get up and run away, now days a single guy with a spear or toolbox is sufficent. Yes they could just cuff the HoS and be done with it but many times that fails to occur and they chose to attack him.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
The reason why we went with the armour nerf was concern that traitor weapons, and normal weapons, were simply not doing enough damage to a armour user.
For historical perspective here is the original nerf PR and all the pre-nerf and post-nerf armour values: https://github.com/tgstation/tgstation/pull/9702
I actually do think that with the advent of armour pen that we could look to returning armour to a degree back to its original state.
For historical perspective here is the original nerf PR and all the pre-nerf and post-nerf armour values: https://github.com/tgstation/tgstation/pull/9702
I actually do think that with the advent of armour pen that we could look to returning armour to a degree back to its original state.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Making armour as shit as is then adding amourpen to anything antaggy they could think of anyway always seemed a bit suss.
But hey functionally naked officers for cookie cutter antags what's not to savagely defend?
But hey functionally naked officers for cookie cutter antags what's not to savagely defend?
Last edited by Incomptinence on Fri May 26, 2017 9:25 pm, edited 1 time in total.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Yeah but no non-admin armor actually has significant amounts of energy resist....XDTM wrote:Energy armor protects angainst taser/ebow stuns, but bullet armor protects against physical bullet stuns/stamina damage, like detective's gun or beanbags for example.Steelpoint wrote:Energy defence is the only anti-stun defence sans adrenal or meth/epinephrine implants.CPTANT wrote:As long as armor gives 0 protection against stuns, I don't really care anyway.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
Why does the captain have more armour than the HOS that's the wrong way around.
Also the HOS should be tough as nails not "stun once then toolbox to death no cuffs needed"
Also the HOS should be tough as nails not "stun once then toolbox to death no cuffs needed"
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There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
The Captains armour was never nerfed in the first place, in fact it got buffed slightly to have 40 bullet defence. Its quite a relic of the old age as it has the same defensive values as a standard old vest sans having 40 bullet defence instead of 15.
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
To answer your question, no
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Re: Isn't HoS Armour Meant To Be A Bit Better Than Standard?
If I were to propose a buff (IF) I would follow my old suggestion PR.
So go from this
melee = 30, bullet = 30, laser = 30
To this
melee = 50, bullet = 50, laser = 40
I would also consider buffing the standard vests melee to 40 (plus 10 melee jacket, do 30 on vest).
Those values would still be vulnerable to armour piercing (most AP is 30 to 40, so that brings the def values between 0 to 20). So I think that would be more fair.
So go from this
melee = 30, bullet = 30, laser = 30
To this
melee = 50, bullet = 50, laser = 40
I would also consider buffing the standard vests melee to 40 (plus 10 melee jacket, do 30 on vest).
Those values would still be vulnerable to armour piercing (most AP is 30 to 40, so that brings the def values between 0 to 20). So I think that would be more fair.
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