Speed up augment surgery!
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Speed up augment surgery!
With the addition of the new painted augmentation parts, it is more fun than ever to be augmented. The one problem is that it takes FOREVER to get the surgery done.
Each body part takes a whopping 7 steps to augment. Drapes, scalpel, hemostat, retractor, scalpel, saw, augment. Repeat this 5 times total. This is a total of 35 steps for a full augmentation, much longer than any other surgery or medical treatment int he game. It is also very click intensive, which can cramp the hand a bit.
Augments are powerful, but they are not amazingly powerful. You are resistant to damage but you cannot be healed by conventional methods, making healing take far longer. Also your would be rescuer will most likely not realize you are augmented and load you up with drugs while you slowly die and then wonder what happened. You also have the GLARING weakness to EMPs.
Compare to genetics which can give you invisibility, cold resistance, x-ray vision, telekinesis and hulk, powers that are far stronger than augmentation, all with the press of a couple of buttons.
I suggest reducing the amount of steps in the surgery, possibly making the initial prep for augmentation only need to be done once and then you can put all the parts in. It still will require the help of another person to gain the augments, and it still leaves you vulnerable to being murdered like any other surgery, the only difference is that a roboticist or doctor doesnt have to spend 5 minutes per patient in what is often a 20 minute round.
augmentation is cool, implants are cool, they take FAR too long to get with how fast rounds are now, please consider speeding up the process.
Each body part takes a whopping 7 steps to augment. Drapes, scalpel, hemostat, retractor, scalpel, saw, augment. Repeat this 5 times total. This is a total of 35 steps for a full augmentation, much longer than any other surgery or medical treatment int he game. It is also very click intensive, which can cramp the hand a bit.
Augments are powerful, but they are not amazingly powerful. You are resistant to damage but you cannot be healed by conventional methods, making healing take far longer. Also your would be rescuer will most likely not realize you are augmented and load you up with drugs while you slowly die and then wonder what happened. You also have the GLARING weakness to EMPs.
Compare to genetics which can give you invisibility, cold resistance, x-ray vision, telekinesis and hulk, powers that are far stronger than augmentation, all with the press of a couple of buttons.
I suggest reducing the amount of steps in the surgery, possibly making the initial prep for augmentation only need to be done once and then you can put all the parts in. It still will require the help of another person to gain the augments, and it still leaves you vulnerable to being murdered like any other surgery, the only difference is that a roboticist or doctor doesnt have to spend 5 minutes per patient in what is often a 20 minute round.
augmentation is cool, implants are cool, they take FAR too long to get with how fast rounds are now, please consider speeding up the process.
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Speed up augment surgery!
I completely agree but you're silly for saying getting all genetics powers is just pressing some buttons.
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Speed up augment surgery!
I am speaking of after the research is done. passing out powers en-mass is significantly easier than augmenting multiple people.Armhulen wrote:I completely agree but you're silly for saying getting all genetics powers is just pressing some buttons.
Genetics has all the work front loaded, after that it becomes easy to hand out the powers. Augmentation has the work spread out among each recipient, and also has a metal cost.
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
Re: Speed up augment surgery!
I'd agree if it were only cosmetics, but prosthetics received buffs and the time spent is supposed to be one of the disadvantages to being a protoman
Spoiler:
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Speed up augment surgery!
I'm fairly certain it's quicker to get the limb amputated and then do prosthetic replacement surgery.
Plus you get the spare limbs from prosthetic replacement while augmentation sort of qdels the limbs.
Plus you get the spare limbs from prosthetic replacement while augmentation sort of qdels the limbs.
- Armhulen
- Global Moderator
- Joined: Thu Apr 28, 2016 4:30 pm
- Byond Username: Armhulenn
- Github Username: bazelart
- Location: The Grand Tournament
Re: Speed up augment surgery!
well lets speed it up then, maaan
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Speed up augment surgery!
I'm tempted to make the surgical toolset arm buildable and have fast toolspeed so people have a very clear reason to want it.
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Speed up augment surgery!
As I stated before, Augmentation is powerful but has enough downsides for it to not be a good idea to get every round. It is very much like genetics powers in power, but at the moment is a VERY unfun to get, and hard to convince someone to take the time to do it to you.D&B wrote:I'd agree if it were only cosmetics, but prosthetics received buffs and the time spent is supposed to be one of the disadvantages to being a protoman
Even if the surgery is sped up getting augmented still requires trusting someone enough to let them cut you up, stripping naked and potientally having your stuff stole, lying on a table helpless against attack for a non-trivial period of time, and spending a non-trivial amount of metal to build. All for what amounts to a glorified hardsuit that makes you get stunned by EMPs and makes you impossible to heal via normal means.
There are enough disadvantages to getting augmented, having it take 3-5 minutes out of what is often a 20-30 minute round sitting on a surgical table is a bit much. To put this in perspective, this is 10-16% of a 30 minute round spent not playing the damn game
.
Would be a fun implant but is not really a solution to making augment surgery faster, as the toolset arm implants require a decent amount of RnD being done to get, and would require TWO people sit for surgery.Anonmare wrote:I'm tempted to make the surgical toolset arm buildable and have fast toolspeed so people have a very clear reason to want it.
Still, add it, it would be a fun implant to have as a doctor, plus it technically would be an implanted weapon, which we dont have yet.
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Speed up augment surgery!
This comparison is not valid.Each body part takes a whopping 7 steps to augment. Drapes, scalpel, hemostat, retractor, scalpel, saw, augment. Repeat this 5 times total. This is a total of 35 steps for a full augmentation, much longer than any other surgery or medical treatment int he game. It is also very click intensive, which can cramp the hand a bit.
Augmenting someone's entire body is not one surgery, it is, as you already mentioned, 5 surgeries.
So 5x something taking 5x as long is entirely sensible, and there's no reason to change augmenting speeds at all.
私は完璧
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
- Byond Username: Yakumo Chen
Re: Speed up augment surgery!
Port /vg/'s multi-tool surgical tools like the one that does like the saw, scalpel, and hemostat or something all at once. It's great.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Speed up augment surgery!
They're switch tools in code and they're better than our system which is to physically put the item in your hand rather than using a container.Yakumo_Chen wrote:Port /vg/'s multi-tool surgical tools like the one that does like the saw, scalpel, and hemostat or something all at once. It's great.
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
-
- Joined: Mon May 29, 2017 12:51 am
- Byond Username: Anajamois
Re: Speed up augment surgery!
Make a robotic arm that performs all surgery steps automatically after drapes are applied
Problem solved
Problem solved
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Speed up augment surgery!
If I ever git gud enough I'll probably put in an implant for research that does exactly that, maybe make it require abductor research levels as wellAnajamois wrote:Make a robotic arm that performs all surgery steps automatically after drapes are applied
Problem solved
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Speed up augment surgery!
Would people be okay with speeding up the surgery by way of removing a step? It'd be really easy
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Speed up augment surgery!
Slowest part in my experience is putting the augment itself on.
Also, fun fact, amputation and prosthetic surgery for the limbs has the same effect as augmentation but has the added bonus of producing spare limbs for medical to use. Whilst augmentation doesn't produce any body parts at all.
Also, fun fact, amputation and prosthetic surgery for the limbs has the same effect as augmentation but has the added bonus of producing spare limbs for medical to use. Whilst augmentation doesn't produce any body parts at all.
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
- Byond Username: Qbopper
- Github Username: Qbopper
- Location: Canada
Re: Speed up augment surgery!
personally I'd suggest shaving a little bit of time off the steps (usually the last one is slowest) instead of fucking with the steps themselvesPKPenguin321 wrote:Would people be okay with speeding up the surgery by way of removing a step? It'd be really easy
Limey wrote:its too late.
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Speed up augment surgery!
Wouldnt solve how insanely click intensive the process is. 35 clicks to do the whole surgery, not including switching tools, which raises it.Qbopper wrote:personally I'd suggest shaving a little bit of time off the steps (usually the last one is slowest) instead of fucking with the steps themselvesPKPenguin321 wrote:Would people be okay with speeding up the surgery by way of removing a step? It'd be really easy
makes my wrist hurt just thinking about it.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Speed up augment surgery!
I've gotten it down to an art and I can do it in about ~5 minutes on a good day
- Qbopper
- Joined: Fri Jul 10, 2015 6:34 pm
- Byond Username: Qbopper
- Github Username: Qbopper
- Location: Canada
Re: Speed up augment surgery!
that's true, I was thinking of regular surgery and not augments for some reasonDr_bee wrote:Wouldnt solve how insanely click intensive the process is. 35 clicks to do the whole surgery, not including switching tools, which raises it.Qbopper wrote:personally I'd suggest shaving a little bit of time off the steps (usually the last one is slowest) instead of fucking with the steps themselvesPKPenguin321 wrote:Would people be okay with speeding up the surgery by way of removing a step? It'd be really easy
makes my wrist hurt just thinking about it.
Limey wrote:its too late.
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Speed up augment surgery!
My point is that it probably should be. You open the person up, shove the parts in, close them up.Remie Richards wrote:ExcessiveCobblestone wrote:IT IS NOT ONE SURGERY
instead of the clickfest we have right now.
- TheColdTurtle
- Joined: Sun Sep 13, 2015 7:58 pm
- Byond Username: TheColdTurtle
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Speed up augment surgery!
Well no, because then you wouldn't be able to augment single parts.Dr_bee wrote:My point is that it probably should be. You open the person up, shove the parts in, close them up.Remie Richards wrote:ExcessiveCobblestone wrote:IT IS NOT ONE SURGERY
instead of the clickfest we have right now.
Unless you want the surgery to possibly end at any time which is unprecedented and I don't think the surgery system should be shitted up to support that.
私は完璧
-
- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Speed up augment surgery!
We already have a surgery that you can end at any time, it is called "Organ manipulation." I dont know the code behind it, Implants are considered organs right? making augments similar to implants might work.Remie Richards wrote:Well no, because then you wouldn't be able to augment single parts.Dr_bee wrote:My point is that it probably should be. You open the person up, shove the parts in, close them up.Remie Richards wrote:ExcessiveCobblestone wrote:IT IS NOT ONE SURGERY
instead of the clickfest we have right now.
Unless you want the surgery to possibly end at any time which is unprecedented and I don't think the surgery system should be shitted up to support that.
moving augments from their own snowflake surgery that takes forever to organ manipulation would be a solution, or make augmentation surgery a separate version of organ manip, if being able to do augments and implants in the same surgery is too OP..
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: Speed up augment surgery!
Does surgery even support working on body parts that aren't selected?
Voted best trap in /tg/ 2014-current
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Speed up augment surgery!
five surgeries*Dr_bee wrote:moving augments from their own snowflake surgery that takes forever
私は完璧
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: Speed up augment surgery!
Add autodocs to the game that if you stand on a tile next to them it will heal 0.5 of every damage type every 2 seconds
Add advanced autodocs that when fed augments, allow a doctor to select which augments it should apply to the person, every augment takes 15 seconds to completely implant. Patient cannot move while its being augmented (instead of it just being a tile to stand on, it would be a fancy chair, like a dentists chair, or the one in the crackhead augment dudes basement in human revolution where he fucks your augs up)
Emagging a autodoc makes it deal 0.5 damage of all types every 0.5 seconds, and have a 1% chance to change to healing 3 damage of every type every second.
Emagging a advanced autodoc without anyone in it causes the machine to fail at surgerys rapidly, when implanting.
If it's emagged while someone is in it, it delimbs the person in a neat pile, stacking their legs, arms, head, and torso in a pile next to it. It also has a 1% chance to just gib them
Fully upgrading a autodoc makes it heal 1 damage of every type every three seconds and inject you with half a unit of stimulant and cryoaxadone (for shower combos) every second
Fully upgrading a advanced autodoc makes it accept syndicate augments, complete augment surgerys in 5 seconds, and gives it a 100% chance to complete the surgery with no errors
Add advanced autodocs that when fed augments, allow a doctor to select which augments it should apply to the person, every augment takes 15 seconds to completely implant. Patient cannot move while its being augmented (instead of it just being a tile to stand on, it would be a fancy chair, like a dentists chair, or the one in the crackhead augment dudes basement in human revolution where he fucks your augs up)
Emagging a autodoc makes it deal 0.5 damage of all types every 0.5 seconds, and have a 1% chance to change to healing 3 damage of every type every second.
Emagging a advanced autodoc without anyone in it causes the machine to fail at surgerys rapidly, when implanting.
If it's emagged while someone is in it, it delimbs the person in a neat pile, stacking their legs, arms, head, and torso in a pile next to it. It also has a 1% chance to just gib them
Fully upgrading a autodoc makes it heal 1 damage of every type every three seconds and inject you with half a unit of stimulant and cryoaxadone (for shower combos) every second
Fully upgrading a advanced autodoc makes it accept syndicate augments, complete augment surgerys in 5 seconds, and gives it a 100% chance to complete the surgery with no errors
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
Spoiler:
- Cobby
- Code Maintainer
- Joined: Sat Apr 19, 2014 7:19 pm
- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: Speed up augment surgery!
I love RemieRemie Richards wrote:five surgeries*Dr_bee wrote:moving augments from their own snowflake surgery that takes forever
Voted best trap in /tg/ 2014-current
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Speed up augment surgery!
Do not DARE ignore my previous post and pretend this is YOUR idea!!! https://tgstation13.org/phpBB/viewtopic ... 27#p257227John_Oxford wrote:Add autodocs to the game that if you stand on a tile next to them it will heal 0.5 of every damage type every 2 seconds
Add advanced autodocs that when fed augments, allow a doctor to select which augments it should apply to the person, every augment takes 15 seconds to completely implant. Patient cannot move while its being augmented (instead of it just being a tile to stand on, it would be a fancy chair, like a dentists chair, or the one in the crackhead augment dudes basement in human revolution where he fucks your augs up)
Emagging a autodoc makes it deal 0.5 damage of all types every 0.5 seconds, and have a 1% chance to change to healing 3 damage of every type every second.
Emagging a advanced autodoc without anyone in it causes the machine to fail at surgerys rapidly, when implanting.
If it's emagged while someone is in it, it delimbs the person in a neat pile, stacking their legs, arms, head, and torso in a pile next to it. It also has a 1% chance to just gib them
Fully upgrading a autodoc makes it heal 1 damage of every type every three seconds and inject you with half a unit of stimulant and cryoaxadone (for shower combos) every second
Fully upgrading a advanced autodoc makes it accept syndicate augments, complete augment surgerys in 5 seconds, and gives it a 100% chance to complete the surgery with no errors
- BeeSting12
- Joined: Sat Apr 16, 2016 1:11 am
- Byond Username: BeeSting12
- Github Username: BeeSting12
- Location: 'Murica
Re: Speed up augment surgery!
Augments are quite frankly too powerful to be sped up that much. A competent roboticist can do it fairly quickly, it's not much of an issue. Everyone says "EMP and no meds" is a huge terrible counter but let's be honest: 1, you can use a welder on yourself to heal, it isn't that hard to get and generally in better supply/easier to get than medications, and 2, EMPs are somewhat rare- wizards, the ion gun, chemistry (and that's fairly rare), singularity, traitors/lings of course. Most people don't bring EMPs to fights unless they know they're gonna be fighting the things EMPs counter. Overall the ability to heal yourself with a welder and the ability to spacewalk with no suit is worth the 5-10 minutes depending on robotics competence and definitely doesn't need to be quickened.
edit: And whoever posted about the surgery tools doing all the steps for you, that's hugbox. Quicker, sure, but not for you.
edit: And whoever posted about the surgery tools doing all the steps for you, that's hugbox. Quicker, sure, but not for you.
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: Speed up augment surgery!
Gun Hog wrote:Do not DARE ignore my previous post and pretend this is YOUR idea!!! https://tgstation13.org/phpBB/viewtopic ... 27#p257227John_Oxford wrote:Add autodocs to the game that if you stand on a tile next to them it will heal 0.5 of every damage type every 2 seconds
Add advanced autodocs that when fed augments, allow a doctor to select which augments it should apply to the person, every augment takes 15 seconds to completely implant. Patient cannot move while its being augmented (instead of it just being a tile to stand on, it would be a fancy chair, like a dentists chair, or the one in the crackhead augment dudes basement in human revolution where he fucks your augs up)
Emagging a autodoc makes it deal 0.5 damage of all types every 0.5 seconds, and have a 1% chance to change to healing 3 damage of every type every second.
Emagging a advanced autodoc without anyone in it causes the machine to fail at surgerys rapidly, when implanting.
If it's emagged while someone is in it, it delimbs the person in a neat pile, stacking their legs, arms, head, and torso in a pile next to it. It also has a 1% chance to just gib them
Fully upgrading a autodoc makes it heal 1 damage of every type every three seconds and inject you with half a unit of stimulant and cryoaxadone (for shower combos) every second
Fully upgrading a advanced autodoc makes it accept syndicate augments, complete augment surgerys in 5 seconds, and gives it a 100% chance to complete the surgery with no errors
as the leading authority on ideas that never get merged, i couldn't bring myself to read through the 40 pages of good ideas being ignored in that thread
see even gunhog though of it must be a good idea
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
Spoiler:
- John_Oxford
- Github User
- Joined: Sat Nov 15, 2014 5:19 am
- Byond Username: John Oxford
- Github Username: JohnOxford
- Location: The United States of America
Re: Speed up augment surgery!
Gun Hog wrote:Do not DARE ignore my previous post and pretend this is YOUR idea!!! https://tgstation13.org/phpBB/viewtopic ... 27#p257227John_Oxford wrote:Add autodocs to the game that if you stand on a tile next to them it will heal 0.5 of every damage type every 2 seconds
Add advanced autodocs that when fed augments, allow a doctor to select which augments it should apply to the person, every augment takes 15 seconds to completely implant. Patient cannot move while its being augmented (instead of it just being a tile to stand on, it would be a fancy chair, like a dentists chair, or the one in the crackhead augment dudes basement in human revolution where he fucks your augs up)
Emagging a autodoc makes it deal 0.5 damage of all types every 0.5 seconds, and have a 1% chance to change to healing 3 damage of every type every second.
Emagging a advanced autodoc without anyone in it causes the machine to fail at surgerys rapidly, when implanting.
If it's emagged while someone is in it, it delimbs the person in a neat pile, stacking their legs, arms, head, and torso in a pile next to it. It also has a 1% chance to just gib them
Fully upgrading a autodoc makes it heal 1 damage of every type every three seconds and inject you with half a unit of stimulant and cryoaxadone (for shower combos) every second
Fully upgrading a advanced autodoc makes it accept syndicate augments, complete augment surgerys in 5 seconds, and gives it a 100% chance to complete the surgery with no errors
as the leading authority on ideas that never get merged, i couldn't bring myself to read through the 40 pages of good ideas being ignored in that thread
see even gunhog though of it must be a good idea
Bill Rowe - Used for everything // SYS-OP - AI // SYS-USR - Cyborg
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
https://gyazo.com/07cbe7219ba24366c1f655ad6c56a524
Signature Content:
Spoiler:
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Speed up augment surgery!
Literally having tools with multiple functions (both retract & clamp bleeders) in a simple fashion as well as lets say a high power laser scalpel that works like a saw also so practically you would only ever need 2 tools and the cautery present would make things faster without actually omitting any surgery steps.
Fast tools won't cut it, and science & medical should open their mineral reserves to get good tools, in a similar approach to what we have in the jaws of life/hand drill.
Fast tools won't cut it, and science & medical should open their mineral reserves to get good tools, in a similar approach to what we have in the jaws of life/hand drill.
Spoiler:
-
- Joined: Mon Sep 19, 2016 4:14 am
- Byond Username: Professor Hangar
Re: Speed up augment surgery!
Upgradeable surgical tools would be cool and fix a lot of problems, and it's easy enough to add them to the R&D listing and the Protolathe and/or Robotics Fabricator menu. (I presume)
Laser and/or diamond scalpel? Diamond saw? Robotic hemostat/other thingy?
Laser and/or diamond scalpel? Diamond saw? Robotic hemostat/other thingy?
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Speed up augment surgery!
Fast tools don't make good tools unless they are effective, look at the diamond pickaxe for example.FantasticFwoosh wrote:Fast tools won't cut it, and science & medical should open their mineral reserves to get good tools, in a similar approach to what we have in the jaws of life/hand drill.
Spoiler:
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Speed up augment surgery!
There are faster surgery tools that can be replicated in R&D if a miner brings back Abductor tools from a crashed saucer. You only need to decon two (or one if you get lucky with the E.X.P.E.R.I.-MENTOR) of them to be able to produce them all.Professor Hangar wrote:Upgradeable surgical tools would be cool and fix a lot of problems, and it's easy enough to add them to the R&D listing and the Protolathe and/or Robotics Fabricator menu. (I presume)
Laser and/or diamond scalpel? Diamond saw? Robotic hemostat/other thingy?
Also, this PR is adding faster surgery tools as a surgical implant. So, if you get upgraded with the surgical tools implant, you can do surgeries faster and you will always have your set with you!
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Speed up augment surgery!
Yes but nobody uses them because the speed of the surgery isn't the issue, its the selection of tools between steps since even if you were to do all the steps in instantaneous time you are still going slowly by selecting the right tool in the ordered pattern which requires you to have your tools neatly stacked in one place and then returned. Some people who aren't familiar with surgery also spend a lot of time hitting people by accident or looking periodically at the operating console.
I just throw all my tools into a pile and alt click to get the floortile and do it that way so i have a list of my tools availible, its probably the only upgrade a arm-toolkit can bring in the means of disposable tools.
I just throw all my tools into a pile and alt click to get the floortile and do it that way so i have a list of my tools availible, its probably the only upgrade a arm-toolkit can bring in the means of disposable tools.
Spoiler:
-
- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Speed up augment surgery!
There is no need to simplify the surgeries. If you do that, then you have to add some sort of risk (Such as the AutoDoc, which is slow, puts you to sleep, has a potential to mess up if not upgraded, and kills you quickly if EMP'ed or emagged).FantasticFwoosh wrote:Yes but nobody uses them because the speed of the surgery isn't the issue, its the selection of tools between steps since even if you were to do all the steps in instantaneous time you are still going slowly by selecting the right tool in the ordered pattern which requires you to have your tools neatly stacked in one place and then returned. Some people who aren't familiar with surgery also spend a lot of time hitting people by accident or looking periodically at the operating console.
I just throw all my tools into a pile and alt click to get the floortile and do it that way so i have a list of my tools availible, its probably the only upgrade a arm-toolkit can bring in the means of disposable tools.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Speed up augment surgery!
Autodocs are a ideaguy meme, because naturally it'll end up branching out to unintended self surgery machines and completely de-humanise & rob the medical doctors of any opportunity to do surgery at all by a reluctance to do it manually because its 'too slow' or 'too hard' to our naturally emerging meta concious players. While faster tools add absolutely nothing of value because of server lag limitations besides from doctors not knowing how to apply & change their tools fast.
- fast tools, slow players makes absolutely no change in the pace, faster & better tools are a illusion of choice to naturally float towards using and the old/original/ghetto set of tools should not be made redundant
- Exactly the same problem & solution is presented in engineering which is a specific tool heavy job, the CE has the unique advanced tools and it would not be a crime to give slightly underpowered same variants (ideally hemostat/retractor & scalpel/saw) to the CMO.
Spoiler:
Who is online
Users browsing this forum: No registered users