Something needs to be done about Kudzu
- Gouty
- Joined: Tue Mar 15, 2016 7:27 pm
- Byond Username: Gouty
- D&B
- Joined: Mon Jun 13, 2016 2:23 am
- Byond Username: Repukan
- Location: *teleports behind you*
Re: Something needs to be done about Kudzu
We tried nerfing the department but maybe we should instead nerf the process of getting kudzu
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- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
- Byond Username: Lazengann
Re: Something needs to be done about Kudzu
Make planting the vines take time where you have to stand still to do it
Lower the mutation rate. Deadly kudzu should require hacking it repeatedly in a back closet until you can mutate your special deadly variety. Ideally, kudzu would have a mutation rate inversely proportional to its size to facilitate this.
Beneficial kudzu is a joke. I've gotten kudzu with all the positive traits, transparency, and zero mutation chance and it was terrible because it made it impossible to click on anything under the kudzu.
Lower the mutation rate. Deadly kudzu should require hacking it repeatedly in a back closet until you can mutate your special deadly variety. Ideally, kudzu would have a mutation rate inversely proportional to its size to facilitate this.
Beneficial kudzu is a joke. I've gotten kudzu with all the positive traits, transparency, and zero mutation chance and it was terrible because it made it impossible to click on anything under the kudzu.
-
- Joined: Wed Apr 23, 2014 12:23 am
- Byond Username: Kromgar
Re: Something needs to be done about Kudzu
I made an army of xenobio creatures to fight the kudzu they all died. I only survived because I was a ling and fought threw the kudzu going into unconciousness many times getting on the shuttle and fighting off kudzu until i was the only survivor
Planet Station Best Station
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- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
- Byond Username: Tokiko1
Re: Something needs to be done about Kudzu
Buff kudzu a lot but make it only appear from the random event and trays that contain a kudzu plant. The real danger is people being able to plant down 500+ packs everywhere.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Something needs to be done about Kudzu
Botany with mutagen (which is very common) has all the tools to speedrush kudzu as demonstrated through previous botany powergamers like daisy holmes.
A alternative is to add the kudzu creation to the plant's harvestable and keep it activatable via a plant-gene which can be removed from the plant to make it safe if you wanted to legitimately consume kudzu's harvestables rather than greif.
Whether its appropriate or not to mention this, i got a note and someone i think someone else got a ban while you were still a trialmin gouty over your alarm about spreading kudzu which you instantaneously removed pro-actively, even though i was far away on lavaland to which you argued that taking intervention action was justifiable because "Anybody on lavaland could have been hurt" after all the miners had already evacuated, so your bias against kudzu is very much evident by that event & this thread.
Just fairly citing this anecdote, Its very easy for podpeople to get their hands on kudzu because of the prerequisites, of infinite mutagen and using plants to grief lavaland in concept if admins don't care about kudzu. A side issue is that kudzu also travels over lava covering it effectively without nullifying it since its a floor or catching fire.
- Kudzu can be mutated from tray weeds, which often also jumps into other dangerous weeds - removing this function stops botanists getting it out of event
- The actual kudzu pod is only really a placeholder for its chemicals and contains a common chem (but uncommon plant chem) of charcoal, which erupts into lots and lots of seeds which are a problem when spacepeople start stealing 1 seed out of the pile. Why you are growing kudzu in the first place is a good question.
A alternative is to add the kudzu creation to the plant's harvestable and keep it activatable via a plant-gene which can be removed from the plant to make it safe if you wanted to legitimately consume kudzu's harvestables rather than greif.
Whether its appropriate or not to mention this, i got a note and someone i think someone else got a ban while you were still a trialmin gouty over your alarm about spreading kudzu which you instantaneously removed pro-actively, even though i was far away on lavaland to which you argued that taking intervention action was justifiable because "Anybody on lavaland could have been hurt" after all the miners had already evacuated, so your bias against kudzu is very much evident by that event & this thread.
Just fairly citing this anecdote, Its very easy for podpeople to get their hands on kudzu because of the prerequisites, of infinite mutagen and using plants to grief lavaland in concept if admins don't care about kudzu. A side issue is that kudzu also travels over lava covering it effectively without nullifying it since its a floor or catching fire.
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- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
- Byond Username: Lazengann
Re: Something needs to be done about Kudzu
Gouty is probably cautious of it because of the time I tried to use it to break rocks and it mutated and blew me up and ate half of lavaland
- Cobby
- Code Maintainer
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- Github Username: ExcessiveUseOfCobblestone
Re: Something needs to be done about Kudzu
KUDZU IS AN EASTER EGG GONE WRONG R E M O V E UNTIL REWORKED
Voted best trap in /tg/ 2014-current
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- Joined: Thu Apr 17, 2014 10:36 pm
- Byond Username: ColonicAcid
Re: Something needs to be done about Kudzu
A L T C L I C KLazengann wrote:Make planting the vines take time where you have to stand still to do it
Lower the mutation rate. Deadly kudzu should require hacking it repeatedly in a back closet until you can mutate your special deadly variety. Ideally, kudzu would have a mutation rate inversely proportional to its size to facilitate this.
Beneficial kudzu is a joke. I've gotten kudzu with all the positive traits, transparency, and zero mutation chance and it was terrible because it made it impossible to click on anything under the kudzu.
crack is whack but smacks got your back
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Something needs to be done about Kudzu
Yeah probably easiest without actually hindering ability for shitters to do it, but only code divers & powergamers will know that alt click even does thing so expect
> Admin PM: Halp How Doez I Kudzu seed?! It no Work!.
> Admin PM: Halp How Doez I Kudzu seed?! It no Work!.
Spoiler:
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Something needs to be done about Kudzu
Little Shop of Horrors that shit. Make it require blood to spread, in amounts that increase to way more than you can get from a syringe
- Gouty
- Joined: Tue Mar 15, 2016 7:27 pm
- Byond Username: Gouty
Re: Something needs to be done about Kudzu
I honestly don't remember this. You sure it was me? (Edit: Just checked your notes, yeah it wasn't me)FantasticFwoosh wrote: i got a note and someone i think someone else got a ban while you were still a trialmin gouty over your alarm about spreading kudzu which you instantaneously removed pro-actively
FEED ME SEYMOURbandit wrote:Little Shop of Horrors that shit. Make it require blood to spread, in amounts that increase to way more than you can get from a syringe
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Something needs to be done about Kudzu
Sorry about that then, i must have mis-remembered but yeah, super easy and some admins have different tolerance levels of kudzu entirely so a appropriate response on whether A. kudzu should be stopped from happening nonantag by admins or B. Nerf kudzu from happening so that admins dont have to respond to it.
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- Joined: Fri Dec 09, 2016 6:21 pm
- Byond Username: TalkingMime
Re: Something needs to be done about Kudzu
So, i grow kudzu... i grow a lot of kudzu. And i belive that screen from gouty is from one of the kudzus i grew.
So, currently counters to kudzu are:
Pete/Goats
Scythes
weedkiller grenades
Harm yelling
Not giving the botanist mutagen
Murdering the person growing kudzu
And what i think about them:
- Pete/Goats: He just fucking dies to any kudzu that deals damage. Reduce the damage he takes from kudzu or some shit.
- Scythes + weedkiller grenades: Great at kudzu control, for some reason nobody ever orders them... Maybe a little buff? More scythes/grenades per weed control crate. Put a few of them already at the station to control kudzu while cargo orders more? Also, box does not start with a weedkiller grenade at hydroponics.
- Harm yelling: Most effective, but people have a lot of trouble telling if the guy growing kudzu is valid or not.
- Not giving the botanist mutagen: Don't be a shitter.
- Murdering the person growing kudzu: Please don't do that when i'm growing beneficial kudzu.
---
Now, About beneficial kudzu. Usually when i'm growing beneficial kudzu it looks like this:
The production speed at 1 will make it easier to control it while you mutate it (potency 100). After getting the beneficial mutations i want i would change the potency to zero so it cannot mutate and will have only beneficial mutations. So, when trying to create beneficial kudzu you will use zero potency at the end, but you will have to pass a stage where kudzu is potentialy very dangerous.
While at the stage of mutating the kudzu you will plant it and let it grow to mutate, if something goes really bad you might die and kudzu will spread and kill a bunch of people. Usually those are: kudzu mutating to explosive, space lag, disconnect, and valid hunters. Kudzu mutating to explosive... i usually solve this with a weedkiller grenade or plant-b gone, box does not have a weedkiller grenade at roundstart. Space lag and disconnect, i just cry. And valid hunters i try to ask them to examine the kudzu, but most people can't tell the difference between good or bad kudzu. Just today once engineer decided to bolt open hydroponics while i was growing kudzu so that the crew could lynch me, one assistant went inside stole the kudzu and spread it. Other times i am murdered, they are not able to control it and the kudzu spreads.
Also on beneficial kudzu being stupid/not worth it. Guess we could also use a buff in those beneficial mutations? Altho a beneficial kudzu is not always without negative mutations. I really like to plant auto-exploding kudzu near to blob cores, hardened kudzu to deny acess to one area, etc.
---
RNG
Everything on the process of creating kudzu is under the gaze of the RNG godess. To get kudzu from a tray with weed level 6+, RNG. Getting the mutations you want, a lot of RNG. The other tweaks usually require chemicals that you won't have acess or simply praying to the RNG godess usually reaps better results, except for increasing the production speed with blood.
---
Sugestions:
Making kudzu traitor only? Please don't.
Traitor botanist having an item that increases his chance of getting kudzu while the chances to normal botanists are nerfed? Maybe. But i really don't like RNG solutions.
On other RNG solutions: Maybe once it gets a beneficial mutation the chance for other beneficial mutations are increased, while the chance for negative mutations decreased. Same for negative ones.
Making easier to tell beneficial kudzu apart from harmful kudzu? Yes, please. Maybe with he suggestion about if would be easier to tell with what purpose a botanist is mutating kudzu.
Buffing pete/scythes/weed control crate. Buffing positive mutations.
---
Now my favorite suggestion:
Remove RNG from this shitter.
Change the speed that kudzu spreads to be related to potency and make the mutations related to plant trains, this way you will have to use the plant DNA manipulator and other plants to get mutations on kudzu. Bluespace activity -> bluespace kudzu. Hypodermic prickles -> toxic kudzu. Bioluminescence -> light kudzu. Densified chemicals -> hardened kudzu... and so on. Or whatever you see fit.
This way it will be easier to tell if a botanist is growing harmful kudzu, and it will remove the RNG nature of most of the process.
So, currently counters to kudzu are:
Pete/Goats
Scythes
weedkiller grenades
Harm yelling
Not giving the botanist mutagen
Murdering the person growing kudzu
And what i think about them:
- Pete/Goats: He just fucking dies to any kudzu that deals damage. Reduce the damage he takes from kudzu or some shit.
- Scythes + weedkiller grenades: Great at kudzu control, for some reason nobody ever orders them... Maybe a little buff? More scythes/grenades per weed control crate. Put a few of them already at the station to control kudzu while cargo orders more? Also, box does not start with a weedkiller grenade at hydroponics.
- Harm yelling: Most effective, but people have a lot of trouble telling if the guy growing kudzu is valid or not.
- Not giving the botanist mutagen: Don't be a shitter.
- Murdering the person growing kudzu: Please don't do that when i'm growing beneficial kudzu.
---
Now, About beneficial kudzu. Usually when i'm growing beneficial kudzu it looks like this:
The production speed at 1 will make it easier to control it while you mutate it (potency 100). After getting the beneficial mutations i want i would change the potency to zero so it cannot mutate and will have only beneficial mutations. So, when trying to create beneficial kudzu you will use zero potency at the end, but you will have to pass a stage where kudzu is potentialy very dangerous.
While at the stage of mutating the kudzu you will plant it and let it grow to mutate, if something goes really bad you might die and kudzu will spread and kill a bunch of people. Usually those are: kudzu mutating to explosive, space lag, disconnect, and valid hunters. Kudzu mutating to explosive... i usually solve this with a weedkiller grenade or plant-b gone, box does not have a weedkiller grenade at roundstart. Space lag and disconnect, i just cry. And valid hunters i try to ask them to examine the kudzu, but most people can't tell the difference between good or bad kudzu. Just today once engineer decided to bolt open hydroponics while i was growing kudzu so that the crew could lynch me, one assistant went inside stole the kudzu and spread it. Other times i am murdered, they are not able to control it and the kudzu spreads.
Also on beneficial kudzu being stupid/not worth it. Guess we could also use a buff in those beneficial mutations? Altho a beneficial kudzu is not always without negative mutations. I really like to plant auto-exploding kudzu near to blob cores, hardened kudzu to deny acess to one area, etc.
---
RNG
Everything on the process of creating kudzu is under the gaze of the RNG godess. To get kudzu from a tray with weed level 6+, RNG. Getting the mutations you want, a lot of RNG. The other tweaks usually require chemicals that you won't have acess or simply praying to the RNG godess usually reaps better results, except for increasing the production speed with blood.
---
Sugestions:
Making kudzu traitor only? Please don't.
Traitor botanist having an item that increases his chance of getting kudzu while the chances to normal botanists are nerfed? Maybe. But i really don't like RNG solutions.
On other RNG solutions: Maybe once it gets a beneficial mutation the chance for other beneficial mutations are increased, while the chance for negative mutations decreased. Same for negative ones.
Making easier to tell beneficial kudzu apart from harmful kudzu? Yes, please. Maybe with he suggestion about if would be easier to tell with what purpose a botanist is mutating kudzu.
Buffing pete/scythes/weed control crate. Buffing positive mutations.
---
Now my favorite suggestion:
Remove RNG from this shitter.
Change the speed that kudzu spreads to be related to potency and make the mutations related to plant trains, this way you will have to use the plant DNA manipulator and other plants to get mutations on kudzu. Bluespace activity -> bluespace kudzu. Hypodermic prickles -> toxic kudzu. Bioluminescence -> light kudzu. Densified chemicals -> hardened kudzu... and so on. Or whatever you see fit.
This way it will be easier to tell if a botanist is growing harmful kudzu, and it will remove the RNG nature of most of the process.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Something needs to be done about Kudzu
Rephrase beneficial kudzu to situationally weaponised kudzu and you might have a more apt description.
Spoiler:
- Gouty
- Joined: Tue Mar 15, 2016 7:27 pm
- Byond Username: Gouty
Re: Something needs to be done about Kudzu
So for the kudzu in my screenshot I spawned about a dozen goats, all died almost instantly. I also spawned a red alert ERT team equipped with scythes and they could just about stop the advance of kudzu in just arrivals, this was with someone full time healing them with a medbeam gun.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Something needs to be done about Kudzu
wish i finished my kudzu rework lol
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
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- Joined: Tue Dec 08, 2015 7:02 pm
- Byond Username: Reece1995
Re: Something needs to be done about Kudzu
Make Kudzu actually useful beyond swallowing the station.
-
- Joined: Fri Dec 09, 2016 6:21 pm
- Byond Username: TalkingMime
Re: Something needs to be done about Kudzu
Also,
- Right now kudzu starts a killing machine and you have to work hard for it to be harmless, it could be the other way around. Make it start harmless.
- Either it's too easy to stop kudzu from spreading because the guy planted only one seed or completely impossible because he planted 100 seeds. On the little shop of horrors idea, make it deal some stamina damage/stun or whatever every time you plant it. That way spamming the seeds is harder.
- Or make the increase on kudzu growth more linear, right now it starts slowish but it jumps to scary fast quickly.
- Once the kudzu production speed was bugged and it had no cap, i've got it to 3000 by accident (remember that well cause ban hammer). Right now production speed increases max size and spread speed. How about reducing those attributes at the cap of 10 and having to do some shit to increase it... 100 unitos of plasmas, blood, brains, hearts, lizard tails, whole heads... whatever.
- Zero potency transparent+vine eating vine on weed control crates. Just plant that shit next to the bad kudzu.
- Right now kudzu starts a killing machine and you have to work hard for it to be harmless, it could be the other way around. Make it start harmless.
- Either it's too easy to stop kudzu from spreading because the guy planted only one seed or completely impossible because he planted 100 seeds. On the little shop of horrors idea, make it deal some stamina damage/stun or whatever every time you plant it. That way spamming the seeds is harder.
- Or make the increase on kudzu growth more linear, right now it starts slowish but it jumps to scary fast quickly.
- Once the kudzu production speed was bugged and it had no cap, i've got it to 3000 by accident (remember that well cause ban hammer). Right now production speed increases max size and spread speed. How about reducing those attributes at the cap of 10 and having to do some shit to increase it... 100 unitos of plasmas, blood, brains, hearts, lizard tails, whole heads... whatever.
- Zero potency transparent+vine eating vine on weed control crates. Just plant that shit next to the bad kudzu.
-
- Joined: Wed Apr 30, 2014 3:16 am
- Byond Username: WJohnston
Re: Something needs to be done about Kudzu
get rid of the dumber strains of kudzu that make it impossible to stop.
notable bluespace and space proof variants, as it allows it to spread through walls and into space, where it can return to the station and assault it indefinitely.
notable bluespace and space proof variants, as it allows it to spread through walls and into space, where it can return to the station and assault it indefinitely.
Apparently I was an director or something.
- ohnopigeons
- Joined: Thu Oct 16, 2014 11:22 pm
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- Github Username: ohnopigeons
Re: Something needs to be done about Kudzu
Kudzu being overpowered and needing a nerf has been brought up before but the botanist illuminati that have infiltrated the administration and the project won't allow it, sorry.
-
- Joined: Fri Dec 09, 2016 6:21 pm
- Byond Username: TalkingMime
Re: Something needs to be done about Kudzu
All kudzus are space proof.WJohnston wrote:get rid of the dumber strains of kudzu that make it impossible to stop.
notable bluespace and space proof variants, as it allows it to spread through walls and into space, where it can return to the station and assault it indefinitely.
- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
- Byond Username: Lazengann
Re: Something needs to be done about Kudzu
What really happened is Kevinz showed up and said he would handle it so everyone else just left it aloneohnopigeons wrote:Kudzu being overpowered and needing a nerf has been brought up before but the botanist illuminati that have infiltrated the administration and the project won't allow it, sorry.
- ohnopigeons
- Joined: Thu Oct 16, 2014 11:22 pm
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- Github Username: ohnopigeons
- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
- Byond Username: Lazengann
Re: Something needs to be done about Kudzu
He's the R&D guy
- Gratian
- Joined: Wed Jul 26, 2017 6:38 pm
- Byond Username: Pdgamer
Re: Something needs to be done about Kudzu
If you guys nerf kudzu will you revert the botany nerfs since that was one of the driving points iirc
- Cobby
- Code Maintainer
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- Github Username: ExcessiveUseOfCobblestone
Re: Something needs to be done about Kudzu
If you mean the gene machine, no.Gratian wrote:If you guys nerf kudzu will you revert the botany nerfs since that was one of the driving points iirc
Voted best trap in /tg/ 2014-current
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Something needs to be done about Kudzu
Kudzu itself should be something that is dangerous.
However I do think it is stupid that you can plant kudzu instantly, having to stand still for 3 seconds to plant it sound very reasonable.
However I do think it is stupid that you can plant kudzu instantly, having to stand still for 3 seconds to plant it sound very reasonable.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- Lazengann
- Joined: Sat Feb 25, 2017 2:26 pm
- Byond Username: Lazengann
Re: Something needs to be done about Kudzu
Cobby made it take time to plant and removed bluespace and spacewalk mutations
Good job Cobby
Good job Cobby
- Cobby
- Code Maintainer
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- Byond Username: ExcessiveUseOfCobby
- Github Username: ExcessiveUseOfCobblestone
Re: Something needs to be done about Kudzu
I need to add something to botany I'm 2 nerfs to 0 buffs
Although I did add those disk fridges I wish people would add to the maps, maybe then someone can give them a good sprite lol
Although I did add those disk fridges I wish people would add to the maps, maybe then someone can give them a good sprite lol
Voted best trap in /tg/ 2014-current
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Something needs to be done about Kudzu
I still stand by the idea that Pete should be able to eat all varieties of kudzu without harm but if he eats the exploding kind he becomes Cuban Pete and maxcaps if he's killed for any reason
- Cobby
- Code Maintainer
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Re: Something needs to be done about Kudzu
I'll add this if you give me a Sprite that has Pete on his hind legs, holding maracas in his front legs, in a yellow suit, and the front of his face is greenScreemonster wrote:I still stand by the idea that Pete should be able to eat all varieties of kudzu without harm but if he eats the exploding kind he becomes Cuban Pete and maxcaps if he's killed for any reason
Voted best trap in /tg/ 2014-current
- Iatots
- Joined: Thu Oct 13, 2016 3:17 pm
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Re: Something needs to be done about Kudzu
green face is too on the nose
- Attachments
-
- cubanpete.dmi (698 Bytes) Viewed 16844 times
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Something needs to be done about Kudzu
emagged outbomb cuban pete should spawn an angry cuban pete instead of just exploding you outright.
also cuban pete's directions are just:
WEST: that gif
EAST: that gif flipped
NORTH/SOUTH: that gif but it flips every step he takes so he looks like he's dancing
also cuban pete's directions are just:
WEST: that gif
EAST: that gif flipped
NORTH/SOUTH: that gif but it flips every step he takes so he looks like he's dancing
Code: Select all
/mob/living/simple_animal/hostile/retaliate/goat/cuban/Moved(oldloc, dir)
. = ..()
if((dir-1) & 2) //horizontal dir
transform = matrix() //remove matrix
else
transform = transform.Scale(-1,0) //flip
//do a little hop up/down like a dance
var/opixel_y = pixel_y
animate(src, pixel_y = opixel_y+4, time = 2)
animate(pixel_y = opixel_y, time = 2)
私は完璧
- Remie Richards
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Re: Something needs to be done about Kudzu
also if kudzu needs more nerfs after this, why not just make it weak to fire?
have it catch fire and that spread about 5 or so turfs each time.
could even be used as a buff by the kudzu planter, grow lots of it then use it as an accelerant for flames, !FUN!
plants burn yo.
have it catch fire and that spread about 5 or so turfs each time.
could even be used as a buff by the kudzu planter, grow lots of it then use it as an accelerant for flames, !FUN!
plants burn yo.
私は完璧
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Something needs to be done about Kudzu
Oh great excellent, give flamethrower nerds something to shoot at which will probably friendly fire a lot of the crew.Remie Richards wrote:also if kudzu needs more nerfs after this, why not just make it weak to fire?
have it catch fire and that spread about 5 or so turfs each time.
could even be used as a buff by the kudzu planter, grow lots of it then use it as an accelerant for flames, !FUN!
plants burn yo.
The same logic applies to engineers who have a habit of putting kudzu inside the SM containment so that it constantly pulses the SM while it grows.
Spoiler:
- Remie Richards
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Re: Something needs to be done about Kudzu
I'm not sure if you're in support of the idea or against it.
you're speaking fwooshtongue again.
Let me try fwooshtongue, I'm rusty, *AHEM*
'does to like the idea you?'
you're speaking fwooshtongue again.
Let me try fwooshtongue, I'm rusty, *AHEM*
'does to like the idea you?'
私は完璧
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Something needs to be done about Kudzu
I thought the idea of flammable vines was a bad one, i was trying to express sarcasm because people won't withold using welders and probably just mass purge it with plasmafire, that and the fire resistant mutation would render that tactic useless.
Spoiler:
- Remie Richards
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Re: Something needs to be done about Kudzu
Yes, I got that, however accidentally burning your fellow crewmember alive isn't necessarily a bad thing, hence why I wasn't sure if you were for or against.
私は完璧
- InsaneHyena
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Re: Something needs to be done about Kudzu
>Is a counter to kudzu
>Gets killed by kudzu immediately
I agree that Pete needs a gigantic buff. You want to kill the station with your memeplant? Have the foresight to kill the goat.
>Gets killed by kudzu immediately
I agree that Pete needs a gigantic buff. You want to kill the station with your memeplant? Have the foresight to kill the goat.
- Qbmax32
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Re: Something needs to be done about Kudzu
half the chefs already murder pete round start for goat meatInsaneHyena wrote:>Is a counter to kudzu
>Gets killed by kudzu immediately
I agree that Pete needs a gigantic buff. You want to kill the station with your memeplant? Have the foresight to kill the goat.
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
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Re: Something needs to be done about Kudzu
You can order more goats from cargo, also called pete but unless you're thinking of having a goat farm somewhere filled with the hyper aggressive little shits its not a good idea to butcher them.
Spoiler:
- Cobby
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Re: Something needs to be done about Kudzu
My campus wifi is being an arse and refuses to clone my fork so I can make changes without having to use *gulp* the WEB EDITOR but Pete will have BUFFS
Voted best trap in /tg/ 2014-current
- oranges
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Re: Something needs to be done about Kudzu
bob dobbington was raging about these nerfs so we know they are good
- Cobby
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Re: Something needs to be done about Kudzu
transform = transform.Scale(-1,0) doesn't compile so I didRemie Richards wrote:Code: Select all
/mob/living/simple_animal/hostile/retaliate/goat/cuban/Moved(oldloc, dir) . = ..() if((dir-1) & 2) //horizontal dir transform = matrix() //remove matrix else transform = transform.Scale(-1,0) //flip //do a little hop up/down like a dance var/opixel_y = pixel_y animate(src, pixel_y = opixel_y+4, time = 2) animate(pixel_y = opixel_y, time = 2)
Code: Select all
var/matrix/M = transform
M.Scale(-1,0)
transform = M
Voted best trap in /tg/ 2014-current
-
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- Location: inside of a singularity, send help
Re: Something needs to be done about Kudzu
is the cuban pete thing still happening
i would love to see it
i would love to see it
I play as Asia Maclagan on Bagil, I dont play on Sybil often.
memes lie unseen down in ze spoiler
memes lie unseen down in ze spoiler
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- Remie Richards
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Re: Something needs to be done about Kudzu
Haha, my bad, Scale(-1, 0) obviously gives it a size of 0 on the Y axis, I meant Scale(-1, 1)ExcessiveJMadison wrote:-snip-
Code: Select all
/mob/living/simple_animal/hostile/retaliate/goat/cuban/Moved(oldloc, dir)
. = ..()
if((dir-1) & 2) //horizontal dir
transform = matrix() //remove matrix
else
var/matrix/M = transform
transform = M.Scale(-1,1) //flip
//do a little hop up/down like a dance
var/opixel_y = pixel_y
animate(src, pixel_y = opixel_y+4, time = 2)
animate(pixel_y = opixel_y, time = 2)
私は完璧
- Takeguru
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Re: Something needs to be done about Kudzu
I wish ash storms affected kudzu in some manner.
I keep getting memed by powergaming podpeople and not being able to fight for 20 secs at a time lets the infestation grow exponentially when it has quick growth.
I keep getting memed by powergaming podpeople and not being able to fight for 20 secs at a time lets the infestation grow exponentially when it has quick growth.
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- Joined: Wed Apr 23, 2014 12:23 am
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Re: Something needs to be done about Kudzu
How the heck do you even make quick growth kudzu?
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