mining boxes
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- Joined: Tue Jun 03, 2014 8:01 pm
- Byond Username: IyaerP
mining boxes
It would be really nice if all the minerals that are kept inside them are not instantly disintegrated if they get broken by gibonite or a wandering monster's building-destruction aura. Nothing quite like losing half an hour's work to bad container code.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: mining boxes
HOLY SHIT PLEASE THIS. It's enough to ragequit instantly if you have been mining for a good amount of time, and it's inconsistent when it happens.
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: mining boxes
Make a bug report on github please
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: mining boxes
this pretty much.paprika wrote:Make a bug report on github please
did you seriously think this was intended behavior.
heck mining boxes should probably be a child of crates or something if they aren't already.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: mining boxes
Yes, actually -- it didn't seem too implausible that bombs would destroy mining boxes. It just fucking sucked when it happened.Miauw wrote:did you seriously think this was intended behavior.
heck mining boxes should probably be a child of crates or something if they aren't already.
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- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: mining boxes
anyway, a fix is up.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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