Widescreen
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Widescreen
This feature has been test merged on the server, or at least Sybil, for a while so I wanted to give some feedback.
While I find the feature to be a very useful addition, in that it makes the game feel far more nicer to look and play with, I do find the balance issues to be a problem, as the widescreen does grant the user three extra tiles of vision from the left and right side.
I also really dislike the stop-gap measure of disabling Widescreen when you draw a firearm of sorts to be extremely jarring but also another balance issue (greytiders or antagonist have a easier time evading someone if they have widescreen but the pursuer does not)
What are your thoughts?
While I find the feature to be a very useful addition, in that it makes the game feel far more nicer to look and play with, I do find the balance issues to be a problem, as the widescreen does grant the user three extra tiles of vision from the left and right side.
I also really dislike the stop-gap measure of disabling Widescreen when you draw a firearm of sorts to be extremely jarring but also another balance issue (greytiders or antagonist have a easier time evading someone if they have widescreen but the pursuer does not)
What are your thoughts?
- ShadowDimentio
- Joined: Thu May 08, 2014 3:15 am
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- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: Widescreen
or just make a subclass of poor people who can't afford extra tiles
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Widescreen
Jesus is that how it works? It disables the vision when you draw a firearm?
Just make it the new standard vision range who the fuck still uses 4:3 ratio.
Just make it the new standard vision range who the fuck still uses 4:3 ratio.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Widescreen
Yes, the screen reverts to the old 4:3 ratio the moment you wield a firearm, it does not do this for any other melee weapons or items in the game.
Its clearly a balance mechanic but its extraordinarily jarring.
If we are going to go widescreen, it should be all the way. If everyone is on the same playing field then no one is disadvantaged.
Its clearly a balance mechanic but its extraordinarily jarring.
If we are going to go widescreen, it should be all the way. If everyone is on the same playing field then no one is disadvantaged.
- Deitus
- Joined: Tue Feb 17, 2015 5:26 pm
- Byond Username: Deitus
Re: Widescreen
im heavily against this change because for some reason it unironically, seriously hurts my eyes to look at. like normally they dont hurt unless i look at flashing lights or something since i have minor epilepsy but this really hurt them for some reason.
we dont really need it either.
we dont really need it either.
- kevinz000
- Joined: Fri Nov 14, 2014 8:41 am
- Byond Username: Kevinz000
- Github Username: kevinz000
- Location: Dorm Room 3
Re: Widescreen
I fail to see why it would make sense to have extra view horizontally but not vertically. The game is not a 1080p video.
Local catgirl scratching post - Shezza
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
Usually seen as Skylar Lineman/Mekhi Anderson.
Commissions way too much art...
https://tgstation13.org/phpBB/viewtopic ... 7&p=239075 - IN GAME ADMINISTRATOR
NSFW:
- SpaceInaba
- Joined: Wed Sep 21, 2016 1:03 pm
- Byond Username: SpaceInaba
- Location: everyone's favorite sjw
Re: Widescreen
i hate widescreen because it makes everything too small on my poorfag monitor so i cant use it
Spoiler:
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
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Re: Widescreen
sneaky nerf to stealth, good luck running away from sec down a horizontal hallway for example
i dont think a bigger game window is inherently a good thing at all, kind of like kevinz said. it only really serves to affect game balance and it does it in a really weird way that i kind of dislike.
i dont think a bigger game window is inherently a good thing at all, kind of like kevinz said. it only really serves to affect game balance and it does it in a really weird way that i kind of dislike.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Widescreen
It makes me ill to look at, the lack of symmetry between the X and Y axis' also bothers me a lot
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