Dr_bee wrote:This is still a pretty huge nerf to the gun's other use, if you cant hit more than one person through walls consider upping the burn damage or the rads from it. It is a late round weapon and really should be powerful. Rads are probably the best bet, as they are basically a long term damage over time effect.
Shooting through terrain where you can't even be seen is a huge advantage, and given the new rad change, I think this gun is fine damage wise tbh
Dr_bee wrote:This is still a pretty huge nerf to the gun's other use, if you cant hit more than one person through walls consider upping the burn damage or the rads from it. It is a late round weapon and really should be powerful. Rads are probably the best bet, as they are basically a long term damage over time effect.
Shooting through terrain where you can't even be seen is a huge advantage, and given the new rad change, I think this gun is fine damage wise tbh
Youll be dead from burn damage from the laser before the rads actually get high enough to do damage with the rad change, But I see your point otherwise.
Glowcaps from Botany are easyish to make and instantly recharge energy weapons, but that'd require crew to be capable of doing something with produce other than slipping on it.
Game Admin for /tg/station. I usually play Daisy Holmes, the botanist.
Iatots wrote:You say the point is shoot through walls, I say the point is to shoot through multiple targets.
arguments against your playstyle:
-being killed by someone from the next room over is as fun as being killed by cloak+esword, and cloak was removed.
arguments against my playstyle:
-it becomes a make or break item for blob encounters.
Are people purposely being disingenuous when they compare the X-ray, a device which requires time/mats/cooperating with cargo to make to a device that you could get roundstart from thin air with the only cost being tele crystals?
Rest in pepperoni x-rays. I want the old variant back, but only spawnable through a hard-core ruin.
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ThanatosRa wrote:My biggest problem is that I can't fix any of this.
Boris wrote:shadowflame either has a brain the size of a pea or one the size of the moon and he's playing 58D chess.
BeeSting12 wrote:please write an apology to this forums, this community, the host, and the internet as a whole for the data storage space you wasted with this complaint.
BebeYoshi wrote:Saltyflame909
Cobby wrote:The trash bin... have you lost your way home anon?
can you even get xrays through anything other then the sec lathe? The one they almost never use unless its random blob or cult and the sec team and sci team are both competent and not taken over?
Radical idea: just give the blob more resistance to the radiation damage type?
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm
The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
Literally no one uses these anymore, they're basically removed from existance.
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ThanatosRa wrote:My biggest problem is that I can't fix any of this.
Boris wrote:shadowflame either has a brain the size of a pea or one the size of the moon and he's playing 58D chess.
BeeSting12 wrote:please write an apology to this forums, this community, the host, and the internet as a whole for the data storage space you wasted with this complaint.
BebeYoshi wrote:Saltyflame909
Cobby wrote:The trash bin... have you lost your way home anon?
Shadowflame909 wrote:Literally no one uses these anymore, they're basically removed from existance.
That's more because guns were moved to the sec only protolathe and nobody ever actually sets it up to print guns
This made cargosec the tightest fucking sec job tbqh since you have access to the ORM on all maps, there have been very few rounds I havent printed a memekhi brand beam rifle as long as I can get access to tech storage for the RnD board (for some reason most scientists quit RnD when the weapons are the only thing left to be printed) which is p easy since you're sec.
Feels good to be able to properly outfit your team and also you get to chill with cargonians. But yeah I think it's a shame how dead xrays are. If you have the research to print guns you're honestly better off just about any other gun.
oranges wrote:pork, the nondescript, commoner king, literally so stealth you could just your normal name in OOC and nobody would know, long may he reign as the secret commander
Deitus wrote:If your signature is scrollable it's too long and fucking obnoxious and you should feel bad
Still has niche uses, people are just too smoothbrained to know the true value of being able to fire a weapon from the other side of a wall where the target both won't see it coming and cannot counteract.
There is a counter, eating the research servers before you're discovered. It's been so long since that war cult meta most people don't remember they can just build another server in a safer place.
>nerf x-rays because they were the instant win gun for the blob.
>Beam Rifle now instant win blob.
WHAT WAS THE POINT
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ThanatosRa wrote:My biggest problem is that I can't fix any of this.
Boris wrote:shadowflame either has a brain the size of a pea or one the size of the moon and he's playing 58D chess.
BeeSting12 wrote:please write an apology to this forums, this community, the host, and the internet as a whole for the data storage space you wasted with this complaint.
BebeYoshi wrote:Saltyflame909
Cobby wrote:The trash bin... have you lost your way home anon?
Now that blobs lategame only, when everyone has an advanced gun. Its not even fun anymore, the blob always loses.
► Show Spoiler
ThanatosRa wrote:My biggest problem is that I can't fix any of this.
Boris wrote:shadowflame either has a brain the size of a pea or one the size of the moon and he's playing 58D chess.
BeeSting12 wrote:please write an apology to this forums, this community, the host, and the internet as a whole for the data storage space you wasted with this complaint.
BebeYoshi wrote:Saltyflame909
Cobby wrote:The trash bin... have you lost your way home anon?
If someone wants to buff or modify xray guns that'd probably be fine. I'd either go with a minor increase to radiation damage or remove normal damage entirely and just make it a radiation gun as a counter to regular armor.
ninjanomnom wrote:If someone wants to buff or modify xray guns that'd probably be fine. I'd either go with a minor increase to radiation damage or remove normal damage entirely and just make it a radiation gun as a counter to regular armor.
It would have to do an insane amount of radiation for it to be worth using. Rads take a good while before doing any serious damage
I took a look at the amount of radiation damage it does and it *definitely* needs to be increased if you want that to mean anything. It wasn't increased during the radiation refactor and as of right now it does effectively nothing. To have any effect whatsoever from the radiation on someone you'd need to hit them 16 times. To bring it up to par it should be multipled 10x to 300 per shot.
After fixing that a further buff may be in order or that may fix the problem on its own.
EDIT: At 300 per shot:
Shot #1 Nothing
Shot #2 Gradual tox damage (All further increases to radiation increase tox loss logarithmically)
Shot #3 Hair loss
Shot #5 Mutations, at this point you probably aren't surviving without treatment
Shot #7 Falling over and vomiting blood
That's still not enough. Bring it up to x20 and it'll be ok.
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