So now explosions destroy all the things
- Razharas
- Joined: Tue Apr 15, 2014 8:55 pm
- Byond Username: Razharas
So now explosions destroy all the things
Got caught in the explosion - say goodby to some of your items
You are a borg - tough luck, youll need module reset(or your cell broke and you are ded, or your MMI broke and you are gone for good)
Admins griff station with mass explosive vines - gg no re, everyone will be naked for the rest of the round
Its already in
Your thoughts?
You are a borg - tough luck, youll need module reset(or your cell broke and you are ded, or your MMI broke and you are gone for good)
Admins griff station with mass explosive vines - gg no re, everyone will be naked for the rest of the round
Its already in
Your thoughts?
- Spacemanspark
- Joined: Thu Apr 17, 2014 7:45 pm
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- Location: Paradise
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- Joined: Tue Jun 03, 2014 8:01 pm
- Byond Username: IyaerP
Re: So now explosions destroy all the things
Kudzu is a random event. Also, explosions have always done this.
- Spacemanspark
- Joined: Thu Apr 17, 2014 7:45 pm
- Byond Username: Spacemanspark
- Location: Paradise
Re: So now explosions destroy all the things
Uh... no they haven't. The only explosion before this that could destroy items was a PDA bomb... or being flatout gibbed in an explosion.iyaerP wrote:Kudzu is a random event. Also, explosions have always done this.
:^)
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: So now explosions destroy all the things
I noticed a PR is up to fix borg modules being lost and having bomb protection reduce the chance of losing items.
https://github.com/tgstation/-tg-station/pull/6175
Also, bombs have never destroyed clothing items and equipment that is on a person so long as said person survives the explosions (or just their body).
If explosions now destroy items on your body, I disagree with that change.
https://github.com/tgstation/-tg-station/pull/6175
Also, bombs have never destroyed clothing items and equipment that is on a person so long as said person survives the explosions (or just their body).
If explosions now destroy items on your body, I disagree with that change.
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- Joined: Tue Jun 03, 2014 8:01 pm
- Byond Username: IyaerP
Re: So now explosions destroy all the things
Oh, I thought that being gibbed was what he was talking about. My mistake.
- Braincake
- Joined: Fri Apr 18, 2014 2:48 pm
- Byond Username: Braincake
Re: So now explosions destroy all the things
In that explosive-vines round most people ended up shoeless. It also exploded a multitool inside my toolbelt but left everything else intact. Kinda odd.
Without that sort of weirdness it might be better.
Without that sort of weirdness it might be better.
Last edited by Braincake on Tue Dec 02, 2014 10:31 pm, edited 1 time in total.
- leibniz
- Joined: Sat May 17, 2014 6:21 pm
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- Location: Seeking help
Re: So now explosions destroy all the things
RNG item destruction is retarded.
Founder and only member of the "Whitelist Nukeops" movement
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- Joined: Wed Sep 17, 2014 6:07 pm
- Byond Username: Dezzmont
Re: So now explosions destroy all the things
The game is set up to assume its hard to destroy stuff to the point there is snowflake code for some vital items to prevent it.
- Reimoo
- Joined: Wed Apr 23, 2014 2:58 pm
- Byond Username: Reimoo
Re: So now explosions destroy all the things
Well, it makes sense that things caught in the direct center of the explosion are destroyed - but item destruction shouldn't be in light destruction areas. What's the distance limit to where stuff is destroyed now?
- Razharas
- Joined: Tue Apr 15, 2014 8:55 pm
- Byond Username: Razharas
Re: So now explosions destroy all the things
No limit, the smallest of explosions can destroy your shoes or hyperzine pill in the pillbox in the medbelt in the box in the backpack in the boh on your back while not touching anything else
- ExplosiveCrate
- Joined: Fri Apr 18, 2014 8:04 pm
- Byond Username: ExplosiveCrate
Re: So now explosions destroy all the things
This... doesn't sound like a feature that was tested too well. Or at all.
i dont even know what the context for my signature was
- oranges
- Code Maintainer
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- Github Username: optimumtact
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Re: So now explosions destroy all the things
Should've included a EXPLODE_IMMUNE flag
- RG4
- Joined: Wed Jun 25, 2014 12:19 am
- Byond Username: RG4ORDR
Re: So now explosions destroy all the things
What person thought this was a good idea at all? Que people running with IEDs or low yield explosives stripping everyone.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
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- Location: The Armoury
Re: So now explosions destroy all the things
Just to get rid of any confusion. People don't mind that items are destroyed when they are at the epicentre of a explosion, what people are not liking is that items worn by people are being destroyed.
- RG4
- Joined: Wed Jun 25, 2014 12:19 am
- Byond Username: RG4ORDR
Re: So now explosions destroy all the things
So basically:Steelpoint wrote:Just to get rid of any confusion. People don't mind that items are destroyed when they are at the epicentre of a explosion, what people are not liking is that items worn by people are being destroyed.
Getting your items nuked because you were near a Syndie dying or your PDA detonates not grand fuck you bombas?
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: So now explosions destroy all the things
I saw watched a round with a few bombs - Jesus fuck they destroy everything.
One bomb near the brig, two people were in the outer limits of the blast, so they only took a tiny amount of damage/got knocked down for 10 seconds. However pretty much everything they were wearing/had equipped got destroyed.
Another bomb happened near medbay. A guy in deadchat summed it up pretty neatly when he asked >why are we all naked?
This is more silly then new poly melting all your shit, since it's rng and has massive range.
Permanent item destruction like this can be really frustrating for players, as they can lose important items (like traitor objectives) or shit that is simply difficult to replace. Even if you have nothing of particular rarity, it still takes longer then the cloning process just get get back all the shit you lost - potentially on top of getting cloned first.
Also I haven't tested it, but even the possibility of people IED'ing people's clothes off/destroying their weapons(or possibly even shit like space/fire suits) is fucking hilarious.
One bomb near the brig, two people were in the outer limits of the blast, so they only took a tiny amount of damage/got knocked down for 10 seconds. However pretty much everything they were wearing/had equipped got destroyed.
Another bomb happened near medbay. A guy in deadchat summed it up pretty neatly when he asked >why are we all naked?
This is more silly then new poly melting all your shit, since it's rng and has massive range.
Permanent item destruction like this can be really frustrating for players, as they can lose important items (like traitor objectives) or shit that is simply difficult to replace. Even if you have nothing of particular rarity, it still takes longer then the cloning process just get get back all the shit you lost - potentially on top of getting cloned first.
Also I haven't tested it, but even the possibility of people IED'ing people's clothes off/destroying their weapons(or possibly even shit like space/fire suits) is fucking hilarious.
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- Joined: Sun Nov 02, 2014 2:49 am
- Byond Username: Whodaloo
Re: So now explosions destroy all the things
I'm pretty sure IEDs just set stuff on fire not actually explode. I could be wrong.
i love public logs
Spoiler:
- Razharas
- Joined: Tue Apr 15, 2014 8:55 pm
- Byond Username: Razharas
Re: So now explosions destroy all the things
Everything that uses ex_act() will destroy your shit
Pulse rifles are now strip-rifles
Or wait no they dont use ex_act() on humans
Pulse rifles are now strip-rifles
Or wait no they dont use ex_act() on humans
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: So now explosions destroy all the things
Singulo ripping your clothes off when?
Edit: Actually please no, singulo is rape enough as is. Please just make explosions not destroy shit unless it in the gib zone, or something. It's just unfun.
Edit: Actually please no, singulo is rape enough as is. Please just make explosions not destroy shit unless it in the gib zone, or something. It's just unfun.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: So now explosions destroy all the things
I was wearing a bluespace bag when a singulo spawned near me. It tore my bag off my back and exploded. This caused my items in each pocket to disappear as well as blew up my ID inside my PDA. This is really frustrating shit, especially since there are many things that gib players (cremation) that don't even break IDs. Being near an explosion (or even within the shockwave of it apparently) should not GGNORE your items. I'm not a fan of this change at all.lumipharon wrote:Singulo ripping your clothes off when?
Edit: Actually please no, singulo is rape enough as is. Please just make explosions not destroy shit unless it in the gib zone, or something. It's just unfun.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: So now explosions destroy all the things
I did some minor testing and even just being on the edge of a explosion is sufficient to destroy a large amount of your clothing/items. It's heavily RNG impacted however.
- Grazyn
- Joined: Tue Nov 04, 2014 11:01 am
- Byond Username: Grazyn
Re: So now explosions destroy all the things
I was a roundstart engiborg and got caught in a vinesplosion. All my modules disappeared, but I was able to choose my borg type again. The tools came back but I couldn't select them. Then I noticed that my power cell was missing, deleted by the explosion. I found a roboticist, he fixed my damage and replaced the power cell but I still couldn't activate my modules. So he deconstructed me, and I suddenly became a ghost because there was no MMI.
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- Joined: Fri Apr 18, 2014 6:40 pm
- Byond Username: Lo6a4evskiy
Re: So now explosions destroy all the things
How the hell does explosion evaporate your items and doesn't kill you, anyway?
- Akkryls
- Joined: Fri Nov 07, 2014 11:54 am
- Byond Username: Akkryls
Re: So now explosions destroy all the things
Space magicLo6a4evskiy wrote:How the hell does explosion evaporate your items and doesn't kill you, anyway?
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: So now explosions destroy all the things
This is the best bug since the hallucinate del thing.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: So now explosions destroy all the things
Unlike the cablecuff bug that deleted the clown.lumipharon wrote:This is the best bug since the hallucinate del thing.
- Akkryls
- Joined: Fri Nov 07, 2014 11:54 am
- Byond Username: Akkryls
Re: So now explosions destroy all the things
What about the locker bugs?cedarbridge wrote:Unlike the cablecuff bug that deleted the clown.lumipharon wrote:This is the best bug since the hallucinate del thing.
At one point, if you broke out of a welded locker, your mob was deleted.
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- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: So now explosions destroy all the things
Literal ghost in the machine. I need to see this madness. I wonder if it can delete the brain inside a human.Grazyn wrote:I was a roundstart engiborg and got caught in a vinesplosion. All my modules disappeared, but I was able to choose my borg type again. The tools came back but I couldn't select them. Then I noticed that my power cell was missing, deleted by the explosion. I found a roboticist, he fixed my damage and replaced the power cell but I still couldn't activate my modules. So he deconstructed me, and I suddenly became a ghost because there was no MMI.
- Saltycut
- Joined: Wed Sep 03, 2014 4:17 pm
- Byond Username: Saltycut
Re: So now explosions destroy all the things
Agree with what lumipharon said, I really dislike this change and wish it would be reverted. Destroying items might be realistic, but running in spare pajama with no ID for the rest of the round is definately not entertaining.lumipharon wrote:
This is more silly then new poly melting all your shit, since it's rng and has massive range.
Permanent item destruction like this can be really frustrating for players, as they can lose important items (like traitor objectives) or shit that is simply difficult to replace. Even if you have nothing of particular rarity, it still takes longer then the cloning process just get get back all the shit you lost - potentially on top of getting cloned first.
Femstation 5ever
- Braincake
- Joined: Fri Apr 18, 2014 2:48 pm
- Byond Username: Braincake
Re: So now explosions destroy all the things
I got hit with a welding tank explosion while fully kitted out as engineer, and it deleted my PDA, rigsuit helmet, full toolbelt, full backpack, both pockets, mask, suit storage oxygen tank, gloves, jumpsuit, and mesons. Bit excessive.
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: So now explosions destroy all the things
This sounds fucking stupid. Who thought this was a good idea? It is not realistic and not fun. Why would your items be exploded without harming you? Who thought that items being deleted when at the center of an explosion was not enough?
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
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Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
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- Joined: Sat Apr 19, 2014 11:23 am
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Re: So now explosions destroy all the things
fun fact: energy weapons contain power cells.
i hope you enjoy your unusable eguns.
(yeah this is dumb and breaks a lot of stuff, object internals often contain stuff for oopness and this causes issues with that)
i hope you enjoy your unusable eguns.
(yeah this is dumb and breaks a lot of stuff, object internals often contain stuff for oopness and this causes issues with that)
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
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- Location: cooler than thou
Re: So now explosions destroy all the things
Even 'minor' explosions will totally remove shit from you. Fireball, among others, but IMO most annoyingly, Detomax PDA explosions will COMPLETELY STRIP YOU.
For 6(?) telecrystals you can remotely remove most items of clothing from a person, including what was inside their pockets. I'm sure it'll be hilarious when some chucklefuck buys 3 of them and goes to town every time somebody is holding something slightly important.
Annoyance aside it's a pretty funny bug/lame feature
For 6(?) telecrystals you can remotely remove most items of clothing from a person, including what was inside their pockets. I'm sure it'll be hilarious when some chucklefuck buys 3 of them and goes to town every time somebody is holding something slightly important.
Annoyance aside it's a pretty funny bug/lame feature
plplplplp WOOOOooo hahahhaha
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: So now explosions destroy all the things
I am just so pissed that one explosion can mean all my special snowflake detective gear is gone. Did literally anyone think explosions were not robust enough?
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
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- Joined: Mon Nov 10, 2014 9:21 am
- Byond Username: Soulgamergod
Re: So now explosions destroy all the things
I was in an explosive space vine round with this up. I walked into maint to clear a secondary path to escape. Vines exploded on me destroying my air tank, my face mask, my shoes, and my pda/ID. Thus leaving me without light or oxygen in an airless maint shaft that I could not escape.
I think that was a bit fucking much.
I think that was a bit fucking much.
- leibniz
- Joined: Sat May 17, 2014 6:21 pm
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Re: So now explosions destroy all the things
After the update I made it extended to do a silly event about space vines taking over the station while the players filter back, I didnt know about the change to explosions. The vines were edited to have a higher mutation rate, normally they are not so dangerous.soulgamer wrote:I was in an explosive space vine round with this up. I walked into maint to clear a secondary path to escape. Vines exploded on me destroying my air tank, my face mask, my shoes, and my pda/ID. Thus leaving me without light or oxygen in an airless maint shaft that I could not escape.
I think that was a bit fucking much.
Not saying that this feature isnt bad though.
Founder and only member of the "Whitelist Nukeops" movement
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Re: So now explosions destroy all the things
The vines were not the problem. It was the damn explosion deleting everything leaving me trapped to die with no way to prevent this.leibniz wrote: After the update I made it extended to do a silly event about space vines taking over the station while the players filter back, I didnt know about the change to explosions. The vines were edited to have a higher mutation rate, normally they are not so dangerous.
Not saying that this feature isnt bad though.
- leibniz
- Joined: Sat May 17, 2014 6:21 pm
- Byond Username: Leibniz
- Location: Seeking help
Re: So now explosions destroy all the things
I just posted to clarify that it wasnt exactly a normal occurence.soulgamer wrote:The vines were not the problem. It was the damn explosion deleting everything leaving me trapped to die with no way to prevent this.leibniz wrote: After the update I made it extended to do a silly event about space vines taking over the station while the players filter back, I didnt know about the change to explosions. The vines were edited to have a higher mutation rate, normally they are not so dangerous.
Not saying that this feature isnt bad though.
Founder and only member of the "Whitelist Nukeops" movement
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: So now explosions destroy all the things
Yeah I don't like this myself. Items are meant to be difficult to destroy, and there are lots of buggy consequences.
- oranges
- Code Maintainer
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Re: So now explosions destroy all the things
This is the best change in the history of everything!
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- Joined: Sun Jun 29, 2014 5:51 pm
- Byond Username: Raven776
Re: So now explosions destroy all the things
I agree, as someone who hasn't had a chance to play since this became a thing and likely won't until it isn't, this is the best change ever. I was worried the forums would be dead while I waited for my next spaceman fix.
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- Joined: Mon Nov 10, 2014 9:21 am
- Byond Username: Soulgamergod
Re: So now explosions destroy all the things
I REALLY do not like this. Can we at least stop it from deleting IDs?
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: So now explosions destroy all the things
The freeze isn't even supposed to be over yet is it? Why are there more buggy things being added mid-freeze?
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- Joined: Sat Apr 19, 2014 2:45 pm
- Byond Username: Perakp
Re: So now explosions destroy all the things
The bug was introduced in a bugfix for package wrapped c4 not blowing up correctly. No one thought of what would happen when you tell all the things to destroy all the things inside them ad infinitum, whenever an explosion happens.cedarbridge wrote:The freeze isn't even supposed to be over yet is it? Why are there more buggy things being added mid-freeze?
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- Joined: Thu Oct 30, 2014 2:24 pm
- Byond Username: Cik
Re: So now explosions destroy all the things
being blown as a borg (not emagged) now regularly destroys your MMI, immediately ghosting you
PLS FIX
PLS FIX
- Ergovisavi
- Joined: Wed Jul 16, 2014 5:03 pm
- Byond Username: Ergovisavi
Re: So now explosions destroy all the things
There's already a fix PR up, keep thine pants on
Also, tragic as this is, it's also fucking hilarious.
Also, tragic as this is, it's also fucking hilarious.
Re: So now explosions destroy all the things
But we cant keep them on when they get blown off! *buhdum-tish*
Atleast stuff in walls doesn't blow up... do walls still blow up?
Atleast stuff in walls doesn't blow up... do walls still blow up?
- fleure
- Joined: Tue Apr 15, 2014 2:50 pm
- Byond Username: Fleure
Re: So now explosions destroy all the things
If that was the bug I introduced, I think that only happened if you escaped from a wrapped locker.Akkryls wrote:What about the locker bugs?cedarbridge wrote:Unlike the cablecuff bug that deleted the clown.lumipharon wrote:This is the best bug since the hallucinate del thing.
At one point, if you broke out of a welded locker, your mob was deleted.
honk
Ex-/tg/station maintainer for being a lazy shit.
- Akkryls
- Joined: Fri Nov 07, 2014 11:54 am
- Byond Username: Akkryls
Re: So now explosions destroy all the things
That sounds about right.fleure wrote:If that was the bug I introduced, I think that only happened if you escaped from a wrapped locker.Akkryls wrote:What about the locker bugs?cedarbridge wrote:Unlike the cablecuff bug that deleted the clown.lumipharon wrote:This is the best bug since the hallucinate del thing.
At one point, if you broke out of a welded locker, your mob was deleted.
honk
Gotta love some of the interesting bugs that this game creates.
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