paprika wrote:But you shaded them poorly. You shaded them like the current jackboot sprites, and made the toes of the boots look flat. Yes, I know, the legs of the boots are shaded just like the boot toes because I got lazy. But seriously, this is complete stupidity, plenty of things in the game (including other shoes) use this method of shading to show a 'rounded' shape, like how the toes of boots are.
Inb4 "I was only pretending to make flat boots"
you dont apply this kind of logic to pixel art, because logically, things arent made out of fucking lego blocks.
what is especially funny is that you're trying to use "wow look at these other sprites that are bad!" when i said in my very first post
what is reading comprehension wrote:just because there are poorly sprited items already in game doesn't mean the standard should fall to that level.
plus, neither the eyepatch or the laceups exhibit either of the things you're saying they do.
the shoes are
shiny so they have a highlight on the
shiny part. wow!!
and the eyepatch doesnt really have any errors at all? the shape/lines are kinda blobby but the lighting is perfectly fine. there is 100% no way the game will ever have any sort of consistent lighting, so it's not like every light source has to come from the top left.
if i could give you one thing, the glasses could use some work. but do be reminded that they are also shiny, made of glass, and convex. the red part looks kind of bad, but it's hard to convey the important information (that they are sec glasses and not normal ones) without changing them entirely. that one rogue pixel on the leftmost piece bugs me though.