Ghilker wrote:Later I discovered that some players knew this but didn't bother to report it.
There are three reasons why, and they are equally valid.
1) They didn't think it was broken, it was working as intended, but it was obviously quite powerful. Basically, literally ignorant of this being a problem but accepting of it as the new state of things. Complacency with the state of things is easily a massive detriment that can really do more damage than active reporting. I've seen some bugs elsewhere exist for literally months that ruin the game but completely go unfixed because people just accept it as 'the way of things'. We don't seem to have that too much unless it's a particularly benign thing that provides more QoL and game-flow than detracts. Like uh the bug ATHATH made into a feature with the shuttle curse. Even I was surprised to learn it was a bug.
2) They did know it was broken but wanted to keep it quiet to abuse it. Rarer but people like this do exist, people will flat out lie about what they're doing even if you tell them you know exactly what they're doing, because having a closely guarded secret is a tool to which you can exploit in-game, even if it is because of bugs, and reasonable deniability is going to prolong getting away with it before anyone realizes what they've been doing all this time. Some stuff goes entirely unnoticed for an extremely long time due to these kinds of people, who are likely making note of problems in the code but not moving to fix them for their own benefit. It's the unfortunate consequence of the game being treated with such a competitive fervor.
3) They did know but they just didn't want to report for some misc. reason, most likely because of either laziness or because they can't for some reason. They probably will admit it if questioned about it. They likely just aren't the proactive type about dealing with bug reports.