Nerf laser eyes

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Bombadil
Joined: Wed Apr 23, 2014 12:23 am
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Nerf laser eyes

Post by Bombadil » #61706

You can shoot lasers fucking infinitely its more op than hulk ever was there is a reason the wizard power only lasts 30 seconds

Ideas: Go blind if you use laser eyes too much
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: Nerf laser eyes

Post by DemonFiren » #61707

AFAIK it makes you hungry as a motherfucker, though. Not sure if they can't be fired below a certain hunger threshold or have a cooldown, but if not, slap it on.
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Bombadil
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Re: Nerf laser eyes

Post by Bombadil » #61713

DemonFiren wrote:AFAIK it makes you hungry as a motherfucker, though. Not sure if they can't be fired below a certain hunger threshold or have a cooldown, but if not, slap it on.
Shooting lasers affects your hunger?
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AnonymousNow
Joined: Tue Jul 15, 2014 1:41 pm
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Re: Nerf laser eyes

Post by AnonymousNow » #61720

We have laser eyes now?

Do we have healing hands?
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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~Simplified for the sake of Wyzack's delicate feelings~
Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
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Kangaraptor
Joined: Sat Apr 19, 2014 7:33 am
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Re: Nerf laser eyes

Post by Kangaraptor » #61722

AnonymousNow wrote:We have laser eyes now?

Do we have healing hands?
it's part of the Mutate wizard power.

The fact that it rapidly drains your hunger balances it nicely, imo.
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AnonymousNow
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Re: Nerf laser eyes

Post by AnonymousNow » #61723

Kangaraptor wrote:
AnonymousNow wrote:We have laser eyes now?

Do we have healing hands?
it's part of the Mutate wizard power.

The fact that it rapidly drains your hunger balances it nicely, imo.
Damn, I knew about that. I was hoping we had more mutations now.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
Image

Image
Spoiler:
~Simplified for the sake of Wyzack's delicate feelings~
Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
miggles
Joined: Fri Apr 18, 2014 9:02 am
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Re: Nerf laser eyes

Post by miggles » #61724

dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
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AnonymousNow
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Re: Nerf laser eyes

Post by AnonymousNow » #61733

Oh, I knew about those too. I'd just heard that there might be more in the pipeline soon.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
Image

Image
Spoiler:
~Simplified for the sake of Wyzack's delicate feelings~
Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
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Scones
Joined: Mon Nov 10, 2014 2:46 am
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Location: cooler than thou

Re: Nerf laser eyes

Post by Scones » #61745

If you get weight even (Maybe slime person as well, don't think they need food) you can just fucking laser forever

Also it consumes such little food it might as well never be an issue
plplplplp WOOOOooo hahahhaha
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danno
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Re: Nerf laser eyes

Post by danno » #61757

Did you know?
Eye lasers was actually a complete mistake due to untested code

yes! we're STILL not testing GOOFBALL's code! of all code.
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
Snakebutt
Joined: Sat Jan 10, 2015 1:44 am

Re: Nerf laser eyes

Post by Snakebutt » #61762

Bombadil wrote:You can shoot lasers fucking infinitely its more op than hulk ever was there is a reason the wizard power only lasts 30 seconds

Ideas: Go blind if you use laser eyes too much
Welding level eye damage is a nice solution. Heat and hunger are easily solved by vending machines, going fucking blind is a real deterrent to spamming it.
miggles
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Re: Nerf laser eyes

Post by miggles » #61763

it would be neat if you could prevent the damage with welding gear tho
idk how that would work but i think it would be pretty balanced
you wont burn your eyes out but in turn you have greatly reduced vision for aiming
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
Snakebutt
Joined: Sat Jan 10, 2015 1:44 am

Re: Nerf laser eyes

Post by Snakebutt » #61765

Cyclops.jpg

I am perfectly fine with this solution.
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danno
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Re: Nerf laser eyes

Post by danno » #61766

Being Cyclops is my dream.
I like the sound of that immensely.
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
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AnonymousNow
Joined: Tue Jul 15, 2014 1:41 pm
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Re: Nerf laser eyes

Post by AnonymousNow » #61779

danno wrote:Did you know?
Eye lasers was actually a complete mistake due to untested code

yes! we're STILL not testing GOOFBALL's code! of all code.
So there IS a way to get laser eyes!
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
Image

Image
Spoiler:
~Simplified for the sake of Wyzack's delicate feelings~
Fuck anti-roleplay suggestions and fuck Bay.

Xenomorphs a shit.
Malkevin

Re: Nerf laser eyes

Post by Malkevin » #61913

Wait what?
What are people complaining about?

Wizard powers? They're meant to be OP as shit - its one dude against the whole station
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danno
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Re: Nerf laser eyes

Post by danno » #61915

You can get laser eyes via genetics now.
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
Malkevin

Re: Nerf laser eyes

Post by Malkevin » #61916

Hurrrr, that is dumb
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PKPenguin321
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Re: Nerf laser eyes

Post by PKPenguin321 » #62189

EDIT EDIT EDIT NEVERMIND I JUST DESCRIBED HOW TO DO AN EXPLOIT DO NOT READ
laser eyes are an exploit do not use them okay

Expect a patch soontm. This will very very very likely be restricted back to wizards once it's patched, though personally I think it actually works great as it stands (even if it does need a nerf).
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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danno
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Re: Nerf laser eyes

Post by danno » #62193

Later I'm gonna look into making a nerfed version of laser eyes that is genetics available.
Hornygranny wrote: wtf i like danno now
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I don't even play ss13 anymore, pretty much due to dannos stupid bullshit
Miauw
Joined: Sat Apr 19, 2014 11:23 am
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Re: Nerf laser eyes

Post by Miauw » #62381

Violaceus wrote:
Bombadil wrote:
DemonFiren wrote:AFAIK it makes you hungry as a motherfucker, though. Not sure if they can't be fired below a certain hunger threshold or have a cooldown, but if not, slap it on.
Shooting lasers affects your hunger?
Energy stored in your body as fat and whatever in chemical form is changed to energy in form of highly concentrated light beams.

Flashlights are similiar.

Makes perfect sense

edit
However there shouldn't be 100% efficency of that change, as it's impossible, some energy converted from chemicals should be wasted as heat.
"Your eyes overheat!"
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Snakebutt
Joined: Sat Jan 10, 2015 1:44 am

Re: Nerf laser eyes

Post by Snakebutt » #62384

danno wrote:Later I'm gonna look into making a nerfed version of laser eyes that is genetics available.
Make sure to add some welding goggles to genetics too, for when you do get it.
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