BLUESHIT TOGAYTOS

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IcePacks
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BLUESHIT TOGAYTOS

Post by IcePacks » #90374

obligatory asspain thread

Bluespace Tomatos slip (for some reason? I guess you step somewhere else in bluespace? And lose your balance?), cannot be caught when thrown, and teleport you to a myriad of exciting locations, some of which may be inescapable or lethal. Nobody is ever punished for throwing these, you can grow them like they're nothing in certain circumstances, and particularly evil people like to throw them in the middle of hallways, where people will slip on them and throw them at each other because IT'S FUN.

Also, I lost everything to blueshit togaytos in a round and I'm really salty. Nerf please.
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Re: BLUESHIT TOGAYTOS

Post by Falamazeer » #90376

I hucked a few during that eight hour round.
Never seen em before or sense, Most botanists don't seem to make them.

They are an amazing item. I just wish eating them could teleport you too.
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Re: BLUESHIT TOGAYTOS

Post by IcePacks » #90379

Using them on yourself does teleport you.
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Re: BLUESHIT TOGAYTOS

Post by Falamazeer » #90385

How? I just kept chomping em
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Re: BLUESHIT TOGAYTOS

Post by bandit » #90388

Use with an empty hand
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Re: BLUESHIT TOGAYTOS

Post by Falamazeer » #90400

whachoo talkin bout willis?
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Re: BLUESHIT TOGAYTOS

Post by lumipharon » #90408

Botany is actually a prime source of grief.

It takes literally zero effort to get 100 potency bananas, blue tomatoes or bluespess tomatoes, and they NEVER EVER GET IN SHIT for leaving literally hundreds of them out for people to use and slip on, or in case of bluespace, quite possible die.

I don't understand how people can get bwoinked for 'inciting greytide', but it's perfectly fine to leave 500, 20second stun items all over the floor.
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Re: BLUESHIT TOGAYTOS

Post by Amnestik » #90452

100 potency peels really should've been nerfed from 20 second stuns to 10 seconds when electrodes and other stuns were. Seems like an oversight by the coders.

Bluespace tomatoes are really fun, it's just a shame they have the chance to space people. I threw a lot of them during the 8 hour round, not realising they had the chance to space, and was eventually spaced myself by someone throwing them back at me in retaliation. I was outside the station, and might've gotten back inside if not for the carp that immediately swarmed me.
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Re: BLUESHIT TOGAYTOS

Post by Steelpoint » #90487

In the past admins tend to turn a blind eye towards any actions the crew takes against Botanists who litter the hallways with banana peals and the like.
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Re: BLUESHIT TOGAYTOS

Post by IcePacks » #90489

Peels are managable in-game. Tomatos throw you way the fuck away with the only way to avoid this fate being the thrown tomato missing (which may be difficult if theres tomatos all over the damn place).

Just remove the stupid slip. It's a dual-purpose grief tool and it's a little silly.
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Re: BLUESHIT TOGAYTOS

Post by ThatSlyFox » #90508

Love that signature packs.

Stay salty my friend. Robust botany next time.
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Re: BLUESHIT TOGAYTOS

Post by Falamazeer » #90509

I did find the slip a bit over the top honestly.
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Re: BLUESHIT TOGAYTOS

Post by Not-Dorsidarf » #90529

Yeah. Botany flooding peels makes them 100% valid to be annihilated, as previous banrequests by butthurt botanists have proven
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Re: BLUESHIT TOGAYTOS

Post by firecage » #90567

....Bluespace tomatoes slipping you sounds like a bug actually...Probably because they are child objects of blue tomatoes, which does slip you?
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Re: BLUESHIT TOGAYTOS

Post by lumipharon » #90569

why would it be a bug? The description is basically 'they're so fucking slippery you'll slip through spacetime'
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Re: BLUESHIT TOGAYTOS

Post by IcePacks » #90653

ThatSlyFox wrote:Love that signature packs.

Stay salty my friend. Robust botany next time.
aaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!

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but seriously anything short of a gun means the children playing in the bluespace outside will make your life a living hell

also: i did robust one of the botanists, someone tried to kill me for my troubles
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Re: BLUESHIT TOGAYTOS

Post by Vekter » #90666

lumipharon wrote:Botany is actually a prime source of grief.

It takes literally zero effort to get 100 potency bananas, blue tomatoes or bluespess tomatoes, and they NEVER EVER GET IN SHIT for leaving literally hundreds of them out for people to use and slip on, or in case of bluespace, quite possible die.

I don't understand how people can get bwoinked for 'inciting greytide', but it's perfectly fine to leave 500, 20second stun items all over the floor.
What the fuck are you on about? I've declared botanists valid for dropping peels/bullshit tomatoes everywhere and even jobbanned them on occasion.

E: For the sake of our sanity please adminhelp before spacing the botanist k thx
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Re: BLUESHIT TOGAYTOS

Post by PKPenguin321 » #90706

Bluespace tomatoes are a prime source of hilarity when used with consent and an excellent murder tool when used creatively by a traitor. I say remove the slipping function on them and tighten policies for when non-antags poop them out everywhere (similarly to how a non-antag scientist can't leave bombs everywhere for traitors to use).
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Re: BLUESHIT TOGAYTOS

Post by lumipharon » #90787

Vekter wrote:
lumipharon wrote:Botany is actually a prime source of grief.

It takes literally zero effort to get 100 potency bananas, blue tomatoes or bluespess tomatoes, and they NEVER EVER GET IN SHIT for leaving literally hundreds of them out for people to use and slip on, or in case of bluespace, quite possible die.

I don't understand how people can get bwoinked for 'inciting greytide', but it's perfectly fine to leave 500, 20second stun items all over the floor.
What the fuck are you on about? I've declared botanists valid for dropping peels/bullshit tomatoes everywhere and even jobbanned them on occasion.

E: For the sake of our sanity please adminhelp before spacing the botanist k thx
More then once I have ahelped botanists for leaving piles of high potency bananas outside botany for people to take, which ends with fucking peels everywhere.

Not once has an admin actually done something.

I either get:
A: No response
B: Lel
C: They didn't use the peels themselves, blame the people that dropped them.

So maybe you do shit on botanists for doing this, but many others don't.
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Re: BLUESHIT TOGAYTOS

Post by Bob Dobbington » #90793

ITT: People who have no fucking clue how botany works bitch about botany.

Bluespace tomatoes slip because they evolve from blue tomatoes, which also slip. Both contain lube. It's not unintended behavior. Like all the other botany slips, slip length is proportional to potency. Getting bluespace tomatoes is actually somewhat difficult, because it's the result of two mutations, one of which is a 1/3 chance, so if you have a 50/50 chance of killing a plant or mutating it you have to spend something like 12 seeds and several large beakers of mutagen, on average, to get bluespace tomatoes. Sometimes the botanist gets lucky, but, then, there's botany for you. If the primary concern is the slips, the blue tomatoes that bluespace tomatoes evolve from are pretty much always gonna be accessible to a botanist who has bluespace tomatoes in the first place, and given that they contain nothing but lube and ketchup I dunno how you can justify removing slips from them. Banana slips could use a good nerf because they're much easier to get, since it costs a lot less mutagen to mutate an existing species than to try and mutate a whole tech tree from basic tomatoes.

Bluespace tomato teleport teleports the player a random distance away capped at potency/10. So hundred potency tomatoes will not space you unless you're right near space: if you're in the interior of the station (less than about half a screen away from space) you don't really have to worry about dying to bluespace teleport. It amuses the fuck out of me that you guys whine about the banana slips and the tomato blinks when deathnettles are strictly better than eswords, can be mutated from a fuckin' empty tray with the mlg pro technique of waiting a while and then spamming mutagen on the tray, and can be produced 20/harvest with patience and a little luck.

In conclusion, Botany is a land of contrasts. If you want Botanists to be more helpful, give 'em more helpful shit to do. Some months back Goofball switched all the good healing chems in plants for salglu, so other than deus and reishi Botany can't really do shit for Medbay anymore. Fuckin' cooks never want shit but wheat and tomatoes. Botanist has nothing useful to do once the dank reaches 100 potency, why not gift the clunwe some nanners?

EDIT: Also make plantpeople better, damn, being an alternative to Medbay for cloning is something the botanist can do other than griff.

MORE EDIT: Also the bluespace tomatoes really come into their own as a griff tool at lower potencies, where they essentially replicate the wizard blink spell and are almost as good as all access ID.
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Re: BLUESHIT TOGAYTOS

Post by bandit » #90797

Bob Dobbington wrote:ITT: People who have no fucking clue how botany works bitch about botany.

Bluespace tomatoes slip because they evolve from blue tomatoes, which also slip. Both contain lube. It's not unintended behavior. Like all the other botany slips, slip length is proportional to potency. Getting bluespace tomatoes is actually somewhat difficult, because it's the result of two mutations, one of which is a 1/3 chance, so if you have a 50/50 chance of killing a plant or mutating it you have to spend something like 12 seeds and several large beakers of mutagen, on average, to get bluespace tomatoes. Sometimes the botanist gets lucky, but, then, there's botany for you. If the primary concern is the slips, the blue tomatoes that bluespace tomatoes evolve from are pretty much always gonna be accessible to a botanist who has bluespace tomatoes in the first place, and given that they contain nothing but lube and ketchup I dunno how you can justify removing slips from them. Banana slips could use a good nerf because they're much easier to get, since it costs a lot less mutagen to mutate an existing species than to try and mutate a whole tech tree from basic tomatoes.

Bluespace tomato teleport teleports the player a random distance away capped at potency/10. So hundred potency tomatoes will not space you unless you're right near space: if you're in the interior of the station (less than about half a screen away from space) you don't really have to worry about dying to bluespace teleport. It amuses the fuck out of me that you guys whine about the banana slips and the tomato blinks when deathnettles are strictly better than eswords, can be mutated from a fuckin' empty tray with the mlg pro technique of waiting a while and then spamming mutagen on the tray, and can be produced 20/harvest with patience and a little luck.

In conclusion, Botany is a land of contrasts. If you want Botanists to be more helpful, give 'em more helpful shit to do. Some months back Goofball switched all the good healing chems in plants for salglu, so other than deus and reishi Botany can't really do shit for Medbay anymore. Fuckin' cooks never want shit but wheat and tomatoes. Botanist has nothing useful to do once the dank reaches 100 potency, why not gift the clunwe some nanners?

EDIT: Also make plantpeople better, damn, being an alternative to Medbay for cloning is something the botanist can do other than griff.

MORE EDIT: Also the bluespace tomatoes really come into their own as a griff tool at lower potencies, where they essentially replicate the wizard blink spell and are almost as good as all access ID.
Essentially this, but a few clarifications:

- It's not only possible but surprisingly easy to space yourself with bluespace tomatoes outside of/inside botany because of the weird shape of hydroponics maint and the pockets of space in there. About as easy as someone making hand tele portals near the bridge, I'd say, except with the same understanding that people being shit with the tele can get dunked.

- New cooking actually has made botany marginally more useful to the chef, as now they need stuff like corn (for tortillas), but the problem here is really just uncreative chefs.
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Re: BLUESHIT TOGAYTOS

Post by lumipharon » #90799

Goon chem hurt botany a lot.

Good potency plants used to be very potent healing items, and with a bit of effort you could cover all the main damage types well.
On top of that, dank had tricord or some shit, and deus had synaps an hyperzine on top of that.

Now days, nothing useful in terms of healing but omnizine in dues, which can also OD and kill you extremely easily. Hell, even SPACE DRUGS can cause an OD.
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Re: BLUESHIT TOGAYTOS

Post by iyaerP » #91495

Yet another reason that gooonchem is shit.

Seriously though, bluespace tomatoes are my favorite thing to do as botany. I've killed shuttle griefers with them more than once.
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Re: BLUESHIT TOGAYTOS

Post by Amnestik » #91504

Bob Dobbington wrote:lots of words
Bluespace tomatoes seem to have a chance to space people, just like the hand teleporter. So while fun to throw, that potential lethality ruins it for anyone who isn't an antag.
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Re: BLUESHIT TOGAYTOS

Post by Alex Crimson » #91516

Pretty sure throwing bluespace tomatoes tomatoes at people eventually makes them fat. Atleast thats what happened when people threw them at me.

Did you guys seriously ahelp because a Botanist made bluespace tomatoes? Fucking hilarious.
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Re: BLUESHIT TOGAYTOS

Post by Incomptinence » #91551

Nothing wrong with strong things in hydro.

Admins really should ban for potentially teleporting people to death and the chance for it to space someone should increase really. Not every disaster should be tied to engineering and toxins, I eagerly away the bluespace tomato massacre of 2015.
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Re: BLUESHIT TOGAYTOS

Post by Stickymayhem » #91563

I made him a fun character in an event and he got valided hard and is upset about it.

I'd be mad too.
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Re: BLUESHIT TOGAYTOS

Post by iamgoofball » #92221

lumipharon wrote:Hell, even SPACE DRUGS can cause an OD.
space drugs does not have an OD, and it never will because it's space drugs. NEVERMIND PHIL A SHIT AND ADDED AN OVERDOSE TO SPACE DRUGS, THANKS PHIL
gonna revert that now
lumipharon wrote:Goon chem hurt botany a lot.

Good potency plants used to be very potent healing items, and with a bit of effort you could cover all the main damage types well.
On top of that, dank had tricord or some shit, and deus had synaps an hyperzine on top of that.

Now days, nothing useful in terms of healing but omnizine in dues, which can also OD and kill you extremely easily.
I will be looking into fixing botany's crap healing capabilities.
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Re: BLUESHIT TOGAYTOS

Post by lumipharon » #92230

Botany healing was always neat, because you could get a high potency deus leaf/poppy, stick it on your head slot of MAD SWAG, then eat it in emergencies.

Also plant bags full of poppies/green grapes/etc were super efficient healing/storage wise.
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Re: BLUESHIT TOGAYTOS

Post by iamgoofball » #92262

Botany won't be better than medbay at healing, that's what medbay's for, but in a pinch it'll be able to help with injuries.
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Re: BLUESHIT TOGAYTOS

Post by DemonFiren » #92367

In a pinch it'll be able to finish you off because lel, omnizine overdose.
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Re: BLUESHIT TOGAYTOS

Post by Vekter » #92416

iamgoofball wrote:
lumipharon wrote:Hell, even SPACE DRUGS can cause an OD.
space drugs does not have an OD, and it never will because it's space drugs. NEVERMIND PHIL A SHIT AND ADDED AN OVERDOSE TO SPACE DRUGS, THANKS PHIL
gonna revert that now
lumipharon wrote:Goon chem hurt botany a lot.

Good potency plants used to be very potent healing items, and with a bit of effort you could cover all the main damage types well.
On top of that, dank had tricord or some shit, and deus had synaps an hyperzine on top of that.

Now days, nothing useful in terms of healing but omnizine in dues, which can also OD and kill you extremely easily.
I will be looking into fixing botany's crap healing capabilities.
Wow, it's almost like Goofchem is still being iterated on, and Goof is more than willing to fix any issues brought to him in a calm and intelligent manner.

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PM: REDACTED->HotelBravoLima: Oh come on, knowing that these are hostile aliens is metagaming

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Re: BLUESHIT TOGAYTOS

Post by cedarbridge » #92470

I thought botany wasn't being fucked with because it was getting its own major overhaul and there was an intention not to cross the coding streams? What happened with that?
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Re: BLUESHIT TOGAYTOS

Post by Babin » #92471

Too bad the current PR is basically turning things from "slow healing chem" to "moderately healing chem with tox damage to offset it" so that you have to grow even more different plants for charcoal (none of which are available at roundstart) just to achieve the same result
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Re: BLUESHIT TOGAYTOS

Post by iamgoofball » #92475

cedarbridge wrote:I thought botany wasn't being fucked with because it was getting its own major overhaul and there was an intention not to cross the coding streams? What happened with that?
the guy doing that went MIA apparently
Babin wrote:Too bad the current PR is basically turning things from "slow healing chem" to "moderately healing chem with tox damage to offset it" so that you have to grow even more different plants for charcoal (none of which are available at roundstart) just to achieve the same result
good thing that version isn't getting in because feedback is showing dislike
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Re: BLUESHIT TOGAYTOS

Post by QuartzCrystal » #93048

Seems like this should be a policy change request really, I would crack down on botanists more but no one ever ahelps when one does something shitty.
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