Traitor 'Steal' Objectives
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Traitor 'Steal' Objectives
>jetpack
>nuclear operatives have a directly superior jetpack model
>rcd
>can literally be made in an autolathe
>for some reason counts as 'grand theft' (i guess because its a traitor objective?)
Traitors need new steal objectives.
>nuclear operatives have a directly superior jetpack model
>rcd
>can literally be made in an autolathe
>for some reason counts as 'grand theft' (i guess because its a traitor objective?)
Traitors need new steal objectives.
plplplplp WOOOOooo hahahhaha
-
- Joined: Wed Apr 23, 2014 12:23 am
- Byond Username: Kromgar
Re: Traitor 'Steal' Objectives
We need mroe unique items.Scones wrote:>jetpack
>nuclear operatives have a directly superior jetpack model
>rcd
>can literally be made in an autolathe
>for some reason counts as 'grand theft' (i guess because its a traitor objective?)
Traitors need new steal objectives.
Hell corgi meat is still on the list but you can kill Ian without repercussions now.
I suppose slime extract makes sense but it is kind of easy. I mean the slime extract could be to start their own slime breeding program.
Planet Station Best Station
Vote Planetstation and Kor Phaeron 2017
Vote Planetstation and Kor Phaeron 2017
-
- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Traitor 'Steal' Objectives
It bugs me that deathsquad have eswords and eshields as well. All the factions should have their own gear, especially if its a theft objective or illegal item.
My immersions and all that.
My immersions and all that.
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Traitor 'Steal' Objectives
You just have to pretend NT is in bed with the Syndicate and they're the ones paying the syndicates to attack their stations because lol megacroporation in space.
私は完璧
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Traitor 'Steal' Objectives
Syndicate and NT are both run by the Spider Clan.
Or the interstellar lizard conspiracy.
Or the interstellar lizard conspiracy.
-
- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Traitor 'Steal' Objectives
Or we could give deathsquad chainsaw swords like god intendedRemie Richards wrote:You just have to pretend NT is in bed with the Syndicate and they're the ones paying the syndicates to attack their stations because lol megacroporation in space.
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Traitor 'Steal' Objectives
GOD WILLS ITKor wrote:Or we could give deathsquad chainsaw swords like god intendedRemie Richards wrote:You just have to pretend NT is in bed with the Syndicate and they're the ones paying the syndicates to attack their stations because lol megacroporation in space.
plplplplp WOOOOooo hahahhaha
-
- Github User
- Joined: Tue Apr 15, 2014 11:41 pm
- Byond Username: Incoming
- Github Username: Incoming5643
Re: Traitor 'Steal' Objectives
Been thinking on this for a while. Some objectives definitely need to go away.
My thought it to give each head two items that are also objectives, one that they tend to carry with them, and one they tend to leave in their office.
Captain
Carries: Captain's Medal
Leaves: Captain's Laser
HoP
Carries: ???
Leaves: Dear Sweet Ian
HoS
Carries: HoS Laser
Leaves: ???
RD
Carries: Reactive Teleport Armor
Leaves: ??? (maybe lammar?)
CE
Carries: Advanced Magboots
Leaves: Blueprints
CMO
Carries: Hypospray
Leaves: ??? (maybe runtime?)
The AI
Carries: Itself
Leaves: ???
---
In addition I want to make it so any pet required for an objective will literally drop their head/spine on butchering as a unique item so you can prove to the syndicate that you killed ian, and didn't just order/spawn more corgis to cheat. Also so you can beat the HoP to death with it.
Jetpack/RCD as objectives need to just disappear, as people don't care enough to defend these items from theft and they can also be legitimately made/found in space. Plasma likewise falls into this trap, and a smart person with maint access can actually "steal" enough plasma to win without ever trespassing anywhere (think about how).
My thought it to give each head two items that are also objectives, one that they tend to carry with them, and one they tend to leave in their office.
Captain
Carries: Captain's Medal
Leaves: Captain's Laser
HoP
Carries: ???
Leaves: Dear Sweet Ian
HoS
Carries: HoS Laser
Leaves: ???
RD
Carries: Reactive Teleport Armor
Leaves: ??? (maybe lammar?)
CE
Carries: Advanced Magboots
Leaves: Blueprints
CMO
Carries: Hypospray
Leaves: ??? (maybe runtime?)
The AI
Carries: Itself
Leaves: ???
---
In addition I want to make it so any pet required for an objective will literally drop their head/spine on butchering as a unique item so you can prove to the syndicate that you killed ian, and didn't just order/spawn more corgis to cheat. Also so you can beat the HoP to death with it.
Jetpack/RCD as objectives need to just disappear, as people don't care enough to defend these items from theft and they can also be legitimately made/found in space. Plasma likewise falls into this trap, and a smart person with maint access can actually "steal" enough plasma to win without ever trespassing anywhere (think about how).
Developer - Datum Antags: Feburary 2016
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
Poly the Parrot - All Seeing Bird Transcends Universe, Joins Twitter.
Kofi - Make A Poor Life Choice
Good ideas backed by cruddy code since 2012!™
-
- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: Traitor 'Steal' Objectives
It'd be good if objectives were unacidable too (everything that can come up as an objective). There's nothing more !!fun!! than a fluorosulphuric acid cloud eating your greentext.
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Traitor 'Steal' Objectives
I feel a Kidnap steal objective would be good, but then again everyone on sybil plays like >get da valids gotta suicide redtext for you
私は完璧
-
- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: Traitor 'Steal' Objectives
How would that work mechanics-wise? To kidnap somebody, be on the same escape pod as them whilst they're restrained?
I like the idea of a 'frame' objective myself. Your target must be alive, and in the shuttle Brig at the end of the round.
I like the idea of a 'frame' objective myself. Your target must be alive, and in the shuttle Brig at the end of the round.
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Traitor 'Steal' Objectives
Objectives that require RP will always be bad.
plplplplp WOOOOooo hahahhaha
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Traitor 'Steal' Objectives
The problem with removing the old steal objectives is that there isn't a lot to replace them with.
Also, remove corgi meat from the objectives list, it's subjectively the dumbest one on the list.
Also, remove corgi meat from the objectives list, it's subjectively the dumbest one on the list.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
-
- Joined: Wed Apr 23, 2014 12:23 am
- Byond Username: Kromgar
Re: Traitor 'Steal' Objectives
Kidnapping a person with a bluespace prison cube would be awesome. Press button it creates a hole you have to shove the person into. Maybe make it they need to stand on it for 30 seconds and they get absorbed into the box. Give them the ability to ghost freely unless they get freed
Planet Station Best Station
Vote Planetstation and Kor Phaeron 2017
Vote Planetstation and Kor Phaeron 2017
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Traitor 'Steal' Objectives
Space Ninja has a net thing he uses to capture people, where he right clicks on them and selects it to throw it onto them. After a few seconds they get warped to the pleasant little beach room on the centcomm z-level.Bombadil wrote:Kidnapping a person with a bluespace prison cube would be awesome. Press button it creates a hole you have to shove the person into. Maybe make it they need to stand on it for 30 seconds and they get absorbed into the box. Give them the ability to ghost freely unless they get freed
I guess you could have a sort of a system like that for traitor kidnapping..?
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
Who is online
Users browsing this forum: No registered users