Bottom post of the previous page:
>being robust doesn't make you good at headsInto the trash it goes, classic 2m dead heads of staff during rev rounds nothing special
Bottom post of the previous page:
>being robust doesn't make you good at headsOldman Robustin wrote:It's an established meme that coders don't play this game.
Malkevin wrote:Cheridan updated:
Flash mechanics changed. Instead of a knockdown effect, it will cause a stumbling effect. This includes area-flashing. The five-use-per-minute limit has been removed. "Synthetic" flashes made in the protolathe are now normal flashes.
Except y'know that rev is a relatively low chance to happen and it's a well known fact that being robust -doesn't- make you good at people skills.paprika wrote:>being robust doesn't make you good at heads
Into the trash it goes, classic 2m dead heads of staff during rev rounds nothing special
Our heads of staff are generally expected to be a bit more hands on than your typical plant manager. That said, I don't know why either of you is trying to make this a binary issue. Robustness and an average to exceptional level of charisma are both expected of heads of staff. A RD that doesn't have a clue how to science is useless, no matter how nice he is or how much his department loves him. Ironically, this doesn't work too much in reverse since our departments can essentially be staffed by one robust individual going full man-mode. Really the only way a head can be socially inept to the point of terrible is directly antagonizing his/her staff fnr or disrupting work that's already being done correctly.ColonicAcid wrote:Except y'know that rev is a relatively low chance to happen and it's a well known fact that being robust -doesn't- make you good at people skills.paprika wrote:>being robust doesn't make you good at heads
Into the trash it goes, classic 2m dead heads of staff during rev rounds nothing special
Heads is 90% people skills and 5% being good at the job, it's the same for managers as well, if you had a manager that was good at packing cheese but he was literally m-muh spaghetti when it came to talk to someone see how long he would last as a manager.
>HoSColonicAcid wrote:Except y'know that rev is a relatively low chance to happen and it's a well known fact that being robust -doesn't- make you good at people skills.paprika wrote:>being robust doesn't make you good at heads
Into the trash it goes, classic 2m dead heads of staff during rev rounds nothing special
Oldman Robustin wrote:It's an established meme that coders don't play this game.
But you're not arguing that being robust makes you good at heads, which is what you implied. A head can dunk people and defend his department with a torn banner and screams of unbridled robust passion and still be incompetent.paprika wrote:>HoSColonicAcid wrote:Except y'know that rev is a relatively low chance to happen and it's a well known fact that being robust -doesn't- make you good at people skills.paprika wrote:>being robust doesn't make you good at heads
Into the trash it goes, classic 2m dead heads of staff during rev rounds nothing special
>Most robust gear on the station at roundstart
>Not supposed to be robust
>Captain
>In charge of keeping the nuke disc safe
>dies within 5m and the round is over
Proof?Cipher3 wrote:But you're not arguing that being robust makes you good at heads, which is what you implied. A head can dunk people and defend his department with a torn banner and screams of unbridled robust passion and still be incompetent.paprika wrote:>HoSColonicAcid wrote:Except y'know that rev is a relatively low chance to happen and it's a well known fact that being robust -doesn't- make you good at people skills.paprika wrote:>being robust doesn't make you good at heads
Into the trash it goes, classic 2m dead heads of staff during rev rounds nothing special
>Most robust gear on the station at roundstart
>Not supposed to be robust
>Captain
>In charge of keeping the nuke disc safe
>dies within 5m and the round is over
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
Joke confirmed. Sorry for the misunderstanding, I thought we were actually holding opposite opinions for a while.paprika wrote:Well robust has more to do with combat skills and if you were robust you'd know that but you don't because you're a pleb unrobust scrublord "literally king of fucking scrubs" that can't even max RnD in 10 minutes
I do not think there is an init option in the code to make security good.Violaceus wrote:So as always everything depends on security. Heads dont need better weapons or idiotic remote firing devices, they just need support of security.
You can decree more by code than you can by doing nothing at all. Saying "security just needs to get better" is completely useless. If the desired outcome is for people to obey the chain of command, and that's not happening, then something should be changed in either the coding or the policy to bring about that outcome.Violaceus wrote:You cant decree everything by code.
I'd expect to see a rise in secborg ratios incidentally.Lo6a4evskiy wrote:Borgs don't have a good way to stun any more. Which is actually good, in my honest opinion.
So why was the effect against humans changed but the effect against cyborgs wasn't?Steelpoint wrote:The telebaton was a good addition for heads of staff.
On the issue of the flash alteration. Its a combination of a nerf against Humans and a buff against Silicon's. Since Silicon's are still stunned by the flash but now it won't burn out unexpectedly.
Well, making it weak against silicons would make them insanely strong. You'd have to use an ion rifle to stop them, that or sheer damage.Reimoo wrote:So why was the effect against humans changed but the effect against cyborgs wasn't?Steelpoint wrote:The telebaton was a good addition for heads of staff.
On the issue of the flash alteration. Its a combination of a nerf against Humans and a buff against Silicon's. Since Silicon's are still stunned by the flash but now it won't burn out unexpectedly.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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