Why can clock cult convert security?

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Bombadil
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Why can clock cult convert security?

Post by Bombadil » #302784

^


It's fucking stupid. Being able to setup traps that autoconvert sec officers is horseshit
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D&B
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Re: Why can clock cult convert security?

Post by D&B » #302785

Feature creep
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J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
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CPTANT
Joined: Mon May 04, 2015 1:31 pm
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Re: Why can clock cult convert security?

Post by CPTANT » #302787

I have already set multiple times that clockcult having FOUR different ways of converting someone is kinds bs.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Lumbermancer
Joined: Fri Jul 25, 2014 3:40 am
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Re: Why can clock cult convert security?

Post by Lumbermancer » #302788

It's part of the plan to remove security from the game.
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kevinz000
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Re: Why can clock cult convert security?

Post by kevinz000 » #302792

said traps have been nerfed, watch where you're going, and acquire proficiency.
Bombadil
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Re: Why can clock cult convert security?

Post by Bombadil » #302803

kevinz000 wrote:said traps have been nerfed, watch where you're going, and acquire proficiency.
Just because you can eradicat a clock cult by yourself doesn't mean everyone can be as gud as you. I don't play security but why can clock convert sec when cult can't
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Lumbermancer
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Re: Why can clock cult convert security?

Post by Lumbermancer » #302804

Now tell us why it's a thing in the first place.
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CPTANT
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Re: Why can clock cult convert security?

Post by CPTANT » #302806

kevinz000 wrote:said traps have been nerfed, watch where you're going, and acquire proficiency.
are you referring to the nerf that made them slightly more visible?

Because that's not really helping with how poorly lit maint is nowadays.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Aloraydrel
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Re: Why can clock cult convert security?

Post by Aloraydrel » #302807

Because clockwork cult is a shit gamemode
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CPTANT
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Re: Why can clock cult convert security?

Post by CPTANT » #302813

I find the base building and resource system very interesting, but it is just a shame that it becomes yet another conversion mode.


Why bother with fancy magic when stun, cuff and convert is more effective anyway.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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darkpaladin109
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Re: Why can clock cult convert security?

Post by darkpaladin109 » #303009

Aloraydrel wrote:Because clockwork cult is a shit gamemode
The only real answer :honkman:
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CPTANT
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Re: Why can clock cult convert security?

Post by CPTANT » #303037

It's not worse than bloodcult.

In fact I think it is more interesting than bloodcult.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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