remove VoG interaction with syndicate explosive implants

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Chet Manley
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remove VoG interaction with syndicate explosive implants

Post by Chet Manley » #325211

we just had a war ops round where a guy singlehandedly decimated the entire op team by yelling "play dead" behind a glass pane and making us all explode via our implants that activate on death

in my opinion this is some serious bullshit. when war ops is declared it comes down to "can a robust mining powergamer beat the boss in time to VoG everybody in to gibs". if it were up to me i'd remove the whole fucking thing but i already know that likely won't happen. at least make the colossus harder to defeat or something.

yes i'm salty.
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Re: remove VoG interaction with syndicate explosive implants

Post by Alipheese » #325214

Chet Manley wrote:we just had a war ops round where a guy singlehandedly decimated the entire op team by yelling "play dead" behind a glass pane and making us all explode via our implants that activate on death

in my opinion this is some serious bullshit. when war ops is declared it comes down to "can a robust mining powergamer beat the boss in time to VoG everybody in to gibs". if it were up to me i'd remove the whole fucking thing but i already know that likely won't happen. at least make the colossus harder to defeat or something.

yes i'm salty.
Itt: salty fluke ops mad that someone was gud enough to rush beat a boss before they got to the station.
Git gud

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Re: remove VoG interaction with syndicate explosive implants

Post by D&B » #325215

wear earmuffs
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
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you don't play, you've never played
lying little shit with your bullshit stat
fuck you
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Re: remove VoG interaction with syndicate explosive implants

Post by D&B » #325216

Don't declare war
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
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Chet Manley
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Re: remove VoG interaction with syndicate explosive implants

Post by Chet Manley » #325220

Alipheese wrote:Itt: salty fluke ops mad that someone was gud enough to rush beat a boss before they got to the station.
Git gud
yeah you need to be real good to beat the colossus. it takes a miniscule amount of effort if you're an experienced miner, of which we have plenty, and if you succeed you basically win against war ops.
D&B wrote:wear earmuffs
"wear earmuffs without knowing if enemy even has VoG and lose any unit cohesion you had with your fellow ops by not being able to talk to them"
D&B wrote:Don't declare war
"don't play an entire gamemode because of this one small thing that could be changed easily"
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Re: remove VoG interaction with syndicate explosive implants

Post by D&B » #325228

Can we just drop the pretense and admit this is only getting taken out because kevinz was in the ops team
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[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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kevinz000
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Re: remove VoG interaction with syndicate explosive implants

Post by kevinz000 » #325229

deathgasp
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Re: remove VoG interaction with syndicate explosive implants

Post by Lazengann » #325230

Hahahahaha fucking destroyed
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Re: remove VoG interaction with syndicate explosive implants

Post by kevinz000 » #325232

explain why 420tc of equipment should be nulled if someone is online on the server
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Re: remove VoG interaction with syndicate explosive implants

Post by Armhulen » #325239

kevinz000 wrote:explain why 420tc of equipment should be nulled if someone is online on the server
git gud
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Re: remove VoG interaction with syndicate explosive implants

Post by Lazengann » #325240

It's balanced because declaring war makes half the crew suicide anyway
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Re: remove VoG interaction with syndicate explosive implants

Post by Cobby » #325256

> picks challenge mode
> got the challenge

what's the problem here?
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Re: remove VoG interaction with syndicate explosive implants

Post by oranges » #325263

D&B wrote:Can we just drop the pretense and admit this is only getting taken out because kevinz was in the ops team
Most issues get fixed or rebalanced because a dev experiences them, it's what gives them the cause to effect.
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Re: remove VoG interaction with syndicate explosive implants

Post by PKPenguin321 » #325264

this is hilarious and will honestly only happen 1 in maybe a few thousand rounds, if ever again

it basically requires:
1. the ops to declare war rather than not
2. the ops to be slow as fuck despite declaring rush mode
3. robust miner(s) to be on the server
4. boss to spawn in relatively easy to get to locations
5. the miner(s) to find the specific boss in time
6. the miner(s) to actually defeat the boss and get the loot without dying
7. a miner to take the VoG to the medbay
8. another person existing that is competent and willing to do surgery
9. the surgery to be done in full and the miner back on his feet before the ops have arrived

the odds are tiny and this is a massive collision of bizarre chance not worthy of removing
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Re: remove VoG interaction with syndicate explosive implants

Post by Wyzack » #325271

This is so fucking funny. Top tier emergent gameplay. Jesus christ. Keep it unless it starts happening all the time
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Re: remove VoG interaction with syndicate explosive implants

Post by MMMiracles » #325272

Wyzack wrote:This is so fucking funny. Top tier emergent gameplay. Jesus christ. Keep it unless it starts happening all the time
Essentially this. Keep it as is until someone decides to ruin the fun for everyone else by abusing it.
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Re: remove VoG interaction with syndicate explosive implants

Post by ShadowDimentio » #325280

Now That's What I Call Emergent Gameplay: Volume 1

Stick a feature sticker on it and call it a day. Don't declare war unless you're prepared to get dunked by the powergamers.

Also in the future if something emergent happens don't make a thread calling for it to be removed unless you're prepared to see it happen constantly, you idiots.
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Re: remove VoG interaction with syndicate explosive implants

Post by Armhulen » #325284

ShadowDimentio wrote:Now That's What I Call Emergent Gameplay: Volume 1

Stick a feature sticker on it and call it a day. Don't declare war unless you're prepared to get dunked by the powergamers.

Also in the future if something emergent happens don't make a thread calling for it to be removed unless you're prepared to see it happen constantly, you idiots.
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Re: remove VoG interaction with syndicate explosive implants

Post by Qbmax32 » #325322

attain skill
my admin feedback thread


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Re: remove VoG interaction with syndicate explosive implants

Post by imblyings » #325330

remove your implants then lmao
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Re: remove VoG interaction with syndicate explosive implants

Post by Dr_bee » #325408

Armhulen wrote:
kevinz000 wrote:explain why 420tc of equipment should be nulled if someone is online on the server
git gud
To put it better, let me quote Star Trek and say

"You can do everything right and still lose, that isnt your fault, it is just life"

or another way to put it.

"Dying is part of the game"

The amount of shit required for this to happen was amazing, bravo to the miner and medical team.
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Re: remove VoG interaction with syndicate explosive implants

Post by DemonFiren » #325431

it's hilarious

but as somebody i shared it with put it

that miner was probably repukan, and because it was probably repukan it's a shit feature and should be removed
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Re: remove VoG interaction with syndicate explosive implants

Post by CPTANT » #325436

Things like this are super funny once or twice and become extremely shit when it becomes meta.
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Re: remove VoG interaction with syndicate explosive implants

Post by Incomptinence » #325443

Sounds like a legit issue completely safe reusable screen wide gibbing is pretty shitty.

Also pkp blaming war ops for not "rushing" declaring war forces you to wait out a timer you doofus supreme.
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Re: remove VoG interaction with syndicate explosive implants

Post by CPTANT » #325449

PKPenguin321 wrote:this is hilarious and will honestly only happen 1 in maybe a few thousand rounds, if ever again

it basically requires:
1. the ops to declare war rather than not
2. the ops to be slow as fuck despite declaring rush mode
3. robust miner(s) to be on the server
4. boss to spawn in relatively easy to get to locations
5. the miner(s) to find the specific boss in time
6. the miner(s) to actually defeat the boss and get the loot without dying
7. a miner to take the VoG to the medbay
8. another person existing that is competent and willing to do surgery
9. the surgery to be done in full and the miner back on his feet before the ops have arrived

the odds are tiny and this is a massive collision of bizarre chance not worthy of removing
You can also condense this to: "The ops have to take a while to arrive and a miner has to defeat a Colossus and let the VoG be implanted."
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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Re: remove VoG interaction with syndicate explosive implants

Post by D&B » #325461

We should buff megafauna, enev yog has it harder to beat.
Spoiler:
[20:26:02]ADMIN: PM: [censored admin]->[censored]: Welp. It was just a prank bro isn't a very good excuse when it comes to unprovoked nonantag murder, but since this is your first time doing it and you seem to understand the problem instead of a bannu I'm just going to leave you with a warning. Please PLEASE don't do this again in the future, as funny as crackhead broken bottle memes can be. Alrighty? Do you have any input on this?
[20:26:39]ADMIN: PM: [censored]->[censored admin]: Alright, no problem. I have some input. Fuck my boy pussy.
[20:27:06]ADMIN: PM: [censored admin]->[censored]: Okay then. Have fun.
[20:31:29]ADMIN: PM: [censored admin]->[censored]: Excuse me?
J_Madison wrote: that's a stupid fucking stat
you don't play, you've never played
lying little shit with your bullshit stat
fuck you
ColonicAcid wrote:and with enough practise i too could blow my own dick so well that only the gods know how it feels.
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