Meteor Event needs nerfed
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
- Byond Username: Yakumo Chen
Meteor Event needs nerfed
Meteors are an instant shuttle call almost guaranteed and can spawn way too early. Having them before 20 minutes is just a guaranteed the round is a farce from that point. Like bombs but worse, nobody wants to go all around the station fixing a bunch of walls and breaches, it's tedious and annoying.
- iamgoofball
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Re: Meteor Event needs nerfed
lmao git gud
- Armhulen
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- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
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Re: Meteor Event needs nerfed
>engineers don't like fixing things
>lets reduce the number of things that need fixing
nah
>lets reduce the number of things that need fixing
nah
- Anonmare
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- BeeSting12
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Re: Meteor Event needs nerfed
learn to fix stuff
you may have a point in that noone wants to fix them but those people just need to git gud.
>see xenos in xenobio
>spawn a false alarm meteor wave (doesn't trigger meteors, just the announcement)
>immediate shuttle call
>in the panic a traitor scientist releases all the xenos
lol'd pretty hard tbh
you may have a point in that noone wants to fix them but those people just need to git gud.
>see xenos in xenobio
>spawn a false alarm meteor wave (doesn't trigger meteors, just the announcement)
>immediate shuttle call
>in the panic a traitor scientist releases all the xenos
lol'd pretty hard tbh
- Hathkar
- Joined: Sat Jul 08, 2017 12:41 am
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Re: Meteor Event needs nerfed
As someone who plays engineer regularly and actually likes fixing things, I rarely ever get a chance to even start patching up meteor damage, since the shuttle is called immediately after the announcement goes out. The same can be said when anything gets bombed on the station really, people just LOVE to call that shuttle for even minor damage.
That being said, meteor shielding exists, and should honestly be purchasable from Cargo even when it's not the station goal.
That being said, meteor shielding exists, and should honestly be purchasable from Cargo even when it's not the station goal.
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Re: Meteor Event needs nerfed
meteors have different levels of pain
catastrophic is worth a shuttle call, 2 catastrophics can rape a station
catastrophic is worth a shuttle call, 2 catastrophics can rape a station
I play as Asia Maclagan on Bagil, I dont play on Sybil often.
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- Joined: Mon Mar 06, 2017 10:57 pm
- Byond Username: LifeReign
Re: Meteor Event needs nerfed
I've seen a single meteor cut it's way through ~30 tiles of the station diagonally before blowing up in the bridge, catastrophic tunguska meteors are no joke. Meteors also have a habit of damaging the cooling loop of the SM or making bad situations on the station worse. There is a bit of a loop where station damage gets the shuttle called -> engineers give up on repairing the station because the round will end soon anyways -> people don't think engineers will fix station damage, so they become more likely to call the shuttle. However, this loop is more of a policy thing than a coding thing.
Bagil- Eats-Shoots-and-Leaves: Probably the botanist
- Qbopper
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Re: Meteor Event needs nerfed
i ded: the thread
working as intended
>meteor wave labelled "catastrophic" has catastrophic effect on the stationnaltronix wrote:meteors have different levels of pain
catastrophic is worth a shuttle call, 2 catastrophics can rape a station
working as intended
Limey wrote:its too late.
- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Meteor Event needs nerfed
It has never been easier to fix the station than it is now.
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- Okand37
- Joined: Sat Feb 20, 2016 5:37 pm
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Re: Meteor Event needs nerfed
Sounds you need a good ole' meteor round to refresh your memories on what the true definition of unrepairable is!
But I am in agreeance of above, it is really quite easy to fix the station and some engineers relish the chance of actually repairing damage!
But I am in agreeance of above, it is really quite easy to fix the station and some engineers relish the chance of actually repairing damage!
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- oranges
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Re: Meteor Event needs nerfed
so it seems like the issue is we actually need to disable the shuttle during the meteor wave and for a period after?
- MrStonedOne
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Re: Meteor Event needs nerfed
>Meteors are an instant shuttle call almost guaranteed and can spawn way too early. Having them before 20 minutes is just a guaranteed the round is a farce from that point. Like bombs but worse, nobody wants to go all around the station fixing a bunch of walls and breaches, it's tedious and annoying.
> Having them before 20 minutes
uhh. I'm sure its locked to not start that earl- oh, wait, no, somebody removed the limitation preventing meteor from being triggered before a certain time in the round.
edit2: it uses the default of 20 minutes.
Any time it's happened before 20 minutes is either the false alarm thingy or admin memes or wizard memes.
> Having them before 20 minutes
uhh. I'm sure its locked to not start that earl- oh, wait, no, somebody removed the limitation preventing meteor from being triggered before a certain time in the round.
edit2: it uses the default of 20 minutes.
Any time it's happened before 20 minutes is either the false alarm thingy or admin memes or wizard memes.
- Hathkar
- Joined: Sat Jul 08, 2017 12:41 am
- Byond Username: Hathkar
Re: Meteor Event needs nerfed
This, almost every single time. I can't remember the last time I actually got finished repairing something and the shuttle wasn't called in the middle of the repairs, or when I was 30 seconds away from finishing them. Why bother repairing if the shuttle is going to be called even if I repair the damage?LifeReign wrote:There is a bit of a loop where station damage gets the shuttle called -> engineers give up on repairing the station because the round will end soon anyways -> people don't think engineers will fix station damage, so they become more likely to call the shuttle. However, this loop is more of a policy thing than a coding thing.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
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Re: Meteor Event needs nerfed
We could just remove the shuttle.thot_slayer wrote:so it seems like the issue is we actually need to disable the shuttle during the meteor wave and for a period after?
- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
- Byond Username: Yakumo Chen
Re: Meteor Event needs nerfed
The round I was in it happened in 18 minutes, round time. Not sure if this 20 number includes time during the lobby setup.MrStonedOne wrote:>Meteors are an instant shuttle call almost guaranteed and can spawn way too early. Having them before 20 minutes is just a guaranteed the round is a farce from that point. Like bombs but worse, nobody wants to go all around the station fixing a bunch of walls and breaches, it's tedious and annoying.
> Having them before 20 minutes
uhh. I'm sure its locked to not start that earl- oh, wait, no, somebody removed the limitation preventing meteor from being triggered before a certain time in the round.
edit2: it uses the default of 20 minutes.
Any time it's happened before 20 minutes is either the false alarm thingy or admin memes or wizard memes.
- MrStonedOne
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Re: Meteor Event needs nerfed
it might include lobby setup, i can fix that by making it use the proper time function that accounts for that.
https://github.com/tgstation/tgstation/pull/32150 This however should limit how often the more destructive ones trigger during early round, as well as put some pop requirements on them triggering.
https://github.com/tgstation/tgstation/pull/32150 This however should limit how often the more destructive ones trigger during early round, as well as put some pop requirements on them triggering.
- MollyKristoph
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Re: Meteor Event needs nerfed
God BLESS the Admin who kept recalling the shuttle on people who dealt with the threats they spoke of. A true hero to men, women and indeterminates like Hathkar and I.Hathkar wrote:This, almost every single time. I can't remember the last time I actually got finished repairing something and the shuttle wasn't called in the middle of the repairs, or when I was 30 seconds away from finishing them. Why bother repairing if the shuttle is going to be called even if I repair the damage?LifeReign wrote:There is a bit of a loop where station damage gets the shuttle called -> engineers give up on repairing the station because the round will end soon anyways -> people don't think engineers will fix station damage, so they become more likely to call the shuttle. However, this loop is more of a policy thing than a coding thing.
There were times where I was a roboticist, trying to fix breaches, before the flightsuit was a thing.
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- Joined: Wed Aug 02, 2017 9:33 pm
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Re: Meteor Event needs nerfed
we should make it bannable to call for no reason
I play as Asia Maclagan on Bagil, I dont play on Sybil often.
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- CPTANT
- Joined: Mon May 04, 2015 1:31 pm
- Byond Username: CPTANT
Re: Meteor Event needs nerfed
>THE STATION IS TORN UP BY METEORSnaltronix wrote:we should make it bannable to call for no reason
>Lol no valid reason, ban he
Timberpoes wrote: ↑Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
- MrStonedOne
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- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Meteor Event needs nerfed
There's a difference between "the station is damaged" and "the station is uninhabitable"CPTANT wrote:>THE STATION IS TORN UP BY METEORSnaltronix wrote:we should make it bannable to call for no reason
>Lol no valid reason, ban he
- Rustledjimm
- Joined: Tue Feb 14, 2017 9:07 pm
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Re: Meteor Event needs nerfed
Yakumo_Chen wrote:Like bombs but worse, nobody wants to go all around the station fixing a bunch of walls and breaches, it's tedious and annoying.
Shit I'm nobody.
Have you ever thought that people who play engineer might actually like playing at being an engineer at any point? I can fully understand it's tedious for those who sadly have no space suit or long internals but to say it's tedious for everyone and nobody actually wants to fix the station is downright incorrect.
So uhh, I'm an admin. Please leave feedback! Oops took me a while to strike that through.
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- Yakumo_Chen
- Joined: Fri Dec 11, 2015 10:08 pm
- Byond Username: Yakumo Chen
Re: Meteor Event needs nerfed
This thread accomplished its intended purpose with MSO's PRs so I'm perfectly happy.
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