The shuttle is straight stupid.
There are 10 welding tanks everywhere, no space-suits and the crew are human.
When the valid-hunting security team comes in with lasers and starts shooting the valid "Antagonists" how are they supposed to survive the spacial conflict?
The lesson is. The team all dies, they have no way to venture out from space. The shuttle seems intentionally designed for failure.
Edit: This mode is very very very broken. AAAA.
Fugitives Feedback
- Shadowflame909
- Joined: Mon Jun 05, 2017 10:18 pm
- Byond Username: Shadowflame909
- Location: Think about something witty and pretend I put it here
Fugitives Feedback
► Show Spoiler
- Taylork2
- Joined: Thu Apr 04, 2019 4:59 pm
- Byond Username: Taylork2
Re: Fugitives Feedback
I mean, the original version had the naked fugitives spawning out in space.
So, it's probably an improvement.
Though it should honestly be removed from random events until it gets to a decent place, and admins only spawn in for testing.
So, it's probably an improvement.
Though it should honestly be removed from random events until it gets to a decent place, and admins only spawn in for testing.
- Shadowflame909
- Joined: Mon Jun 05, 2017 10:18 pm
- Byond Username: Shadowflame909
- Location: Think about something witty and pretend I put it here
Re: Fugitives Feedback
More bugged feedback
The Cult God doesn't have a mind.
The Russian shuttle has 10 welders everywhere, no hardsuits and the only message that pops up is "AN ARMED SHUTTLE IS LOCATED NEAR YOUR STATION" which makes the crew think pirates so they murder them.
Bro...how did your code break this bad.
The Cult God doesn't have a mind.
The Russian shuttle has 10 welders everywhere, no hardsuits and the only message that pops up is "AN ARMED SHUTTLE IS LOCATED NEAR YOUR STATION" which makes the crew think pirates so they murder them.
Bro...how did your code break this bad.
► Show Spoiler
Who is online
Users browsing this forum: No registered users