Bottom post of the previous page:
That is actually super badass and something I didn't know. I rarely look at my PDA, but having droids run about at my command sounds awesome. I don't think it fixes the fundemental problems with dirt code but it makes isolated spills easier to clean up. You could sic some droids on the area where a fight took place to take care of patches of blood while you handle the trail for example. I often blew metal foam for that.DIRTSTATION 2015
-
- Joined: Tue Apr 15, 2014 1:27 pm
- Byond Username: Jalleo
Re: DIRTSTATION 2015
Info about it here and in coding section:https://github.com/tgstation/-tg-station/pull/4974
-
- Joined: Wed Apr 23, 2014 12:23 am
- Byond Username: Kromgar
Re: DIRTSTATION 2015
Move the dirt up to 300 times walking over a tile and I'll be happy. I fucking hate this change. The entire station being covered in dirt in every fucking workway hallway is unbearable. No Janitor could clean the station. I mean look at science xenobio has two huge ass trails then it gos int oscience hallway to the research lab and then out the door. I can only imagine the fucking prison.
Planet Station Best Station
Vote Planetstation and Kor Phaeron 2017
Vote Planetstation and Kor Phaeron 2017
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: DIRTSTATION 2015
Whatever
Spoiler:
-
- Joined: Wed Apr 23, 2014 12:23 am
- Byond Username: Kromgar
Re: DIRTSTATION 2015
Planet Station Best Station
Vote Planetstation and Kor Phaeron 2017
Vote Planetstation and Kor Phaeron 2017
-
- Joined: Tue Jun 03, 2014 8:01 pm
- Byond Username: IyaerP
Re: DIRTSTATION 2015
I joined a round last night where chemistry looked like it was cult floors, no joke.
This change needs to go. Dirt happens in everyday life on earth because it gets tracked in from outside. On a controlled environment like a space station, the only places dirt should be coming from would be the public gardens and the asteroid.
This change needs to go. Dirt happens in everyday life on earth because it gets tracked in from outside. On a controlled environment like a space station, the only places dirt should be coming from would be the public gardens and the asteroid.
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: DIRTSTATION 2015
Incidentaly, what happened to the foot prints you could leave by walking through blood spills and the like?
Whatever
Spoiler:
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: DIRTSTATION 2015
This change wouldn't be so bad if cleaning didn't take a fuckton of time. Even soap got nerfed so it takes an annoying amount of time. Spray bottles are tolerable but constantly need refilling at chemistry.
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: DIRTSTATION 2015
Creating a brand new issue and then claiming something else entirely has been broken all along before the new issue "and this just proves it" is fucking retarded.
"Guys Chemistry can now make hulk pills and instantly revive dead people, why is Genetics so broken and unable to keep up? Genetics clearly has been broken 5ever and needs to be changed/removed." (In recent coderbus agenda, likely removed.)
"Guys Chemistry can now make hulk pills and instantly revive dead people, why is Genetics so broken and unable to keep up? Genetics clearly has been broken 5ever and needs to be changed/removed." (In recent coderbus agenda, likely removed.)
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
-
- Joined: Wed Sep 17, 2014 6:07 pm
- Byond Username: Dezzmont
Re: DIRTSTATION 2015
Thank you for saying in two senteces what I took 4 paragraphs to say.Saegrimr wrote:Creating a brand new issue and then claiming something else entirely has been broken all along before the new issue "and this just proves it" is fucking retarded.
"Guys Chemistry can now make hulk pills and instantly revive dead people, why is Genetics so broken and unable to keep up? Genetics clearly has been broken 5ever and needs to be changed/removed." (In recent coderbus agenda, likely removed.)
That is exactly the idea. You can't judge something you break if what you used to break it was already broken or so ridculously overtuned that no reasonable person could expect the system to not break.
A 1 in 300 chance means that on an average 60 population round where the average person moves 1 tile a second, you are generating 1 dirt every 6 seconds on the station somewhere. That is still a rather high rate of dirt and it is going to generally be happening in areas the janitor lacks access to and in a non-centralized area.Bombadil wrote:Move the dirt up to 300 times walking over a tile and I'll be happy. I fucking hate this change. The entire station being covered in dirt in every fucking workway hallway is unbearable. No Janitor could clean the station. I mean look at science xenobio has two huge ass trails then it gos int oscience hallway to the research lab and then out the door. I can only imagine the fucking prison.
-
- Joined: Mon Nov 10, 2014 9:21 am
- Byond Username: Soulgamergod
Re: DIRTSTATION 2015
To be fair I was able to keep the entire station fairly clean as a janitor borg. The only problem is when you stop to charge its an uphill battle to get back in control.
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: DIRTSTATION 2015
When I have to deleted 2000 dirt piles every ten minutes at high pop there is a problem. It looks like shit, clutters anything on a dirty tile and demonstrates an inherently problematic coder policy of having an idea of something to change and doing it. It seems that some people just think of A THING and merge it because they thought of it and made it and that's it. Can we get some thought behind changes because I find the fact this has been defended in any way ludicrous.
I'm literally under the impression that this is some kind of satire because I can't quite comprehend why some of these things are being said or happening. It's absurd.
No dirt is not a big deal, but that's not an excuse to not fix things. Some thought about the actual necissity of these changes needs to be made.
I'm literally under the impression that this is some kind of satire because I can't quite comprehend why some of these things are being said or happening. It's absurd.
No dirt is not a big deal, but that's not an excuse to not fix things. Some thought about the actual necissity of these changes needs to be made.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: DIRTSTATION 2015
This is a serious overreaction about dirt though, really
Last edited by MisterPerson on Thu Jan 15, 2015 12:27 am, edited 1 time in total.
Reason: Removing this line: Like there was less butthurt about me changing eguns to disable instead of stun
Reason: Removing this line: Like there was less butthurt about me changing eguns to disable instead of stun
Oldman Robustin wrote:It's an established meme that coders don't play this game.
-
- Joined: Wed Sep 17, 2014 6:07 pm
- Byond Username: Dezzmont
Re: DIRTSTATION 2015
The reason this is different is...paprika wrote:This is a serious overreaction about dirt though, really
Your dirt update really sucks. And considering the fact you directly implied that dirt is utterly unimportant, removing its generation really shouldn't be an issue if it casuses more problems for the janitor, and the entire station, than enjoyment for them. Because if you admit it is trivial and doesn't really matter one way or the other and the reaction is almost universally negative, there is no reason to steam ahead.Stickymayhem wrote:When I have to deleted 2000 dirt piles every ten minutes at high pop there is a problem.
The dirt change has some core problems that will always make it at best a low grade annoyance. While it was hillariously poorly tuned in the math department, you have always been good on doing tweaks and maintaining your code, so I really am not to worried about you finding a place where people will not want to rip out their own eyes over this. But the core issue is that it doesn't have good game feel. People know that dirt just appearing under them for walking is wrong, and it doesn't make any real sense if you view it as a method to generate engaging work for the janitor when the clods are going to be endlessly appearing at random areas, and it doesn't represent areas of heavy wear on the station well. I like the idea of gradually darkening dirt patches and honestly think they would be awesome, but not in this system simply because the method of generation is off as well as the numbers.
Last edited by MisterPerson on Thu Jan 15, 2015 12:30 am, edited 1 time in total.
Reason: Edited quote of paprika's post to match an edit and removed an off topic paragraph. It doesn't make any sense now but oh well
Reason: Edited quote of paprika's post to match an edit and removed an off topic paragraph. It doesn't make any sense now but oh well
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: DIRTSTATION 2015
Then no one should be defending it.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
-
- Joined: Wed Jun 11, 2014 7:20 am
- Byond Username: Rhisereld
Re: DIRTSTATION 2015
Got my hands on some soap the other day and literally spent the entire round cleaning Medbay as a Medical Doctor. THE ENTIRE ROUND.
It was hilariously bad. Find a different solution, please.
It was hilariously bad. Find a different solution, please.
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: DIRTSTATION 2015
Is there any chance this is going to be reverted? It is pretty universally hated and does not really add anything to gameplay
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- WeeYakk
- Joined: Fri Apr 18, 2014 2:33 am
- Byond Username: Yakk
Re: DIRTSTATION 2015
If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.
I love this game.
I love this game.
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: DIRTSTATION 2015
Ahahahhah, welcome to my sig.WeeYakk wrote:If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.
I love this game.
Whatever
Spoiler:
- NikNakFlak
- In-Game Admin
- Joined: Thu Apr 17, 2014 5:08 pm
- Byond Username: NikNakflak
Re: DIRTSTATION 2015
The argument goes both ways. It is only your personal opinion that this is a small issue. For others, the janitor job is now broken, and some people don't enjoy having the immersions ruined because the station looks like Ian scooted around the entire thing. Lots are arguing for the revert of this PR, but paprka is arguing just as much for it.WeeYakk wrote:If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: DIRTSTATION 2015
Just sayin, the amount of dirt this "feature" assumes humans produce is roughly akin to Pigpen from the Peanuts cartoons.Incomptinence wrote:Humans generate dust yes. Mainly by losing hair and skin just you know churning our dead cells walking around isn't what releases it. Being stepped on actually disturbs the dust slightly so if we are talking skin particles and all that in a used area it would actually congregate on the less used surfaces.
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: DIRTSTATION 2015
Not to mention "reelism" is irrelivent and no reason to push shitty features, which this clearly is. Crew hate it, janitors hate it, we all hate it.
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- NikNakFlak
- In-Game Admin
- Joined: Thu Apr 17, 2014 5:08 pm
- Byond Username: NikNakflak
Re: DIRTSTATION 2015
Paprika nerfed it and the nerf is most likely to be merged over the revert. Sadly.
- NikNakFlak
- In-Game Admin
- Joined: Thu Apr 17, 2014 5:08 pm
- Byond Username: NikNakflak
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: DIRTSTATION 2015
The nerf nobody wanted and nobody asked for.
- Wyzack
- Joined: Fri Apr 18, 2014 11:32 pm
- Byond Username: Wyzack
Re: DIRTSTATION 2015
Yeah. How big of a revolt needs to happen before this is removed?
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: DIRTSTATION 2015
My guess is to see how the nerf affects the severity of the dirt, if people are still riled up then it would be a easy matter to revert it.
- Spacemanspark
- Joined: Thu Apr 17, 2014 7:45 pm
- Byond Username: Spacemanspark
- Location: Paradise
Re: DIRTSTATION 2015
Personally, it doesn't make a huge difference in gameplay to me. I log in and see everything normal as it usually is. Even if I play as a janitor, I probably wouldn't have a huge problem with it, the station is just never going to be 100% clean. Even before this update.
Last edited by MisterPerson on Thu Jan 15, 2015 12:39 am, edited 2 times in total.
Reason: Removed the following two lines: Can't anybody step back here and at least say he tried? It's dirt. You're screaming at Paprka over dirt.
Reason: Removed the following two lines: Can't anybody step back here and at least say he tried? It's dirt. You're screaming at Paprka over dirt.
:^)
-
- Joined: Wed Sep 17, 2014 6:07 pm
- Byond Username: Dezzmont
Re: DIRTSTATION 2015
It depends on how you think about gameplay.
It definitely harms janitor gameplay and removes a lot of incentive to try, so in that sense it is bad. Gameplay isn't all about conflict and combat, dirt is in fact a part of gameplay to a certain degree for most jobs and defines gameplay for one.
But you could also look at it from the lens of aesthetic direction and game feel, and by that account it is really damn ugly and feels wrong.
There hasn't really been a good defense for this change rather than "Eh?" which isn't very compelling. Instead of saying "Oh whatever" why not try to explain what this adds to the game experience? Because the agreement seems to be "No benefit, either no loss or minor loss." Meaning at best for most people it adds nothing to their experience and at worst it remvoes something.
"It isn't completely ass" or "Well I mean it doesn't really affect anything important negatively" is hardly a defense of the change.
Also, calling this a few dozen dirt stains is dumb when hundreds of dirt tiles are created every minute. That is a bit more than "a few dozen."
It definitely harms janitor gameplay and removes a lot of incentive to try, so in that sense it is bad. Gameplay isn't all about conflict and combat, dirt is in fact a part of gameplay to a certain degree for most jobs and defines gameplay for one.
But you could also look at it from the lens of aesthetic direction and game feel, and by that account it is really damn ugly and feels wrong.
There hasn't really been a good defense for this change rather than "Eh?" which isn't very compelling. Instead of saying "Oh whatever" why not try to explain what this adds to the game experience? Because the agreement seems to be "No benefit, either no loss or minor loss." Meaning at best for most people it adds nothing to their experience and at worst it remvoes something.
"It isn't completely ass" or "Well I mean it doesn't really affect anything important negatively" is hardly a defense of the change.
Also, calling this a few dozen dirt stains is dumb when hundreds of dirt tiles are created every minute. That is a bit more than "a few dozen."
Last edited by MisterPerson on Thu Jan 15, 2015 12:40 am, edited 1 time in total.
Reason: Removed a bunch of stuff talking about paprika and other off topic shit
Reason: Removed a bunch of stuff talking about paprika and other off topic shit
- Spacemanspark
- Joined: Thu Apr 17, 2014 7:45 pm
- Byond Username: Spacemanspark
- Location: Paradise
Re: DIRTSTATION 2015
I still see the janitor cleaning like normal, and there usually is a janitor.dezzmont wrote:It depends on how you think about gameplay.
It definitely harms janitor gameplay and removes a lot of incentive to try, so in that sense it is bad. Gameplay isn't all about conflict and combat, dirt is in fact a part of gameplay to a certain degree for most jobs and defines gameplay for one.
Going to stop right there and say that this game isn't supposed to look clean, either, even at round start.dezzmont wrote:But you could also look at it from the lens of aesthetic direction and game feel, and by that account it is really damn ugly and feels wrong.
Does it really need to add anything to gameplay? Does everything we add /have/ to keep us riveted to our seats?dezzmont wrote:There hasn't really been a good defense for this change rather than "Eh?" which isn't very compelling. Instead of saying "Oh whatever" why not try to explain what this adds to the game experience? Because the agreement seems to be "No benefit, either no loss or minor loss." Meaning at best for most people it adds nothing to their experience and at worst it removes something.
Paprka tried to add something that might be nice. You don't really know until you try it out live, provided it doesn't turn everyone into mini Nar-Sies.dezzmont wrote:"It isn't completely ass" or "Well I mean it doesn't really affect anything important negatively" is hardly a defense of the change. "Paprika tried" is definitely not a defense and trying to hyper focus on some people getting agro is just a transparent smokescreen everyone can see through by now. For instance Saegmir was pretty fact focused until Paprika said everyone was overreacting and people were just butthurt.
And yes, people were overreacting. Paprka even stated at the beginning of thread a few posts after that he could edit it to possibly make it better. Some decent criticism besides 'This is shit' would have probably helped him. I didn't mean 'Paprka tried, so it's alright to add', I meant 'Paprka tried, let's not blow his brains out for it.'.
He probably didn't consult anyone here before adding this because... it's dirt.
Also, our opening statement was:
Not bashing on danno here, but that's not going to really help anyone's mood if that's the opening feedback to what they did.danno wrote:THIS IS AWFUL
It still doesn't look as bad as people are making it out to be. When I first heard about it, I logged in to expect the hallways to be completely black and caked with dirt. I probably wouldn't have noticed it had it not been pointed out.dezzmont wrote:Also, calling this a few dozen dirt stains is dumb when hundreds of dirt tiles are created every minute. That is a bit more than "a few dozen."
You could still be the more mature person about it.Saegrimr wrote:Its about as topical as the person it was directed at.Spacemanspark wrote:Not everyone might be getting upset, but there certainly are a few people getting very upset over a few dozen extra dirt stains. Mostly looking at Saegrimer up there. That's hardly constructive criticism.
Again, though, I have yet to see how this harms gameplay. I log in and see everything normal as it usually is. Even if I play as a janitor, I probably wouldn't have a huge problem with it, the station is just never going to be 100% clean. Even before this update.
I'll edit this later to make it make more sense, I'm currently focusing my attention on fifteen different things.
Last edited by MisterPerson on Thu Jan 15, 2015 12:43 am, edited 1 time in total.
Reason: Removed more paprika-related shit
Reason: Removed more paprika-related shit
:^)
- Phalanx300
- Joined: Fri Aug 08, 2014 7:26 pm
- Byond Username: Phalanx300
Re: DIRTSTATION 2015
Its a horrible change and you should feel bad for not admitting you are wrong.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: DIRTSTATION 2015
Paprika, please elaborate as to why you think this change is a good one. The only reason I can find that you've given to this is essentially that you did this to intentionally provoke the community.
The Janitor is one of my most played roles along side the Medical Doctor but below Security. What this has done is create a unnecessary amount of work for a job that already has a large amount of work to do, the station is inheriently messy just from how the round progresses, yet now there's a even more obnoxious layer of a mess that has to be cleaned up as well.
Please provide a actual, sound, reasoning as to why you support this change. You gave no reason in the initial PR, no good reason in this thread (barring the "I did it to make u mad") and no good reason in game or in any follow up PRs. Because otherwise if even you can't defend your change that does not devolve into personal attacks, I don't see a reason why it cannot be reverted.
The Janitor is one of my most played roles along side the Medical Doctor but below Security. What this has done is create a unnecessary amount of work for a job that already has a large amount of work to do, the station is inheriently messy just from how the round progresses, yet now there's a even more obnoxious layer of a mess that has to be cleaned up as well.
Please provide a actual, sound, reasoning as to why you support this change. You gave no reason in the initial PR, no good reason in this thread (barring the "I did it to make u mad") and no good reason in game or in any follow up PRs. Because otherwise if even you can't defend your change that does not devolve into personal attacks, I don't see a reason why it cannot be reverted.
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: DIRTSTATION 2015
It shouldn't be reverted because it adds more depth to the janitor job by having dirt generation that doesn't require people to die and be dragged around like corpses.
Last edited by MisterPerson on Thu Jan 15, 2015 7:59 am, edited 1 time in total.
Reason: Complaining about other people derailing a thread while you yourself are derailing it is kekworthy
Reason: Complaining about other people derailing a thread while you yourself are derailing it is kekworthy
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: DIRTSTATION 2015
This change has made the station most repugnant to mine googly boxes. I found myself most distressed when I joined the station today and had my lovely jovely round interrupted by the most hideous infestation of brown that I have ever spotted upon the earth. Indeed I found myself being quite sick to the stomach and had to interrupt my tea drinking for a spot of R&R in the watercloset.
Most unpleasant, I do hope that this feedback is sent in a form you find most pleasing to the eye.
Regards
Lord Cumberlington Wellington the Third
Most unpleasant, I do hope that this feedback is sent in a form you find most pleasing to the eye.
Regards
Lord Cumberlington Wellington the Third
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: DIRTSTATION 2015
Pretty often, you can clear everywhere you have access to (barring like, all of maint) in about 10 minutes with the space cleaner backpack.Delicious wrote:How often do you play janitor? Because the mess you're dealing with was insurmountable enough already without adding more.paprika wrote:apparently me adding dirt from people walking over tiles a lot to make the janitor more fun and dynamic is a terrible feature
Oldman Robustin wrote:It's an established meme that coders don't play this game.
-
- Joined: Tue Jun 03, 2014 8:01 pm
- Byond Username: IyaerP
Re: DIRTSTATION 2015
Paparika, when you make a change that effects the aesthetics and look of the entire station, complaining about how it LOOKS is valid feedback, because it is an aesthetic change. And it looks really shitty. Especially since unlike the blood trails we already have, this change tends to generate the dirt in areas that janitor can't get to.
-
- Joined: Tue Apr 15, 2014 1:27 pm
- Byond Username: Jalleo
Re: DIRTSTATION 2015
Would that not be a bonus for traitor janitors in the long run?
I know how you are thinking but sometimes you have to take a bigger picture not a indepth one.
Yes some of it can be shit but to be honest it makes people feel like the janitor should do more than be a jokey griefy jobs at times it has been like.
I know how you are thinking but sometimes you have to take a bigger picture not a indepth one.
Yes some of it can be shit but to be honest it makes people feel like the janitor should do more than be a jokey griefy jobs at times it has been like.
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: DIRTSTATION 2015
blood trails don't appear anywhere but hallways and maint you heard it here first folksiyaerP wrote:Paparika, when you make a change that effects the aesthetics and look of the entire station, complaining about how it LOOKS is valid feedback, because it is an aesthetic change. And it looks really shitty. Especially since unlike the blood trails we already have, this change tends to generate the dirt in areas that janitor can't get to.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- Spacemanspark
- Joined: Thu Apr 17, 2014 7:45 pm
- Byond Username: Spacemanspark
- Location: Paradise
Re: DIRTSTATION 2015
This seems like a good idea.Delicious wrote:Roundstart messes are ridiculous now. I wish their volume scaled by server population. In slower rounds, when there will be less bloodstains for a janitor to clean up, a lot of roundstart messes would give him something to do. But in higher population rounds, with a lot of deaths, the extra mess isn't needed.
:^)
-
- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: DIRTSTATION 2015
theres a ton of roundstart messes now, thats a bug. somebody forgot some prob()s, i dont even know who it was.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Saegrimr
- Joined: Thu Jul 24, 2014 4:39 pm
- Byond Username: Saegrimr
Re: DIRTSTATION 2015
Its fucking hilarious, this was medbay at roundstart. It extended into science.Miauw wrote:theres a ton of roundstart messes now, thats a bug. somebody forgot some prob()s, i dont even know who it was.
Bar was a vomit-fest, engineering was fucking covered in everything. 10/10.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
-
- Joined: Wed Sep 17, 2014 6:07 pm
- Byond Username: Dezzmont
Re: DIRTSTATION 2015
This is hillarious and amazing. It is like another SS13 round happened on station a month ago and you are just coming back today.
-
- Joined: Tue Apr 15, 2014 1:27 pm
- Byond Username: Jalleo
Re: DIRTSTATION 2015
A pr is already up and should be merged soon to solve this paprika made a fix before a issue report was made for it.
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: DIRTSTATION 2015
I wish I could say that this bug was intentional
Oldman Robustin wrote:It's an established meme that coders don't play this game.
-
- Joined: Sat Jan 10, 2015 1:44 am
Re: DIRTSTATION 2015
As someone who plays chemist more than any other role, filling a waterpack with cleaner is a fucking nightmare.paprika wrote:Pretty often, you can clear everywhere you have access to (barring like, all of maint) in about 10 minutes with the space cleaner backpack.Delicious wrote:How often do you play janitor? Because the mess you're dealing with was insurmountable enough already without adding more.paprika wrote:apparently me adding dirt from people walking over tiles a lot to make the janitor more fun and dynamic is a terrible feature
I cannot fill it direcly from the beaker, I have to separate every last batch of ammonia into a new 30u bottle. Ammonia is a 3:2 recipe, meaning Im wasting power making it. Making 250u of anything is a massive headache, and I WILL empty the dispenser doing it, possibly both if Ive been busy.
Cleaner is a treat for janitors, you should never assume they just have cleaner to spare.
Only way I got through the mess on long badger rounds was praying for tator to get syndie soap.
Re: DIRTSTATION 2015
Probably quicker and cheaper to order a new backpack sprayer from cargo.
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: DIRTSTATION 2015
A bunch of posts in this thread were deleted or edited to remove off topic complaints about paprika. Do not continue to make such posts. All discussion should be about dirt somehow.
Please don't make me regret not just locking the thread and starting a new one.
Please don't make me regret not just locking the thread and starting a new one.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
-
- Joined: Wed Sep 17, 2014 6:07 pm
- Byond Username: Dezzmont
Re: DIRTSTATION 2015
Could a project manager comment on the actual change and policy on this situation? I would like to move treating this situation as the coder abandoning the change and it being fair game to removed without their consent.
Who is online
Users browsing this forum: No registered users