Sechailer nerf
- Thunder11
- In-Game Admin
- Joined: Fri Apr 18, 2014 12:55 pm
- Byond Username: Thunder12345
- Github Username: Thunder12345
- Location: Scotland, UK
Sechailer nerf
https://github.com/tgstation/-tg-station/pull/10115
Should the sechailer be able to set you on fire for overuse without any sort of warning before giving you enough firestacks to take you halfway to crit?
Should the sechailer be able to set you on fire for overuse without any sort of warning before giving you enough firestacks to take you halfway to crit?
Spoiler:
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- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: Sechailer nerf
It's funny, but no.
- iamgoofball
- Github User
- Joined: Fri Apr 18, 2014 5:50 pm
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- Github Username: Iamgoofball
Re: Sechailer nerf
biased OP detectedThunder11 wrote:https://github.com/tgstation/-tg-station/pull/10115
Should the sechailer be able to set you on fire for overuse without any sort of warning before giving you enough firestacks to take you halfway to crit?
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: Sechailer nerf
It's not a "nerf". It's a nerf to spam. It is a buff to its actual use, because people will know that you're actually using it as it is meant to be used. Not as a glorified bike horn, which is how people use it now.
The alternative is what we're doing now, which is saying "these masks are fucking annoying" and keeping them very limited use in the armory.
The alternative is what we're doing now, which is saying "these masks are fucking annoying" and keeping them very limited use in the armory.
- PKPenguin321
- Site Admin
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Re: Sechailer nerf
technically an unbiased OP isn't requirediamgoofball wrote:biased OP detectedThunder11 wrote:https://github.com/tgstation/-tg-station/pull/10115
Should the sechailer be able to set you on fire for overuse without any sort of warning before giving you enough firestacks to take you halfway to crit?
Anyways I think it's hilarious and a good deterrent to spamming which is annoying as fuck so yeah
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i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- MisterPerson
- Board Moderator
- Joined: Tue Apr 15, 2014 4:26 pm
- Byond Username: MisterPerson
Re: Sechailer nerf
I think the same effect could be had by simply making it break. Or at least have it give a warning after the second use that any further use for the next 15 seconds will cause it to explode.
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Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- AdenAbrafo
- Joined: Wed May 14, 2014 7:38 pm
- Byond Username: AdenAbrafo
Re: Sechailer nerf
Why don't you add a longer cooldown or just make it stop working forever after you use it 6 times in a period of one minute?
This seems kind of immature and stupid, especially considering the person who made the PR is an admin. Just tell people to stop maybe?
it's not like sechailers are more annoying than midis
This seems kind of immature and stupid, especially considering the person who made the PR is an admin. Just tell people to stop maybe?
it's not like sechailers are more annoying than midis
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- Ikarrus
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Re: Sechailer nerf
S-sorry...it's not like sechailers are more annoying than midis
Former Dev/Headmin
Who is this guy?
Who is this guy?
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- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Sechailer nerf
It has a delay it isn't like it is alien spam
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Sechailer nerf
Pretty retarded, IC issue, if you can't handle the sound spamming and don't want to fuck with the guy doing it, turn off your sound
plplplplp WOOOOooo hahahhaha
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: Sechailer nerf
MIDIs are OOC and have a mute button. Sechailers do not (and no, adding a mute option for sechailers isn't an option because the point of them is to get attention. if you're going to that length then they're useless and you should just remove them entirely).it's not like sechailers are more annoying than midis
Longer cooldown just means there's a greater pause between annoyances. Telling people to stop works but its a solution that requires deployment for everyone people who spams. This method works automatically forever.AdenAbrafo wrote:Why don't you add a longer cooldown or just make it stop working forever after you use it 6 times in a period of one minute? Just tell people to stop maybe?
Warnings aren't necessary in SS13. The description of the item warns you, and even if you don't read it you will find out about it if you happen to spam. That's all the warning you need. The Supermatter Shard does not give you a warning that walking into it will instantly vaporize you. I don't understand your obsession with designing the game with Valve Playtesters as the target audience.MisterPerson wrote:I think the same effect could be had by simply making it break. Or at least have it give a warning after the second use that any further use for the next 15 seconds will cause it to explode.
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
Re: Sechailer nerf
unban tonto, if you don't want to read her spamposts just put her on your foes listScones wrote:Pretty retarded, IC issue, if you can't handle the sound spamming and don't want to fuck with the guy doing it, turn off your sound
oh wait that's not how it works
the posts get deleted because
they're spam
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- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Sechailer nerf
I unironically found tonto, and the reactions to tonto, amusing though
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- Joined: Fri Mar 20, 2015 5:07 pm
- Byond Username: TheNightingale
Re: Sechailer nerf
There does need to be a way to stop sechailer spam, yes, but I'm not sure setting people on fire is the way to do it? A warning first would work. "Your hailer begins to heat up!".
- Falamazeer
- Joined: Sat Oct 18, 2014 12:05 am
- Byond Username: Wootanon
Re: Sechailer nerf
Put a cooldown between uses, no need to be cunty about it and make it catch people on fire or blow up, jeez.
Bike horns are at least as bad, and vox is a trillion time-ass ass ass ass ass ass ass ass explosion
Bike horns are at least as bad, and vox is a trillion time-ass ass ass ass ass ass ass ass explosion
Ham Sammich, beating a dead horse since 2010.
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- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Sechailer nerf
Remove sechailers.
Put JUSTICEHELMETS in each sec closet.
WEEOOOWEEOOOWEEOOOWEEOOOWEEOOOWEEOOO
Put JUSTICEHELMETS in each sec closet.
WEEOOOWEEOOOWEEOOOWEEOOOWEEOOOWEEOOO
Mime: Depresso
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- Joined: Fri May 02, 2014 3:01 am
- Byond Username: Incomptinence
Re: Sechailer nerf
Cue coders chasing ambulances to try and set them on fire.invisty wrote:Remove sechailers.
Put JUSTICEHELMETS in each sec closet.
WEEOOOWEEOOOWEEOOOWEEOOOWEEOOOWEEOOO
Re: Sechailer nerf
Because changing
+ if(cooldown < world.time - 30) // A cooldown, to stop people being jerks
To something longer than three seconds is apparently too hard/easy
I'm actually fine with them setting you on fire though, after all: I'm the guy that made summoning narsie when she isn't an objective set all the nine on fire... and ian sacrifices.
Three might be a bit too few though...
+ if(cooldown < world.time - 30) // A cooldown, to stop people being jerks
To something longer than three seconds is apparently too hard/easy
I'm actually fine with them setting you on fire though, after all: I'm the guy that made summoning narsie when she isn't an objective set all the nine on fire... and ian sacrifices.
Three might be a bit too few though...
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