Hulk Should Not Negate Shadowling Glare

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Tunder
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Hulk Should Not Negate Shadowling Glare

Post by Tunder » #120286

I can't believe I even have to mention this. The Viro round start superpower virus has been the meta for a long time now, and slings have no way to deal with Riotarmor McVirohulk since they can't use ranged weapons. Glare is not a physical stun, it should effect Hulks as much as it does anyone else.

I mean, Xhuis if you like Slings getting meta'd to death by hordes of flarewielding viro/genetics hulks almost every game that's up to you, but don't make us play the end result.
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Re: Hulk Should Not Negate Shadowling Glare

Post by J_Madison » #120287

Aranclanos: SO YOU'RE A THRALL WITH YOUR SHADOWLING THRALLING PEOPLE WHEN THIS VIRO SUPERPOWER HULK SMACKS YOUR SHADOWLING'S ASS
Aranclanos: WHAT DO?

Well, you can't icy veins them because cold resist.
Your thralls can't fight him.
You can't phase through walls because of X-Ray.
And the hulk just punched you into crit, ran at mach 7 and spaced you.

I dunno, throw tiles at the hulk?
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Re: Hulk Should Not Negate Shadowling Glare

Post by Tunder » #120288

J_Madison wrote:Aranclanos: SO YOU'RE A THRALL WITH YOUR SHADOWLING THRALLING PEOPLE WHEN THIS VIRO SUPERPOWER HULK SMACKS YOUR SHADOWLING'S ASS
Aranclanos: WHAT DO?

Well, you can't icy veins them because cold resist.
Your thralls can't fight him.
You can't phase through walls because of X-Ray.
And the hulk just punched you into crit, ran at mach 7 and spaced you.

I dunno, throw tiles at the hulk?
>riot armor
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Re: Hulk Should Not Negate Shadowling Glare

Post by onleavedontatme » #120289

I think the issue here is the virus or maybe hulk being as dumb as ever rather than shadowling needing a glare buff.
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Re: Hulk Should Not Negate Shadowling Glare

Post by Tunder » #120291

Kor wrote:I think the issue here is the virus or maybe hulk being as dumb as ever rather than shadowling needing a glare buff.

The superpower virus should probably be limited to blood transfer, airborne superpowers makes it into nearly every single highpop round really early, and it has been stale for a long while now.
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Re: Hulk Should Not Negate Shadowling Glare

Post by onleavedontatme » #120293

Tunder wrote:
Kor wrote:I think the issue here is the virus or maybe hulk being as dumb as ever rather than shadowling needing a glare buff.

The superpower virus should probably be limited to blood transfer, airborne superpowers makes it into nearly every single highpop round really early, and it has been stale for a long while now.
When does blood transfer even happen? On injecting?

At that point its barely a virus anymore and just a weird replacement genetics.
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Re: Hulk Should Not Negate Shadowling Glare

Post by Tunder » #120295

Kor wrote:
Tunder wrote:
Kor wrote:I think the issue here is the virus or maybe hulk being as dumb as ever rather than shadowling needing a glare buff.

The superpower virus should probably be limited to blood transfer, airborne superpowers makes it into nearly every single highpop round really early, and it has been stale for a long while now.
When does blood transfer even happen? On injecting?

At that point its barely a virus anymore and just a weird replacement genetics.
Isn't that all the superpower virus is? It has no downsides whatsoever, and does exactly what Genetics does.
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Re: Hulk Should Not Negate Shadowling Glare

Post by PKPenguin321 » #120296

Tunder wrote:It has no downsides whatsoever
idk man randomly being unable to fire guns has gotten me killed before
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Re: Hulk Should Not Negate Shadowling Glare

Post by Xhuis » #120306

Like has been mentioned earlier, this is really just a problem with >le random superpower viruz w/ no downsides xDDD than it is with Glare.
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Re: Hulk Should Not Negate Shadowling Glare

Post by lumipharon » #120326

Can DNaids just like, get removed? It ass fucks a bunch of antags with rng powers (heuheuh xray, I see cult), an makes genetics as a job mostly redundant.

Also, FUCK RANDOM HULKS EVERYWHERE SMASHING ALL THE THINGS.
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Re: Hulk Should Not Negate Shadowling Glare

Post by Zilenan91 » #120327

Hulk as a concept is just stupid. Immunity to stuns and infinite permastuns on harm intent is fucking stupid and needs to go.
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Just replace both their arms with chainsaws.

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Re: Hulk Should Not Negate Shadowling Glare

Post by Not-Dorsidarf » #120365

Zilenan91 wrote:Hulk as a concept is just stupid. Immunity to stuns and infinite permastuns on harm intent is fucking stupid and needs to go.
It was fine when a bunch of numskulls had to bash their heads onto the hardest job on station for 15-30 minutes to get an unreliable set of injectors for it.

Not fine when any 'tard with 5 minutes and a bottle of plasma can mutate their way to green
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Re: Hulk Should Not Negate Shadowling Glare

Post by J_Madison » #120368

I told you guys to remove DNAIDS.

I told you someone rushing X-ray hulk would happen.
I told you it would be powergame and annoying as fuck.

I told you man. Learn from my mistakes.
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Re: Hulk Should Not Negate Shadowling Glare

Post by onleavedontatme » #120382

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Re: Hulk Should Not Negate Shadowling Glare

Post by PKPenguin321 » #120550

as it stands though genetics is still fucking impossible without extreme RNG (the new speech disabilities goof added a while back made this especially noticeable), and i would like it if DNA Aide just removed genetic defects and activated a power block in your genes but didn't manifest it so that it's still good for geneticist-viro collaboration but not for giving everyone random hulk
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Re: Hulk Should Not Negate Shadowling Glare

Post by Zilenan91 » #120555

Even with DNA Aide being gone, hulk will continue to be a detriment to the game because it goes against everything the games combat is built on. Immunity to stuns which are literally the only way to kill someone in this game? Yes please, fuck ranged weapons, if I don't go down, I can go to town.
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Re: Hulk Should Not Negate Shadowling Glare

Post by lumipharon » #120556

Like 4 disabler shots will stun and dehulk you - just most sec don't know/realise/remember.

GGnore infinite stun punch is pretty gay, especially whena hulk can hide the fact that they have hulk, until they're beatin your head through the floor.
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Re: Hulk Should Not Negate Shadowling Glare

Post by ChangelingRain » #120571

Hulks are immune to stamina damage stuns, they don't go down to ANY STUN except for, uh, shuttle movement for some reason
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Re: Hulk Should Not Negate Shadowling Glare

Post by lumipharon » #120582

Uh, what? unless something changed, hulks are very much effected by stam damage.
That was one of the big draw point back when disablers first got added - dehulking nerds.
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Re: Hulk Should Not Negate Shadowling Glare

Post by ChangelingRain » #120598

Hulks are not dehulked by stamina damage and not stunned by it, the worst they get is slowed down due to it being "damage"
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Re: Hulk Should Not Negate Shadowling Glare

Post by TechnoAlchemist » #120601

lumipharon wrote:Uh, what? unless something changed, hulks are very much effected by stam damage.
That was one of the big draw point back when disablers first got added - dehulking nerds.
I've never successfully dehulked a hulk with a disabler since they've become standard issue.
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Re: Hulk Should Not Negate Shadowling Glare

Post by whodaloo » #120605

yeah I tested this live on the server (thanks wjohn) and shooting a hulk with disablers doesn't dehulk people.
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Re: Hulk Should Not Negate Shadowling Glare

Post by lumipharon » #120609

Waaaat.

When did hulks become immune to that shit?
Or was it just a lie right from the beginning?
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Re: Hulk Should Not Negate Shadowling Glare

Post by newfren » #120615

lumipharon wrote:Waaaat.

When did hulks become immune to that shit?
Or was it just a lie right from the beginning?
I mean it slows them down at least, which is better than just uselessly blowing through all your taser shots against one.
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