skate or die

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
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Super Aggro Crag
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skate or die

Post by Super Aggro Crag » #162210

Now that we have skateboards I feel that we need skateboard helmets and knee and elbow pads available. Safety is important.
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Lumbermancer
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Re: skate or die

Post by Lumbermancer » #162226

Why do we have skateboards?
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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Smeller
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Re: skate or die

Post by Smeller » #162235

Nrver got to try it our yet, though i think isn't bringing anything really good to teh game. But spess station is a sort of a game where more features=more things to explore=more fun. So craftables mean fun for me
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Super Aggro Crag
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Re: skate or die

Post by Super Aggro Crag » #162273

Lumbermancer wrote:Why do we have skateboards?
its faster than walking but if you're not careful you eat shit and fall down

its good for getting distance between you and a pursuer as long as you don't run into any walls
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Lumbermancer
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Re: skate or die

Post by Lumbermancer » #162286

Why not hoverboard we're in space Jesus Christ.
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
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PKPenguin321
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Re: skate or die

Post by PKPenguin321 » #162292

as the guy who coded them, i'm obviously a little biased, but i think they're great fun. assistants flying off their board, down a corridor, and smashing into a wall is just excellent.
fun fact: head on head skateboard jousting tournaments can happen since if two skateboards collide only one rider will go flying
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
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Malkevin

Re: skate or die

Post by Malkevin » #162301

Is this liberated goon code?

Their secways have similar functions.
Zilenan91
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Re: skate or die

Post by Zilenan91 » #162302

Don't their secways also run people over like MULEs do here just less deadly
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Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
Malkevin

Re: skate or die

Post by Malkevin » #162305

Yeah, they get knocked on their arse and you go flying a few tiles forward.

Its pretty funny.
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Archie700
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Re: skate or die

Post by Archie700 » #162335

For the sake of the server I hope they don't port the clown cars
Harusha wrote: Sun Apr 14, 2024 4:07 pm Archie, are you a Christian?
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PKPenguin321
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Re: skate or die

Post by PKPenguin321 » #162340

Malkevin wrote:Is this liberated goon code?

Their secways have similar functions.
nope, i wrote the code for crashing them into things from scratch. wasn't aware of goon secways.
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Durkel
Joined: Wed Apr 23, 2014 5:14 pm
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Re: skate or die

Post by Durkel » #162357

The other day I warned someone riding a skateboard on the shuttle that he was going to go flying out a airlock. Seconds later he hits a wall, goes flying into the airlock causing it to open, and spacewind pulls him out. 10/10 feature.
Sierra Welbe says, "Tim Ebow fucking threw soap everywhere near the HoP office, like I mean 20 fucking goddamn bars AND I CAN'T STOP SLIPPING"
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Amnestik
Joined: Thu Mar 26, 2015 12:06 am
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Re: skate or die

Post by Amnestik » #162489

skateboards would be cool if they weren't so gay

remind me of my thug2 days

those were some times.
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