Secborg removal test poll

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.

How should secborgs be handled following the test?

Enabled as they were
28
39%
Disabled
31
43%
Enabled and nerfed
13
18%
 
Total votes: 72

Cik
Joined: Thu Oct 30, 2014 2:24 pm
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Re: Secborg removal test poll

Post by Cik » #163897

Bottom post of the previous page:

PKPenguin321 wrote:
Cik wrote:1. stun it and kill it
2. die
3. run
you are really oversimplifying this, though. humans have a lot of weaknesses and there are a lot of ways to stun them, and in a lot of cases the "kill it" part is more than just bashing them or whatever. have you forgotten what game this is? this is THE game for creative murder, but when it comes to borgs there is relatively no creativity involved.

you could, just off the top of my head:
1. place a water tile in maintenance, bait a sec officer into chasing you by holding out an esword or something, then throw him out a nearby airlock before he gets up (this can't be done to borgs)
2. shock a door, convince them to go through it, then when they get shocked by it grab them and slam them into the door repeatedly until crit or death (can't be done to borgs, and yes i have done this, it's not just a hypothetical)
3. be a doctor and when a sec officer comes for help you KO them with chems/poison them (can't be done to borgs)
4. get really lucky and stun an officer by knocking them down via a brute weapon (can't be done to borgs, they don't get knocked down or KOed)
5. disarm a sec officer of his baton and cuffs, stun him, and cuff him. then just do whatever you want with him (can't be done to borgs)
6. have an honorable fistfighting-only duel (can't be done with borgs)

hopefully you see my point by now friend
>secborg
>no counter

ion rifle: ranged multi-tile battery-draining instant death
EMP grenade: ranged multi-tile battery-draining instant death
flash: melee instant death
laser pointer: ranged annoyance/instant death
flashbang: full screen instant death
EMP flashlight; basically instant death

this isn't even mentioning non-traitor tools, like building a robotics console and maint and hitting the "explode" button on every borg on the station which will remove at least some of them permanently because no one will fin dthe brains. all antags can deal with borgs and relatively easily. this is tantamount that complaining that shadowlings take different tools to deal with than traitors. that's the point, dummy.

not to mention they are far from impossible to shoot the death. lure down corridor and put some revolver into them and they're toast.
Zilenan91
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Re: Secborg removal test poll

Post by Zilenan91 » #163908

You gotta shoot secborgs 4 times with a revolver to kill them, they gotta shoot you three times and they don't slow down the more hurt they get.
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Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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PKPenguin321
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Re: Secborg removal test poll

Post by PKPenguin321 » #163916

Cik wrote:
PKPenguin321 wrote:snip
>secborg
>no counter i never said this, reread my post ;)

ion rifle: ranged multi-tile battery-draining instant death there is 1 on the station and it's guarded by sec because it's in the armory
EMP grenade: ranged multi-tile battery-draining instant death absolutely requires TCs (or metastation/a derelict trip), only available to traitors/nuke ops
flash: melee instant death requires melee range. if you're already in combat you're cucked (any secborg knows how to walk away from you and shoot), and if you flub the chainflash the borg can run away ezpz because no slowdown from damage
laser pointer: ranged annoyance/instant death stupid hard to aim/almost as hard to come across as an ion rifle (like seriously has anyone ever actually done this)
flashbang: full screen instant death requires you to have a flashbang (aka break into sec/kill an officer) and have flash protection (all of it is contraband too meaning you're basically KoS)
EMP flashlight; basically instant death requires TCs, only available to traitors/nuke ops, has same melee flaws as a flash + potentially fewer charges

this isn't even mentioning non-traitor tools, like building a robotics console and maint and hitting the "explode" button on every borg on the station (requires RD access or higher, you either have to be them or kill them) which will remove at least some of them permanently because no one will fin dthe brains. all antags can deal with borgs and relatively easily. this is tantamount that complaining that shadowlings take different tools to deal with than traitors. that's the point, dummy.

not to mention they are far from impossible to shoot the death. lure down corridor and put some revolver into them and they're toast. see what zilenan said about secborgs and their lack of damage slowdown + their ranged 3 hit stun. also a revolver is practically the majority of your TCs, which again leaves little room for more creative play
not to mention the things you listed are the only counters to borgs in the entire game (aside from waiting for their cells to run out which i have never seen happen in my thousands of hours playing). the things i listed about humans which do not work against borgs are only a few of the practically infinite ways to fight a human, and believe it or not, that variety is actually really fun. borgs have very little counterplay, which is fine if they're more passive modules like janitor or engi, but terrible if they're designed for validhunting, and incredibly unfun to play against.

i never said borgs had no counters, by the way. that was never my point. good job with the reading comprehension.
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Incomptinence
Joined: Fri May 02, 2014 3:01 am
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Re: Secborg removal test poll

Post by Incomptinence » #163940

I will say that borgs need to suffer more consequences to damage ever since bleeding came in for humans.

Lodging spanners in their works, rupturing their coolant/lubricant that sort of thing. You can make a human baddie bleed and if he isn't a walking pharmacy or a linger you know running to med is in his future plans. Borgs are a bit too simple at present.
Zilenan91
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Re: Secborg removal test poll

Post by Zilenan91 » #163945

How about we all stop talking about secborgs and just move on with our lives
Spoiler:
Zilenan91 wrote:
Just replace both their arms with chainsaws.

HAVE FUN ESCAPING NOW WITH NO ARMS
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Oldman Robustin
Joined: Tue May 13, 2014 2:18 pm
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Re: Secborg removal test poll

Post by Oldman Robustin » #164034

Yea their chief issue is the disabler spam.

Endlessly frustrating when a secborg comes after you and is going to spray the entire room/hall with disabler beams and only needs 2 to hit before you're slowed and it becomes impossible to escape.
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ShadowDimentio
Joined: Thu May 08, 2014 3:15 am
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Re: Secborg removal test poll

Post by ShadowDimentio » #164036

Oldman Robustin wrote:Yea their chief issue is the disabler spam.

Endlessly frustrating when a secborg comes after you and is going to spray the entire room/hall with disabler beams and only needs 2 to hit before you're slowed and it becomes impossible to escape.
That's more a problem with disablers than secborgs

I wouldn't have objected to tweaking the secborg disabler whatsoever because I agree it's pretty dumb and I doubt many others would disagree.
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ShadowDimentio
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Re: Secborg removal test poll

Post by ShadowDimentio » #164039

Cik wrote:ion rifle: ranged multi-tile battery-draining instant death
EMP grenade: ranged multi-tile battery-draining instant death
flash: melee instant death
laser pointer: ranged annoyance/instant death
flashbang: full screen instant death
EMP flashlight; basically instant death
Addendum for non-traitor counters

(Shadow)ling: Sonic screech
Cult: EMP talisman, artificers
Wiznerd: Disable technology, magic missile, and nearly every other attacking spell
Xenos: Xeno spit, your damn claws
Ninjas: EM Burst, your sword
Blob: You're a fucking blob why do you care
Revenant: Malfunction
Others: Literally any gun

Antags without borg counters: Ayys, swarmers

You're hard pressed to find an antag that can't readily fuck a borg's life up even with basic equipment. The meme that BORGS HAVE NO COUNTERS!!! needs to stop.
Spoiler:
"Clowns are different you can't trust those shifty fucks you never know what they're doing or if they're willing to eat a dayban for some cheap yuks."
-Not-Dorsidarf

"The amount of people is the amount of times the sound is played... on top of itself. And with sybil populations on the shuttle..."
-Remie Richards

"I just spent all fucking day playing fallen london and sunless sea and obsessing over how creepy the fucking dawn machine is and only just clocked now that your avatar is the fucking dawn machine. Nobody vote for this disgusting new sequence blasphemer he wants to kill the gods"
-Stickymayhem

"Drank a cocktail of orange Gatorade and mint mouthwash on accident. Pretty sure I'm going to die, I am on the verge of vomit. It was nice knowing you guys"
-PKPenguin321

"You're too late, you will have to fetch them from the top of my tower, built by zombies, slaves, zombie slaves and garitho's will to live!"
-Armhulen

"This is like being cooked alive in a microwave oven which utilises the autistic end of the light spectrum to cook you."
-DarkFNC

"Penguins are the second race to realise 2D>3D"
-Anonmare

"Paul Blart mall cops if they all had ambitions of joining the Waffen-SS"
-Anonmare

"These logs could kill a dragon much less a man"
-Armhulenn

">7 8 6
WHAT MADNESS IS THIS? POETIC ANARCHY!"
-Wyzack

"We didn't kick one goofball out only to have another one come in like a fucking revolving door"
-Kraseo

"There's a difference between fucking faggots and being a fucking faggot."
-Anonmare

"You guys splitting the 20 bucks cost to hire your ex again?"
-lntigracy

"Wew. Congrats. It's been actual years since anyone tried to make fun of me for being divorced. You caught me, I'm tilted. Here is your trophy."
-Timbrewolf

"I prefer my coffees to run dry too *snorts a line of maxwell house*"
-Super Aggro Crag

"You don't have an evil bone in your body, unless togopal comes for a sleepover"
-Bluespace

">Paying over a $1000 for a lump of silicon and plastic
Lol"
-Anonmare

"Then why did you get that boob job?"
-DrPillzRedux

"You take that back you colonial mongrel"
-Docprofsmith

"I don't care whether or not someone with an IQ 3 standard deviations below my own thinks they enjoy Wizard rounds."
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GeeElAge
Joined: Fri Dec 04, 2015 8:05 pm
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Re: Secborg removal test poll

Post by GeeElAge » #164048

ShadowDimentio wrote: Antags without borg counters: Ayys, swarmers

You're hard pressed to find an antag that can't readily fuck a borg's life up even with basic equipment. The meme that BORGS HAVE NO COUNTERS!!! needs to stop.
Swarmer traps stun borgs the same way flashes stun them.
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Re: Secborg removal test poll

Post by Scott » #164092

Zilenan91 wrote:You gotta shoot secborgs 4 times with a revolver to kill them, they gotta shoot you three times and they don't slow down the more hurt they get.
How unrobust.
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
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Re: Secborg removal test poll

Post by onleavedontatme » #164093

My decision had nothing to do with balance, I'm just tired of the blurred line between the silicons and security.
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