Security uniforms have been ruined once again.

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Wyzack
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Re: Security uniforms have been ruined once again.

Post by Wyzack » #175149

Bottom post of the previous page:

An in game poll would probably be the best way to gauge player opinion of these. I think they look like garbage too but if the majority wants garbage we cannot exactly beat good taste into them over the internet. It really would be a shame to lose our iconic redshirts though
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #175178

Opinion should be gauged before shit gets merged.
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Re: Security uniforms have been ruined once again.

Post by iamgoofball » #175186

Cheridan wrote:
PKPenguin321 wrote:
PKPenguin321 wrote: Just kidding you were right it was closed for being """"kneejerk"""" I guess we really can't revert anything after all
its ok pk, goofball is on the task with a solution https://github.com/tgstation/-tg-statio ... -216684888
this should be coming this week(?)
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Re: Security uniforms have been ruined once again.

Post by Steelpoint » #175187

I was wondering, I was tempted to ask for a vote considering we heard nothing of your efforts Goof.

I don't mind letting the HoS select the department color theme for the match. Perhaps paving the way to expand that to other departments, maybe we can track the popularity of certain themes.
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Re: Security uniforms have been ruined once again.

Post by iamgoofball » #175188

well we got 3 options here

1. officers can set their outfit styles via the chameleon system, allowing for quick painless style swapping per each officer's wants and desires

2. the HoS sets the outfit style for the department, ensuring everyone is equal

3. the game picks the outfit style for the round
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #175194

I already proposed option 3, and option 2 would only make me play HoS more.

But, why exactly we can't simply get classic jumpsuits back?
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Re: Security uniforms have been ruined once again.

Post by iamgoofball » #175205

the super old jumpsuits would be an option, yes
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Re: Security uniforms have been ruined once again.

Post by Not-Dorsidarf » #175206

Help, goofball is making great suggestions I strongly agree with.
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Re: Security uniforms have been ruined once again.

Post by iamgoofball » #175211

temperature of hell is dropping
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Re: Security uniforms have been ruined once again.

Post by Steelpoint » #175212

Option two is the best in my opinion.

Firstly it further gives a incentive to play as the HoS, the most demanding job on station. But more importantly it sets everyone's color to a consistent theme for the round thus enforcing uniformity, instead of us having a multi-rainbow of security officers which, while amusing, would be stupid and hard to keep track off.
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Re: Security uniforms have been ruined once again.

Post by Wyzack » #175216

Give the hos some harmless perks, seems good to me
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Re: Security uniforms have been ruined once again.

Post by Cheimon » #175254

Option two sounds ideal, why not let the HOS have more impact? It's a tough job.

Besides, there's loads of loose clothing for sec that never gets used. It'd be neat to clear some of it up. Could you make the formal security clothing an option? It'd probably have to be made statistically identical but it'd be good to see it in play.
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Re: Security uniforms have been ruined once again.

Post by Malkevin » #175290

Super Aggro Crag wrote:Why do people want sec to look more professional and tactical anyway? That's dumb and contrary to the games theme and aesthetic.
Because they're dumb dumbs that don't realise NT are actually the bad guys and are basically a bond villain, and you are the faceless corporate mook shoved in the same color coded jumpsuits.
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #175394

Lest we forget the original inspiration.
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Re: Security uniforms have been ruined once again.

Post by Bobylein » #175398

What Lumber said.

Also why give them new grey outfits anyway? So the HoS can have back his black jensen suit?
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Re: Security uniforms have been ruined once again.

Post by iamgoofball » #175431

i've decided the game is going to choose the outfit for all of sec each round, expect PR soon
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Re: Security uniforms have been ruined once again.

Post by ShadowDimentio » #175464

Stuff a few of each variant in the sec clothes locker too family
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #175466

Noo. Uniforms must be uniform. I rather stomach shitty grey suit than clown parade.
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Re: Security uniforms have been ruined once again.

Post by TechnoAlchemist » #175475

It'll be uniform just varied between rounds, which may be confusing at first but hopefully the uniforms are distinct
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Re: Security uniforms have been ruined once again.

Post by Steelpoint » #175476

I disagree with making the round security uniform up to RNG.

This is a perfect opportunity to give the HoS players something of positive benefits that has NO balance implications to the game.

Its a near win win situation, you give a nice benefit to the HoS while also allowing people to pick the round theme.

Forcing random themes on the players is just going to remove agency from the players and overall it'll be a annoying change.
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Re: Security uniforms have been ruined once again.

Post by TechnoAlchemist » #175478

I personally like your contractor theme steelpoint, you should make it happen because I don't know how to code.
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #175479

TechnoAlchemist wrote:It'll be uniform just varied between rounds, which may be confusing at first but hopefully the uniforms are distinct
I was replying to shadow.
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Re: Security uniforms have been ruined once again.

Post by Jacough » #175502

Luke Cox wrote:Alright, here's an idea: Nanotrasen contracts security out to several private firms. Each firm has strengths and weaknesses in their loadouts, in addition to cosmetic differences. At the start of the round, HoS picks which firm he represents.

WWE firm:
Security starts off with shorts and a championship belt. They don't have tasers, armor, or batons but they can do wrestling moves. They also carry steroids and meth for when they need to deliver some SERIOUS justice
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Re: Security uniforms have been ruined once again.

Post by Zilenan91 » #175578

Randomized security sounds way better than just randomized outfits. They get a random themed outfit and weapons and armor to match.
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Re: Security uniforms have been ruined once again.

Post by Okand37 » #175586

The idea of private contractors as a way to have multiple different uniforms is one that sounds very nice, both gameplay and IC wise. It adds a bit more depth into the lacking story, and keeps things a bit less dull. I would of course like to see a returnal of the iconic red security jumpsuit, as that has been security's go-to colour as shown from their department.
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Re: Security uniforms have been ruined once again.

Post by paprika » #175595

mfw I'm not even involved in this

Honestly though my opinion is that red jumpsuits + armor + helmet + jackboots + hudshades is still iconic /tg/ redshirts and shouldn't be changed
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Re: Security uniforms have been ruined once again.

Post by Incomptinence » #175599

Well if Cheridan public supporter of security removal wanted greyscale security I am sure it was only with the best intentions.
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Re: Security uniforms have been ruined once again.

Post by Malkevin » #175662

Incomptinence wrote:Well if Cheridan public supporter of security removal wanted greyscale security I am sure it was only with the best intentions.
Clearly the intention is to get us used to be the greyshirted thugs with stun sticks being the norm, for when coderbus finally removes security entirely and the only enforcers of justice are the greybacked maint troll.
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Re: Security uniforms have been ruined once again.

Post by Wyzack » #175692

What changed your mind pap? I thought you were on the greycurity side of things last time this boiled over
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Re: Security uniforms have been ruined once again.

Post by ShadowDimentio » #176379

I used to unironically think that the crew would be better off with mob justice than security

Now I occasionally play security

Oh how the times have changed
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Re: Security uniforms have been ruined once again.

Post by Malkevin » #176411

It was better when we had both.

You know how people complain about murderbonerers?
You know how when a murderbonerer is murderbonering theres a general apathy to it? That as long as the murderbonerer doesn't murderboner them no one gives more than a passing shit?

Yeah, used to be a day that everyone would drop what they were doing and form a huge lynch mob that'd chase them down and kill em swiftly.
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Re: Security uniforms have been ruined once again.

Post by ColonicAcid » #176414

Redshirts.
That shit has significance. It's a props to Star Trek, which I guess to the average player nowadays has no significance because of the average age and it not being ~cool~.
It's also you know, a big part of the game, the iconic shitter redshirt who are about as useful as peanuts when actual antags are going rampant but if there's one assistant breaking into some random place they will come down with brutal force.

I don't really understand the need to change this, does the grey suits look more professional? Absolutely, but then you also have to remember Byond looks like garbage to begin with, so the grey suits look out of place. Why bother, it affects nothing in the game yet it causes a shit storm, this is some kind of grudgecoding at its finest because of its entire intentions is more than likely to just stir shit up for no real reason. Good job, mission accomplished yeah there we go.
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Re: Security uniforms have been ruined once again.

Post by Grazyn » #176417

Grey blends in easier with the background so it's obviously more robust
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #176419

It's been 2 weeks now. Goof?
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Re: Security uniforms have been ruined once again.

Post by Steelpoint » #176423

I still think Red is the iconic security appearance.

It should be as negotiable as SS13 being set in space on a space station.
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Re: Security uniforms have been ruined once again.

Post by DemonFiren » #176424

Steelpoint wrote:I still think Red is the iconic security appearance.

It should be as negotiable as SS13 being set in space on a space station.
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #176432

Steelpoint wrote:I still think Red is the iconic security appearance.

It should be as negotiable as SS13 being set in space on a space station.
inb4 underwater station
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Re: Security uniforms have been ruined once again.

Post by Malkevin » #176436

Its been done
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Re: Security uniforms have been ruined once again.

Post by Gun Hog » #176462

Red seems the best theme for Sec, in my opinion. I have always known them as redshirts, art posted in the Robustin thread (coding forum) show the red theme as well.

That aside, I also like Goof's Suggestion for number two. However, that is probably not feasible, because not every round will have a HoS. If there were a good backup system to handle there not being a roundstart HoS, it would be golden.

I support heads having more control over their own departments. They all tend to be stressful roles, one way or another. (Except HoP when a Captain is present)
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Re: Security uniforms have been ruined once again.

Post by onleavedontatme » #176464

I've already said like half a dozen times I'd merge it if someone changed it back, since nobody was willing to merge red hats+rolled up sleeves as the default, and I'd rather be red again than have this ugly compromise.
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Re: Security uniforms have been ruined once again.

Post by Screemonster » #176645

ShadowDimentio wrote:>Shit change is pushed through
>Community backlash
>Coders saying it's their fault for not complaining on git
hey, that's a sci-fi classic.

The highway plans have been up in your local planning office in Alpha Centauri for ages.
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Re: Security uniforms have been ruined once again.

Post by Steelpoint » #177094

I'd put up a PR but that would require me to download everything all over again, I washed my hands off code changes a while back.
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Re: Security uniforms have been ruined once again.

Post by iamgoofball » #177103

i got fucked by the feature freeze sorry
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #177109

It was their plan all along, to push shit change and stall for time until freeze kicks in.
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Re: Security uniforms have been ruined once again.

Post by onleavedontatme » #177111

Sprite changes are allowed during a freeze.
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Re: Security uniforms have been ruined once again.

Post by Wyzack » #177112

NO KOR DONT U SEE THE CODE ILLERMINATY WONT LET U FIX THE SPRITES OPEN UR EYES
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Re: Security uniforms have been ruined once again.

Post by Lumbermancer » #177122

That's not funny.
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Re: Security uniforms have been ruined once again.

Post by Steelpoint » #177131

I highly doubt changing a few sprites around would break anything.

Besides, nothing's stopping anyone from putting up a sprite change PR.
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Re: Security uniforms have been ruined once again.

Post by Gun Hog » #177138

Steelpoint wrote:I highly doubt changing a few sprites around would break anything.

Besides, nothing's stopping anyone from putting up a sprite change PR.
Oh, yes there is. There is always lots of drama and controversy regarding Security sprites (or any changes to Sec in general, given that they are the most important department on the station). Anyone putting up a Security sprite PR will have to put up with strong opinions, frustrated maintainers closing the PRs early, and other community backlash. This is of course, ignoring the other obvious things such as lack of spriting skills, knowledge of Github, a suitable computer on which to work, etc
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Re: Security uniforms have been ruined once again.

Post by Steelpoint » #177140

I'm stating that from a code perspective I highly doubt there would be any bugs or problems with swapping some sprites around.

Not to mention Kor seems to be fine with swapping the sprites back.
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Re: Security uniforms have been ruined once again.

Post by onleavedontatme » #177142

The only reason I have not done so myself is because I wouldnt be allowed to merge it.
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