Bottom post of the previous page:
I guess, though it's still pretty annoying to be knocked out of a round in its opening minutes. Besides, putting on a pair of glasses is more kosher than making toxins. It's the difference between putting your energy gun in your armour slot as the HoP and raiding the armoury, in my opinion.ExcessiveCobblestone wrote:~
I rather like this, since it means that, in theory, it could be done with any HUD implant (that has an injector of some sort, so as not to circumvent the limitations from surgery). Injecting a set of regular shades would get you these glasses; injecting a set of sunhudsec could get you a set of purple sunglasses with both HUDs (based on the existing sec+medhud eyepiece, though that would likely be too much in sunglasses form). I don't currently know how to create sunglasses that can be altered with another item, but I can look into it if this idea proves popular (and I really should, since "turn X object into Y object with addition of Z object" must be important as all hell...).Wyzack wrote:this is probably a good compromise since using your medhud implant to make blue glasses is objectively worse than just implanting it and wearing normal sunglassesTribeOfBeavers wrote:~
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The Medshades have been merged! Thanks, AnturK. Based on the poll, a significant majority of forumgoers who've been in this topic want them to be added to the CMO's loadout, but since adding them to the code has caused quite a bit of faff, I'm going to wait a couple of weeks, maybe a month at most, before I try to find a home for them ingame based on discussions taking place here. Thanks for your support and criticisms here, people.