The 7th Z
- Cheridan
- Joined: Tue Apr 15, 2014 6:04 am
- Byond Username: Cheridan
The 7th Z
Ever since https://github.com/tgstation/-tg-station/pull/4960 which necessitated it, we've had a 7th Z-level, which is exactly the same as the 6th Z-level. Totally empty space.
With team-space exploration now possible (enabling actual roleplay as opposed to lone aimless wandering) and a blank canvas, I think we're ripe for some new space content.
Post ideas here!
With team-space exploration now possible (enabling actual roleplay as opposed to lone aimless wandering) and a blank canvas, I think we're ripe for some new space content.
Post ideas here!
- paprika
- Rarely plays
- Joined: Fri Apr 18, 2014 10:20 pm
- Byond Username: Paprka
- Location: in down bad
Re: The 7th Z
More small things. Maybe some randomized tiny asteroid fragments that have high chance blocks on them. More blank canvases for people to build autism forts in.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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- Joined: Sat Aug 30, 2014 2:21 pm
- Byond Username: QuartzCrystal
Re: The 7th Z
It'd be cool to see Paprika's idea plus have some of the tiny asteroid fragments be completely different, one may be a small abandoned laboratory, another may just be a washroom, another may be a clown outpost.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: The 7th Z
It would be a nice idea to encourage people to contribute small map areas.
Construction sites, asteroids, crashed ships, etc.
It just depends on how dense we want this Z-Level to be, and if we want a consistent theme in content.
Construction sites, asteroids, crashed ships, etc.
It just depends on how dense we want this Z-Level to be, and if we want a consistent theme in content.
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- Joined: Wed Apr 16, 2014 7:18 am
- Byond Username: Nienhaus2
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- Joined: Sat May 17, 2014 4:49 am
- Byond Username: JStheguy
Re: The 7th Z
Maybe some sort of abandoned rev/cult/syndie/whatever outpost in an asteroid or something?
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- Joined: Fri Apr 25, 2014 2:41 am
- Byond Username: Specyalic
Re: The 7th Z
A small research outpost on the edge of the edge of explored space, that time has forgot. the purpose to create sweet hats for NT, but long since abandoned. Its head-covering glory gathering dust, awaiting a dutiful explorer to find its lost riches
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- Joined: Fri Apr 25, 2014 2:41 am
- Byond Username: Specyalic
Re: The 7th Z
time to go to abandoned teleporterViolaceus wrote:I think every place should have own z-level, so it would require actual space exploring, not "ok, to reach abandoned teleporter I leave derelict south of arrivals".
- Aranclanos
- Joined: Tue Apr 15, 2014 4:55 pm
- Byond Username: Aranclanos
Re: The 7th Z
There's a cool idea about an entire random-z level for exploration, to dumb down telescience to simple numbers and make it focus most of their gameplay on that level.
Of course it requires a lot of work so
Of course it requires a lot of work so
I accept donations, click here
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- Joined: Sat May 17, 2014 4:49 am
- Byond Username: JStheguy
Re: The 7th Z
This is probably relevant,
Huge Image of the various locations: http://i.imgur.com/0bfjdYs.png
I went ahead and made a z7 design.
Edit: Fuck I used the old image
Huge Image of the various locations: http://i.imgur.com/0bfjdYs.png
I went ahead and made a z7 design.
Edit: Fuck I used the old image
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- Joined: Tue Apr 22, 2014 2:59 pm
- Byond Username: Kingofkosmos
Re: The 7th Z
Yes, please! A small, run down Space Bar with western, wooden design. Would be awesome to renovate, build a teleporter there and call everyone for a drink.Nienhaus wrote:I still want a space bar.
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- Joined: Sat Apr 19, 2014 12:32 am
- Byond Username: Mrpain666
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- Confined to the shed
- Joined: Mon Nov 10, 2014 7:15 pm
- youngbuckliontiger
- Joined: Thu Sep 25, 2014 6:56 am
Re: The 7th Z
The 7th z level can be a dungeon with a lot of really strong monsters. There is like a boss at the end of the dungeon that has 1000 hp and drops a surplus crate if killed. It would need a group effort of people to defeat the monster.
Player name: Rob Ust
Lets have fun in SS13!
I don't play anymore though.
Lets have fun in SS13!
I don't play anymore though.
- RG4
- Joined: Wed Jun 25, 2014 12:19 am
- Byond Username: RG4ORDR
Re: The 7th Z
Could tack on shit like:JStheguy wrote:This is probably relevant,
Huge Image of the various locations: http://i.imgur.com/0bfjdYs.png
I went ahead and made a z7 design.
Edit: Fuck I used the old image
Syndicate listening posts
Pirate ships
Spider Clan Scout Ship
etc/
- oranges
- Code Maintainer
- Joined: Tue Apr 15, 2014 9:16 pm
- Byond Username: Optimumtact
- Github Username: optimumtact
- Location: #CHATSHITGETBANGED
Re: The 7th Z
Load the away missions in to z7
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: UK
Re: The 7th Z
I'd like to see a Mob station. I.e. a really small space station populated entirely by Corgi's or Monkey's. That would be a weird thing to accidentally find.
Whatever
Spoiler:
- Ricotez
- Joined: Thu Apr 17, 2014 9:21 pm
- Byond Username: Ricotez
- Location: The Netherlands
Re: The 7th Z
Corgistation 13
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
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- Joined: Mon Apr 28, 2014 6:56 pm
- Byond Username: A4Brogan
Re: The 7th Z
How about a fortified station with traps, angry critters, and a fat load of loot worth risking life and limb to explore it?
- ThanatosRa
- Rarely plays
- Joined: Fri Apr 18, 2014 4:07 pm
- Byond Username: ThanatosRa
- Location: Las Vegas, Nevada, USA
Re: The 7th Z
A reversed copy of the current map in use as an evil mirror universe type place.
my forum gimmick is that no one knows who i am
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
gender is irrelevant NO UR IRRELEVANT
u a bish
y u heff 2 b med
- RG4
- Joined: Wed Jun 25, 2014 12:19 am
- Byond Username: RG4ORDR
Re: The 7th Z
If you're an antagonist you meet your non-antagonist NPC counterpart and can kill him.
- Skorvold
- Joined: Fri Apr 18, 2014 2:36 pm
- Byond Username: Skorvold
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