Sprite Requests

Mapping Ideas and Sprite Galleries

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imblyings
 
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Re: Sprite Requests

Postby imblyings » Fri Jun 27, 2014 3:09 pm #16131

[quote="carnie"][/quote]

kept you waiting huh

Image

http://filesmelt.com/dl/coil.dmi
http://filesmelt.com/dl/lightning.dmi
http://filesmelt.com/dl/particle_accelerator.dmi
http://filesmelt.com/dl/sing.dmi

included in coil dmi is two sprites of the tesla coil, one normal and one hit by lightning because it looks cool. If can include that in your code cool if not oh well

lightning dmi has three variations of a 64x32 sprite, I'm still not sure how you were going to implement your lightning but anyway, these sprites are lined up so they align at both ends. The variation is there so it doesn't look too copy paste

particle_accelerator is a completely reskinned PA

sing.dmi is the anomaly. There only is one, a 3x3. It is animated, don't worry.
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Re: Sprite Requests

Postby Cipher3 » Fri Jun 27, 2014 5:19 pm #16152

The steampunk look for that is awesome.
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Re: Sprite Requests

Postby paprika » Fri Jun 27, 2014 11:41 pm #16195

now you have to make all the consoles holographic ausops :)
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Re: Sprite Requests

Postby Brotemis » Sat Jun 28, 2014 7:24 am #16266

Requesting multiple things, just turfs.

Need fleshy bloody floor (like actual floors made of flesh), bony fleshy walls (walls made of bone and flesh, and if possible all connected sections, can do without but hey if you can do it, more power to you) and lastly a red miasma kind of space. For flesh space.

This is a sprite request

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Re: Sprite Requests

Postby carnie » Sat Jul 05, 2014 5:29 am #17746

imblyings wrote:
carnie wrote:


kept you waiting huh

Image

http://filesmelt.com/dl/coil.dmi
http://filesmelt.com/dl/lightning.dmi
http://filesmelt.com/dl/particle_accelerator.dmi
http://filesmelt.com/dl/sing.dmi

included in coil dmi is two sprites of the tesla coil, one normal and one hit by lightning because it looks cool. If can include that in your code cool if not oh well

lightning dmi has three variations of a 64x32 sprite, I'm still not sure how you were going to implement your lightning but anyway, these sprites are lined up so they align at both ends. The variation is there so it doesn't look too copy paste

particle_accelerator is a completely reskinned PA

sing.dmi is the anomaly. There only is one, a 3x3. It is animated, don't worry.


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Re: Sprite Requests

Postby Psyentific » Tue Jul 08, 2014 6:33 am #18240

imblyings wrote:
carnie wrote:


kept you waiting huh

Image

http://filesmelt.com/dl/coil.dmi
http://filesmelt.com/dl/lightning.dmi
http://filesmelt.com/dl/particle_accelerator.dmi
http://filesmelt.com/dl/sing.dmi

included in coil dmi is two sprites of the tesla coil, one normal and one hit by lightning because it looks cool. If can include that in your code cool if not oh well

lightning dmi has three variations of a 64x32 sprite, I'm still not sure how you were going to implement your lightning but anyway, these sprites are lined up so they align at both ends. The variation is there so it doesn't look too copy paste

particle_accelerator is a completely reskinned PA

sing.dmi is the anomaly. There only is one, a 3x3. It is animated, don't worry.

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Re: Sprite Requests

Postby Chanterelle » Thu Jul 31, 2014 10:00 am #22236

I was curious if anyone could sprite more female formal dresses. Reason I ask is because we had a lounge singer in the bar on another server, and there wasn't a lot of dresses to choose from normally. http://photos.posh24.com/p/1364385/z/fashion_trends/adrianne_palicki_red_dress_at.jpg <-- Possibly something a bit more risque? Maybe some opera gloves, shoes, and a tiara/headband to go with the look? I dunno. Thoughts?

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Re: Sprite Requests

Postby Nienhaus » Thu Jul 31, 2014 3:29 pm #22264

Chanterelle wrote:I was curious if anyone could sprite more female formal dresses. Reason I ask is because we had a lounge singer in the bar on another server, and there wasn't a lot of dresses to choose from normally. http://photos.posh24.com/p/1364385/z/fashion_trends/adrianne_palicki_red_dress_at.jpg <-- Possibly something a bit more risque? Maybe some opera gloves, shoes, and a tiara/headband to go with the look? I dunno. Thoughts?

Image
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Re: Sprite Requests

Postby Chanterelle » Thu Jul 31, 2014 8:35 pm #22321

Nienhaus wrote:
Chanterelle wrote:I was curious if anyone could sprite more female formal dresses. Reason I ask is because we had a lounge singer in the bar on another server, and there wasn't a lot of dresses to choose from normally. http://photos.posh24.com/p/1364385/z/fashion_trends/adrianne_palicki_red_dress_at.jpg <-- Possibly something a bit more risque? Maybe some opera gloves, shoes, and a tiara/headband to go with the look? I dunno. Thoughts?

Image


Eee!! It's gorgeous! Thank you so much~! What shoes in-game would look good with that? Sandals, lace-up shoes? I love, love, love the dress~!

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Re: Sprite Requests

Postby Scott » Wed Aug 13, 2014 4:41 pm #23994

One of you pixel makers get on the case.

viewtopic.php?f=9&t=30&start=175#p23773

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Re: Sprite Requests

Postby Nienhaus » Wed Aug 13, 2014 5:06 pm #23999

Scott wrote:One of you pixel makers get on the case.

viewtopic.php?f=9&t=30&start=175#p23773

That's already covered for now. Have to wait for Miauw
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Re: Sprite Requests

Postby Tokiko2 » Fri Aug 15, 2014 8:59 am #24251

Can anyone sprite me a stronger, more dangerous looking walking mushroom? Animated if possible. Cap and the body should also be separate like the original so I can keep their randomly generated cap color stuffs. A dead version of the sprite would also be nice if you feel like it but is not necessary.

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Re: Sprite Requests

Postby Scott » Sat Aug 23, 2014 2:32 am #25206

Red first aid kit? Why isn't this a thing?

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Re: Sprite Requests

Postby allura » Sat Aug 23, 2014 10:39 am #25242

why would we need a red first aid kit?

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Re: Sprite Requests

Postby Steelpoint » Sat Aug 23, 2014 4:57 pm #25265

Eh, there could be a "General First Aid Kit" that has a red sprite, it holds one of each different kind of healing item for Burn, Oxy, Brute and Toxin damage.
Image

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Re: Sprite Requests

Postby Scott » Sat Aug 23, 2014 9:52 pm #25282

Or that could be the white first aid kit and the red first aid kit would have bruise packs and bicaridine.

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Re: Sprite Requests

Postby Ikarrus » Sat Aug 23, 2014 10:42 pm #25286

<MrPerson> Honestly I kind of wish we put more emphasis on the spriting/mapping section, it seems to get less attention than it deserves
<Ikarrus> well, how would we go about that MrPerson
<Ikarrus> People tend to just create content for things that don't exist yet
<MrPerson> Hey, I'm just the ideas guy!
<MrPerson> I have no idea how to solve the problem, it's a tough one
<D3athrow> Do you have a sprite request sub forum?
<Ikarrus> We have a spriting subforum
<Ikarrus> with a requests sticky
<Ikarrus> I'm thinking all people would need is some direction
<Ikarrus> we could point out things that could use new sprites
<Ikarrus> nice machine variations
<Ikarrus> computers
<MrPerson> Things that use the same sprites as other things
<Ikarrus> old shit like turret control
<Aranclanos> autolathe/protolathe
<Ikarrus> PA sprites that work on all directions, not jsut south
<Aranclanos> current PA sprites work in all directions
<Ikarrus> anything but more useless hair and clothes
<Ikarrus> they dont light up according to power level aran
<Aranclanos> ah
<Ikarrus> you cant see the lights in any of the dirs but south
<MrPerson> North-facing sleepers
<Aranclanos> well that doesn't need a lot of spriting
<Ikarrus> it doesnt
<Ikarrus> but it could improve the game
<Aranclanos> I'd like more machines with off/on sprites
<Aranclanos> like the cryo tubes
<Ikarrus> yes
<Ikarrus> turret control lacks an off sprite
<Aranclanos> the virology machinery still blinks if powerless
<MrPerson> Would need a bunch of sprites but the centcom walls should be smoothwalls
<Aranclanos> we can easily throw those walls to the trash
<Aranclanos> and remove all unsimulated turfs
<Aranclanos> to make sure nobody ever uses them
<MrPerson> Hmm... good idea
<Aranclanos> oh and remove those walls that look like windows
<Aranclanos> people always try to hit them and it's really confusing

tl;dr we could really use less character sprites and more machinery/turf sprites to replace some of our older/reused ones.
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Re: Sprite Requests

Postby Jordie0608 » Sun Aug 24, 2014 2:58 pm #25376

Spiders only have 6 legs from the front/back, we need sprites to rectify this.
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Re: Sprite Requests

Postby RexTheRed » Sun Aug 24, 2014 3:17 pm #25381

Ikarrus wrote:tl;dr we could really use less character sprites and more machinery/turf sprites to replace some of our older/reused ones.

I made a new mass driver sprite if anyone's interested, and if anyone takes interested, I might do some more

EDIT - Added this thing

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Re: Sprite Requests

Postby Mandurrrh » Sun Aug 24, 2014 10:04 pm #25408

imblyings wrote:
carnie wrote:


kept you waiting huh

Image

http://filesmelt.com/dl/coil.dmi
http://filesmelt.com/dl/lightning.dmi
http://filesmelt.com/dl/particle_accelerator.dmi
http://filesmelt.com/dl/sing.dmi

included in coil dmi is two sprites of the tesla coil, one normal and one hit by lightning because it looks cool. If can include that in your code cool if not oh well

lightning dmi has three variations of a 64x32 sprite, I'm still not sure how you were going to implement your lightning but anyway, these sprites are lined up so they align at both ends. The variation is there so it doesn't look too copy paste

particle_accelerator is a completely reskinned PA

sing.dmi is the anomaly. There ofnly is one, a 3x3. It is animated, don't worry.


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Re: Sprite Requests

Postby Cheridan » Sun Aug 24, 2014 10:25 pm #25411

Top Priority Sprites:

Bookbags & Plant Bags
Forensic Scanners
Package Wrapper

Mining mobs, particularly hivelords.

so hideous
Image


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Re: Sprite Requests

Postby Ikarrus » Sun Aug 24, 2014 10:49 pm #25414

Turret control and cleaner grenade dispenser both just use the prox sensor sprite. And that's awful. We need unique icons, please.

And as I noted, Particle Accelerator sprites with all the different icon_states required. Our current PA's lights are only visible when it's being pointed south.
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Re: Sprite Requests

Postby Skorvold » Mon Aug 25, 2014 1:31 am #25429

Psyentific wrote:The third and fifth look more like ghetto blastaz or gats than SMGs. Something you'd bust caps in niggas with, or take on a drive-by, not a professional military SMG for operating operators. Paprikas looks like the sort of thing I'd hold sideways.
For reference, look up the MP-5, the UMP-45, the Uzi, and the Sten. For future-y SMGs, there's the P90 and the Kriss Vector. Visually, submachineguns tend to have stocks and longer barrels, and are meant to be wielded two-handed, while machine pistols tend to be wielded one-handed, with shorter barrels and often integrate the magazine with the grip.

What if, instead of an SMG, the R&D gun was just a small caliber high-capacity handgun? A Glock 17, Stetchkin, CZ75, Beretta 92, a Sig P226? Heck, maybe a Space Tokarev?


But muh Paratrooper guns
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Seeing as we're in space, you shouldn't necessarily have to think small for guns. Really surprised no ones made a Browning .50 sprite yet.

I think we need new/alt borg sprites. Especially for Security and Medical borgs.

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Re: Sprite Requests

Postby Nienhaus » Mon Aug 25, 2014 3:27 am #25437

Cheridan wrote:Top Priority Sprites:

Bookbags

Package Wrapper

Image
Edit, If someone adds these sprites in please update the RD alt.
Image

And here are some sprites from Mr.SnapWalk for a Forensic Scanner and destination tagger.
Image
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Re: Sprite Requests

Postby Miauw » Sat Aug 30, 2014 10:16 am #26216

Currently the sprites for the wall displays and ESPECIALLY the sprites for the letters suck, the letters are so fucking blurry that they're almost unreadable.

It'd be really cool if somebody could resprite the wall displays to have non-blurry letters that can actually be read (You can make the wall consoles larger if you need to, but you'll also have to resprite the rest in that case)
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Re: Sprite Requests

Postby Mechoid » Sat Aug 30, 2014 6:26 pm #26273

Ikarrus wrote:Turret control and cleaner grenade dispenser both just use the prox sensor sprite. And that's awful. We need unique icons, please.

And as I noted, Particle Accelerator sprites with all the different icon_states required. Our current PA's lights are only visible when it's being pointed south.

Tried making a new sprite for the turret control and foam dispensers, couldn't make a good looking one for the latter, but the control looks decent.
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Re: Sprite Requests

Postby Mandurrrh » Sun Aug 31, 2014 1:18 am #26328

delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:03 am, edited 1 time in total.

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Re: Sprite Requests

Postby Nienhaus » Sun Aug 31, 2014 1:32 am #26331

Miauw wrote:Currently the sprites for the wall displays and ESPECIALLY the sprites for the letters suck, the letters are so fucking blurry that they're almost unreadable.

I can try later tonight.
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Re: Sprite Requests

Postby Mandurrrh » Sun Aug 31, 2014 5:16 pm #26405

delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:06 am, edited 2 times in total.

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Re: Sprite Requests

Postby allura » Sun Aug 31, 2014 9:28 pm #26426

i think i'd like to see a roomba-like pet for robotics, the ultra cartoony style of that robot is a little too much

PostThis post was deleted by Cheridan on Thu Oct 23, 2014 8:44 pm.
Reason: delete please

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Re: Sprite Requests

Postby Skorvold » Sun Aug 31, 2014 11:12 pm #26439

Mandurrrh wrote:
allura wrote:i think i'd like to see a roomba-like pet for robotics, the ultra cartoony style of that robot is a little too much


Too kawaii? I am working on making it less adorable and less cartoonish but man do I love that little guy.


>Not using best bot for reference


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Re: Sprite Requests

Postby MisterPerson » Mon Sep 01, 2014 6:25 am #26481

Mandurrrh wrote:Ive been working on a pet for robotics. This is my first shot. I think its a little cartoonish but I also think its flipping adorable. So should I go more cartoon adorable or like roomba cleaner small vaccumm bot style?

Image


nigga thats kawaii as fuck
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Re: Sprite Requests

Postby Mandurrrh » Mon Sep 01, 2014 2:15 pm #26504

delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:08 am, edited 1 time in total.

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Re: Sprite Requests

Postby peoplearestrange » Mon Sep 01, 2014 2:21 pm #26505

I'd love to see a fox mob sprite. Though I realise anything with a tail is fairly difficult to not look kinda "stuck" when it turns east or west.
Whatever
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IM TRYING

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confused rock wrote:...its like if we made fire extinguishers spawn in emergency boxes and have them heal you when you put out fires rather than them being in wall storages...


Are you having a stroke

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Re: Sprite Requests

Postby Nienhaus » Mon Sep 01, 2014 6:03 pm #26538

peoplearestrange wrote:I'd love to see a fox mob sprite. Though I realise anything with a tail is fairly difficult to not look kinda "stuck" when it turns east or west.

Image
This is a remake of one of my first sprites. Also you could make it so the tail kinda shifts up and down.
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Re: Sprite Requests

Postby Mandurrrh » Mon Sep 01, 2014 6:05 pm #26539

delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:08 am, edited 1 time in total.

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Re: Sprite Requests

Postby peoplearestrange » Mon Sep 01, 2014 7:22 pm #26545

Oh my! Thats pretty damn perfect. I'd suggest just a tiny bit of white/cream (same as the belly) on the tip of the tail.
Whatever
Spoiler:
oranges wrote:singulo.io is the center point of rational and calm debate, where much of tg's issues are worked out in a fun and family friendly environment

miggles wrote:it must have been quite the accomplishment, killing a dead butterfly

WeeYakk wrote:If you take a step back from everything watching the community argue janitor related changes is one of the most surreal and hilarious things about this game. Four pages of discussing the merits of there being too much or too little dirt in a video game.

Operative wrote:Vote PAS for headmin! Get cucked and feel good getting cucked.

TheNightingale wrote:I want to get off Mr. Scones's Wild Ride...

NikNakFlak wrote:Excuse you, I was doing intentional bug testing for the well being of the server. I do not make mistakes.

Fragnostic wrote:stop cucking the first shitshow ever that revolved around me.
This is my moment, what are you doing?!

Anonmare wrote:Oranges gestures at the thread, it shudders and begins to move!

Saegrimr wrote:
callanrockslol wrote:all you have to do is ban shitters until the playbase improves/ceases to exist, whichever comes first.

IM TRYING

Screemonster wrote:hellmoo is the mud for grown adults who main reaper in overwatch

Kor wrote:
confused rock wrote:...its like if we made fire extinguishers spawn in emergency boxes and have them heal you when you put out fires rather than them being in wall storages...


Are you having a stroke

bandit wrote:you are now manually GLORFing

MrStonedOne wrote:The best part about the election is when I announce my pick because I'm just as surprised as everybody else.

PM:[USER]->IrishWristWatch0: Yeah, im make it on but how im make the station to to sun and not go to sun

OOC: Francinum: Five Rounds at PAS's
"You are destinied to defeat Dr. Uguu and his 5 Robot Masters
(All-Access-Man, ShootyBlackCoat Man, ChloralHydrate Man, Singulo Man and TeleportArmor Man)"

I'm a box

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Re: Sprite Requests

Postby Ikarrus » Wed Sep 03, 2014 2:41 am #26764

Mechoid wrote:
Ikarrus wrote:Turret control and cleaner grenade dispenser both just use the prox sensor sprite. And that's awful. We need unique icons, please.

And as I noted, Particle Accelerator sprites with all the different icon_states required. Our current PA's lights are only visible when it's being pointed south.

Tried making a new sprite for the turret control and foam dispensers, couldn't make a good looking one for the latter, but the control looks decent.
Image
http://imgur.com/49zPhs1

Sorry for the extreme delay, but

https://github.com/tgstation/-tg-station/pull/4678

Give me more. Remove Reused Sprites 2014
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Re: Sprite Requests

Postby Nienhaus » Wed Sep 03, 2014 2:52 am #26767

Ikarrus wrote:Give me more. Remove Reused Sprites 2014


Nienhaus wrote:
Cheridan wrote:Top Priority Sprites:

Bookbags

Package Wrapper

Image
Edit, If someone adds these sprites in please update the RD alt.
Image

And here are some sprites from Mr.SnapWalk for a Forensic Scanner and destination tagger.
Image
Hey.

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Re: Sprite Requests

Postby Mandurrrh » Mon Sep 22, 2014 8:05 pm #30232

ri[
Last edited by Mandurrrh on Wed Sep 24, 2014 5:07 pm, edited 4 times in total.

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Re: Sprite Requests

Postby Cipher3 » Mon Sep 22, 2014 8:50 pm #30234

Them Runescape logs.
Spoiler:
Nathanael Greene has made a woman of Bryce Pax!

Valerie Sinnet says, "Nathaniel Greene charged the brig with a fucking HONK."

[Common] Assists-the-Crew hisses, "Walker Quinn s-s-s-ss-stole the HoP's-s-s-ss-s door"

OOC: HotelBravoLima: I literally can't be removed from power.


I demand this ban be lifted right now. ~Bibliodewangus

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I've got all that great hitler flavor but only half the hitler calories." - Anon3

You seem to be under the mistaken assumption that PR matters. ~MisterPerson

DEAD: Ichigo Momomiya says, "Coravin's just an ass."

Linus Johnson says, "Hey you know I got this game Skyrim last week"
Linus Johnson says, "I have a level 19 ranger and its so fun"
Weston Zadovsky says, "did he just"
Weston Zadovsky says, "fucking hell"

The emergency shuttle has been called. It will arrive in 10 minutes.
Nature of emergency:
Coravin, just Coravin.

Beryl Nyuphoran says, "Fucking get out."
Coravin Vattes asks, "Please?"
Beryl Nyuphoran says, "Please get the fuck outta my lab."
Coravin Vattes exclaims, "Okay!"
[Common] Beryl Nyuphoran {RD} asks, "WHO GAVE CORAVIN ALL ACCESS?"

Lindsay Donk stammers, "L-Luc-ck w-was-s-s s-s-such-h a beaut-tifu p-p-p-pr-r-rom-m q-q-q-queen"

Ty Andrews curls up in a ball on the floor and purrs.

by oranges » Sun Feb 15, 2015 7:15 pm
Get out bluespace, you've not been relevant since you lost the elections

That said, I think there are a shitton of degenerates here and I'd probably gas the lot of you if I had the chance. ~Loonikus


Image

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Re: Sprite Requests

Postby Mandurrrh » Mon Sep 22, 2014 9:07 pm #30239

delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:09 am, edited 1 time in total.

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Re: Sprite Requests

Postby Mandurrrh » Tue Sep 23, 2014 3:43 pm #30383

nope.jpeg
Last edited by Mandurrrh on Wed Sep 24, 2014 5:06 pm, edited 1 time in total.

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Re: Sprite Requests

Postby Gun Hog » Wed Sep 24, 2014 1:48 am #30525

It is so...pink! O_O

Mandurrrh
 

Re: Sprite Requests

Postby Mandurrrh » Wed Sep 24, 2014 1:53 am #30527

welp
Last edited by Mandurrrh on Wed Sep 24, 2014 5:05 pm, edited 1 time in total.

PostThis post was deleted by Guest on Wed Sep 24, 2014 5:06 pm.
Reason: complaints

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Re: Sprite Requests

Postby Scott » Thu Sep 25, 2014 8:36 pm #31012

taken care of
Last edited by Scott on Sun Sep 28, 2014 11:27 am, edited 1 time in total.

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Re: Sprite Requests

Postby paprika » Sat Sep 27, 2014 2:28 am #31386

Need new sprites for AI core foam dispensers, never thought to ask here.

https://github.com/tgstation/-tg-station/pull/4984
Oldman Robustin wrote:It's an established meme that coders don't play this game.

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Re: Sprite Requests

Postby Mandurrrh » Sun Sep 28, 2014 4:26 pm #31814

delete please
Last edited by Mandurrrh on Thu Oct 02, 2014 2:09 am, edited 1 time in total.

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