[Poll] cult changes for lowpop

How, what and why to code in BYOND.
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Should this be merged?

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Total votes: 33

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Tokiko2
Joined: Mon Apr 21, 2014 12:18 am
Byond Username: Tokiko1

[Poll] cult changes for lowpop

Post by Tokiko2 » #24656

https://github.com/NTStation/NTstation13/pull/958

This enables cult for 15+ player games. 15-19 readied players will result in 3 starting cultists.

The conversion rune also only requires 2 cultists now. I think that this is enough to force coorperation between cultists and at the same time does not force you to rely on sacrificing and soulstoning.

Any ideas or suggestions that should be included or changed?
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