How to not burn down engineering five minutes into the shift
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- Joined: Sat Apr 19, 2014 12:32 am
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How to not burn down engineering five minutes into the shift
I'm getting really fucking tired of seeing this easily preventable mistake from happening and I'm sick of the absolutely shit competence levels of engineering and potentially great rounds being literally forced down the shitter by fucking morons.
Literally every other round, EVERY OTHER ROUND, YES I'VE BEEN KEEPING TABS I SEE THIS:
SEE THIS SHIT RIGHT HERE:
If you're working in engineering with the plasma canister, YOU DONE FUCKED UP, SON.
HOW DID YOU FUCK UP? YOU TOOK THE TANK OUT OF THE CANISTER WITHOUT CLOSING THE VALVE!
How do you keep this from happening? EASY.
1. Put the plasma tank in the canister
2. Maximize the distribution pressure.
3. Open the release valve.
4. Wait for the tank pressure line number to match the distribution pressure line number.
Now this next step is very important so pay attention....
5. CLOSE THE GODDAMN VALVE
6. Repeat until all the collector arrays are full.
That is all.
Thank you for this episode of Learning With Mr. Pain.
In tomorrow's episode will be made when I'm able to make more screenshots. It will be called, "How to not set up the SMES's like a fucking idiot.".
Thanks for watching.
Literally every other round, EVERY OTHER ROUND, YES I'VE BEEN KEEPING TABS I SEE THIS:
SEE THIS SHIT RIGHT HERE:
If you're working in engineering with the plasma canister, YOU DONE FUCKED UP, SON.
HOW DID YOU FUCK UP? YOU TOOK THE TANK OUT OF THE CANISTER WITHOUT CLOSING THE VALVE!
How do you keep this from happening? EASY.
1. Put the plasma tank in the canister
2. Maximize the distribution pressure.
3. Open the release valve.
4. Wait for the tank pressure line number to match the distribution pressure line number.
Now this next step is very important so pay attention....
5. CLOSE THE GODDAMN VALVE
6. Repeat until all the collector arrays are full.
That is all.
Thank you for this episode of Learning With Mr. Pain.
In tomorrow's episode will be made when I'm able to make more screenshots. It will be called, "How to not set up the SMES's like a fucking idiot.".
Thanks for watching.
/vg/station Head Admin
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Re: How to not burn down engineering five minutes into the s
Since this is a shitty fucking thread, I am going to take the time to fix it for you.
I'm getting really fucking tired of seeing this easily preventable mistake from happening, and the same goes for the awful competence levels of engineering which ruin potentially great rounds.
Literally every other round, I see this:
So, how did this mistake happen?
Well that's simple. You forgot to close the valve on the tank before you took the plasma container out of it. How silly of you. Make sure you close the valve before you do so. It will prevent this simple mistake from happening, a simple mistake which causes everyone a lot of pain.
Tomorrow, I will be making a thread called, "How to set up the SMES correctly."
I'm getting really fucking tired of seeing this easily preventable mistake from happening, and the same goes for the awful competence levels of engineering which ruin potentially great rounds.
Literally every other round, I see this:
So, how did this mistake happen?
Well that's simple. You forgot to close the valve on the tank before you took the plasma container out of it. How silly of you. Make sure you close the valve before you do so. It will prevent this simple mistake from happening, a simple mistake which causes everyone a lot of pain.
Tomorrow, I will be making a thread called, "How to set up the SMES correctly."
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Re: How to not burn down engineering five minutes into the s
I only worded it like that ironically so people might actually pay attention.
Seriously.
This stuff is on the wiki.
There's a button in game that connects to the wiki.
I dont see why getting this information is hard.
People either need to be trained by competent CE's and be brought up to speed....or they already know how and they're just "EBIC CANISTER/SINGULARITY TROLLING ;DDD" with everything the entire time and its annoying and someone needs to step in.
Seriously.
This stuff is on the wiki.
There's a button in game that connects to the wiki.
I dont see why getting this information is hard.
People either need to be trained by competent CE's and be brought up to speed....or they already know how and they're just "EBIC CANISTER/SINGULARITY TROLLING ;DDD" with everything the entire time and its annoying and someone needs to step in.
/vg/station Head Admin
- Vekter
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- Location: Fucking around with the engine.
Re: How to not burn down engineering five minutes into the s
Or, y'know, stop overcharging the plasma tanks. I recall it not having that big an impact on the engine.
AliasTakuto wrote: ↑Thu Jan 04, 2024 1:11 pm As for the ear replacing stuff, you can ask Anne but I don't think this is what I was banned for. If I was all I can say is "Sorry for being hilarious"...
Omega_DarkPotato wrote:This sucks, dude.
Spoiler:
- bandit
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Re: How to not burn down engineering five minutes into the s
what is that security officer doing to that poor mime
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Re: How to not burn down engineering five minutes into the s
Full tanks will allow you to maximise the input on all three SMES to 200 000. If you leave the tanks at 300kPa, there isn't enough power to charge the SMES like that.Vekter wrote:Or, y'know, stop overcharging the plasma tanks. I recall it not having that big an impact on the engine.
If something goes wrong before the SMES are fully charged (eg. traitor releases the singularity), this faster charging rate can make a world of a difference regarding how long your power lasts before you can get the solars online.
- cedarbridge
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Re: How to not burn down engineering five minutes into the s
If I remember correctly, the officer arrested the mime, cuffed and detained him and then promptly went braindead in that exact spot and position. The mime couldn't move and the officer was braindead. The mime just cried as I crawled past.bandit wrote:what is that security officer doing to that poor mime
Fun story about this specific round, all of the plasma canisters had already been filled before somebody ran in and turned the valve on the thing and flooded the SMES room. I know this because I filled them myself. What this did do was keep us so busy cleaning up plasma (with an AFK AI at the time) that the power drained from the SMESs and we didn't have enough to maintain the singularity enclosure. I had to pull out the pacman for that and we had another engineer off wiring solars. I think they also followed my advice to get power cells printed to cover most of the station vitals.
Long story short, one jerk opening the valve on a can that didn't even need to be touched at that point made an already tough round an even bigger headache. Also, fuck appendicitis.
- Ikarrus
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Re: How to not burn down engineering five minutes into the s
I once had someone intentionally do that while I was CE. While I was in there scrubbing it he hacked the door shut and the sparks ignited the plasma, killing me.
Spoiler:
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Who is this guy?
Who is this guy?
- ThanatosRa
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Re: How to not burn down engineering five minutes into the s
It was an accident.Ikarrus wrote:I once had someone intentionally do that while I was CE. While I was in there scrubbing it he hacked the door shut and the sparks ignited the plasma, killing me.
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- Mono
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Re: How to not burn down engineering five minutes into the s
Clever and creative kill. He deserves a pat on the backIkarrus wrote:I once had someone intentionally do that while I was CE. While I was in there scrubbing it he hacked the door shut and the sparks ignited the plasma, killing me.
Spoiler:
Spoiler:
- paprika
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Re: How to not burn down engineering five minutes into the s
I fucking love this mistake every new engineer makes it's hilarious every time.
Oldman Robustin wrote:It's an established meme that coders don't play this game.
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Re: How to not burn down engineering five minutes into the s
Spoiler:
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Who is this guy?
Who is this guy?
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Re: How to not burn down engineering five minutes into the s
I used to do it all the time because of lag and anger.
- RG4
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Re: How to not burn down engineering five minutes into the s
Last time I managed to pull that off was because the release valve read closed when it opened.
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Re: How to not burn down engineering five minutes into the s
This is a very special kind of retardedness I've noticed I also have. I pop in the plasma tank nearly automatically, twiddle the things (add in a little bit of lag), and suddenly I just forget...
"Does 'Open' mean it's open right now? Or does it open when I click on it?"
The question boils down to "Is this a fucking future-prediction-button, or the present-moment-button? What the fuck does Open mean in this case?" So then I fucking have to take a guess and hope plasma doesn't spill out.
But I've manufactured a very special method of preventing this shit: Have the canisters simply say "THE FUCKING VALVE IS NOW OPEN" and "THE FUCKING VALVE IS NOW CLOSED". There. Fixed. Now if someone fucks up, at least it won't be me because of being confused as fuck by that 'Open'.
"Does 'Open' mean it's open right now? Or does it open when I click on it?"
The question boils down to "Is this a fucking future-prediction-button, or the present-moment-button? What the fuck does Open mean in this case?" So then I fucking have to take a guess and hope plasma doesn't spill out.
But I've manufactured a very special method of preventing this shit: Have the canisters simply say "THE FUCKING VALVE IS NOW OPEN" and "THE FUCKING VALVE IS NOW CLOSED". There. Fixed. Now if someone fucks up, at least it won't be me because of being confused as fuck by that 'Open'.
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Re: How to not burn down engineering five minutes into the s
Engineers an appealing job for rookies, accidents are prone to happen.
- peoplearestrange
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Re: How to not burn down engineering five minutes into the s
This. This after I take a break from engineering. Every. Fucking. Time.kosmos wrote: "Does 'Open' mean it's open right now? Or does it open when I click on it?"
I always think does it mean "Open Valve" or "Valve Open". 90% I have luck on my side and its safe, the other times its "OH GOD I LOOK LIKE I HAVE NO IDEA WHAT IM DOING!"
Whatever
Spoiler:
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Re: How to not burn down engineering five minutes into the s
this pretty much. rookie engineers flooding that room with plasma will never stop being incredibly funny.paprika wrote:I fucking love this mistake every new engineer makes it's hilarious every time.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
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Re: How to not burn down engineering five minutes into the s
Miauw wrote:this pretty much. rookie engineers flooding that room with plasma will never stop being incredibly funny.paprika wrote:I fucking love this mistake every new engineer makes it's hilarious every time.
Theres something equally funny. Rookie Scientists flooding plamsa in Toxins because they wanna make bombs but are too retarded to do it
This is like one the standard engineering hotspots you needed to fix. Good old times.
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Re: How to not burn down engineering five minutes into the s
CE_after_exiting_his_office_with_a_full_engineering_crew_of_newbies.jpg
>Engine set up wrong way around facing station
>Beacon inside the station
>Forcefield half set up
>Plasma everywhere
>That one engineer who thinks it's cool to smoke inside a no smoke area that's filled with PLASMA.
>Engine set up wrong way around facing station
>Beacon inside the station
>Forcefield half set up
>Plasma everywhere
>That one engineer who thinks it's cool to smoke inside a no smoke area that's filled with PLASMA.
crack is whack but smacks got your back
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Re: How to not burn down engineering five minutes into the s
You know whats worse, atmos techs that release plasma into the distro by accident.
Its a special kind of stupid that.
Its a special kind of stupid that.
The most excessive signature on /tg/station13.
Still not even at the limit after 8 fucking years.
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Still not even at the limit after 8 fucking years.
Spoiler:
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
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Re: How to not burn down engineering five minutes into the s
>actually setting up SMES
>not just wiring the singularity directly into the grid.
It's like you WANT greyshits breaking into everywhere.
>not just wiring the singularity directly into the grid.
It's like you WANT greyshits breaking into everywhere.
- cedarbridge
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Re: How to not burn down engineering five minutes into the s
If doing so wouldn't get me banned I'd do it every round.OtherDalfite wrote:>actually setting up SMES
>not just wiring the singularity directly into the grid.
It's like you WANT greyshits breaking into everywhere.
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Re: How to not burn down engineering five minutes into the s
It won't get you banned.
Like there has never been a case that I can think of where someone was banned for wiring the singularity directly into the powergrid.
While I see what people are trying to do wiring it directly into the power grid is also completely depending on the singularity staying there and if it gets out you have to deal with having no power and massive black hole chomping everything up.
Like there has never been a case that I can think of where someone was banned for wiring the singularity directly into the powergrid.
While I see what people are trying to do wiring it directly into the power grid is also completely depending on the singularity staying there and if it gets out you have to deal with having no power and massive black hole chomping everything up.
crack is whack but smacks got your back
- cedarbridge
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Re: How to not burn down engineering five minutes into the s
You'd have to deal with that anyway SMES or no.ColonicAcid wrote:It won't get you banned.
Like there has never been a case that I can think of where someone was banned for wiring the singularity directly into the powergrid.
While I see what people are trying to do wiring it directly into the power grid is also completely depending on the singularity staying there and if it gets out you have to deal with having no power and massive black hole chomping everything up.
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Re: How to not burn down engineering five minutes into the s
The even better dumb engineer move which I've done a few times is the whole process of:
Fill plasma tanks
start putting tanks in collectors
Another engineer is helping me, fills the other collectors
I go outside to turn on emitters
Turn on internals
Internals meaning in this case, the extra tank of plasma in my hand that I didn't have to put in the collectors
Realize my terrible mistake and turn off internals
Run toward medbay, yelling for a doctor to come pick up my soon to be unconscious body
Spend the rest of the round as a disgraced idiot engineer
Fill plasma tanks
start putting tanks in collectors
Another engineer is helping me, fills the other collectors
I go outside to turn on emitters
Turn on internals
Internals meaning in this case, the extra tank of plasma in my hand that I didn't have to put in the collectors
Realize my terrible mistake and turn off internals
Run toward medbay, yelling for a doctor to come pick up my soon to be unconscious body
Spend the rest of the round as a disgraced idiot engineer
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- Joined: Sat Apr 19, 2014 12:32 am
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Re: How to not burn down engineering five minutes into the s
I think one time a few months ago I was in a round where engineering turned the PA on without turning containment on first.
That was hilarious.
That was hilarious.
/vg/station Head Admin
- Mastigos
- Joined: Sat Apr 19, 2014 11:53 am
Re: How to not burn down engineering five minutes into the s
I was in a round where the CE tried to make both singularities at once at start of shift. One exploded, containment gone, remaining one ate everything less than 5 minutes in.
Hornygranny wrote: i was wrong
#NEVERFORGETPaprika wrote:Saegrimr is right.
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Re: How to not burn down engineering five minutes into the s
We used to do that by wiring up another containment field behind the current one and stuffing the second generator in it, was a tad on the scrawny side though.Mastigos wrote:I was in a round where the CE tried to make both singularities at once at start of shift. One exploded, containment gone, remaining one ate everything less than 5 minutes in.
The most excessive signature on /tg/station13.
Still not even at the limit after 8 fucking years.
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Still not even at the limit after 8 fucking years.
Spoiler:
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
- Isane
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Re: How to not burn down engineering five minutes into the s
I've done that once before and it worked just fine. One singularity exploded and the other just kept on as normal, no problem with containment.Mastigos wrote:I was in a round where the CE tried to make both singularities at once at start of shift. One exploded, containment gone, remaining one ate everything less than 5 minutes in.
I tried it again later as a clown helping to set up the engine, and what you described occurred. Probably appropriate considering I was the clown, but I have no idea what went different.
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Re: How to not burn down engineering five minutes into the s
>AI goes rogueOtherDalfite wrote:>actually setting up SMES
>not just wiring the singularity directly into the grid.
It's like you WANT greyshits breaking into everywhere.
>Engineering is retarded as always and does nothing
>Brave librarian is the only competent person on the station
>No insulated gloves
>All doors are shocked and crit instantly
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Re: How to not burn down engineering five minutes into the s
you cant be critted by shocked doors.
and i wouldnt wire the singulo into the grid instantly, a really pro enginere would first charge the three engineering smess to 100%, then let the singulo go back to stage one, order collector crates and set up six more collectors on both sides of the singulo so you can charge all the SMESs on the entire station.
and i wouldnt wire the singulo into the grid instantly, a really pro enginere would first charge the three engineering smess to 100%, then let the singulo go back to stage one, order collector crates and set up six more collectors on both sides of the singulo so you can charge all the SMESs on the entire station.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
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- Braincake
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Re: How to not burn down engineering five minutes into the s
A 5x5/3x3 stable singularity wired into the grid with 6 topped-off collectors is more than enough to max-charge the 3 engineering SMESs, the 4 solar ones, the 2 in backup power storage, and even the telecomms and gravgen ones if you feel like wiring them; all at the same time.
Though speaking of ruining engineering, recently there's been a few rounds where the engine got set up too late, so the SMES's ran out of stored charge. In this case, you want to hook the PACMAN up to the knot infront of the Engineering APC, and definiately not the SMES input wire (especially not if you leave the SMESs input ON).
Though speaking of ruining engineering, recently there's been a few rounds where the engine got set up too late, so the SMES's ran out of stored charge. In this case, you want to hook the PACMAN up to the knot infront of the Engineering APC, and definiately not the SMES input wire (especially not if you leave the SMESs input ON).
- MrStonedOne
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Re: How to not burn down engineering five minutes into the s
If the power is over 1 million, it deals a random amount from (if i remember right) 60 to 115Miauw wrote:you cant be critted by shocked doors.
That is not something we ban for as far as I know. Hell I do every time I'm engineer.cedarbridge wrote: If doing so wouldn't get me banned I'd do it every round.
Have you been told not to do that?
- Kelenius
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Re: How to not burn down engineering five minutes into the s
AFAIK, shock damage from doors can only damage limbs, and damage to one limb is capped at 75.
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Re: How to not burn down engineering five minutes into the s
It was not the point. 75 damage will severely slow you down and crit if you are already injured.
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Re: How to not burn down engineering five minutes into the s
Well, in Sibyl you're already severely slowed so not much change there.
And yo if you're hacking while you're injured you're just asking for trouble.
And yo if you're hacking while you're injured you're just asking for trouble.
crack is whack but smacks got your back
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Re: How to not burn down engineering five minutes into the s
It's always fun when that happens.damiac wrote:The even better dumb engineer move which I've done a few times is the whole process of:
Fill plasma tanks
start putting tanks in collectors
Another engineer is helping me, fills the other collectors
I go outside to turn on emitters
Turn on internals
Internals meaning in this case, the extra tank of plasma in my hand that I didn't have to put in the collectors
Realize my terrible mistake and turn off internals
Run toward medbay, yelling for a doctor to come pick up my soon to be unconscious body
Spend the rest of the round as a disgraced idiot engineer
@OP, sometimes lag causes it.
- cedarbridge
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Re: How to not burn down engineering five minutes into the s
I assumed it fell under "antag-like behavior" which typically gets one boinked. Knowing this is apparently not the case though...MrStonedOne wrote:If the power is over 1 million, it deals a random amount from (if i remember right) 60 to 115Miauw wrote:you cant be critted by shocked doors.
That is not something we ban for as far as I know. Hell I do every time I'm engineer.cedarbridge wrote: If doing so wouldn't get me banned I'd do it every round.
Have you been told not to do that?
I'm pretty sure anyone hacking a door without gloves will reconsider if they eat 75 damage. They likely won't have the chance to reconsider if they decide to try their luck again.Lo6a4evskiy wrote:It was not the point. 75 damage will severely slow you down and crit if you are already injured.
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Re: How to not burn down engineering five minutes into the s
Well, wiring the singulo to the grid does seem a bit antagonistic, but it's also a measure that can help the station, against power sinks for example.
- Kelenius
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Re: How to not burn down engineering five minutes into the s
You do know that they explode when overcharged, do you?Scott wrote:Well, wiring the singulo to the grid does seem a bit antagonistic, but it's also a measure that can help the station, against power sinks for example.
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Re: How to not burn down engineering five minutes into the s
But then they aren't keeping the station in the dark and holes can be fixed.
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Re: How to not burn down engineering five minutes into the s
Really guys you can easily setup solars to power the station the whole round and have the singularity set up as an emergency generator.....
The engine wastes plasma once the smes is fully charged you can pretty much turn off most of the collectors. And have them easily prepared for an emergency.
The engine wastes plasma once the smes is fully charged you can pretty much turn off most of the collectors. And have them easily prepared for an emergency.
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Re: How to not burn down engineering five minutes into the s
Honestly I'd prefer to start the singularity first just to fill the SMES and keep the station from blacking out, then wire it directly to the grid, then turn the PA off then wire the solars, but most engineers are too lazy to do this and most of the time the station is blown to bits or slowly killed off due to HAPPENING.Jalleo wrote:Really guys you can easily setup solars to power the station the whole round and have the singularity set up as an emergency generator.....
The engine wastes plasma once the smes is fully charged you can pretty much turn off most of the collectors. And have them easily prepared for an emergency.
Drone code when?
/vg/station Head Admin
- cedarbridge
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Re: How to not burn down engineering five minutes into the s
Best arrangement I've had was one competent engie sets up the engine, the other starts around the solars. Engine still gets set up because its not that hard. Solars get wired in case of happenings and everything is handled.mrpain wrote:Honestly I'd prefer to start the singularity first just to fill the SMES and keep the station from blacking out, then wire it directly to the grid, then turn the PA off then wire the solars, but most engineers are too lazy to do this and most of the time the station is blown to bits or slowly killed off due to HAPPENING.Jalleo wrote:Really guys you can easily setup solars to power the station the whole round and have the singularity set up as an emergency generator.....
The engine wastes plasma once the smes is fully charged you can pretty much turn off most of the collectors. And have them easily prepared for an emergency.
Drone code when?
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Re: How to not burn down engineering five minutes into the s
Start the engine, wire it to the grid, wire the solar SMES to the grid, wait for all SMES to charge to 100% and then isolate all the SMES from the grid and use the engine SMES to power the emitters, keep the grid powered by the engine.
Solars are shit for anything except when there's no way to set up a singularity engine.
Solars are shit for anything except when there's no way to set up a singularity engine.
- cedarbridge
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- Byond Username: Cedarbridge
Re: How to not burn down engineering five minutes into the s
You know, except for the whole thing about being totally capable of powering the whole station.Scott wrote:Start the engine, wire it to the grid, wire the solar SMES to the grid, wait for all SMES to charge to 100% and then isolate all the SMES from the grid and use the engine SMES to power the emitters, keep the grid powered by the engine.
Solars are shit for anything except when there's no way to set up a singularity engine.
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- Github User
- Joined: Fri Apr 18, 2014 1:50 pm
- Byond Username: Xxnoob
- Github Username: xxalpha
Re: How to not burn down engineering five minutes into the s
Easy to sabotage and does nothing against power sink.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: How to not burn down engineering five minutes into the s
You mean the PA isn't easy to sabotage?Scott wrote:Easy to sabotage and does nothing against power sink.
also, are we talking about the same power sink that is countered by a pair of wirecutters and a power cell?
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- Github User
- Joined: Fri Apr 18, 2014 1:50 pm
- Byond Username: Xxnoob
- Github Username: xxalpha
Re: How to not burn down engineering five minutes into the s
Good luck with both of those things.
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