Alright. This shitstorm has finally convinced me to create YET ANOTHER forum account (We've been through like 3 forums, this is ridiculous).
The antagonists role is to
antagonize the station. Yes, they have objectives like escaping alone, stealing X, etc. etc. but their broader goal is to create a challenge for the crew to overcome... or try to overcome at least. Being an antagonist gives you free reign to do as you please to the station, which leads to the emergent gameplay that is unique to SS13. Trying to bottleneck antagonists into performing only certain tasks does not "encourage roleplay", but instead I would argue it hinders it. It steals from the creativity and unpredictability that are the
only selling points this game has. It turns being an antagonist from the freedom of doing
almost anything you want into just another game about completing objectives.
Now I know what your thinking.
Loon, you have no fucking clue what your rambling about. This only stops people from being shitty, unfun murderbonering assholes and that's a good thing.
Heres the thing. If an antagonist wants to murder everyone, we already have an entire department dedicated exclusively to stopping them. By enacting policy regarding mass murder, we are essentially putting a basic traitorous activity up there with rape and exploiting bugs, an IC crime so shitty it has to be handled OOC. I know everyone recoils at the term h-u-g-b-o-x but that's exactly what this is. Mass murder has always been an IC problem that has
countless IC solutions. If the crew/security is too stupid to take the right actions and they all get murdered,
well that's just too fucking bad. If for some reason the crew honestly cannot hope to overcome the murderboner stroking antagonist no matter what they do, than its a balance issue, not a policy issue.
Now lets just address SoS's concern. If this really is a rule reserved for only the "worst of the worst", than it doesn't need to be a rule at all. If some hulk with insulated gloves, an E-sword, a crossbow, and a hoard of rogue borgs backing him up has killed 60 people and is doing nothing but recalling the shuttle,
we don't even need a new policy in order for admins to just tell him to stop being a dick. If someone is going that fucking far to make everyone else miserable, just BOINK him and tell him to cut it off. If he doesn't, ban him for an hour for impeding the round. There is no need to punish every single antagonist for the dickishness of a few.
As for people being removed from the round for no reason?
Deal with it. I'm probably the least robust person on this server, I can't fight for shit and when I try to fight I lose. I die. A lot. And you know what, that's alright. Its all part of the game. If people didn't get murdered in Rev rounds, they would be boring as fuck. If people didn't kill each other after a wizard summon guns, than the point of the spell is null. If traitors didn't murder me 4 no raisen, than they wouldn't be much of a traitor now would they? Being removed from the round sucks, but it is a part of the game. If people can't deal with the fact that they are going to be killed, they need to find a new game.
So to end my ramblings:
-Antagonists should have the full freedom to choose how they antagonize the station. Antagonizing people is their job.
-Trying to force people to antagonize others while at the same time not antagonizing them too much is like trying to poke halfway through a balloon with a battle axe. Like that analogy, it doesn't make much sense.
-If some antagonist killed you 4 no raisen, deal with it nerd. Its all part of the game.
-If its that obvious that someone is just being a cunt for the sake of being a cunt, give him the ol' BOINK