Let's cut it right to the nail. The reason why I am starting this is because I find it rather depressing that a scientist spends his whole shift working on research levels only to lose it all after aliens show up. So the thing is: Would you like to see stuff being carried over from round to round? So far, all we carry on is memories. Would you like to see it change? If yes, character-wise or station-wise?
So yeah. Read, vote, discuss. I will be back in a bit to see what you guys think. Also, I would like if you could stay away from discussing coding specifics for now (that is impossible to code/will take too much work, can't be done). Let's focus on whether you guys want it or not.Station Progession:
Research levels could be carried over, to an extent. Perhaps viruses and DNA research could live on, as well as medicine in sleepers and cryo tubes. Construction too, perhaps, would last. Maybe cameras and lights in maintenance would be more resilient to shuttle calls. Perhaps mechs and/or materials would also survive shuttle calls.
Causing too much structural damage (bombs, Lord Singuloth) would completely reset the station. Also, bits of the research and construction would be lost every time a new shift starts, so the crew would have to work to keep the station good. Rule of thumb would be: the more structural damage to the station, the more is lost by the station.
Character Progression:
I have not thought much about that. I would like to see suggestions as to how individual characters could progress, if they could.
No:
Who needs coders busy with progression? Give us new Honk Mechs.