BATTLE OF THE SERBERS

General SS13 Chat

PLACE YOUR MOTHERFUCKING BETS

SYBIL GRIFFONS
31
42%
BASIL BADGERS
29
39%
SURPRISE TEAM SINGULO SHITPOSTERS
14
19%
 
Total votes: 74

miggles
Joined: Fri Apr 18, 2014 9:02 am
Byond Username: Miggles
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Re: BATTLE OF THE SERBERS

Post by miggles » #76168

Bottom post of the previous page:

basil lost cause i forgot to show up
fuck admins tho #mechgate
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
Kavaloosh
Joined: Fri Apr 18, 2014 7:17 pm

Re: BATTLE OF THE SERBERS

Post by Kavaloosh » #76171

terry wins again
Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
Byond Username: DemonFiren

Re: BATTLE OF THE SERBERS

Post by DemonFiren » #76251

That's not how you spell "Artyom", Kavaloosh.
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non-lizard things:
Spoiler:
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Drynwyn
Joined: Fri Apr 18, 2014 5:09 pm
Byond Username: Drynwyn

Re: BATTLE OF THE SERBERS

Post by Drynwyn » #76272

DemonFiren wrote:
I say, trial by bitchfest!
THE TRUE /TG/STATION WAY
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
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Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: BATTLE OF THE SERBERS

Post by Steelpoint » #76276

Well at the very least the best way to test a map is to let people tear through it.

I think next time our map will be better up to scratch.
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Scones
Joined: Mon Nov 10, 2014 2:46 am
Byond Username: Scones
Location: cooler than thou

Re: BATTLE OF THE SERBERS

Post by Scones » #76278

So, despite setup issues, mechgate, and a lot of other shit, we had a lot of fun.

What should be done differently next time? I know I can make a list right now:
- Do a practice run-through with the event mediators because it was as confusing for us as it was for you guys
- Test the map in advace so we don't have mechgate 2.0/last minute fixes on top of other issues
- Structure the 1v1s. I had to bounce but they looked messy.
plplplplp WOOOOooo hahahhaha
Kavaloosh
Joined: Fri Apr 18, 2014 7:17 pm

Re: BATTLE OF THE SERBERS

Post by Kavaloosh » #76305

DemonFiren wrote:That's not how you spell "Artyom", Kavaloosh.
artyom isn't even real
Confront them with annihilation, and they will then survive; plunge them into a deadly situation, and they will then live. When people fall into danger, they are then able to strive for victory.
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