SS13: HARD MODE, PERMA-DEATH

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QuartzCrystal
Joined: Sat Aug 30, 2014 2:21 pm
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SS13: HARD MODE, PERMA-DEATH

Post by QuartzCrystal » #82407

How about we make SS13....INTERESTING?

Simply post in this thread with your character name, and then proceed to make a new post every time you play a round as your character and make it through alive. I'm going to say that unless it's a round that instantly ends upon completion (like rev) you must escape on the shuttle or a pod for your survival to count.

If you die, post here and say how many rounds you made it through, each round is 1 point. If you made it through a round as an antag (a round start one, as in revhead, traitor, etc) then this counts as 2 points. Please note that you do not have to include rounds where you're a blob (as you instantly die), a wizard, a nuke op, a shadowling, changeling or an abductor either (as these antags are either entirely different characters, or do not end up as the same character, etc).

WHEN YOU DIE: You must wipe your character sheet. As in, you have to agree to never use that character again.

Feel free to start a new character for this, or if you're really hardcore, use your usual character.

FAQ:
Why should I do this?: Fun
What do I get if I last X number of rounds?: Bragging rights.
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Xhuis
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Re: SS13: HARD MODE, PERMA-DEATH

Post by Xhuis » #82411

I am Gary Mattress, a dickish guy who's usually an assistant or a Chaplain spreading the word of Shrek.


Round I: Preached the word of Shrek during a generally uneventful round until the shuttle docked. Was promptly killed by deathsquad. Not counting that because the shuttle docked.
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oranges
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Re: SS13: HARD MODE, PERMA-DEATH

Post by oranges » #82421

Why would you die if stranded?

To my mind Centcomm always sends another shuttle to pick them up
onleavedontatme
Joined: Fri Mar 13, 2015 10:26 pm
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Re: SS13: HARD MODE, PERMA-DEATH

Post by onleavedontatme » #82422

Xhuis wrote:I am Gary Mattress, a dickish guy who's usually an assistant or a Chaplain spreading the word of Shrek.


Round I: Preached the word of Shrek during a generally uneventful round until the shuttle docked. Was promptly killed by deathsquad. Not counting that because the shuttle docked.
Am I the only one who really dislikes admins making a centcomm announcement about "lol we're gonna kill you" during the flight and then spawning a deathsquad?

Ruins my immersions. Dont mind if they just spawn a squad post round but it bugs the hell out of me when its announced. I'm probably just crazy
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Loonikus
Joined: Mon Dec 15, 2014 2:20 am
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Re: SS13: HARD MODE, PERMA-DEATH

Post by Loonikus » #82424

Its understandable. Its annoying when people break muh immersian before round end, even more annoying when its actually Centcom doing it.

Also, Smity Werblemanjenkens is already perma-dead. Rip in peace.
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: SS13: HARD MODE, PERMA-DEATH

Post by DemonFiren » #82439

I'd probably win this by only playing on Basil as assistant and lockering myself at roundstart.
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non-lizard things:
Spoiler:
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DemonFiren
Joined: Sat Dec 13, 2014 9:15 pm
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Re: SS13: HARD MODE, PERMA-DEATH

Post by DemonFiren » #82443

I win this the same way you win meteor: Be the last idiot left.
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non-lizard things:
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Ricotez
Joined: Thu Apr 17, 2014 9:21 pm
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Re: SS13: HARD MODE, PERMA-DEATH

Post by Ricotez » #82467

Kor wrote:
Xhuis wrote:I am Gary Mattress, a dickish guy who's usually an assistant or a Chaplain spreading the word of Shrek.


Round I: Preached the word of Shrek during a generally uneventful round until the shuttle docked. Was promptly killed by deathsquad. Not counting that because the shuttle docked.
Am I the only one who really dislikes admins making a centcomm announcement about "lol we're gonna kill you" during the flight and then spawning a deathsquad?

Ruins my immersions. Dont mind if they just spawn a squad post round but it bugs the hell out of me when its announced. I'm probably just crazy
IMO it's at the same level of immersion breaking as shuttle griff. Not at the same level of griff, mind you, but it violates the same policy.: the round is not over until the fat lady sings shuttle docks.
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on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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QuartzCrystal
Joined: Sat Aug 30, 2014 2:21 pm
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Re: SS13: HARD MODE, PERMA-DEATH

Post by QuartzCrystal » #82526

OK cool, no fun for us. Thanks for going way off topic almost immediately.
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