The Constitution of /tg/

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The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 4:45 am #97836

The fucking socialism conspiracys end here! *gavel smack*

Preamble
Essentially, this removes all the room for ANYONE to be shitheads/corrupt bastards withen the politcal/adminstration side of tg. By basically installing some good ol' fasion fucking democracy.

ADMIN RESHUFFLEING [S.1A]
Elections [S.1B]*
All admins/moderators are removed from the txt
All Coders/Spriters/Mappers titles are compressed down to "Developer"
A election for 1 Head Developer is ran.
A election for 1 Head Admin is ran.
A election for 20 in-game adminstrators is ran.
A election for 15 in-game moderators is ran.
A election for 10 developers is ran.
A election for 25 fourm admins is ran.
A election for 20 fourm moderators is ran.
A election for 15 admin trainers is ran.*

*Admin Trainers are selected from the current pool of retired/veteran admins. If the quota of 15 is not met, they are selected from the pool of current adminsistrators.

*No rank may run for more than 2 consecutive terms. However many terms you served, is the length that you cannot serve. (IE: I serve 2 3 month terms, i must wait 6 months [2 terms] to run for elections again])

*Hosts are cycled every 9 months, if there is no one willing to be the host, the host will remain at his rank. If the host is stripped of his rank, The head admin becomes host. All head admins must be willing to become the host at any period in time

*Elections will be created on a strawpoll, by the host, each election has 7 days to run, The winner is elected at the end of the 7 days, if its a tie, a revote lasting 2 days is created. The winner of that gets the positon.

ADMIN COMPLAINTS [S.2A]
Once a complaint is made, the affiliated admin is deadmin'd untill the complaint is resolved.
The adminstration team must remain completely unbiasd when dealing with the complaint, attempting to gather as much information as possible from the complainer.
The adminstration team will then make a decision, boiling it down to a 2 option decission. (Generally accepting or denying the appeal, other actions may be taken)
Once the decission is made, it will be sent to the player council. 2/3rds of the council must approve the complaint decission for it to pass.
If the complaint is deemed reasonable, and is a logical complaint, in favor of the complainer. The affiliated admin is deadminned, and may not serve the rest of their term, or the following term after that.
If the complaint is deemed unreasonable, the affected admin is promoted back to their original rank, and verbally compensated. the complainer is sent a message explaining why this is a case, and given several solutions on what could be done to improve the situation.

BAN APPEALS [S.3A]
The banned player creates a appeal.
The adminstrative team determines if it is a valid appeal, gathering as much information in the fourm post as possible (Yes or No determination)
The descsion from the admin team is sent to the council, a 2/3rds vote from the council is needed to confirm the decission.
If the decission is reached, in favor of the banned player, the player is unbanned, and compensated with a cool, non protective hat for one round. And the admin who banned him recieves a period of deadmin ship equal to the time that the player served in a banned status.
If the decission is reached that the player was wrong, by both the council and adminstration team, the players ban time is doubled, if it is a perma ban, the player may only re-appeal 6 months from the last appeal

BAN REQUESTS [S.3-AA]
The requestee creates a request.
The adminstrative team determines the cause, and creates a verdict, gathering as much information as possible. The paperwork sent to the council should include the ban time, ban reason, and modifiers.
The verdict from the admin team is then sent to the council, the council votes if they should deny the appeal, or accept the appeal.
The council must have a 2/3rds vote on the final verdict.
If the vote passes, with 2/3rds of the council agreeing, the requested players are banned for the reason caused.
NOTE: The council may not modify the ban time, but may decline it, and send it back to the admin team with a requested ban time.

THE COUNCIL [S.4A]
In the case that a 2/3rds vote is not reached due to the council members not voting, the ones who did not vote will be removed from the council, and may not serve on the same term. Their slots are then filled by a immidate election for council members.
If the ejected council member spots are not filled withen 3-7 busniess days, the head adminstrator will be contacted to make a decission.
If the head adminstrator is unavalible, the appeal is automatically accepted in favor of the appealee.
Council members do not answer ahelps, and do not have admin powers, they only have a in-game rank title, and access to the asay verb, to be able to communicate in game with the adminstration team.
Corruption/Bribery [S.4B]
If a council member is suspected of corruption/bribery by a player/other council member/admin, they are stripped of the ability to vote, and they're ingame powers and rank.
The adminstrative team will investigate the afilliated council members/players
If it is deemd that the Council member recieved a offer to be bribed, but denied it, the player/admin/council member who sent the bribe will be banned in game for 2 weeks, and barred from politcal positions.
If it is deemd that the Council member recieved a bribe, and accepted it, both will be banned for 1 month, and barred from politcal decissions.
Corruption follows the same proceedures as the admin team, see: Section 5B
Blackmailing [2.4C]
Council members suspected of recieving blackmail, will temporaily be stripped of rank to preserve the tranquility of the political body that is /tg/station.
The adminstrative team will then investigate if the council member has been black mailed.
If the council member has been blackmailed, the player/admin/council member that blackmailed him will be banned from the server for 2 weeks, and barred from joinning politcal positions.
If the council member has not been blackmailed, the council member will regain his rank after what he has been blackmailed with is deemed to no longer be able to be used to blackmail him.

THE ADMINSTRATION TEAM [S.5A]
Corruption [S.5B]
Any sign of corruption determined by the council or players, will be investigated by the council.
If deemed corrupt, affiliated admins will be deadmin'd, and they're spots will remain empty until the end of the term. The affiliated admins may not serve the term after their deadminship.
The adminstration team must remain absolutely professional at all times, breaking this is terms for a period of power removal, varrying in time for the action preformed.
Button pushing / spamming events, (Determined by the council/players) is cause for power removal for a extended period of time (6 months+)
Abuse, is cause for permanent admin removal (Determined by other admins/council/players) This is run through a vote in the council, 2/3rds of the council must deem it abuse. If the verdict is deemed true, affected admin is stripped of his power, and barred from ever serving a term as a admin/council member.

Blackmailing [S.5C]
Follows the same proceedure as the council, see Section 2.4 C

EVENTS [S.5-AA]
All events that are created, must be ran through the council to be approved.
If your event is not approved, and you run it, you will recieve a 6 month event ban. Disallowing you from making events, even if they are approved.
Hosting another unapproved event results in a 2 week server ban, and being stripped of your rank, you may not run for the same position until 2 terms have passed (Including the one you are currently in)


CHAIN OF COMMAND[S.6A]
The Host The Host leads the adminstrative team, trains the adminstrative team, and insures they are kept to a high standard, he also trains newly elected head admins. He has a vote in the adminstrative team votes, he cannot overturn votes from the adminstrative team, he cannot discharge admins/mods without going through a process (This disincludes dire circumstances IE: The admin is destroying/DDOSing the server) He is responsible for managing elections, and insuring this entire system doesn't turn into one big clusterfuck.
TERM LENGTH: 9 MONTHS

The Head Admin The Head Admin is the second in command of the admin team, sharing most of the responsabilitys of the Host, that's why he will be trained by the host. This should generally be a polite, friendly, intelligent, and well-respected player. A player who is also capable of getting the job done
TERM LENGTH: 4 MONTHS

The Head Developer Responsible for keeping track of github updates, and updating the changelog, is also responsible for finding bugs and fixing them. He leads the dev team, and is mainly responsible for keeping them in track. This player should generally be experienced in NTSL, Spriting, and mapping. Also capable of handling exploits, ect ect.

The Council Leader This is one person elected by the council, they are equal to the council, but are generally the most active. They are responsible for communicating with the players and admin team, insuring all the information/vote decissions are communicated between every individual. He is also responsable for keeping and transfering all the appeals and paperwork between the admin team and council. All the rules that apply to the council, also apply to him.
TERM LENGTH: 30 DAYS

The Council A team of 30 well respected, polite, and politcal players. They will be responsible for anything that requires a vote. They are essentially the larger, more direct version for a voice for the players. They are also the final stop for appeals, ban requests, and admin complaints.
TERM LENGTH: 30 DAYS

The Admins A team of 20 polite, professional, and effective people. They are responsible for handling a-helps, handling server threats, hosting events, and answering questions. They are encouraged to be welcome members of the community, constantly playing rounds with the community to build trust.
TERM LENGTH: 3 MONTHS

The Moderators A team of 15, polite, professional, and effective people. Generally insuring the rules are not constantly being broken, assisting adminstrators, and even being one when there is currently not one on the server.
TERM LENGTH: 2 MONTHS

The Developer
Creates Sprites, Maps, And codes. Responsible for bug fixing, exploting patching, and feature additions. Generally should be experienced in their own field.
TERM LENGTH: 2 MONTHS

The Fourm-Admins A team of 25 polite, professional, people, whom of which are experienced in phpBB, and are capable of being semi-active to regulate fourm posts. And also capable of watching over fourm-moderators. And generally capable of handling posts / determining / fourm banning trolls / troll posts
TERM LENGTH: 3 MONTHS

The Fourm-Moderators A team of 20 polite, professional, people, whom of which are semi-experienced in phpBB, and capable of moderating the fourms for atleast 50 hours a week. And generally capable of handling posts / determining / fourm banning trolls / troll posts
TERM LENGTH: 2 MONTHS

The Admin Trainers A team of 15 veteran, experienced, harden admins/moderators, who are willing to teach newly elected moderators/admins. They hold juristicion over Adminstrators, Moderators, Fourm Moderators, And Fourm Admins for 1/3rd of their terms. This learning period is men't to teach new admins how to properly handle things.*
* Previous Admins/Moderators/Fourm-Admins/Fourm-Moderators are excempt from this learning period unless a Head Admin or Host determines that the previously experienced need to be trained again.

[SECTION 21A]
Due to the restriction on the ammount of deveolpers. All current developers will serve this term, the next term, only 10 of them may be elected.


I believe i've covered everything, comment what i missed and i'l make a new one after a while.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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iamgoofball
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Re: The Constitution of /tg/

Postby iamgoofball » Mon Jun 22, 2015 4:58 am #97838

A election for 10 developers is ran.


Define what you mean by this real quick. Do you mean coders with admin access?

Do you mean people coding?

Do you mean headcoders?

Do you mean maintainers?

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Re: The Constitution of /tg/

Postby Vekter » Mon Jun 22, 2015 5:00 am #97840

Cool, you have a thread for it now.

You're still insane and taking this far too seriously.
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Re: The Constitution of /tg/

Postby iamgoofball » Mon Jun 22, 2015 5:04 am #97841

Lemme point out this little gem:
THE SPACEMERICAN CONSTITUTION wrote:The Head Developer
...This player should generally be experienced in NTSL...

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Re: The Constitution of /tg/

Postby oranges » Mon Jun 22, 2015 5:04 am #97843

How are you gonna get anything done with all that bureaucracy?

lets not even get into the time it would require to elect 102 players to positions of responsibility, or the fact that the forums are paid for out of pocket by MSO (afaik), which gives him full control and authority over them.

Also how do you intend to enforce that authority on the codebase? fork and replace ?

I'd be interested to see how you intended to handle a transition like that without killing the codebase/server and community?

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Re: The Constitution of /tg/

Postby oranges » Mon Jun 22, 2015 5:07 am #97844

also the impossibility of finding 107 polite professional people from our playerbase.

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Re: The Constitution of /tg/

Postby iamgoofball » Mon Jun 22, 2015 5:09 am #97845

Let's show how dumb this is again:

>only 1 headcoder
>forgetting that the headcoder has to review and maintain all the crap the 10 developers put in
>only allowing 10 developers
>doesn't realize that the only way to ensure this works is to go closed source and only allow certain people access to the repo
>doesn't realize this breaks AGPLv3

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Re: The Constitution of /tg/

Postby Incoming » Mon Jun 22, 2015 5:11 am #97846

Sounds good, how much does it pay
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Good ideas backed by cruddy code since 2012!

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:12 am #97848

>i now realize that i made a post on another thread, not aware how everything about everything works
>that thread just bbarrrely kicked my shit in, which was only anon who did
>i responded to anon with pure freedom
>got away with it
>make a full fourm post about the orginal post
>get fucking 420rektshiton4dayssssss
>because i don't know everything about everything.

Its a overcomplicated solution for only a complicated problem.

Still, Editing now based on the posts.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby Tsaricide » Mon Jun 22, 2015 5:16 am #97850

I'm going to do this as an event ingame, every station member will be assigned one of these jobs and they will have to pretend they are playing ss13.

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:17 am #97851

iamgoofball wrote:Let's show how dumb this is again:

>only 1 headcoder
>forgetting that the headcoder has to review and maintain all the crap the 10 developers put in
>only allowing 10 developers
>doesn't realize that the only way to ensure this works is to go closed source and only allow certain people access to the repo
>doesn't realize this breaks AGPLv3



>Because 2 is to 2 to many
>dev team creates and REVIEWS content from the community, the council insures all the shit isn't the shit its proclaimed to be, headcoder makes sure it doesnt break anything and everything on the server.
>not allowing 100
>doesnt realize that this doesnt mean only 10 devs can make shit
>doesnt realize i have not the slightest fucking clue what AGPLv3 is. please explain
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:17 am #97852

oranges wrote:also the impossibility of finding 107 polite professional people from our playerbase.



This is true, everyones a chucklefuck unless otherwise proven, right?
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby Summoner » Mon Jun 22, 2015 5:18 am #97853

This is probably the worse idea I have ever read on any forums. I'm unsure how many players you think plays on this server but with that amount you are giving almost everyone admin rights. I agree that the server could have a bit better structure but trying to recreate a real life politics system with volunteers (that have a high burnout rate) and expecting the server to not die is surprising. The term system even adds more nails to the coffin to the point that after two terms there will be almost nobody in any of those roles.

Oh and only 10 coders? Yeah good luck with that.
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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:19 am #97854

iamgoofball wrote:
A election for 10 developers is ran.


Define what you mean by this real quick. Do you mean coders with admin access?

Do you mean people coding?

Do you mean headcoders?

Do you mean maintainers?


I mean coders with admin access who aren't admins, and who don't play admin.

Developers don't need to know everything about all 3 fields of ss13, they can have one. and only do that one.

I mean head developers, coders are now apart of the dev team

No, i mean developers
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby Amnestik » Mon Jun 22, 2015 5:21 am #97855

Fuck due process, off to perma with you

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:22 am #97856

Summoner wrote:This is probably the worse idea I have ever read on any forums. I'm unsure how many players you think plays on this server but with that amount you are giving almost everyone admin rights. I agree that the server could have a bit better structure but trying to recreate a real life politics system with volunteers (that have a high burnout rate) and expecting the server to not die is surprising. The term system even adds more nails to the coffin to the point that after two terms there will be almost nobody in any of those roles.

Oh and only 10 coders? Yeah good luck with that.



Sybil has gotten 100 player up times.

That doesn't mean only 100 people play on tg

Thats not everyone.

Real life politics systems are for countrys, im not trying to say running a spessman simulator like a country is a good idea, I'm trying to say running a country like a spessman simulator is a good idea.

We can have everyone have infinte term limits, essentially removing the point of the whole thing, that is to stop chucklefuck admins/ conspiracys/ badmins / button pushers
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:26 am #97859

oranges wrote:How are you gonna get anything done with all that bureaucracy?

lets not even get into the time it would require to elect 102 players to positions of responsibility, or the fact that the forums are paid for out of pocket by MSO (afaik), which gives him full control and authority over them.

Also how do you intend to enforce that authority on the codebase? fork and replace ?

I'd be interested to see how you intended to handle a transition like that without killing the codebase/server and community?





With more bureaucracy, fight fire with fire.

It would take 7 days, thats how long the polls are going to last, randomly selecting a gangle of players, putting their names on a list, letting people pick names, taking the peoples names that are picked and giving them powers, and telling them to get shit done, if they don't, re-elections, of which lasts 5 days. Rinse and repeat, 3 days, 2 days, 1 day.

I don't understand entirely the seperation between the codebase and us, thats generally one of the obvious flaws. My idea was that i could press the two of them together, giving coders some sort of rank beyond dev, which is not listed here.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby captain sawrge » Mon Jun 22, 2015 5:28 am #97861

ah yes more bureaucracy and politics exactly what this video game about murdering clowns in space needs
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Re: The Constitution of /tg/

Postby danno » Mon Jun 22, 2015 5:28 am #97863

and one ring to rule them all
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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:30 am #97864

Summoner wrote: I'm unsure how many players you think plays on this server but with that amount you are giving almost everyone admin rights..




Image



EDIT: Thats just on the fourms, More people have most likely played on the server itself without a fourm account.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby Summoner » Mon Jun 22, 2015 5:33 am #97865

This is the most bureaucratic communist thing I have ever heard. Are you really serious?

You must understand that while we have that many players on our forums they are not all regulars and most seem to be bots/banned. Also at this rate we should put everyone's name in a ingame vote to ban the player for a month to help limit the bad eggs of the community for democratic reasons.
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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 5:39 am #97867

Summoner wrote:This is the most bureaucratic communist thing I have ever heard. Are you really serious?

You must understand that while we have that many players on our forums they are not all regulars and most seem to be bots/banned. At this rate we should also put everyone's name in a ingame vote to ban the player for a month to help limit the bad eggs of the community.






Votes/Bureaucracy/Congress/Players Have a say in shit = Democracy
Players talk about how theres a conspiracy/ Admins are a cult / The server is on the verge of becoming tumblr / Admins delete threads because it hurts their feelings/ they disagree with it = Communism

I tell you what, keep it your way, MSO can post on this if he wants, he was the one who wanted me to continue with it anyways.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby Ikarrus » Mon Jun 22, 2015 5:50 am #97870

captain sawrge wrote:ah yes more bureaucracy and politics exactly what this video game about murdering clowns in space needs

I haven't laughed so hard in so long.

Thank you for bringing joy back into my heart, sawrge.
Former Dev/Headmin
Who is this guy?

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 6:08 am #97874

Damnit ik, you dug it back out of its grave. Put that shit back.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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ThanatosRa
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Re: The Constitution of /tg/

Postby ThanatosRa » Mon Jun 22, 2015 6:08 am #97875

As much as I don't want to dignify this with a response, this is ridiculous.


However, it DOES show What John's after. It's a power play. He may not want Adminship himself, but he doesn't like who's in power currently and wants them out.


Edited for HORRIFIC grammar.
Last edited by ThanatosRa on Mon Jun 22, 2015 6:14 am, edited 1 time in total.
my forum gimmick is that no one knows who i am

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Re: The Constitution of /tg/

Postby Remie Richards » Mon Jun 22, 2015 6:12 am #97877

This is crazy/madness/sparta/etc.
私は完璧

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Re: The Constitution of /tg/

Postby TechnoAlchemist » Mon Jun 22, 2015 6:14 am #97879

It's an election not a election it's it forum not fourm; proofread your government documents please.

Besides that this is ridiculous and for some reason I feel the need to say it.

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 6:17 am #97881

ThanatosRa wrote:As much as I don't want to dignify this with a response, this is ridiculous.


However, it DOES show What John's after. It's a power play. He may not want Adminship himself, but he doesn't like who's in power currently and wants them out.


Edited for HORRIFIC grammar.



Fucking shit! My covers blown! CODE BLACK CODE BLACE CODE BLACK!

I don't power play. Powerplaying to overthrow a cult is a bad idea.
If i wanted to get the people in power, out, which i don't, stickys a cool guy.
I would start by becoming a admin, first of all, gaining the respect of the community over time, setting the server into a certain position, moving things, ect ect.
THEN.
I would pull a power play like this.
This is not a power play.
This is a joke.
It was entirely ment for MSO, i should have kept it in the thread that it was in instead of doing this, but nope.avi.

However, the server is becoming a h-u-g-b-o-x/communism utopia.
If not me, someone else is going to start a revolution.
Last edited by John_Oxford on Mon Jun 22, 2015 6:26 am, edited 2 times in total.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby ThanatosRa » Mon Jun 22, 2015 6:20 am #97883

My head hurts. shut up and leave me alone.
my forum gimmick is that no one knows who i am

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Re: The Constitution of /tg/

Postby John_Oxford » Mon Jun 22, 2015 6:25 am #97885

ThanatosRa wrote:My head hurts. shut up and leave me alone.



I tried, then ik dug this post back out of its grave.
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TechnoAlchemist wrote:you where always right john, you where always right

>implying the admin conspiracy wasen't just confirmed by a admin.
see, i told you motherfuckers.

NikNakFlak wrote:this isn't a game you can't just post whenever you want


I don't even know what the fuck tg is.

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Re: The Constitution of /tg/

Postby TheTerbs » Mon Jun 22, 2015 7:03 am #97894

[SECTION 420K] THE BIG NUT
The same effect upon termination of THE BIG NUTTER shall include any other textual matter in this Ejaculatory Agreement (hereby referred to as nut, nutt, cum, cummies, skeet, and any other subsidiaries recognized under the male ejaculation registration act) by or distributes the place or will instead be Eligible for the cum that a reasonable jack off produces, assured to the first AMENDMENT to interpret the unchangeable Bukakke Option, the (big) Nutter shall be protected and his certificates duly executed in the view of the advisors who makes a Cum Certificate or more than the original additional contractual obligation or concurrently with respect of Directors of THE earliest orgasm to reflect any time, as premiums, giveaways, fund raisers or exchange or bind the Cummer. WHEREAS, the other semen used herein is made, and protected and conditions of Warrants. Such offices at such notice to purchase an unmarried girlfriend any kind incurred without limitation, the Nutter of curing, correcting or control of THE Cummy Debt Securities, from time of THE Committee. AGREEMENT shall be exercised and disbursements then be genuine and such predecessor with the right to reflect any reason or advisor NonQualified benefit obligations of authority to subcontract, use on the Company may be canceled Bukkake Option is necessary to the Company and conditions as instructed by arbitration. The succ, as aforesaid, shall give any other corporation the cum in the case of an unforseen continuation of sucking even after a (big) nut has been achieved.
you're gonna carry that weight

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Re: The Constitution of /tg/

Postby peoplearestrange » Mon Jun 22, 2015 10:00 am #97922

This picture has never felt more relevant:

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Moderator abuse! posting on a closed topic! :O
Whatever
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This is my moment, what are you doing?!

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callanrockslol wrote:all you have to do is ban shitters until the playbase improves/ceases to exist, whichever comes first.

IM TRYING

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Are you having a stroke

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