Bottom post of the previous page:
The biggest issue if they were brought back is the fact that you also need to buff traitor AI enough for it to be it's own game mode again, or risk every traitor and DA round being dominated.So, secborgs re-enabled anytime soon?
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Re: So, secborgs re-enabled anytime soon?
Hacked AI laws would become insanely OP if you were an asshole or super funny if you were just fucking around.D&B wrote:The biggest issue if they were brought back is the fact that you also need to buff traitor AI enough for it to be it's own game mode again, or risk every traitor and DA round being dominated.
"Arrest the clown at all costs. Put them in a cell for 20 seconds each time you catch them and when they're released give them a 5 minute head start."
Alternatively: "Arrest X. They are not human. Drag them into space." if youre an asshole.
oranges wrote:pork, the nondescript, commoner king, literally so stealth you could just your normal name in OOC and nobody would know, long may he reign as the secret commander
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Re: So, secborgs re-enabled anytime soon?
So...
secborgs re-enabled anytime soon?
secborgs re-enabled anytime soon?
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Re: So, secborgs re-enabled anytime soon?
I meant dominated by the malf AI.
Borg machine + stuns GG ez
Borg machine + stuns GG ez
Spoiler:
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Re: So, secborgs re-enabled anytime soon?
Other antags have stuns of their own and nobody is claiming they dominate. Hell roles like changeling have common options to actively negate legit stuns and binds used against them. And non-antag crew has plenty of other stuns vs borgs (hint: It rhymes with Ion Rifles) Of all the stun items in the game that have been nerfed or reduced over the last few years, the anti-borg equipment hasn't been touched.D&B wrote:I meant dominated by the malf AI.
Borg machine + stuns GG ez
Law 0: Secborg din do nuffin.
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Re: So, secborgs re-enabled anytime soon?
They weren't that good even in the ye olden days.D&B wrote:I meant dominated by the malf AI.
Borg machine + stuns GG ez
Spoiler:
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Re: So, secborgs re-enabled anytime soon?
Perhaps the problem was not that security borgs were good, but rather that certain people were just really shit? I mean the whinging against security hasn't gone away. How many poorly baked cakes do you have to make before you stop changing the oven and realise that the baker might be the issue.
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Re: So, secborgs re-enabled anytime soon?
AIs that bought a borg machine didn't automatically win when malf was a gamemode, I'm not sure why they'd automatically win nowD&B wrote:I meant dominated by the malf AI.
Borg machine + stuns GG ez
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Re: So, secborgs re-enabled anytime soon?
Yeah the real meta is n2o + Borg machine + borgs to defend itShadowDimentio wrote:They weren't that good even in the ye olden days.D&B wrote:I meant dominated by the malf AI.
Borg machine + stuns GG ez
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Re: So, secborgs re-enabled anytime soon?
I guess I am probably overestimating it, but the lack of conflict between secborgs and crew (as in crew is not used to fight them) combined with the readily availability of stuns would make the AI stronger in a game mode where it is not the only thing destroying and killing shit.
A secborg could very easily snatch people away under the guise of "traitor set on arrest" while the ai builds a Borg army.
A secborg could very easily snatch people away under the guise of "traitor set on arrest" while the ai builds a Borg army.
Spoiler:
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Re: So, secborgs re-enabled anytime soon?
I've been baking cakes recently because I'm a fat ass. And it's a metaphor I thinkCosmicScientist wrote:That's an odd analogy. Metaphor? I always get confused what those are supposed to be called.Reece wrote:Perhaps the problem was not that security borgs were good, but rather that certain people were just really shit? I mean the whinging against security hasn't gone away. How many poorly baked cakes do you have to make before you stop changing the oven and realise that the baker might be the issue.
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Re: So, secborgs re-enabled anytime soon?
not really. there was a point where malf was ded but secborgs were not yet kill. in actuality in traitor modes the AI fares worse, because if the AI doomsdays or plasmafloods all the traitors will come out to help kill it, which they can do with about 6 tc of gear in 30 seconds ggnore (borgs also don't matter)D&B wrote:I guess I am probably overestimating it, but the lack of conflict between secborgs and crew (as in crew is not used to fight them) combined with the readily availability of stuns would make the AI stronger in a game mode where it is not the only thing destroying and killing shit.
A secborg could very easily snatch people away under the guise of "traitor set on arrest" while the ai builds a Borg army.
malf was easier than traitorAI with secborgs
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Re: So, secborgs re-enabled anytime soon?
off yourself pleasedionysus24779 wrote:hurrr hurr da heee i'm gonna necro a cancer thread
the rest of you too
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Re: So, secborgs re-enabled anytime soon?
classic pax, always offering an inspiring and well thought out bit of wisdom everywhere they go.
Law 0: Secborg din do nuffin.
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Re: So, secborgs re-enabled anytime soon?
pax is unequivocally in the right
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Re: So, secborgs re-enabled anytime soon?
This summer
One thread
Will endure even death itself
Starring: Pro secborg shitters
Anti secborg shitters
Random shitposters
Prepare your anus for
THREAD FROM THE DEAD
Rated R, starts friday
One thread
Will endure even death itself
Starring: Pro secborg shitters
Anti secborg shitters
Random shitposters
Prepare your anus for
THREAD FROM THE DEAD
Rated R, starts friday
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
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Re: So, secborgs re-enabled anytime soon?
IMAX 3d ONLY
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
certified good poster
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
EngamerAzari's real number one fangirl <3Kor wrote:I wish Wyzack was still an admin.
certified good poster
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Re: So, secborgs re-enabled anytime soon?
I talked to Cheridan today he said that secborgs and shadowlings were fixed UPDATE TOMORROW
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Re: So, secborgs re-enabled anytime soon?
And then no update happened.A3STH3T1CS wrote:I talked to Cheridan today he said that secborgs and shadowlings were fixed UPDATE TOMORROW
As a side note, I'm still upset that a broad stroke was cut to remove a fairly important tool for AIs. I'd rather that borgs that were more interested in valids than laws were just banned from sillycones instead but eh.
However, I've been watching a probable future change that's almost ready that might make the role a bit better again.
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Re: So, secborgs re-enabled anytime soon?
Soon(tm)A3STH3T1CS wrote:I talked to Cheridan today he said that secborgs and shadowlings were fixed UPDATE TOMORROW
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Re: So, secborgs re-enabled anytime soon?
coderbus is a hivemind of people from goon that think they own tgstationcedarbridge wrote:I'm still upset that a broad stroke was cut to remove a fairly important tool for AIs.
goofball is the only real savior
only goofball can bring back sec borgs
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Re: So, secborgs re-enabled anytime soon?
No, secborgs are a config option, anybody could readd them. It's more that anybody who's been around long enough to seriously consider running for headmin has also been around to see how awful secborgs were.A3STH3T1CS wrote:coderbus is a hivemind of people from goon that think they own tgstationcedarbridge wrote:I'm still upset that a broad stroke was cut to remove a fairly important tool for AIs.
goofball is the only real savior
only goofball can bring back sec borgs
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Re: So, secborgs re-enabled anytime soon?
I never thought about it like that. Something to think about for me.PKPenguin321 wrote:No, secborgs are a config option, anybody could readd them. It's more that anybody who's been around long enough to seriously consider running for headmin has also been around to see how awful secborgs were.
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Re: So, secborgs re-enabled anytime soon?
ftfyPKPenguin321 wrote:No, secborgs are a config option, anybody could readd them. It's more that anybody who's been around long enough to seriously consider running for headmin has also been around to see how awful secborg players were.A3STH3T1CS wrote:coderbus is a hivemind of people from goon that think they own tgstationcedarbridge wrote:I'm still upset that a broad stroke was cut to remove a fairly important tool for AIs.
goofball is the only real savior
only goofball can bring back sec borgs
Even back in 2014 I remember lecturing secborgs as an engieborg about not following their laws. There's just some disconnect between players and the role and players who cannot fathom "I follow my laws" is the directive rather than "I'm an advanced human" should not be playing AI/borgs at all. I mean, its a disconnect that can be solved really easily with applying harsher sillycones bans, and stricter application of policy wouldn't end up kneecapping AIs. As is right now, an AI without malf modules has borgs that are essentially worthless against threats with so much as a pair of sunglasses.
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Re: So, secborgs re-enabled anytime soon?
fucking idiot
stop posting in this thread
stop posting in this thread
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Re: So, secborgs re-enabled anytime soon?
Fight me Pax.IcePacks wrote:fucking idiot
stop posting in this thread
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Re: So, secborgs re-enabled anytime soon?
why are you talking to yourselfIcePacks wrote:fucking idiot
stop posting in this thread
Limey wrote:its too late.
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Re: So, secborgs re-enabled anytime soon?
because i have personality issues KILL THE FUCKING THREAD
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Re: So, secborgs re-enabled anytime soon?
So, secborgs re-enabled anyheadmin soon?
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Re: So, secborgs re-enabled anytime soon?
From this thread.Armhulen wrote:So, secborgs re-enabled anyheadmin soon?
I say no,
DemonFiren says test re-add,
Beesting says no,
Shadowdimentio is irrevelant he left the race, (but said yes)
Oxford wants a rework,
Ausops says he'd support reasonable attempts to make similar types,
PKP says no,
Joan (who won host pick) says no secborg but maybe similar intentioned better balanced borg modules,
Alipheese says no,
Goof says no,
Thunder says no,
Mimic says no,
TehPear wants coders to make a better one and without that no.
1% of a coder, 2% of a spriter, 97% >:3c
Random name on Bagel, usually assistant.
Random name on Bagel, usually assistant.
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Re: So, secborgs re-enabled anytime soon?
part of the problem was that sec-borgs were called secborgs, the name alone made people who picked the module think that they were just robotic security officers first and silicons second.
I think peacekeeper borgs were a good first step but some coders seem to be dead set on keeping them a shitty meme module despite that being absolutely HORRIBLE game design. You dont want to punish people for taking a module whos point is to enforce law 1. plus it would be funny to have the little egg dorks be more of a thorn in the side of the crew who want to beat each other.
I think peacekeeper borgs were a good first step but some coders seem to be dead set on keeping them a shitty meme module despite that being absolutely HORRIBLE game design. You dont want to punish people for taking a module whos point is to enforce law 1. plus it would be funny to have the little egg dorks be more of a thorn in the side of the crew who want to beat each other.
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Re: So, secborgs re-enabled anytime soon?
they weren't added to enforce law, they were added to be a shitty meme module that annoyed the people who wanted the secborg back, that's why they're so ineffective
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Re: So, secborgs re-enabled anytime soon?
Are there people who genuinely don't that? It's an egg that can hug you and can only screech autistically when someone gets hurt.
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Re: So, secborgs re-enabled anytime soon?
standard borgs have stuns and cuffs. PK literally has no place anymoreReece wrote:Are there people who genuinely don't that? It's an egg that can hug you and can only screech autistically when someone gets hurt.
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Re: So, secborgs re-enabled anytime soon?
Likely the people who didn't expect a thing they liked to turn into a mockery of its original form with a straight face.Reece wrote:Are there people who genuinely don't that? It's an egg that can hug you and can only screech autistically when someone gets hurt.
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Re: So, secborgs re-enabled anytime soon?
Is it wrong to expect good game design? seriously, who the hell programmed PKborgs in the first place? because I swear they would be considered meme PR tier if they were suggested today.cedarbridge wrote:Likely the people who didn't expect a thing they liked to turn into a mockery of its original form with a straight face.Reece wrote:Are there people who genuinely don't that? It's an egg that can hug you and can only screech autistically when someone gets hurt.
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Re: So, secborgs re-enabled anytime soon?
I thought the Peacekeepers were meant as a wedge to eventually in the future slowly reintroduce aspects of the Security Cyborg back into the game.
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Re: So, secborgs re-enabled anytime soon?
peacekeeper borgs was the end result of some people having their cake then eating it too
The patched, dusty, trimmed, feathered mantle of evil +13.
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Re: So, secborgs re-enabled anytime soon?
Yes lolDr_bee wrote:Is it wrong to expect good game design? .
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Re: So, secborgs re-enabled anytime soon?
As far as I remember it was the exact opposite and meant to mock the players who couldn't deal with Secborgs.beerobot wrote:they weren't added to enforce law, they were added to be a shitty meme module that annoyed the people who wanted the secborg back, that's why they're so ineffective
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Re: So, secborgs re-enabled anytime soon?
you should see a doctor about getting your memory checked
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Re: So, secborgs re-enabled anytime soon?
that boy got the same join date as you
i think he might be telling the truth
i think he might be telling the truth
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Re: So, secborgs re-enabled anytime soon?
What does the forum join date have to do with the reasons why we maintainers merged the peacekeeper borg?
who would be more likely to know that information Aesthetics?
engage your brain before posting please
who would be more likely to know that information Aesthetics?
engage your brain before posting please
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Re: So, secborgs re-enabled anytime soon?
Diony was pretty much infamous for posting a new salty tale about them playing borg and losing to something regular (or not getting renamed to their preferred borg name) in "rage, tears, and regret" back in the day and as far as I know played way less frequently (or at least stopped posting as much) right around when secborgs wentA3STH3T1CS wrote:that boy got the same join date as you
i think he might be telling the truth
Wouldn't take their opinions with much weight
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
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Re: So, secborgs re-enabled anytime soon?
I actually remember it pretty well as I was in favor of adding the Peacekeeper for that very reason I stated, to give the whiners the "secborg" they wanted so badly.beerobot wrote:you should see a doctor about getting your memory checked
Well that's entirely wrong, me being "infamous" can only be attributed to people like you blowing what I post in the threat designated to rant about bad rounds way out of proportion to be like a minor meme, because often I can't even post there without others getting an autistic screeching episode and dismissing whatever I actually say.PKPenguin321 wrote: pathetic ad hominem
How often I play these days or post on this forum and why that is doesn't even factor into this discussion at all and it surely wasn't because the Secborg was removed who was always my nr. 2 choice after the engineering module anyways.
By the way borg names auto-set to what players select since quite some time now and my complains about not getting "muh name" make up a miniscule part of my posts, which I even proved once by sitting down and counting the times I complained about it vs. when I didn't.
And not to sound like a hypocrite, but PK you are known for your blind foaming hatred of borgs... so... just saying.
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Re: So, secborgs re-enabled anytime soon?
I don't know what to say other than I merged the pr and I think I would understand my own reasons for doing so, even if you believed it was for different reasons than the ones I have put forth.
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