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My, what an ugly tileset.At least it has workshop integration so some kind soul will most likely put Mike MayDay's ORIGINAL AND BEST TILE SET ALL OTHERS SUCK on there.
Bottom post of the previous page:
My, what an ugly tileset.Limey wrote:its too late.
But does Star Gay Lily play DF?IkeTG wrote:can't wait to see a bunch of people who have never played DF boycott DF
Considering the amount of df players that process migrants via copious amounts of magma, I know which side will be boycotting the game for allowing you to purge the fort of trannies.IkeTG wrote:can't wait to see a bunch of people who have never played DF boycott DF
Man you could try the matrix tileset, but by that level of autism you're just playing blind on muscle memory anyway regardlessly.Qbmax32 wrote:only bad thing about dorf is it spawns the neckbeard ascii circlejerk retards like every other autism game that make it a pain to talk about without someone jumping on your back for not playing like a purist tbh
Depends how you want to play it. You can be a Lawful Good and make coffins/caskets/sarcophagus for every dead sentient you strike down in your realm. Or you can designate a dumping pit/corpse pile that ensures the corpse gets dropped somewhere it won't be seen again (like a pit that leads to the caverns and/or a pool of magma)leibniz wrote:What's the best way to deal with corpses outside? My dorfs keep becoming depressed because of some goblin that was struck down years ago.
Mine out under their roots and watch them collapse into the hole.leibniz wrote:how else do you kill trees
>He doesn't put a coffin, engraved slab and statue in every tombXSI wrote:Slabs are 100% optional if you have a burial system. Dwarves without coffin or slab get ghosts.Goblins do not, they don't have souls.
I think I'll try that. It should also reduce the propensity of Dwarves dying to random capybara attacks.XSI wrote:Give everyone a dog. Vampires will blame a nearby entity for their crime. The first dwarf that claims to be a witness saying the dog did it is the vampire. Works with cats and other animals too
This assumes you have a functional justice system of course, or nobody can claim to be a witness to anything.
You can create cursed individuals by supplying statues in temples nearby haggard and prone to tantrum people to vandalise, which might be a quick way to access thier powers or line up something like webbed cage traps (involves getting GCS spiders to spit the right way/dropping GCS webs onto cage traps to get the traps sticky) and dust cave in machines (one block on a lever collapsable support) to catch the variable results.Davidchan wrote:Every Vampire I've ever had has worshiped some god of death or evil, so checking their description screen is usually a give away they aren't what they seem.
Even more fun is the guardian system i've built up for myself. In key areas away from barracks training zones (because military dwarves get ambliviently aggro'd) enclose a 3x3 building open to one side, and a artifact or masterful steel chain (strength is key, modded materials would be better) and prop up a captured megabeast on a chain in the centre of it, weapon traps should be built just out of reach on the open side.XSI wrote:Catching GCS is easy these days
Just put some cage traps in the caves and put an animal on a chain behind it. The only bad thing is fucking shitloads of troglodytes taking up your cages
But then you can empty those into your barracks while your dwarves are sparring and they'll be live training for your soldiers
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