Nanotrasen Inc Needs You! (EVE online)

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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Ricotez » #31607

Bottom post of the previous page:

Does anyone remember the BECAUSE OF FALCON thing? I never really understood what the deal with that was. Apparently the Falcon was broken or something? And then they fixed it and in doing so broke cloaks so everyone yelled BECAUSE OF INVISIBLE FALCON instead? I dunno...
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on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
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Some idiot tries to welderbomb the AI hiding out at mining for no discernible reason.
Two permabans and a dayban, i'm expecting a snarky appeal from one of them soon. What the fuck.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by dezzmont » #31625

You know how I pointed out how radically overpowered ECM is in small engagements because it lets you totally ruin one ship's ability to fight? Falcon was easily able to lock down most small fleets solo which rendered any other version of EWAR basically obsolete. Why lower tracking range when 2-3 ships can lock everyone down? Falcons could easily permanently jam multiple ships solo. They were not so insane in huge fleet engagements and were not invincible, but for most eve players a falcon basically meant you could not engage on a fleet.

It is still pretty amazing in small fleet engagements because it can decloak and suddenly jam out a few targets to swing a fight, and it would probably be what our hypothetical ECM specialist would aspire to, but it isn't AS insane anymore. Theoretically if we decided to be a covert ops stealth fleet this baby would be what lets us take out nulsec carriers and such though.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #31639

I'm almost done training for Interceptors. I'll be able to fly Minmatar and Gallente at first. It'll give our small fleet roams a bit more oomph in tackling and free everyone else up to pursue ECM and DPS as they want.

There might be some impromptu roams popping up over the next few days. I would recommend everyone builds and stashes at least one ship that's fit for a buffer tank, DPS, and carries maybe a single warp disruptor on it, just in case you're around when we sneak out for some hunting and you want to come along.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by dezzmont » #31640

Everyone should keep specialties in the back of their mind while doing general skilling. Specialties are not destiny, so if you find out you really hate EWAR or being a sniper you can switch out, cross training happens all the time. It just benefits us as a corp greatly to know what people are interested in trying and what we have to work with.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by M0nsoon » #31694

An0n3 wrote:I'm almost done training for Interceptors. I'll be able to fly Minmatar and Gallente at first. It'll give our small fleet roams a bit more oomph in tackling and free everyone else up to pursue ECM and DPS as they want.

There might be some impromptu roams popping up over the next few days. I would recommend everyone builds and stashes at least one ship that's fit for a buffer tank, DPS, and carries maybe a single warp disruptor on it, just in case you're around when we sneak out for some hunting and you want to come along.
Oh well if we needed interceptors last time you should have said something, I could already fly them and have some kitted out Ares and maybe a Taranes or two
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #31695

Maybe rather than considering this a small scale fleet op we should just treat it like a roving gang and let the group form up more organically.

Our needs for roles are still the same, but let's consider any kind of doctrine abandoned for the moment and let people fly whatever they feel is their personal best ships instead.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Kangaraptor » #31759

An0n3 wrote:Maybe rather than considering this a small scale fleet op we should just treat it like a roving gang and let the group form up more organically.

Our needs for roles are still the same, but let's consider any kind of doctrine abandoned for the moment and let people fly whatever they feel is their personal best ships instead.
Been a while since I chimed in: I'd suggest letting people get into the swing of things and find what they like to fly and build doctrines around that, yeah. It makes the game more enjoyable, rather than falling into the 'you must fly x to pvp' trap a lot of larger groups end up becoming the victim of.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by leibniz » #31900

I wanted to ask some stuff but the wildhog ts I could find didnt work.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by M0nsoon » #31980

ColonicAcid wrote:We should practise small 2 versus 2 engagements tbh.

People (mostly I) haven't ever been in pvp and teaming up with someone else in shitfits and flying against other shit fits in a controlled environment would be a great help.
We could do some 1v1s on wednsday, just get yourself a shitton of t1 ships fitted with t1 stuff and we should be good.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #32077

Ho boy.

Things have reached a point where I have to start interviewing replacement CEO's, having people vote on replacement CEO's, or just plain urging everyone to join another corp and shutting this one down.

My commitment to EVE is adversely affecting my commitment to school, and that's a no go. Gotta stop.

SO, who do you guys think is the best person for the job? Who even WANTS the job?
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Comrade Leo » #32102

I'll take it on only if nobody else wants to, I am in the same boat as you Anon-kun.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by M0nsoon » #32165

Shieeeeeeet

Really sucks to hear that, but ya school is pretty damn important compared to our 3d spessman game.

I'll hang around for awhile still see what goes on, after that I'll hang with the corp still or rejoin an NPC corp for some knowledge and learnings until we can get Nanotrasen back up and running.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ThanatosRa » #32269

dezzmont wrote:EDIT: I just put my rant about the epicness of the drake in a spoiler because I realized most people wont give a shit.
Spoiler:
The Drake is often regarded as the best mission running ship in the game because it requires almost no skilling to be able to do attrition running and scales fully into "I will destroy everything instantly" with missile skills. Unless it was recently nerfed it also is still tougher than any non-tank battleship, and deals more damage than any other caldari battlecruiser. Most mission runners actually recommend you stick with the drake when you unlock L4s and stick to L3s untill get really skilled up in battleships because a cruddy drake in L3s earns money faster than a decent battleship in L4s. CCP has been talking about nerfing the drake for ages because of how damn special it is: It is a tank ship that has a larger DPS bonus and longer range than the sniper ships in its class with a better specialized weapon than blasters, and it ends up with a higher EHP than non-tank battleships without even accounting for its modules, and its only weakness is an agility penalty. Slap a MWD on that shit and you blast through L3s like no ones business as long as you mind positioning and pre-align. With a 60 km effective engagement range they can generally hit most of the pocket as they warp in and kinetic damage is good against nearly everything and every one.

No one uses the sniper or utility BCs in mission anyway, even the factions that have really good ones like Amarr. BC mission runners in Caldari have the choice between the drake, the naga, and the ferox. The ferox is a sniper blaster boat that is garbage at PVE no matter how you slice it and the naga isn't viable for solo running without a truly ridiculous level of skill due to its inability to handle even short bursts of agro and likewise is used as a sniper boat in PVP more often than it runs PVE. The saving grace of the naga is its use in supporting L4 mission runners. But the drake is useful for pretty much everything from PVE to PVP and has almost no skill investment to boot, it is considered probably one of the most tanky non-cap ships in the game and has had more documentation written for it than pretty much any other ship in terms of how to specifically fly it. It has guides on almost any training corps website, from goon to eve uni, that are nearly three times as long as anyone else's. It is by every account a very special ship. I am mad jelly my equivalent ship is the god damned prophecy, probably a bit better at missions but not nearly as versatile.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #32470

rip nanotrasen you were like a baby bird that tried to fly out of its nest and all that ended happening was that you broke your neck from tripping on a twig.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by dezzmont » #32705

Lets be real, I have the experience and the clearly raging autism to run an EVE corp but the second i take over I would probably drive everyone out.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #32717

dezzmont wrote:Lets be real, I have the experience and the clearly raging autism to run an EVE corp but the second i take over I would probably drive everyone out.
That's why I didn't bring it up with you first.

You have great knowledge but terrible people skills.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #33853

travel times are gonna get trashed

maybe the status quo of nullsec going to get reked now.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Comrade Leo » #33890

ColonicAcid wrote:travel times are gonna get trashed

maybe the status quo of nullsec going to get reked now.

Elaborate.


Also won't be online till my student loan comes through because the student loans company are being dicks.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #33904

crack is whack but smacks got your back
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Comrade Leo » #33910

Good the more players and corps being able to access nullsec space the better.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #34002

Comrade Leo wrote:
Good the more players and corps being able to access nullsec space the better.
Eh? It's having the opposite effect. The big wammy of that thread is the truncating of all jump distances to a base of 5LY.

It's neat because it'll make it a lot harder logistically for big ass fleets to congregate on single systems from the four corners of the universe. You'll have to actually plan a series of jumps and slow boat fleets around more.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by leibniz » #34111

Comrade Leo wrote:
Good the more players and corps being able to access nullsec space the better.
Small corps and alliances will have a difficult time with logistics in nullsec now.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Comrade Leo » #34135

How so? Wouldn't the larger 'empires' have more difficulty responding and holding respective territories? I can see how having to negotiate with multiple alliances to get where you need to go might hinder movement, but isn't carving up the larger blocs into smaller ones for multiple corps/alliances better off (not economically, gameplay-wise)?
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by leibniz » #34146

Comrade Leo wrote:How so? Wouldn't the larger 'empires' have more difficulty responding and holding respective territories? I can see how having to negotiate with multiple alliances to get where you need to go might hinder movement, but isn't carving up the larger blocs into smaller ones for multiple corps/alliances better off (not economically, gameplay-wise)?
Jump range reduction means you need to make more jumps to haul from high to null.
These new jumps go through low and null, very often without stations (or stations where you can dock). And there is also the cooldown too now.
So large alliances have an easier time with producing enough cyno and JF alts. CCP might be intending to make convoys happen, large alliances also have an easier time with that.
It is also possible to go through gates with JFs now but those gates are camped a lot. One might say "Just scout", but you cant scout logged off camps for example.
CCP wants nullsec to have a local economy but you cant produce tech2 stuff with local materials, it is not possible.

Anyway, I think the power projection nerf in general is fine, but the JF nerf is bad and doesnt hurt large alliances as much as the little ones. It also makes logistics more tedious, it was enough of a hassle already.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #35060

http://themittani.com/news/null-deal-st ... vereign-00
Next public statement by null sec leaders:
"We suck dicks and we LOVE it!"

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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Kot » #35402

Lost muh internets like month ago so I would have to start again (because >paying for games lol).
Though I think I wish you guys best luck if you're still playing.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #35453

RIP Nanotrasen Inc. CEO inactive. Corp will now stagnate. Sorry bro's ;_;7
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Kot » #35454

Be alive faggots i just wished you BEST luck.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Comrade Leo » #35517

I-i'm alive. ;_;
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #35586

Me too, but since I find mining awfully boring and I still don't have the sp needed to do t3's I've put my time to just going on the game and setting my skills.

Tho if it's going to be inactive I may as well go and try to find another corp to take me in, maybe even in nullsec, dunno.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Comrade Leo » #35599

I've already left to do just that.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Ames » #35768

Hello!

Do you think it would be possible to make a /tg/ ingame channel for people to just hang in and chit chat, now that it seems the corp didn't make it?
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #35775

we could yeah.
Also the corp still hasn't "not made it" it's just going inactive until an0n is on holidays or some shit i dunno.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #35810

I might come back in November around Thanksgiving break, but probably not for very long.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Ames » #35848

So about that channel, you want me to make it or let one of you guys do it?
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by leibniz » #35917

Ames wrote:So about that channel, you want me to make it or let one of you guys do it?
Spoiler:
my ingame name is Lynn Deniera
Go ahead I guess.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #54868

what the fuck is up
im back
im here
and ive got 27 days before i can use a ceberus

5 million sp and counting motherfuckers.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Sum Ting Wong » #54882

I don't know why I keep playing this.

Does anybody want my isk?
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by cedarbridge » #54889

Goonswarm says hello.
Sum Ting Wong wrote:I don't know why I keep playing this.

Does anybody want my isk?
Can I have your stuff?
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by leibniz » #54899

>CFC

for what purpose
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Sum Ting Wong » #54909

>goonswarm
You fags are shitting out moongoo, literally swimming iskies. I want to give my stuff to a new player.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #54917

ive made bank now so i don't need it

still waiting for the diaspora of anon to end
tho his brother seems to have made an alt army so that's p. cool. YO ANON HOWS YOUR BROTHER DOING I HAVEN'T SEEN HIM ONLINE YET CUZ OF TIMEZONES AND SHIT.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by cedarbridge » #54950

leibniz wrote:>CFC

for what purpose
Leading gangs for the better part of 4 years and large fleets for about 2. Its like playing Sins of a Solar Empire, only with ships that act like shitheads over the radio and occasionally drink bleach. Worth it at the end of the day when I can shittalk BL or whoever we're beating up that day. Also, burning TEST out of Fountain was one of my favorite things. Highsec nerds can shoot their rocks.
Sum Ting Wong wrote:>goonswarm
You fags are shitting out moongoo, literally swimming iskies. I want to give my stuff to a new player.
Where you been? moongoo ain't shit anymore. We stay in the money because the Jewbal (name self-given) has their hands in every industry and isk-making scheme in EVE.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by lumipharon » #54961

Yeah I'm in the bastion. I barely play. I just login when fleet pings go up or when I can be assed. Shoot faggots, dock up and log back out again.
Literally haven't PvE'd in 2 years.

Edit: Honk, just lost my set of mid grade snakes. Was sitting in dock range of a station and it was trying to approach, even though I was already in range, so didn't move at all. Got stuck and blapped like a pleb. Anyone got 800m spare?
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #55028

Daily reminder that goons were the cause of the stagnation of nullsec and the technetium shittery.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by cedarbridge » #55049

ColonicAcid wrote:Daily reminder that goons were the cause of the stagnation of nullsec and the technetium shittery.
If only that were true.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by ColonicAcid » #55074

?
no i'm pretty sure you were a third of the cause
n3dot and pl were the other cause.
you can't deny this, there's even a fuckin treaty you lot signed saying you will not hurt infastructure of any other coalition, plus lmao @ the rage coming from ur side after the jump changes.
Goons were also the main driving force pushing OTEC so yes, charges case set and point m8.
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Timbrewolf » #55084

Goonswarm should be proud of their accomplishments, they have every right to be.

From a detached perspective though, they kind of ruined the game. By bringing such a large community of players from outside the game into the game, they changed the scale of confrontations in game and raised the bar required for trying to get a piece of a lot of what could be considered "end game" content.

It's become a new thing and that's fine but imagine how much better the game would be if all these major coalitions dissolved and were replaced by tiny fractured independents everywhere.
Yeah I'm in the bastion. I barely play. I just login when fleet pings go up or when I can be assed. Shoot faggots, dock up and log back out again.
Literally haven't PvE'd in 2 years.
I mean, is that really fun? You only login to be a chess piece in someone else's giant fleet bash, do what your told, shoot what your told, and then logout again?

I wouldn't even call that real PVP experience. That's not teaching you how to wolfpack around looking for prey, 1v1 fundamentals. You're learning (if you listen really well?) some FC skills but unless you aspire to one day lead the giant fleets (and these guys will ever trust you to put you in a position to do that) you're not furthering your own game. You're just a shitty chess piece.
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Sum Ting Wong
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Re: Nanotrasen Inc Needs You! (EVE online)

Post by Sum Ting Wong » #55097

cedarbridge wrote: If only that were true.
CCP has been slowly trying to push players out into nullsec over the last few years. This is important because their marketing MO for the longest time was player told stories and epic confrontations that originated from 0.0

The problem, then, is that CFC has CCP wrapped around their finger. Being the largest presence in the game has earned them friends within the company and the largest voice on the forums. Changes that threaten their monopoly end up being shouted back down or changed for the worse. Nullsec is slowly stagnating because of this.
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cedarbridge
Joined: Fri May 23, 2014 12:24 am
Byond Username: Cedarbridge

Re: Nanotrasen Inc Needs You! (EVE online)

Post by cedarbridge » #55106

Sum Ting Wong wrote:
cedarbridge wrote: If only that were true.
CCP has been slowly trying to push players out into nullsec over the last few years. This is important because their marketing MO for the longest time was player told stories and epic confrontations that originated from 0.0

The problem, then, is that CFC has CCP wrapped around their finger. Being the largest presence in the game has earned them friends within the company and the largest voice on the forums. Changes that threaten their monopoly end up being shouted back down or changed for the worse. Nullsec is slowly stagnating because of this.
Except most of those "changes that threaten their monopoly" were either suggested, championed by, or lobbied for by GSF/CFC. Tech? We told CCP that was going to be a problem before it first spiked and they did nothing until OTEC had already done its thing for an eon and we'd even run a stupid ad on the Alliance tourney making fun of it. Remote controlled drone blobs? We even mentioned in the fleet doctrine announcement when we started that stupid gimmick that we were going to abuse it until CCP listened and nerfed it. The forums are noise, we're influential because we're visible so we can effectively lampshade poor balance choices CCP makes and they have no real choice but to do something about it when an entity as large as us abuses it.
ColonicAcid wrote:?
no i'm pretty sure you were a third of the cause
n3dot and pl were the other cause.
you can't deny this, there's even a fuckin treaty you lot signed saying you will not hurt infastructure of any other coalition, plus lmao @ the rage coming from ur side after the jump changes.
Goons were also the main driving force pushing OTEC so yes, charges case set and point m8.
>he thinks the capital jump changes hurt us instead of turning Deklien into an unassailable fortress
Yep, we're super sad our ratters and home region can't be hotdropped from outside normal scouts range. Yep

OTEC was a hoot. It didn't stagnate anything as evidenced by the 3-5 major deployments we had against other coalitions per year while OTEC was active. The fact that we're still subsidizing things like carriers and suicide dreads is evidence that tech wasn't really the decider that everyone made it out to be.
An0n3 wrote:From a detached perspective though, they kind of ruined the game. By bringing such a large community of players from outside the game into the game, they changed the scale of confrontations in game and raised the bar required for trying to get a piece of a lot of what could be considered "end game" content.

It's become a new thing and that's fine but imagine how much better the game would be if all these major coalitions dissolved and were replaced by tiny fractured independents everywhere.
GS proper is only a fraction of the greater GS alliance. Its tricky because my actual corp Merch Industrial is actually a group from the Penny Arcade forums (formerly We Are Nice Guys.) Sure, there's a lot of SA guys and whatnot, but GSA (and moreso the entire CFC) is a pretty big patchwork of entirely different groups hooked by a culture we've actually spent a lot of time working on building. That's really the key to our longevity.

I'm less interested in the "more shitty little groups in a bigger shitfest of little groups" and more on focus on wanting to hold actual possessions. As it is now, space only has value in having a shitton of it and then landlording it out to others. That's how most of the vast null-empires make their gobs of isk now. Its far and away from what many (in GS/CFC especially) have suggested where actually having a home system matters for more than a major trade hub for allied buyers and sellers. As it is now, there's no reason to protect a home system from anything short of a protracted invasion because the "pirates" will just fuck off in an hour or whatever and the ratters can go back to shooting red crosses/running plexes whatever. Hell, most of the space around where I personally dock up is empty and unused (partially because its shit) and partially because nobody has a reason to ever use those systems for anything. If you want more and more compact empires in nullsec, you need to start considering why it is in the interest of those currently controlling large empire to keep them large (and mostly empty.)
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Sum Ting Wong
Joined: Sat Nov 29, 2014 12:40 pm

Re: Nanotrasen Inc Needs You! (EVE online)

Post by Sum Ting Wong » #55140

cedarbridge wrote: Except most of those "changes that threaten their monopoly" were either suggested, championed by, or lobbied for by GSF/CFC. Tech? We told CCP that was going to be a problem before it first spiked and they did nothing until OTEC had already done its thing for an eon and we'd even run a stupid ad on the Alliance tourney making fun of it. Remote controlled drone blobs? We even mentioned in the fleet doctrine announcement when we started that stupid gimmick that we were going to abuse it until CCP listened and nerfed it. The forums are noise, we're influential because we're visible so we can effectively lampshade poor balance choices CCP makes and they have no real choice but to do something about it when an entity as large as us abuses it.
What about those Mobile Siphon Units? I seem to recall your alliance holding a very strong view of them during the months before they were changed. Do you think that they were championed too? Speaking of which, doesn't your alliance also hold an incredibly large amount of Guidance Systems stocked up somewhere? Rumor has it that you folks tried to buy up as much as you could before the PI goods went up for Siphon production.

12 mil to produce, harder to deploy en-masse, but easier production mat sales to poor scrublets. You guys also loved Siphons so much that you neglected to mention to CCP that they can be detected through API.
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